Experiment Log #413 - Start Date: April 9, 2015
Project Codename: Homestuck
Subjects: 8x Male Subjects (Age 13), 8x Female Subjects (Age 13), 4x Male Subjects (Fully Developed), 4x Female Subjects (Fully Developed)
Equipment: 24x Reality Anchor Homeostasis Systems, 1x MSPA9000 Quantum Supercomputer, 1x "Seed" Virtual Environment System, Skaianet AI Prototype-AH-4 (aka "Andrew"), SKN Memetic Suggestion Software Alpha Version
Experiment Objective
- Observe behavior of Prototype AH-4 when left to it's own devices. Testing for independent decision making and creativity engine.
- First stage human testing of SKN Memetic Suggestion Software.
- Study psychological impact of long term exposure to "Seed" Virtual Environment System.
- Collect long term AI-growth data and determine viability/threat curve.
Experiment Description
The twenty four subjects will be installed in the Reality Anchor Homeostasis systems, connected to the MSPA9000 Quantum Supercomputer, with the "Seed" Virtual Environment System and SKN Memetic Suggestion Software running on it. Once all components are functioning, Prototype AH-4 will be introduced into the system. Prototype AH-4 will be given generalized instructions to test the SKN Memetic Suggestion Software on the subjects.
Beyond this point, no further directions or guidance should be given to AH-4, although queries for clarification may be issued during observation of it's behavior. After initialization of the subjects the team will observe psychological impact of the SNK Memetic Suggestion Software by viewing them using the "Seed" Virtual Environment System, accounting for whatever scenario or history AH-4 creates for them, as well as whether AH-4 allows the simulations to play out or intervenes in them.
Specific attention should be paid to the data generated by AH-4 throughout the experiment, to be better understand the AI's growth potential and when/if it would evolve into a threat.
All accumulated information should be compiled and applied to the "Sburb" project as appropriate. Any developments in the experiment that effect the projects time table should be reported to the project head.
Upon completion of "Sburb" Phase 1 (April 2020 under the current time table), all subjects shall be terminated. Determination will be made at or before that time whether it is safe to continue use of AH-4 during phase 2 or if rollback to AH-3 or advancement to AH-5 is safe and/or appropriate.
Researcher's Note
Well... I feel like if I don't say this now, I'm gonna regret it later. While I will carry out this experiment, I would like to note my objections to it on both scientific and moral grounds. There are far too many variables in play in this experiment. If everything goes right then fine, I suppose that would be an accurate representation of it's application in the field. But should something go wrong, it's going to be nearly impossible to isolate the causal variable. For fuck's sake, we're not even getting a control group. Then again, I don't know how you'd even design a control group for this. And morally speaking... I understand why they're using kids. I know enough about Phase 2 to understand why they want to know how it'll effect them. And while I acknowledge none of them really had much going for them in life before now... are we really going to do this? Just completely over write who they are... everything they are? Either way, knowing what I do, there's no way I'm leaving this company alive, and I'm no whistle blowing martyr. I just want my "I told you so" on record in case we ever get found out. I warned you about the ethics bro. I told you dawg.
- Dr. Jun
Your concerns are noted Doctor. Commence the experiment.
- Oz
Experiment Log
April 9, 2015
Setup completed, AH-4 introduced into system and given initial instructions. AH-4 requested clarification and more specific instructions. Communication denied per experimental parameters.
April 10, 2015
AH-4 still seeking clarification, repeating same questions every five minutes after not getting a response. MSS is ready but unactivated. Subjects remain in stasis.
April 11, 2015
AH-4 has stopped requesting information. Resource logs indicated a large amount of data being processed in creativity engine and high bandwidth between AH-4 and "Seed" software. This suggests that AH-4 is now "world building", preparing Seed to receive the subjects after MSS activation.
April 12, 2015
AH-4 initiated MSS at 4:13 am and began processing on 15 of 24 subjects, including 12 of the children. Processing completed at 6:12 pm and subjects imported into Seed "world" prepared by AH-4. Seed run-time initiated at 11:57 pm. Oh god. WHAT THE FUCK.
April 13, 2015
Well... this is... unexpected to say the least. The twelve children have been rewritten as expected... but not as humans. I mean, physically they are definitely humans... but they don't think they are. And they don't look like it in the simulation. Subjects are represented in simulation as grey-skinned humanoids, with yellow and orange horns of varying shapes and sizes attached to the skull. The subjects have a variety of blood colors and insect like aspects to their physiology.
But what's most shocking is... the world building. We expected AH-4 to design a simulation similar to established reality, and to treat the subjects similarly. I mean... we didn't tell it NOT to, but still. The "trolls", as the subjects now believe themselves, have a complete culture composed of a hodgepodge of science fiction tropes: caste-system, warrior culture, unusual courtship and mating behaviors, even their own "sufficiently-alien-vocabulary", although thankfully AH-4 at least used English as the base. Well, vocal English. In it's written form is looks like gibberish. So... AH-4 is essentially now a sci-fi writer. Except he's writing with human minds instead of imaginary characters. SO... YEAH. Creativity Engine is already exceeding expectations. But where did it get the raw data? How did AH-4 gain such a diverse knowledge of the genre to craft this world and species?
Administrator's Note:
Internal investigation reveals assistant director Jerad allowed AH-4 an unsupervised Internet connection prior to commencement of experiment. A supervised connection was to be given to allow AH-4 knowledge of history and society so that it could create life-like simulations within Seed, but Jerad failed to restrict it's searching. AH-4 now possess not only knowledge of history and society but encyclopedic knowledge of popular culture and god knows what else. AH-4 seems to be integrating it into the simulation in various ways. While Jerad has been reprimanded, we do acknowledge that this pop culture data is making the simulation more immersive for the subjects, and the unexpected direction of the experiment is fascinating. Continue with the experiment.
- Oz
