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| Ch. # | Chapter Title | Word Count | Reviews |
|---|---|---|---|
| 1 |
The Curse of the Stonehenge Harry receives a call to the Stonehenge and reckons it would be a one hour job. Little did he know what was in store for him. |
3,208 | 24 |
| 2 |
Hearts are broken, Lives go on Life is a continuum of both good and bad. But sometimes the bad is just too much to bear. Sometimes, some tears can never be mended. |
3,919 | 12 |
| 3 |
Musings With a faceless villian making his diabolical opening moves, can the Golden Trio figure a way to rid the Stoneheenge of its curse before its too late for the cursed curse-breakers? |
4,341 | 8 |
| 4 |
Remembrances As the race against time continues, the only lead our heroes have is a set of books having the Peverell Coat of Arms. Can the books be found in time or will the unseen foe rally another attack on the Wizarding World before our heroes gather their wits? |
4,124 | 3 |
| 5 |
Puzzles Sometimes riddles are too convoluted to solve. Sometimes the solutions only lead to more questions. Sometimes the solutions only make you wish for ignorance. |
5,304 | 5 |
| 6 |
Conjecture With the curse-breakers healed, do our heroes have enough information to save the Stonehenge? What sleight of hand does this foe have in store next? |
3,922 | 4 |
| 7 |
Opening Moves With their faceless opponent striking again, what horrors await our heroes as they enter the house of an ex-Death Eater? Can they stop him before he strikes again? |
5,972 | 3 |
| 8 |
A Break in Pattern With the answer to the Stonehenge curse finally gotten, will they finally begin to find more answers or will this bewildering case continue to throw up more questions in it's wake? |
5,404 | 7 |
| 9 |
Escalation Knowledge is might. |
4,891 | 2 |
| 10 |
Body Blow A house-elf and a centaur. |
4,431 | 3 |
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