I know I just finished my 70th HG but I wanted to write one and both of my notepads of info for my other Games are in my university city and I'm craving writing something so... here we are...


Octavius Mattlehorn, Capitol, Head Gamemaker

Reviewing all of the potential arenas is never fun. Why? Shelving some of the ideas away is torture and having to pick just one is always near impossible. Perhaps it's my own fault for being so creative but, as many tell me, at least I have no shortage of ideas - right? I guess I have that going in my favour. Plus, an abundance of arena ideas never hurt a Head Gamemaker in the past.

I have three standout ones this year, each of which I'm proud of. Some aspects of them are arguably cliche or traditional and I will admit, some are recycled elements from Games past, but it's always nice to take a nod back at the Games' history. I circle around each of them, a model of each under a perfect glass dome to protect it from outside harm. Each is so different, each brings a level of excitement to the Games that I can't wait to see.

The first arena is, quite simply, a labyrinth. The roof is open, just so the tributes aren't encased fully, but the walls are a mix of concrete and dense hedge. In the centre is a large clearing which contains the Cornucopia. The clearing's shape is a perfect circle and has various trees lining it's perimeter - adding not only texture, but some difficulty in finding the various exits. Throughout the arena floor is lush grass. In the northern, eastern, southern and western points are similar clearings, each with their own tree perimeter but not in perfect circles. In the northern clearing is a lake, clear and drinkable. I have plans for this water to become contaminated somehow - maybe with the blood of deceased tributes? The eastern clearing is a series of lakes and creeks, all shielded under trees that stretch far above the labyrinth walls. It's quite idyllic and part of me makes a mental note to suggest making it a holiday of sorts for Capitolites afterwards since it looks that good. I'm not a total savage - the water here will remain drinkable for the entirety of the Games, however I think I'll make the forest portion more overgrown as time moves on. The southern clearing is barren and desolate. The road to it? The paths leading to the clearing will make it appear luscious and green, enticing the tributes and attempting to force them to succumb to their curiosity. Beyond the empty landscape, I have no other plans for this clearing. Perhaps it'll become my test zone? The western clearing resembles the Cornucopia clearing the most - it's a plans field but standing in the centre is a single hut. There's not a lot in the hut but, with my plans to make the night temperature of the arena to be fairly cold, any form of shelter is good - no?

The second arena is one that represents the four seasons. For the most part, the arena is rather plain and boring. The Cornucopia stands in the centre with a lake to it's east. There's plains to the west and a small mountain range to the north. To the south is a beach area with another small lake that masquerades as an ocean. There's various forest patches dotted around the arena, paired with some plains and rivers that intricately link the two lakes together. Like one would expect with a season-based arena, the landscape will change as and when the 'seasons' do. The arena will start in the summer, with every flora bursting with life. There'll be grass to hide in and the trees will offer some form of protection for those who can climb high enough to conceal themselves within their leaves. When it comes to autumn, the various trees will have their leaves change colours and the feelings of an approaching emptiness will become apparent. In winter, the greenness will be replaced with a barren feeling. Most trees will lose their leaves, as will hedges, and there'll be a feeling of emptiness. Most rivers will freeze over as will parts of both lakes. Finally, in the spring season, the trees and hedges and lakes will begin to become usable again as a means of survival. The cycle will repeat itself over the course of the Games until the victor has been crowned. Provisionally, we have set the season turn around time as every couple of days. Temperatures will match the season, however the winter and summer seasons will experience extremes of their climates as and when we decide.

The third arena is an abandoned city. It's a rather traditional arena idea, one we've seen many of times in the past. I decide to change it up slightly with adding some anomalies here and there. The Cornucopia itself is in the centre of a town square with decrepit buildings surrounding it. These buildings encompass most of the centre of the arena - the only greenery are the odd overgrown park - and extend to the very east of the arena. To the north is an abandoned theme park, some rides of which are operational to an extent. Our goal here is to entice the tributes to go on them, especially the younger ones, and watch as the infrastructure of the rides crumble beneath them. To the west is a cove whereby the cave extends pretty far beneath the ground and goes back a fair distance. And, quite simply to the south, is a woodland area. Each area is designed to recede in some way or another to ensure that the Games don't go on for too long. The various buildings will collapse without warning, meaning by the end of the Games there shall only be a fair few standing. The cove's cave will full with a tar like substance from the very end of the cave and will cause anyone who touches it to stick to anything and everything, hopefully ensuring that a few tributes drown because of it. The cove's water will remain salty throughout the Games and it will be up to the tributes to work around this. The woodland, albeit small, will be the victim to a forest fire at some point and will diminish into nothing bur a pile of ash.

All the various mutts haven't been planned yet, however, I can assure the President that they'll be just as exciting as the arenas themselves.

My jobs now? To pick an arena and wait for the twenty four tributes to arrive.


The form below MUST be PMed to be with the header '65th Hunger Games - Whatever District and Gender.' Anything in italics is optional and reservations last three days. With reservations, you must send me a PM with the above title format and, when the tribute is ready, submit them to me in the same PM thread so I can keep things organised. Users can submit up to two tributes each.

I don't think I'll be doing this first come first served but, should I find a tribute I love, I will add them to the list on my profile so make sure to check there often!

The Form:

Name:

Age:

District:

Gender:

Weapon:

Strengths (No more than 3):

Weakness (No less than 3):

Personality:

Appearance:

Volunteered or Reaped?

Reaction to Reaping/Reason for Volunteering:

What are they doing on the reaping day?:

Family/Significant Relations:

Token:

What goes on in their goodbye?:

Chariot Look (Be prepared for me to not use it if the other tribute's design resonates with me more):

Chariot Angle:

Interview Look + Angle:

Wanted Alliances:

Games strategy:

Preferred placement (no guarantees!):

Also, which arena should I do?:


That's probably my longest form but I found that in my previous Games I didn't ask for much direction on certain things such as the goodbyes or Games strategy so I wanted to make sure I had all of that covered!

I'm really motivated to write this so please submit soon!

I think I'll keep submissions open until the 20th? Or until I have at least one spot per tribute spot.

I do just want to make it known that I am not giving up on my other stories! I just have stuff planned for them and I left all my books relating to that up in my university city so I won't be able to continue them until early January (though since they're the reapings I might be able to pump a few out from memory!)