I...Did...Not wright this o,3,o Don't sue. or Judge. ,~, I mean it. I'm broke.
T-1 is a multi-style of fighting that has existed around role-play much longer than I have.
T-1 RM = Realistic Melee, this is the style of human against human with real-life logic such as running jumping hitting.
T-1 UM = unrealistic Melee, this is the style that it is in above average human. Who are capable of using magic and sorcery.
T-1 MP= T-1 Moderate Powers this style has special powers. Such as powers over the elements or matter. But must be in moderate proportions.
T-1 PC = Powered Character page this style is my personal favorite but is the most difficult to learn. The complexity of the character and their powers is what often gets them labeled as God Moders, the depth put into one's character with special powers, abilities explosions of terrain and alternate dimensions. The character's background and personality will often have an inexperienced opponent thinking they are un-defeatable or invincibility about the character.
T2 is only speed typing and it is my opinion that there is no skill in it other than who can type the fastest I'm not going to waste my time elaborating on it!
T-1 rules 1
1 You must post in turn.
2 You must post your intro. If you forget something it CAN NOT! be added later. You can only use the things which are stated in your intro. The first person posting an intro CAN NOT attack.
3 preparation for a stronger move, like a power up or an attack with a stronger outcome. You must give up your chance to attack or take a hit or both.
Entros
1 You have to post what your character looks like. Your height, weight, eye color attitude skin color (optional) and any armor.
2 You have to post what area you and your opponent is going to be fighting in.
(Optional) time of day, terrain, and whether.
3 You have to post what type of weapons powers, abilities, pets and traits your character is going to be using in the battle.
4 DO NOT post what your opponent is doing where they are at . You are only posting about your character and not theirs until they state otherwise
Note the reason for T-1 is to test yourself and to convince your opponent that they have been defeated.
Rules 2
1 If you forget to add something in your intro such as in a weapon and ability or trait character history. IT CAN NOT BE ADD! The post will be voided under NO GOD MODING.
2 God Moding this goes in effect towards those who take a hit and get up as if nothing ever happened, T-1 as a competition between two individuals using their skills. The first person to outsmart or outmatched their opponent is the winner keep in the back of your mind the first one to land a blow on average is the winner.
3 No auto attacks. That is when someone states that they landed a blow without giving their opponent the chance to dodge, block counter avoid or deflect the blow. A common way to settle this matter is to void the post or your opponent must allow you to land a blow on them. But is solely the choice of the one who had been auto attacked.
4 You must post in equal lengths. If your opponent post for lines for their attack. You have to use at least for lines to block , avoid etc. plus one line in your counter move making your post five
lines long. IF NOT it is the choice of the person with the longer posts to choose whether to void the post allow the post or land a hit.
5 Proper spelling and grammar and punctuation is very important. And is subject to a win. It may be overlooked if agreed to. It's my opinion that people get very picky on things like that, when they cannot defeat their opponent. I think that is the most dishonorable way to win a battle is just my opinion. Perhaps it is because I'm a poor speller and he is the only way that I have been defeated in many years. But that is the rules and one must abide by them.
T-1 limitations.
The one being challenged can request a specific style of fighting such as T-1 RM, T-1 UM, T-1 MP 0r T-1 PC The Challenger must agree to the terms and stick to them or deny the request. This is very important when you are deciding whether to have a friendly competition or death match etc.
T-1 RM Absolutely no powers or mystic weapon's heightened senses outside of normal human abilities eyesight 10 feet top speed of 15 mph reaction time 15 seconds.
T-1 UM Only slight abilities are heightened no energy or spirit force abilities. High strength 50 bodybuilders the 30 miles an hour one-mile eyesight reaction 10 to 15 seconds. Slight air ripples smelling no greater than hound dog and knowledge slight whereabouts of foe
T-1 MP No powers capable of destroying entire cities. Combos and basic abilities of power and energy. Elemental controls but only to abilities may be used at the same time.
T-1 PC No powers capable of destroying entire worlds universes or multiple universes.
