The three countries who had been invited over to America's house stared at the large round table of the windowless wood paneled room. In the middle of the table sat a stack of books. Dice of all colors and shapes were scattered around along with a jubilee of pencils and papers.

Following them to the doorway, America patted two of them lightly on the back before sending all three of them forward into the room with a light push. "Don't just stand there, guys. Sit down!" he told them, sounding extremely excited.

Shyly pulling out his seat and sitting down, Canada looked up at America. "Why did you invite us over?" he asked him.

"Yes, America. I'd like to know the same thing," England said as he sat himself down as well. After taking a look at all the supplies in the room he looked skeptical.

"I found this really cool new role-play game!" Alfred said with a wide grin. "It's called Dungeons and Dragons."

Arthur shook his head. He remembered all too well what had happened last time when America had discovered a new game. The spectacle wearing hero became absolutely obsessed with it. He was spending every penny he earned to buy expansion pack upon expansion pack of cards. They littered every square inch of his house and during any international meeting he was involved in, he brought them with him, pockets filled to the brim. He caused a few other countries to start as well, giving him someone to trade and battle with once the meetings were finished. England often heard the same phrase over and over when he thought back on that time, "Gotta catch 'em all."

"Give America a chance," France told the country with thick eyebrows in his heavy accent, already aware of the thought that had crossed England's mind.

"Yeah, come on. Just wait until you hear what your Dungeon Master has in store for you," America told England.

Britain immediately rose from his chair and began to leave. "I'm not playing anything where you're in charge and that frog is supporting you," he told his host.

Canada sank some in his seat. He felt invisible yet again and he seemed to slowly fade from existence to turn into an apparition. The other three countries than began to argue. France stood up so that he was at even ground with America and England. The two older nations began to argue before the other one chimed in, redirecting Arthur's rage at him once again. France would come to his rescue before starting the cycle once more. Matthew wanted to voice his answer to the problem, but found the words stuck in his throat. Swallowing the lump that had formed there, he slowly made himself visible again as he said, "Why don't you just be the Dungeon Master, Britain?"

They ceased fire for a moment to all look directly at the shy nation. He shifted nervously as they paused, seeming to contemplate his option. "But the old man wouldn't even know how to play!" Alfred soon complained. "I'm the only one who read the DM manual."

"I can read much quicker and understand much more than you can, git," England told him. "Who do you even thin-"
"Yeah, yeah, 'who do you think taught you that?' I know the drill," America said, shrugging off Britain's words.

"America, 'ow do you expect to be ze 'ero if you are ze DM?" France asked.

"You're right! I am the hero! I don't need to be some stuffy old Dungeon Master. Here you go, Britain." Alfred handed England the Dungeon's Master Manual from the bottom of the book pile along with a few campaign scenarios. "Okay then. While he reads over that, it's time to make our characters!"

America handed out the many books from his pile. Some of them were player handbooks while others were strategy guides. France and Canada took the miniature stacks that were handed to them. Next, they were handed character sheets to fill out using the information within the books.

For the next few hours, they busied themselves with making their characters. They assigned their characters names, races, classes, physical attributes. Canada, France, and America were also able to give their characters weapons and skill that would help them along with the other basics of the game. At one point, they were even required to roll dice. While they did that, England skimmed the book he had been given front to cover before deciding on which campaign he wanted to use as a guide.

"All right, this hero is ready to go!" America shouted excitedly as he held up his character sheet.

The other two, although less enthusiastic, said that they were done with their characters as well.

Torinn Charmsnake was the name that America had chosen for his character. He would start out as a level one inspiring warlord, which basically meant that he was an inspiring leader as well as a master of battle tactics who made it through on practice, personal determination, and his own physical toughness. His race was of a Dragonborn, a humanoid dragon like creature of medium size with a tail. Torinn in particular was 6'5, weighing a total of 300 pounds. His scales were a deep gold in coloring and he had deep crimson eyes. Being a Dragonborn also gave him the ability to breathe either acid, cold, fire, lightning, or poison, and of course, America being America, he had gone with acid, the most destructive.

Canada's character was a male Eladrin, a very similar cousin to the elves. He had named his level one Psion, a controller of the mental kind who had the ability to influence his foes and wield a thing similar to the force, Galinndan Huntinghawk. The slim and athletic Eladrin was 5'8 in height and weighed 147 pounds. He had long silver hair, pointed ears, and pearly green eyes that lacked pupils. After hearing America rant about his character for fifteen minutes before they started, the shy country was already half tempted to use his ability as a Psion to make sure Alfred's character never had the chance to speak. As usual though, Canada could only nod and think negative things about his brother.

The last character to be finished was France's. He had made a male elf with autumn orange hair and eyes a vibrant blue in color. As with all elves his ears were pointed. His character stood at the shortest height of 5'6, and the slightest weight of 130 pounds. He had named his smooth talker Lucan Mistletoe. Appropriately, Lucan was a tricking, thieving rogue.

Now that their characters were done and out of the way. Their adventure could begin. "Hey Britain, did you even know what we're doing?"

"Oh course you, imbecile," England told him with a cross look. "Now hand everyone their figures and dice."

America did as told, giving everyone their own set of dice and a character to match their character sheet. He looked up at Britian impatiently. Already ahead of his next thought, Alfred had also given everyone their note paper and pencil and he had given the thick-browed country graph paper to draw the map on.

"Let's go!" America shouted, punching his fist in the air.

"Our quest begins in the city of Avarice. Avarice is known all over the kingdom as the trading capital of the world. It is also the home of many adventures who come near and far searching for some kind of tale or job that sparks their interest. Of course, this is what has brought the three of you here. You have all been here for some time, searching for work or simply pleasure," England paused then, shooting France a glare as if he knew his character's personality was that of his own. "However, as you've trolled through the city, all three of you have begun to notice that the guards seem to be doubling their watch and it seems harder and harder for people to leave. Curiosity strikes you, but by that time, no one is to leave Avarice."

"Zhere is no need to be in a 'urry. I shall wait at ze tavern," France announced for his character.

"Hey, taverns have food, right?" America ask to receive a mixture of nods and eyerolls. "I'm there too then." He nodded and crossed his arms as if to affirm that was the truth.

"What about you Canada?" England asked.

"I...I g-guess I would be there to...trying to figure out what's going on," he answered.

"Right then. The name of the tavern you have found yourselves in is titled "The Silent Bard". There are few people inside there other than yourselves and those that are within chatter quietly. The bartender has busied himself with cleaning the glasses. He seems to be watching the bard who is off to the side playing his fiddle."

By order of the person playing him, Torrin Charmsnake, America's character, approached the bartender. Seeing someone come to the counter, the bartender then put down the glass he was cleaning before flashing the Dragonborn a grin. "What can I get you?" he asked, red eyes focused on him.

"I'll have whatever you're willing to give me," Torrin said with a toothy grin.

"Excellent," the bartender answered before going about making the drink.

"So do you know anything about the blockade thing that the guards have put up?"

"Can't say that the awe-inspiring me would busy myself with something like that..." the white haired bartender muttered.

"Hey, wait, Britain! Don't we know someone who talks like that...?" America asked, positive he had heard the phrase before.

"America...just play the game..." England said with a shake of his head.

"All right, I don't really know who else to ask then...Can I roll to see if I can persuade him to tell me more? Like...use the force or something?"

"Fine, go ahead," the blonde country told him, crossing his arms.

Alfred rolled the die with twenty sides. It hit the table top before spinning over onto one.

England laughed some then. "Yes, America, you persuade him to laugh at you for doing some stupid hand motion."

America frowned some, giving up on his idea. He turned to the other two see what it was that they had thought to do. France shrugged some before muttering something about being content with the drink and the women he claimed he was talking to.

Deciding to step up to the plate, Matthew took a turn at trying to get some information. "I-I...talk to the bard over in the corner..." he told England.

Galinndan Huntinghawk walked over to the bard. He stood there, hesitant to ask any questions. The bard continued to play as if he were ignoring him. After a few more moments of patient waiting, the elf-like creature spoke again. "Excuse me?" he asked.

The dark haired half-human frowned at him before placing his fiddle and bow in his lap. "Yes, what is it?" he asked, very quick to the point.

"Do you have any idea...about what's going on...things seem crazy..." Galinndan managed to stutter out.

"Oh, that? Yes. It seems that the mayor's son was found this morning muttering some kind of jibberish. The mayor believes him to be bewitched and has refused to let anyone leave until he finds the sorcerer who put the spell on his son. I believe a few other children have befallen the same fate," the bard told him.

"Thank you..." the silver haired male responded. He then tossed the bard a coin to show his gratitude.

"Hey! How come the bartender didn't tell me that?" Alfred asked.

"You were asking the wrong person. The bartender was too vain to care about what was going on. As long as he had business, he didn't care," the Dungeon Master answered.

"Oh, whatever...so now what are we going to do...?"

"That's up to you and your fellow players."

"Okay, all right." Alfred rolled his die, receiving a high teen number. "Ha! I hear the bard and Canada's conversation.

"Fair enough..."

"So then I talk to him and see what he thinks we should do."

"Galinndan...thinks that it may be best to see what's going on..." Canada replied, feeling odd, almost as if he were talking in third person.

"What about you France?"

"I am a little busy," he answered.

"Aw, come on! We have to work together."

France sighed and shook his head. Not wanting any more problems from France, England hurried the story along. The woman with whom France's character, Lucan Mistletoe, had been talking with asked him if he had any trouble leaving that morning. He replied honestly and she soon began to wonder as well. As if lured into England's plan, Lucan had then said, "I shall have to find out."

It had turned out that the woman frequented the tavern quite often. She recommended that he ask the bard if he really wanted to know what was going on. Ultimately, this lead to his character teaming up with Canada's and America's.

"Yes! Now I get to be the hero!" The loud and bespectacled country announced.

"Actually...it's kind of late..." Canada told him, pointing to the clock directly behind America.

America turned around and sighed, seeing that his near twin was right. It was midnight and they all had a world meeting to attend tomorrow. They began to clean up their things then before leaving America's home one by one. Each one expressed that they looked forward to the next session, even Britian.

Once they had left, Alfred flopped down on the couch with a satisfied smile. "Gotta catch 'em all," he said before turning the television on.


Authors Notes:

Yeah, I'm a real nerd. I've played Dungeons and Dragons, but it's really a fun game. It can be pretty funny too depending on whose playing. I couldn't help thinking, "Hm...I wonder what would happen if the Hetalia characters sat down and decided to play." It sounded hilarious in my mind. Writing it became a bit harder though because I didn't want it to be all dialogue between the nations because that would be a bit boring.

I don't know if this series will really take off or not. If it does, I'll make another chapter. I've decided that I'm going to have other countries eventually join the game as the role-players while other ones will just be non-playable characters that England will control. Those who make their own characters may make someone like them or someone they wish they could be (like Canada did). The two countries appearing as NPCs this time around were: my lovely bartender, who was played by Prussia and our friend the bard, played by Austria.

If this series doesn't take off, oh well, it was at least fun just to see what would happen if I tried. ^^

((Also, if France's accent sucks and this isn't interesting...America wrote this fanfiction.))