With its advanced Dive technology that allowed gamers to fully immerse themselves in the virturally contructed world of online gaming, YGGDRASIL was able to maintain its position as the world's most popular game for years. With its high levels of customization, and its ability to allow players to interact on a level that blurred the lines between virtual reality and real-life, this DMMORPGit became a paradise for gamers who had long sought to escape from their mundane lives, and indulge in their private fantasies that had long been only a dream.
Within this virtual realm of Fantasy and Adventure, their were 3 main types of races to choose from, which were further divided into over 700 specieis, each one with their own unque set of skills and power.
The first category was the humanoid races, which included humans, elves, dwarves, and more. While they had the weakest levels when it came to basic status, and did not have a racial bonus when it came to level equipment, their ability to learn more classes, which in turn provided them with higher status or powerful skills, gave them higher potential for growth than the other 2 character categories. And with the ability to customize their appearance so that they could resemble their physical selves, the human races were the most popular choice to play in YGGDRASIL.
The second category was the demi-human Races, which include orcs, ogres, lizardmen, and other various races. The bonus that races received was that they could get more basic status and have racial levels than the humanoid races.
And then finaly the heteromorphic Races, which consitied of such creatures like slimes, vampires, devils, and skeletons. While given the most powerful basic status, which could be further strengthened by increasing their racial level, the Hetermorphic races were very unpopular with most players as the racial level limits job level one can learn, making it difficult for a player to quickly maximize their level. Also, their was a tendency amongst players to PK players who chose this race as their character, as the game didn't impose a penalty on players who killed Heteromorphic race player.
But despite this persecution, one alliance, consisting of players who had all chosen heteromorphic race as their avatar, had decided to pool their resoruces and power, and had quickly established a guild that soon became the only undefeated guild in all of YGGDRASIL.
The brain child of World Champion player Touch-Me, the guild of Ainz Ooal Gown, based out of a refurbished dungeon that had been renamed The Great Tomb of Nazarick, soon began to be a symbol of infamy within the world of YGGDRASIL, known for the collective might of its 41 non humanoid players which were ably led by lich guild leader Momonga, and the immensely powerful NPCs which each member had painstakingly created so that they were more than a match for any player foolish enough to try and breach the walls of their base.
For 10 years, the Great Tomb stood as both a legend amongst other guilds, for it was widely known that the inhuman guild possed 11 of the 200 world items spread throughout the game, with whispered rumors that their was also a custom made weapon that rivaled the power of the most powerful world items, and as a symbol of power, for every attempt to conquror the base of Ainz Ooal Gown ended in failure.
But as the news of the game's shutdown began to spread, the importance of this accomplishment began to fade, as did the members of Ainz Ooal Gown as they began to leave the adventure of the game to pursue their real lives.
So by the time of the final shut down, only guild leader Momonga remained as an active player, hoping that his former teammates would answer his call to spend the remaining moments of the game reminiscing about all the good times they had.
However, despite the infamy of this guild, their were others in the game of YGGDRASIL that while lacking the public majesty of Nazarick, nevertheless managed to carve out an impressive niche within the game with its own group of powerful characters. And like the lich leader of Ainz Ooal Gown, another inhuman leader waited for the depressing moment when his guild joined the rest of the game in deletion.
Like Ainze Ooal Gown, this guild had strict guidelines for membership into its ranks, the primary one being that they had to be employed, but with more lax rules regarding race selection, the only stipulation being that they could not be members of a humanoid race, and that only a member who chose to play as a Heteromorphic race could hope to become the leader of the guild. And like Nazarick, this guild had the majority of its structure far below ground, having been transformed out of an abandoned artic mine into a subbterrean kingdom that comprised of miles upon miles of twisting corridors that led to vast furnaces fueled by underground lava rivers, dungeons that were filled to the brim with all sorts of nightmarish creatures, and at its furthest depths, a magnificent throne room with walls of black steel, pillars of hardened ice, and a throne of hardened bones surrounded by hellish flames that served to inspire a sense of awe and fear for anyone who came before the current ruler of Utumno 2.0.
But unlike the guild residing in the Tomb of Nazarick, the position of guild leader was not a stable position, since their position could be taken away from them if challenged to a duel by another member, for it was decided that only the most powerful player could assume the role of leader. Of course this did not mean that a leader had to rely on raw power alone, for it was recognized that intelligence could trump strength if utilized correctly.
This rule was critical, for the final rule that determined membership also had the averse effect of having the guild targeted by others for destruction since many thought that the game was supposed to be about originality, and the Guild of the Shadowed Lords tended to violate the spirit of this rule by purposefully recreating a group that closely resembled some of the most iconic evil characters in not only the fantasy genre, but also in the Science fiction genre, though it had to be adapted to properly fit in the fantasy world of YGGDRASIL.
With this rule in mind, the Shadowed Lords based a lot of the designs for their avatars and NPCS on the centuries old works of Tolkien and to a lesser extent George Lucas, choosing to have a base that emphasized the dark majesty and power of Morgoth, Sauron and the evil realms that they had ruled, while the skills and powers of the members were based on the fictional abilities of some of the most powerful characters ever to be imagined.
The current leader of the guild, who had managed to hang on to his position for 2 years, the longest term anyone of his guild had served, and the only member to show up for the impeding deletion, waited for the end by sitting on the throne that he had coveted ever since the first leader, Lord Bauglir, had established the guild's rule of primacy. Flanked on both sides by the hulking behemoths of shadow and flame that had been NPCs created by his predecessor Lady Zannah, an angelic vampire who specialized in conjuring minions to overwhelm her opponents, Lord Morbus passed the time before YGGDRASIL's end by watching his own squad of NPCs fight each other. Having modeled them after Tolkien's rings wraiths in appearance, but given greatly enhanced magical abilities so they were on par with a 10th tier level magic caster, though they could take on more powerful opponents when working together, Morbus took great pride in the skills of his creations, idly wondering if he could have given them wings of their own so they didn't have to rely on their winged steeds for flight.
Like the leading members of his guild, Morbus had chosen his character to be one of heteromorphic races of the game, and since he couldn't decide which dark lord to base his avatar on, he had ended up finding a neat compromise that would allow him to best copy the skills of his 2 favorite characters. Deciding to be a character with a strong base ability which didn't require a lot of skill points to be effective, Morbus opted to become a doppelganger, with a 80/20 split of his skills being divided between magical power and physical strength.
With his ability to shape shift, though his default form was that of an armored man with piercing burning eyes and long black hair, magical strength that allowed him to use 10th tier and Over rank spells , and physical abilities that were slightly above the average of most humanoid races, Morbus was held in high respect by both opponents and allies alike, being praised for not only his combat ability, but for also his cunning which had led his guild to numerous victories over various opponents, as well as finally gaining the position of guild leader from his physically superior predecessor.
But alas, those days were over, and as the countdown reached the final 10 second mark, Morbus could only wish that he could have the chance to continue spreading the glory of Utnumo until it reached the position as YGGRDRASIL's strongest guild.
He would soon get the chance to do so.
Hey everyone. New story of the sort of cliché plot where Ainz has someone follow him to the new world...But I Noticed that they primarily focus on having fellow Nazrick members follow him, or someone from another guild (but without the advantage of having his base, and NPCs) enter the same world.
Ergo...this is why I've created this story.
And will be interesting to see how two players from separate guilds will react in the new world. And also the fact that Ainz's guardians are racist to non Nazarick people, so will be interesting to see what happens when they come across of people of extra strength.
Would think it plausible to have a guild that bases its themes/characters on already established fictional series. (hell minecraft theirs tons of maps where people rebuild LOTR stuff) SO I figured, why couldn't that happen in YGGRDRASIL?
Of course I prefer the Dark/EVIL powers to the overwhelmed good guys, so instead of having the city of Minas Tirith transport to the new world, I have the Underground Fortress of Sauron's master. Its mentioned only a few times in the trilogy (Its primarily located in the Silmarillion, in fact Angband (another pre mordor evil realm) is mentioned more often whenever they talk about what happened in the days when Sauron was still a servant, but it is something that surpasses the evil of Mordor s in the Silmarillion since it is the birth place of ALLL Evil in Middle Earth. This where Evles where first turned into Orcs, Vampires, Serpents, Balrogs, Werewolves, Spiders, and other demons where also created here.
So I figured that any true Tolkien buff would use this as a base (those who prefer evil anyway lol) and of course, since I prefer the Darkside over the Jedi (they don't have cookies lol) also add some bad guys from Star Wars in. And I think it would be cool if their was a Vader suit, since the sith robes already make them look like monks.
Anyways...Review what you think...Polls will be up to see what you want as NPC..and will update the next time inspiration strikes me lol
