Fallout: Empire

Prelude

In the year 2077, on October the 23rd at two o'clock in the afternoon, there came a war, the Great War, it was the final war. In the two hour nuclear exchange that disfigured the world, in the last moments before the warheads hit the warring People's Republic of China and the United States of America, a computer deep inside the Appalachian Mountains calculated this: Nuclear exchange results in a draw, no side wins, but both sides lose.

In the early afternoon chill of October, about 30,500 U.S. citizens took refuge in massive underground safe havens, known as Vaults. What they didn't know was that they had become lab rats. You see, Vault-Tec, the company employed to build the Vaults, didn't design Vaults to save people, even if they did, Vault-Tec built Vaults designed to a certain test, a social test, created by the Old World government to see how we failed as a system...

…As a race.

But that world is behind us; humanity moved on and survived in a post-atomic hell. Some people became heroes, some villains, and some even became myths, who fade into history like the wind and become stories who parents tell their children about when they go to sleep at night. But we are not focusing on them. Their stories have already been told. We are here to focus on a girl, no more then fifteen, who lived and grew up in a Vault.

She grew up in a Vault that wasn't supposed to thrive.

She would wander into a war torn Wasteland, two warring sides fighting because of differences. One under the banner of radiation, and the other under the blaze of the sun. Because by now you should know; War... War never changes.