Naminé had started to realise Larxene liked to play games with her. The Nymph always had a favourite game, and right now, it was called "I'm Bored."

Rule one. Naminé had to be alone. She was alone a lot - when she wasn't needed by the other Nobodies, she was left to her own devices. It was practically impossible that she'd ever escape, after all, so they didn't feel the need to have anyone watch over her.

Rule two. She had to talk. Larxene would turn up, be it by portal or just walking into the room, always with that little smile creeping the corners of her mouth. It was a distincive smile, one of barely-concealed amusement and anticipation. She would watch Naminé go about whatever she was doing - washing up, doing the laundry, drawing. Then she'd talk to her, and that was the real game. The witch had to keep Larxene entertained, because...

Rule three. Larxene mustn't get bored. Larxene was never, ever allowed to get bored. Naminé caught on to this idea pretty fast and would babble aimlessly about anything and everything to try and delay the inevitable. But Larxene would tire of that too, because as amusing as the Nobody found Naminé's panicky gabbling, she couldn't help but cheat.

If you lose 'I'm Bored', there's a forfeit. When Naminé ran out of things to say, she'd hear the other player sigh just so, and, at last, Larxene would say it.

"I'm bored."

Maybe once, maybe more. It didn't matter, because that was game over. It didn't matter if the forfeit was pain, or pleasure that Naminé told herself she didn't want - she'd lost. Naminé, say hello to the wall. Or the table...or the floor. Larxene's prize was her, to do with as she pleased - no, not quite - Larxene's prize would be finding it out in the end. Knowing, that in some strange way, Naminé loved this game.