Imagine a video game franchise that could last for decades.

So, I was a super Hunger Games fan in middle school and found the entire idea of the story really fascinating. I have always been really interested in 'last man standing' movies and books like Battle Royale and Hunger Games. And now with the huge surge in popularity of Battle Royale style video games, (Player Unknowns Battlegrounds, King of the Kill, Fortnite, Islands of Nyne, an app called Rules of Survial, and Minecraft has has Hunger Games custom mods for years) I think it's not long before someone realizes that The Hunger Games universe serves this concept in a way that could be more lucrative than all the aforementioned video games. Combined.

I found it really strange that no one was that interested in the seventy three other Hunger Games that took place before Katniss went into her own game. So, I got to thinking about it and made a list from 1 to 73. Then I filled this list with various arena ideas that are all incredibly varied. No two are similar in regards to terrain, weapons, resources, climate, and aesthetic. Then I gave each arena a victor, making sure that there was at least one male and female victor from each district throughout the entire timeline. I also accounted for the preexisting victors mentioned in the series by putting them in my line up according to the information provided on their The Hunger Games wiki page.

I did this for fun as a note in my phone before I realized how great of a video game my entire timeline of Games could be. You could design three to five maps at a time, depending on their size and complexity, and release them as the first installment in a seventy three map trilogy that is The Hunger Games. A game like GTA V takes years to design, create, and polish. As technology improves, we can create three to five maps on a similar scale, with their own individual biome, setting, or location. The last man standing video games concept is fantastic but it lacks dynamics, purpose, and character. It's just shooting and killing.

If you were to follow the formula I have in mind, you make the game one long narrative that jumps from victor to victor down the line. You release three to five maps at a time where you play as a future victor from Cornucopia bloodbath to the final showdown. It would sort of be a choose your own adventure game where you have to make a given set of correct choices, (what direction to go, who to trust, what to eat, when to fight or flee, ect.) that ultimately results in your victory or death and respawn at the beginning to try again. If you keep going with this, you could release five different maps/arenas where you play as five different victors/tributes. That's roughly fifteen individual video games if you released them five arenas at a time. (If you're still confused: Hunger Games Vol. 1 would be about the first five Hunger Games and the winners of them ever. Then Hunger Games Vol. 2 would be about the next five, the 6th through the 10th. And so on and so on and so on.

I really think there is so much possibility if a major gaming company picked up on this idea, because I genuinely feel this is the best way to approach a Hunger Games video game, as you could set it up for a popular series if done right. I have a lot of insane ideas for arenas that could offer some really cool gameplay. If you're a video game developer, hit me up before you steal my idea so we can get in touch with Suzanne Collins and work some kind of deal out.