MOD: Anthropomorphic Takeover

Chapter Overview

P) A Good Run: Scorp, Zentalia, and DC are near death, wondering of they have finally met their match against this powerful foe. The team reminisces about their past adventures before they are finally killed.

1) Earth Squad: Scorp wakes up lying next to Zentalia, his wife. DC is there too, and they talk amongst each other after seeing that something is bothering the each of them.

2) Fog Squad: Midnight is found out on the balcony training to control his CmN3 (Chromal Nitrate) energy. Vixen forces him to come in for tea and she – along with the activated BS Sigma, try to get him to calm down.

3) The Disruption: There is an explosion within the base, and both Earth and Fog Squads meet to access the damage. White Rain and Black Sky sections have been torn away from each other by an unknown force.

4) Water Squad: Scorp gets the idea to talk to Cyran and Water Squad about the mysterious power, but can't when he sees that Shade and Tilou are fighting over an accused affair between the former gang leader and Scorp's sister.

5) Fire Squad: DC decides to contact Gamma, who is at the food court with Chaozin and Spear. Gamma is surprised

6) Coal Squad:

7) Rain Squad:

8) Leads:

9) Sky Squad:

10) Wind Squad:

11) Thunder Squad:

12) Oxy Squad:

13) Nothing to Fear:

14) Lightning Squad:

15) Darkness Squad:

16) Ice Squad:

17) Karma Squad:

18) The Second Tremor:

19) Squad Combinations – Part I

20) Squad Combinations – Part II

21) The Prime Combinations

E) Under the Tide: