The Ultimate Knockout Challenge.
written origionally, september 4th 2006. 11:00pm.
The first ever KO Challenge! (Humor/Fighting/Action).
Enter... the Super Smash Bros. Melee final destination stage, for the Ultimate Knockout Challenge! Follow the 26 smashers as they fight for the goal, and win the challenge. Each smasher's HP can go up to a certain point, before they become elegable to be shot off the stage easily. Continuing on, in teams of two, they'll fight 21 stages, including the final destination stage, saved for the last two teams remaining. The stages are: Princess Peach's Castle, Kongo Jungle, the Great Bay, Yoshi's Story, the Fountain of Dreams, the Corneria, the Rainbow Cruise, Jungle Japes, Hyrule Temple, Yoshi's Island, the Green Greens, Lylat System Venom, Brinstar, the Onett, Mute City, Pokémon Stadium, Brinstar Depths, the Fourside, F-Zero Big Blue, Poké Floats, and the Final Destination Stage.
Now, our 26 smashers. INTRODUCING...
Mario: The hero of the Mushroom Kingdom. Who also looks like a plumber, how attracting. Regardless, Mario's a swift, strong fighter who's ready to take on anyone in his path. Has already beaten Bowser the King of Koopas, and is good and ready for this challenge! His special ability is a jump he uses to knock the HP out of the apponent. It will be doubled and given to himself. Mario's HP can go up to 300 before going into the redzone.
Dr.Mario: Gee, what a difference they have! Although Mario and Docter Mario are alike, their fighting skills are very different. Dr.Mario's been in many fights, and is pretty much prepared for this challenge. His special ability is the same as Mario and Luigi. He can knock the HP out of the apponent and give it doubled to himself. Dr.Mario's HP can go up to 300 before going into the redzone.
Luigi: The shy, and plumber-like guy is up and ready! Luigi's been partners with Mario for the longest time, and he's been training for this battle for a while now. Up to the point where he's completly ready for the challenge! His special move is his special jump which will hit some of the apponents HP out of them, and give it doubled to Luigi. Luigi's HP can go up to 290 before going into the redzone.
Bowser: The one and only King of Koopas! Bowser's tough, strong and aware of what's coming his way in this battle. Although Bowser looks big and scary, I'm sure you'd love to see the dollies he keeps hidden away in his fortress. ANYWAY, Bowser's strong and ready for this. His special ability is his spinny shell move, it will hit the apponent with his spikes. Takes away approx. 50 HP. Bowser's HP can go up to 390 before going into the redzone.
Peach: The princess of the Mushroom Kingdom. Wouldn't think she's a real fighter would you? Well she is! Peach is quick and strong no doubt, she has strong kicks and punches and she's just bursting with energy. She's ready for the battle. Her special ability is floating with her umbrella. She will automatically have a sheild protecting her until the second she touches the ground. Peach's HP can go up to 290 before going into the redzone.
Yoshi: Hooray for the little dino! Yoshi's been armed with Mario as a partner for the longest time. He's been everywhere around the Mushroom Kingdom and has already faced many battles. His parter this year is Ness. His special ability is holding people in his mouth for a certain amount of time, then tossing them off the stage. Yoshi's HP can go up to 300 before going into the redzone.
Donkey Kong: D.K.! Donkey, Kong! He's the leader of the bunch, and of COURSE you know him well! Donkey Kong's back and he's ready to fight this compitition. Although he pigs out on bananas and orders pizza... every night, (cough) D.K.'s fit and ready for this battle! His special ability is pounding the ground and shaking everybody off the stage in a matter of seconds. That attack can be countered easily. Donkey Kong's HP can go up to 310 before going into the redzone.
Captain Falcon: Incoming on the F-Zero tracks is Captain Falcon! Falcon's been on Super Smash Bros. for the past few years and although he was a secret character, he's completly ready for this challenge and he's not taking lightly to any of it. His special ability is 'Falcon Punch' which will knock whoever he hits straight across the stage. Captain Falcon's HP can go up to 300 before going into the redzone.
Ganondorf: This heavy, strong, mean guy is all ready. Ganon was just put into Smash Bros. but, he's been in the Legend of Zelda and he's always been the big, strong bad guy. Although he doesn't move the fastest, he has extremly strong attacks. His special ability is a punch that's just as strong as Captain Falcon's, 'Falcon Punch'. Ganondorf's HP can go up to 380 before going into the redzone.
Falco: Fox's partner. Falco's an extremly high jumper and a fast mover. He can fight quickly before the enemy has time to attack. He can be sort of insane sometimes but he takes this challenge seriously and is completly ready. Falco's HP can go up to 370 before going into the redzone.
Fox: The companion of the bird, Falco. Fox is a fast moving animal who's been holding in his excitement about this huge battle. He's a strong and swift guy, with a bad temper also. Him and his partner have been training for a long time now and they're beyond ready for expectations. Fox's HP can go up 370 before going into the redzone.
Ness: Hooray for the little boy! Partered with Yoshi, Ness has been fighting for a few years. He lives in the Onett and practises his moves everyday. For this little guy, his life isn't video games and movies. It's straight fighting and he's definatly ready. Ness' special ability is using his phychic to hit an apponent from across half the normal sized stage stage. Ness' HP can go up to 300 before going into the redzone.
Ice Climbers: The silly little ones are back! Nana and Popo will work with Mr.Game and Watch in one battle, and fight on their own the rest of the time. Each of them are equally as strong and they're taking on this challenge to show everyone that they can really fight as a group of two. Their special ability is being able to double the HP each of their attacks take away. (A common attack would take away 10 HP, theirs would take away 20 HP if they fought together). Each of the Ice Climbers' HP can go up to 360 before going into the redzone.
Kirby: This little gumball-like fighter is throwing away the fastfood and getting ready to fight this battle. Kirby's been waiting for this for a long time now, and it's finally here. With Donkey Kong as a partner, the two will work together to fight off whatever battle's they can. His special ability is being able to float for a short matter of time. But it's long enough to get him across the stage without being touched. Kirby's HP can go up to 360 before going into the redzone.
Samus: Samus Aran! The suited woman is strong, and confident in this huge challenge. Samus can move quickly and use her tiny bombs to get away from enemies, fast. Her special ability is being able to stick onto walls and mostly blend in. Samus' HP can go up to 350 before going into the redzone.
Zelda: The princess of Hyrule castle, and the former love of Link. This one is tough, and although she's only a little girl, she shows spirit and courage. She's strong, and ready to take on this challenge! Her special ability is her teleporting attack. She can disappear and reappear half way across the average stage size. Zelda's HP can go up to 360 before going into the redzone.
Link: The Hylian hero, Zelda's personal guard who's always on the watch. Link has the master sword with him at all times and is always ready to use it. He's not the fastest mover, but his attacks take away a lot. His special ability is to use his sword has a propeller and fly upwards at a fast speed, hitting anything in his path. Link's HP can go up to 380 before going into the redzone.
Young Link: This little trooper is fit and ready to fight! Training with the older Hylian, Link, he's certainly improving and he's confident to win this challenge! His special ability is being able to walljump extremly fast without getting hit. Young Link's HP can go up to 340 before going into the redzone.
Pichu: This thing may look cute and cuddly but he's sure ready. Although his own electric attacks may reduce his own HP, they're just as strong as Pikachu and the both of them together will be unbearable. His special ability is being able to shoot himself across the stage in a matter of seconds. Pichu's HP can go up to 340 before going into the redzone.
Pikachu: Along with Pichu, this mouse is ready! Partnered with his companion, these two electric mice are definatly battle material! Pikachu uses is electricity to fight, along with bashing the apponent with his head. Which surprizingly... doesn't hurt... But anyway, he's been in the whole Smash Bros. series and this little guy is ready. His special abilities are flying across the stage faster then Pichu, and using quick attacks that are impossible to counter-attack. Pikachu's HP can go up to 360 before going into the redzone.
Jigglypuff: It's Jig, ya dig? This puffball may look cute and happy, but inside... he's just bursting to get out and fight. From Smash Bros. and Smash Bros. Melee, I'm proud to introduce, Jigglypuff! His special ability is being able to use himself as a personal time bomb, without getting injured himself. Jigglypuff's HP can go up to 340 before going into the redzone.
Mewtwo: This Pokemon is confident and ready for fighting. Mewtwo's a new character and also hidden in Super Smash Bros. Melee. Mewtwo's never been in any Smash Bros. game. But regardless, he's a swift and hard to catch fighter. His special abilities are teleporting from one side of the stage to the other, and he's good at baking pies. (But we'll keep that one to ourselves). Mewtwo's HP can go up to 370 before going into the redzone.
Mr.Game&Watch: Our trusty announcer! (Will also participate in one battle stage). Mr.Game&Watch's HP can go up to 390 before going into the redzone.
Marth: The girly man who's ready for this fight alright. Armed with his trusty toiletbrush, and his partner, Roy. He's not the most... manly guy, but hey, he tries! His special abilities are house cleaning, dusting, and catching butterflies. Marth's HP can go up to 340 before going into the redzone.
Roy: Lasy but certainly not least, we have the smart and wise swordsman who's ready to fight! Has been training for about a month, with his partner, Marth. Both of them are fit and perfectly ready. His special abilities are being able to quickly slash with his sword, & fast thinking. Roy's HP can go up to 350 before going into the redzone.
