A/N: Hello, everyone! This is the big project that I have been working on, subsequently keeping me from uploading any new chapters. I will be adding clan jutsu, and miscellaneous jutsu (bukijutsu, kenjutsu, taijutsu, etc.) as well. If you see a jutsu name followed by the "^" symbol, that means it is a name that I made up using either my own imagination (English) or Google Translate (Japanese). A slash also indicates the distinction between English variants. Sometimes, there will be a "Release/Style," which means that the name itself doesn't change, just whether it is (for example) "Fire Release" or "Fire Style." Lastly, bold words in descriptions refer to other techniques, nature transformations, or ninja tools (such as the Seven Swordsmen's swords). I hope this resource is helpful, and that you guys enjoy it! (Note: If you guys want to see my original jutsu list as well, let me know in a review.)

Use this for navigation with "Find" (Ctrl+F) (Note: All of the elemental headings are also with the "Jutsu Info" heading, except for the last three, which are combined into "Yang Release, Yin Release, and Yin-Yang Release"):

Boil Release/Vapor Style

Crystal Release/Style

Dust Release/Particle Style

Earth Release/Style

Explosion Release/Explosive Style

Fire Release/Style

Ice Release/Style

Lava Release/Style

Lightning Release/Style

Magnet Release/Style

Scorch Release/Style

Steel Release/Style

Storm Release/Gale Style

Swift Release/Quick Style

Water Release/Style

Wind Release/Style

Wood Release/Style

Yang Release/Light Style

Yin Release/Shadow Style

Yin-Yang Release/Shadow and Light Style

Jutsu Info

Bullet List Hierarchy: - (1st), ~ (2nd), (3rd), * (4th)


List of Elemental Jutsu

Boil Release/Vapor Style (Futton)

-Boil Release: Flower Repentance Technique/Vapor Style: Sinful Lotus Jutsu (Futton: Kazan no Jutsu): The user manipulates chakra to create vapor to be released from the ground. They then cause them to create corrosive explosions at different ranges. The corrosiveness of the technique merely can cause some severe damage to the body of the target but do not have full acid properties that could melt them instantly.

-Boil Release: Skilled Mist Technique/Vapor Style: Solid Fog Jutsu (Futton: Kōmu no Jutsu): The user creates a cloud of mist which they release from their mouth. This mist contains a powerful acidic property, capable of melting bodies, and chakra defenses, such as Susanoo. The technique has an inherent disadvantage in that its effects are indiscriminate, limiting its usage to areas that do not contain allies. If the mist escapes the containment area, the user can adjust the pH level of the mist to safer levels. Though the mist is corrosive to all around it, the user seems to be immune to it.

-Thick Steam Flow Technique/Smoke Steam Stream Jutsu (Nōen Jōkiryū no Jutsu): This ninjutsu requires the user to either create a clone or have a partner. They attack the enemy from one side with a Fire Release technique and a Water Release technique hits them from the other. The collision of these two naturally opposing natures create a devastating attack as well as a great deal of water vapor.


Crystal Release/Crystal Style (Shōton)

-Crystal Armor (Kesshō no Yoroi): This technique allows the user to cover their skin with a thin sheet of crystal that improves their defense against physical attacks. This armor can also aid the user to perform stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.

-Crystal: Giant Hexagonal Shuriken/Giant Crystal Hexagonal Shuriken (Kesshō: Kyodai Rokkaku Shuriken): The user creates a giant crystal shuriken, resembling a snowflake, and throws it at the enemy.

-Crystal Release: Crimson Fruit/Fructify Crystal Style: Crimson Fruit (Shōton: Kurenai no Kajitsu): The user creates a dome of crystal to surround a target. It is highly durable from both external and internal attacks and can be used to either protect or trap a target.

-Crystal Release: Crystal Encampment Wall/Crystal Style: Crystal Wall^ (Shōton: Kesshō Kabe^): The user sends out a wave of chakra which then turns into an almost impenetrable crystal wall which also repairs itself when damaged. This crystal has a similar endurance to the one created by the Crystal Release: Jade Crystal Labyrinth.

-Crystal Release: Crystal Lance/Crystal Style: Crystal Spear^ (Shōton: Kesshō Mori^): This technique allows the user to create a large and sharp spear-like crystal surrounding their forearm, which they can use to impale their target.

-Crystal Release/Style: Crystal Needles (Shōton: Kesshō Hari^): The user creates long, sharp crystals that shoot at the target at extremely high speeds with pinpoint accuracy. They can also create smaller version of crystals to trap their target.

-Crystal Release: Crystal Pentagonal Prison/Crystal Style: Crystal Prison (Shōton: Kesshō Gokakurō): The user completely encases their opponents in crystal. When the crystal is shattered, the bodies of the victims disintegrate along with the crystal particles.

~Crystal Release: Crystal Imprisonment Wave/Crystal Style: Crystal Prison Wave^ (Shōton: Kesshō Gokakurō Nami^): A larger scale version of Crystal Release: Crystal Pentagonal Prison, the user can encase a swarm of opponents in crystal. Unlike other crystal prisons, where the crystal emerged from the ground, this crystal forms in the air.

~Crystal Release: Jade Crystal Prison Technique/Crystal Style: Jade Crystal Prison (Shōton: Suishōrō no Jutsu): This technique, which seems to be a minor version of Crystal Release: Crystal Pentagonal Prison, allows the user to completely encase a single target in crystal. If the crystal is shattered, the victim disintegrates along with the crystal particles.

-Crystal Release/Style: Crystal Wheel (Shōton: Kesshō Sharin^): The user creates a ring-shaped wheel out of crystal and has it circle around them, allowing them to keep above water and reach high speeds.

-Crystal Release: Growing Crystal Thorns/Crystal Style: Crystal Growth^ (Shōton: Kesshō Hatsuiku^): The user creates growing thorn-like crystals that they can manipulate to continuously grow towards their target's direction.

-Crystal Release: Jade Crystal Blade/Jade Crystal Blade (Shōton: Suishōtō): With this technique, the user can quickly form a blade made of crystal on their arm and use it in a manner reminiscent of a tantō. Blades can be formed on both arms if needed.

-Crystal Release: Jade Crystal Hexagonal Pillars/Crystal Style: Jade Crystal Hexagonal Columns (Shōton: Suishō Rokkakuchū): By creating five large crystalline pillars around the user, this technique can be used to enhance the potency of other techniques.

-Crystal Release: Jade Crystal Labyrinth/Crystal Style: Jade Crystal Labyrinth (Shōton: Suishō Meikyū no Jutsu): First, the user creates many crystal flowers. Then they can grow these flowers into a gigantic labyrinth consisting of red crystals. Enemies trapped inside it will mostly be lost because the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. Because of the crystal's stable molecular structure, a simple attack focused at one point is rendered useless, and its wide surface will disperse the force of wide range attacks, reducing their effectiveness. To overcome this technique, an attack that has impact force both wide and powerful is required to smash through it.

-Crystal Release/Style: Jade Crystal Mirror (Shōton: Suishō Kyō): The user creates a large mirror in the shape of a snowflake, which they can then use to perform the Jade Crystal Clone Technique.

~Jade Crystal Clone Technique/Jade Crystal Clone Jutsu (Suishō Bunshin no Jutsu): After they perform the Crystal Release: Jade Crystal Mirror, the user can make multiple clones of themselves emerge from the mirror.

-Crystal Release: Jade Crystal Wall Eighth Formation/Crystal Style: Crystal Wall Eighth Formation (Shōton: Suishōheki Hachi no Jin): This technique allows the user to encase a large area in crystal, thus crystallizing everything within it.

-Crystal Release: Shuriken Wild Dance/Crystal Style: Wild Dance of Shuriken (Shōton: Shuriken Ranbu): The user surrounds themselves in crystal particles, condensing them into numerous shuriken that continuously revolve around them as they launch them at high speeds.

~Crystal: Hexagonal Shuriken: Wild Dance/Hexagonal Crystal Shuriken: Wild Dance (Kesshō: Rokkaku Shuriken: Ranbu): The user creates crystal shuriken shaped as snowflakes to launch at the target. To make this more lethal, the user can make them spin at high speeds to either bombard the opponent as it is or suddenly split them into multiple crystal shards to surprise attack the target.

-Crystal Release: String of Glory/Crystal Style: Arrow of Light (Shōton: Isshi Kōmyō): After releasing the Pressure Points of Harm and Death, the user encases themselves in a prism of crystal. The prism can hover in the air but seems to be immobile. However, the prism protects them from almost any attack. In addition, this technique allows them to attack by focusing their chakra into powerful heat blasts launched through the prism's tip.

-Crystal Release: Tearing Crystal Falling Dragon/Crystal Style: Burst Crystal Falling Dragon (Shōton: Hashō Kōryū): The user crystallizes a material in the area, and then turns it into a dragon. It can be used to travel or to attack a target. Several dragons can also be made and manipulated at once.

-Crystal Release: The God's Crossings Technique/Crystal Style: Divine Pathway Jutsu (Shōton: Omiwatari no Jutsu): The user places their hand on a surface, creating a long stream of sharp crystals to bind and pierce a target.


Dark Release/Shade Style (Meiton)

-Dark Release: Inhaling Maw/Shade Style: Black Hole (Meiton: Kyūketsukō): The user uses this technique to forcibly extract the physical and spiritual energy of another ninja, even from a considerable distance. They can either absorb the chakra into a seal on their hand or through their mouth. By using the latter, the technique's range is bigger as their mouth becomes like a giant chakra-suctioning vacuum. They can completely remove the victim's chakra, potentially causing death. After using this ability, the user can detect their natural elemental affinity, and then freely manipulate the victim's chakra element and perform ninjutsu of that element. This allows them to deconstruct and learn the abilities of their opponents, as well as allowing them to utilize all forms of nature transformation as a result.

~Dark Release/Shade Style: Judgment (Meiton: Jajimento): The user converts the chakra absorbed from Dark Release: Inhaling Maw into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through user's hand or mouth.


Dust Release/Particle Style (Jinton)

-Dust Release: Detachment of the Primitive World Technique/Particle Style: Atomic Dismantling Jutsu (Jinton: Genkai Hakuri no Jutsu): The user uses Dust Release to create a structure, with a sphere located at its center, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverized into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defenses. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure. For example, when fabricated in the form of a cube, the structure possesses a relatively small blast radius, minimizing the possibility for collateral damage. However, the conical version is potentially able to destroy an entire island. Additionally, it is possible to produce a much larger variant of the cube-shaped technique. This cube can also be split into two after being activated, allowing for other techniques to be directed between the two halves. When two similar techniques of approximately equal power collide, the pair merge into a single large spherical explosion; where everything caught within the substantial blast radius is completely pulverized.

~Dust Release: Split Detachment of the Primitive World Technique/Particle Style: Fission Atomic Dismantling Jutsu (Jinton: Bunretsu Genkai Hakuri no Jutsu): After the user makes an identical clone, one of the halves throw the opponent up in the air and vanishes from sight. The other half appears in the air, and both halves shoot a Dust Release attack, catching the opponent in the middle of it.


Earth Release/Earth Style (Doton)

-Earth Release: Added-Weight Rock Technique/Earth Style: Weighted Boulder Jutsu (Doton: Kajūgan no Jutsu): A technique which enhances the targets gravity at the user's discretion. The enemy's mobility is diminished, as the person is crushed by gravity—and in some cases exhibit petrification-like symptoms and then began to crumble. Using a desert region to their advantage, the user can easily bury the enemy alive by submerging them in sand. When this technique is applied to the user it decreases their speed, but the increased weight drastically improves their strength. This method makes it possible for even a weak person to land a devastating hit.

~Earth Release: Ultra-Added-Weight Rock Technique/Earth Style: Super Weighted Boulder Jutsu (Doton: Chōkajūgan no Jutsu): A more advanced version of the Earth Release: Added-Weight Rock Technique, in which the user drastically increases the weight of their target, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.

-Earth Release: Antlion Technique/Earth Style: Antlion (Doton: Arijigoku no Jutsu): This technique causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

-Earth Release: Bedrock Coffin/Earth Style: Stone Plate Coffin (Doton: Ganban Kyū): This technique allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

-Earth Release: Bullet Rock Technique/Earth Style: Rock Bullet Jutsu (Doton: Dangan no Jutsu): The user sends a huge rock at the opponent, causing them to fall back.

-Earth Release/Style: Devouring Earth (Doton: Taberu Chikyū^): This technique allows the user to control stones and rocks in the area to attack the enemy, forming several enormous jaws made from the earth that will swallow and crush the enemy.

-Earth Release: Double Suicide Decapitation Technique/Earth Style: Headhunter Jutsu (Doton: Shinjū Zanshu no Jutsu): This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom, leaving them completely unable to move after they're underground. In addition, they can start another attack. This technique is normally used for torture, by cutting into the enemy's neck after it was used.

-Earth Release: Dropping Lid/Earth Style: Buta Futa (Doton: Otoshibuta): The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them.

-Earth Release: Earth and Stone Bamboo Shoot/Earth Style: Earthen Stone Shoots (Doton: Dosekidake): This technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to skewer the opponent making it harder to evade.

-Earth Release: Earth and Stone Dragon/Earth Style: Earth Dragon (Doton: Dosekiryū): The user creates a dragon made from the ground to attack the opponent.

-Earth Release: Earth Corridor/Earth Style: Earthen Corridor (Doton: Tsuchi Kairō): This technique causes the earth in the surrounding area to rise over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries or close it up completely to prevent escape.

-Earth Release: Earth Flow Divide/Earth Style: Planet Splitter (Doton: Doryūkatsu): By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are shaped and fashioned by the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.

-Earth Release: Earth Flow River/Earth Style: Great Mud River (Doton: Doryū Taiga): After forming the needed hand seal, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

~Earth Release: Earth Dragon Bullet/Earth Style: Earth Dragon Bomb (Doton: Doryūdan): When used with Earth Release: Earth Flow River, this technique can create a dragon-like head to shoot mud balls at an opponent. This can also be combined with a fire technique to shoot searing hot mud towards an opponent.

-Earth Release: Earth Flow Spears/Earth Style: Falling Earth Spears (Doton: Doryūsō): This technique lets the user condense mud or stone from the ground and shape it into spikes that protrude from the ground to skewer the target. The spikes cannot penetrate targets of greater density.

-Earth Release: Earth Flow Wave/Earth Style: Mud Wave (Doton: Doryūha): The user creates and rides a wave of earth that can branch off to attack from a distance. The user can also use it to skillfully manipulate the terrain around them and their opponent.

~Violent Heavenly Earth Needle/Mud Needle (Retsudo Tenshin): After using Earth Release: Earth Flow Wave to shape and form the earth, the user creates a large needle out of it to impale the opponent.

-Earth Release: Earth Mausoleum Dumpling/Earth Style: Sphere of Graves (Doton: Doryō Dango): With chakra work and superhuman strength, the user lifts the very surface of the Earth. The lump of earth is gigantic, guaranteeing its destructive power. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at the user's opponent, flattening everything in its path.

~Earth Release: Erupting Rock Mountain Cannon/Earth Style: Gushing Rock Mountain Cannonball (Doton: Fungan Hōtai): The user lifts a gigantic lump of the ground and throws it forward at the opponent where they strike the earth structure with a powerful punch, shattering it and causing the fragments to bombard the opponent.

-Earth Release: Earth Shore Return/Earth Style: Terra Shield (Doton: Doroku Gaeshi): After striking the ground with their hands, the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.

-Earth Release: Earth Spear/Earth Style: Iron Skin (Doton: Domu): The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond, easily capable of withstanding most attacks with little to no damage. Thus, the amount of techniques that can break through the areas hardened by Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique.

-Earth Release: Earth-Style Wall/Earth Style: Mud Wall (Doton: Doryūheki): The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body, then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth.

~Earth Release: Earth-Style Rampart/Earth Style: Rampart of Flowing Soil (Doton: Doryū Jōheki): This technique makes a gigantic rampart rise beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, they can be forced to keep their chakra consumption down.

~Earth Release: Earth-Style Wall of Ten Thousand Ri/Earth Style: Great Mud Wall (Doton: Banri Doryūheki): This is a cooperation ninjutsu whereby several Earth Release users simultaneously perform hand seals and then expel a stream of mud from their mouths, which solidifies into multiple columns of earth. These grow upwards from the ground and together, form a hard, defensive wall.

~Earth Release: Multiple Earth-Style Wall/Earth Style: Multi Mud Wall (Doton: Tajū Doryūheki): Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defense, so that even while the outer walls are destroyed the inner ones are still left intact.

-Earth Release: Earth Wave Technique/Earth Style: Mud Wave Jutsu (Doton: Tsuchi Nami no Jutsu): The user slams their palm onto the surface below their feet, making it move, akin to waves. This technique is said to require a considerable amount of chakra.

-Earth Release/Style: Fissure (Doton: Kiretsu^): After the hand seals are formed, a large fissure, spanning a considerable distance is formed. Unsuspecting victims will then fall deep into the earth.

-Earth Release: Fist Rock Technique/Earth Style: Stone Fist Jutsu (Doton: Kengan no Jutsu): By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power.

-Earth Release: Floating Ring Rock Technique/Earth Style: Floating Rock Jutsu (Doton: Ukiwagan no Jutsu): The user uses the earth to create large floating rock cubes to toss at the opponent. The rock cubes spin around the user, doubling as a protection against other attacks. The user can also adjust the size of the rocks.

-Earth Release: Flying Thrown Stones/Earth Style: Flying Stones (Doton: Tobi Tsubute): The user can form nearby ground into rock projectiles. They can also use rocks in conjunction with a sealing tag to seal the opponent's movements.

-Earth Release: Golem Technique/Earth Style: Earth Golem Jutsu (Doton: Gōremu no Jutsu): This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a pre-existing source of earth. Depending on the user, the golem can be formed instantly. The size of the golem differs depending on use, but it always possesses an ample amount of brute strength. It is very durable, being able to withstand a point-blank explosion. This makes the golem ideal for serving as additional support or simply as a mobile shield.

~Earth Release: Golem Technique Stone Prayer/Earth Style: Golem Jutsu Stone Prayer (Doton: Inori no Iwa Gōremu no Jutsu^): The user slams their hand on the ground and creates a stone golem. The golem then claps its hands together with the opponent in between them, crushing them in the process.

-Earth Release: Ground Bedrock/Earth Style: Earth Hold (Doton: Daichi Ganshō): After forming the necessary seals, the user creates two walls of earth which trap the opponents in between them.

-Earth Release: Hardening Technique/Earth Style: Petrifying Jutsu (Doton: Kōka Jutsu): By utilizing earth-based chakra, the user creates an armor of rock that encases their body. The armor can also be used to create extendible weapons to strike a target with.

~Earth Release: Demonic Rock Spider Armor/Earth Style: Demon Spider Armor^ (Doton: Yoroi no Onigumo^): Due to being overpowered by Strengthening Prescription: Chakra Injection, the user creates an enhanced version from their Earth Release: Hardening Technique. Unlike the previous version, the user creates an armor of rock that encases their body that is more demonic-looking, has some extended arms, and is darker in color. The appearance of the user resembles a rock spider.

Earth Release: Stamping Rock Explosion Technique/Earth Style: Explosive Rock Stamp^ (Doton: Bakuyaku Iwa Shirushi^): The user, by extending one of their six arms, stamps the target with a scorching rock mark, which becomes implanted in the target. After it is implanted, the mark begins glowing, and explodes, destroying the target.

-Earth Release: Hiding in Rock Technique/Earth Style: Hidden in Stones Jutsu (Doton: Iwagakure no Jutsu): This technique allows the user to camouflage themselves with the earth around and move freely through earth surfaces undetected.

-Earth Release: Hiding like a Mole Technique/Earth Style: Hidden Mole Jutsu (Doton: Moguragakure no Jutsu): This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. When combined with clone techniques, the user can use the clone to lure their enemies into a trap or false sense of security before launching a surprise attack from below.

~Earth Release: Rending Drill Fang/Earth Style: Ripping Drill Fang (Doton: Ressenga): While submerged beneath an enemy, the user launches themselves out of the ground to launch an attack.

~Whack-A-Mole Technique/Ninja Art: Whack-A-Mole Jutsu (Mogura Tataki no Jutsu): By using this technique to move around the battlefield, the user pops up in front of their opponent before whacking them with a stick. Unlike its parent technique, however, this technique is used to quickly attack multiple opponents in succession.

-Earth Release: Iron Fist Prison/Earth Style: Iron Prison (Doton: Tekkenrō): The user creates a circular arena surrounded by tall walls which emerge from the earth. The field is then completely changed, becoming a large trench with the soil exposed, not leaving any trace of the original vegetation. If the walls are damaged, they disappear in a puff of smoke, but the terrain remains altered.

-Earth Release: Light-Weight Rock Technique/Earth Style: Lightened Boulder Jutsu (Doton: Keijūgan no Jutsu): Contrary to its counterpart, this technique reduces one's gravity, making it much lighter. The atmosphere, along with their body, can be lightened to take flight and increasing their maneuverability. With enough practice, the user can control their flight through the sky with specific bodily movements. However, a consequence of using this technique on oneself or another individual is a decrease in the physical force of the affected person's attacks.

~Earth Release: Ultralight-Weight Rock Technique/Earth Style: Super-Lightened Boulder Jutsu (Doton: Chōkeijūgan no Jutsu): This technique is a more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of their target, but to a much greater extent than that of the original ability. The user can use this technique to lift enormous objects that they normally wouldn't be able to such as a meteorite or an entire island.

-Earth Release/Style: Lithic Press (Doton: Ishi Kyōai^): Many Earth Release users create a cube out of solid stone together which is at first split into four parts, trapping anything inside. After forming the snake hand seal, two parts of the boulders will move towards each other with the intention to bruise the opponents inside.

-Earth Release: Moving Earth Core/Earth Style: Mobile Core (Doton: Chidōkaku): This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface—the terrain is not altered as plant life and people retain their same positions when this technique is used.

~Earth Release: Great Moving Earth Core/Earth Style: Vast Mobile Core (Doton: Daichidōkaku): This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, like its parent technique, albeit on a much larger scale. This allows them to create giant holes or elevations in the ground.

-Earth Release: Mud Body Technique/Earth Style: Mud Body Jutsu^ (Doton: Doro Karada no Jutsu^): The user can transform their body into mud. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body.

-Earth Release: Mud Spore/Earth Style: Mud Silhouette (Doton: Doro Hōshi): This technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.

-Earth Release/Style: Mud Wolves (Doton: Doro Ōkami^): A trap technique that is activated upon encountering the opponent's chakra. The user uses a scroll to lay a trap where mud will shape into wolves that will attack the enemy. Despite being damaged, the wolves will simply reform, keeping the enemy occupied while the user makes a getaway. The only drawback about this technique is that is time-consuming to set up and will allow the opponent to catch up.

-Earth Release: Mudslide/Earth Style: Mudslide Jutsu (Doton: Dosekiryū): The user punches the ground causing the earth to rise underneath them, which releases a wave of dirt.

-Earth Release: Mutability/Earth Style: Impermanence (Doton: Uitenpen): This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon to be used for other techniques. The user can channel their chakra into the earth to alter the formation, aiding them in sneak attacks.

~Earth Release Resurrection Technique: Corpse Soil/Earth Style Ultimate Revival Jutsu: Soil Bodies (Doton Soseijutsu: Shishi Dojō): Earth Release Resurrection Technique: Corpse Soil is known as the "ultimate earth-element resurrection technique." By utilizing soil in the local ground, the user can revive the fallen in one of two ways. The first version allows the user to seemingly continuously resurrect multiple slain people as zombies, but with none of their rationality, physical prowess, or techniques at their disposal. They are easy to destroy. If the technique is deactivated either by the user or if the user is killed, the zombies will immediately turn to dust. The second version allows the user to bring a person back as a perfect resurrection, able to use all their skills from when alive, with the addition of a preset directive the person is forced to obey despite being consciously aware. Unlike the Impure World Reincarnation technique, the soul is not bound to the body. This method requires a large amount of energy (i.e. electricity). At any time, by performing a Snake hand seal and snapping their fingers, the caster of this technique releases the resurrected targets, turning them into loose soil.

-Earth Release: Opening Earth Rising Excavation/Earth Style: Erupt (Doton: Kaido Shōkutsu): With this technique, the user can bring up on the surface something that is deep underground. The targets are launched in air with great strength and speed, the result of which has the appearance and nearly size of an erupting volcano. It can force many soldiers hidden underground to resurface all at once. While this technique is often done by two people, a single user can perform a smaller-scale version which bring forth multiple earth pillars.

-Earth Release: Practice Brick Technique/Earth-Style Barrier (Doton: Renga no Jutsu): The user creates a solid wall of earth as a form of defense, manipulating a pre-existing ground to form the wall. The earth then instantly rises and takes form. Though weak, the walls can serve as a makeshift blockade when formed by several users, slowing down large, powerful attacks. This technique is extremely simple and basic among Earth Release techniques and can thus be easily taught to and used by non-primary Earth Release users.

-Earth Release: Rising Rock Technique/Earth Style: Rising Rock Jutsu (Doton: Jōshō Iwa no Jutsu^): The user claps their hands together and then unleashes two huge rocks to send the opponent flying backwards.

-Earth Release: Rock Brick Cane/Earth Style: Stone Brick (Doton: Gagankon): By jabbing their jō into an earthen surface, the user can collect rocks around it, making it into a hammer. In addition to increasing the weight and strength of the blows from their weapon, the user can also strike the ground, creating a long-reaching shockwave.

-Earth Release/Style: Rock Collapse (Doton: Ganseki Kuzushi): From a higher ground, the users cause rock formations to break apart, falling on their opponents and crushing them.

-Earth Release: Rock Droop Ice Technique/Earth Style: Stalactite Jutsu (Doton: Iwadare Kōri no Jutsu): The user unleashes three huge rocks to smash into the opponent, crushing them in the process.

-Earth Release: Rock Gun Technique/Earth Style: Stone Pistol Jutsu (Doton: Iwadeppō no Jutsu): The Earth Release: Rock Gun Technique is a technique in which bullet-sized bits of rock are expelled from the user's mouth with great speed and force. After they are fired, the chunks expand into huge boulders. When used collaboratively, this technique can destroy a mountain.

-Earth Release: Rock Hammer Technique/Earth Style: Rock Hammer Jutsu (Iwa Tsuchi no Jutsu): Using their skills in Earth Release, the user creates a huge rock to hammer the opponent.

-Earth Release: Rock Lodging Destruction/Earth Style: Rock Breaker (Doton: Iwayado Kuzushi): This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.

-Earth Release: Rock Pillar Prison Technique/Earth Style: Stone Pillar Prison (Doton: Ganchūrō no Jutsu): This technique creates a large amount of rock pillars from underground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.

-Earth Release: Rock Pillar Spears/Earth Style: Stone Column Spears (Doton: Ganchūsō): This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target.

-Earth Release: Rock Section Cane/Earth Style: Spears of Stone (Doton: Gansetsukon): This technique allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a melee weapon or throwing weapon. A variation of this technique allows the user to create several staves and launch them at the target, but with less accuracy.

-Earth Release/Style: Rock Shelter (Doton: Iwa Hogo^): The user surrounds themselves with earth, taken from the immediate vicinity and creates a formation of rock that can protect both the user and others near, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals. The user can also manipulate the resulting shelter to have openings in it to be able to observe outside.

-Earth Release/Style: Rock Shuriken (Doton: Ganseki Shuriken): The user forms and sends huge rocks in the form of large shuriken rotating at the opponent.

-Earth Release/Style: Rock Trail (Doton: Iwa Keiro^): The user slams their hand on the ground and giant rocks jag the opponent from underneath, creating a trail of mountainous earth.

-Earth Release: Rock-Tatami Technique/Earth Style: Rock-Mat Jutsu (Doton: Iwadatami no Jutsu): The user manipulates several flat wide slabs of stone to attack the opponent.

-Earth Release/Style: Sand Dance (Doton: Sunaodori): After performing the required hand seal, the user lays their hands onto the sand, making it move like a wave which sheds everything above it. Due to the change of the landscape, it can be used to defuse traps or barriers which are installed on it.

-Earth Release: Sandwich Technique/Earth Style: Mountain Jutsu (Doton: Sando no Jutsu): The user creates two enormous rock formations that close in on the opponent from opposing sides with tremendous force, smashing everything caught in between.

-Earth Release: Shadow Clone/Mud Style Shadow Clone (Doton: Kage Bunshin): This technique creates a Shadow Clone made of mud of the user. Since it's made of mud, it can continue to reform and mold itself back to its original shape. Once reverted to mud, the clone can serve as a powerful restraint that is capable of completely halting the opponent's movements.

~Clone Trap (Bunshin Torappu): When an opponent is prepared to land a physical blow, the user quickly creates a mud clone to take the hit instead. The mud clone will then revert to earth, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome with enough willpower.

-Earth Release: Sticky Earth Drop/Earth Style: Mud Fall (Doton: Nentsuchi Otoshi): The user creates an opening in the sky, which drips down onto the opponent a large amount of mud, covering them. It's followed by Lightning Release: Sixteen Pillar Bind to create a giant oven around the opponent and Fire Release: Fired Pottery Technique to ignite the oven, hardening the mud and immobilizing the enemy.

-Earth Release: Subterranean Voyage/Earth Style: Underground Shark Jutsu (Doton: Dochū Senkō): A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains pronounced effect as an "assault ninjutsu."

-Earth Release: Swamp of the Underworld/Earth Style: Dark Swamp (Doton: Yomi Numa): By changing the surface of an object beneath the target into mud and creating a swamp, the user can sink their target into the mud. The adhesive, chakra-infused mud ensnares the body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a vast number of enemies or when having to face gigantic creatures.

-Earth Release: Tearing Earth Turning Palm/Earth Style: Earthquake Slam (Doton: Retsudo Tenshō): This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique can cause quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

-Earth Release: Tracking Projectiles Technique/Earth Style: Submarine Tracker Jutsu^ (Doton: Nentsuchi Otoshi^): By utilizing overpowered earth-based chakra, the user sends multiple tracking projectiles, which move on the earth's surface, to the target and will explode. This technique can cause a landslide since it damages the earth's surface, even solid rock.

-Earth Release: Tunneling Technique/Earth Style: Tunneling Jutsu (Doton: Chikadō no Jutsu^): The technique allows the user to create tunnels in the ground. The large tunnel that is created allows the user to transport others without detection.

-Earth Release: Underground Projection Fish Technique/Earth Style: Underground Move Jutsu (Doton: Dochū Eigyo no Jutsu): This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a clone technique to draw the enemy's attention.

-Earth Release: Underground Split/Earth Style: Landslide Jutsu (Doton: Dochūbaku no Jutsu): The user creates a landslide of earth that moves towards the target at a fast pace.

-Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness/Earth Style Barrier: Earth Dome Prison (Doton Kekkai: Dorō Dōmu): This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. The user can absorb the chakra of anyone trapped inside.

-Forbidden Technique/Jutsu: Mud Golem (Kinjutsu: Doro Ningyō): The user makes a duplicate of their opponent using Earth Release. This technique, however, costs a significant amount of chakra and makes the user tired from using it (unless they are a Jinchūriki).

-Ground Splitting Technique/Shattering Quake^ (Funsai Jishin^): After forming the necessary hand seals, the user slams their hands into the ground which causes the earth to erupt below their target's feet. This technique can also effectively create barricades that would take quite some time for a regular person to surmount.

-Mudshot Technique/Jutsu (Doro Jū no Jutsu): The user fires mud straight from their mouth at an enemy; the chakra-enhanced mud can trap and slow an opponent down.

-Mud Release/Style (Deiton): Mud Release is a nature transformation kekkei genkai, a combination of water and earth. Because these same natures are used to create Wood Release, and because Wood Release is so famous, few people have ever heard of Mud Release, to the point that its very existence was initially believed to be a lie. In addition to the persecution experienced by most kekkei genkai users, Mud Release users are stuck with a stigma of being dirty and unclean because their ability tends to leave their hands constantly caked with mud.

~Mud Release/Style: Bottomless Mud Hole (Deiton: Deiteimu): The user turns the ground beneath their target into a deep, muddy pit that the target will slowly sink into. To prevent targets from escaping, the walls of the pit are lined with hands made from mud that pull the target deeper. These pits can only be created on earthen surfaces, so if a target is able to find something to stand on that is not made from dirt, they are safe from this technique.

~Mud Release/Style: Landslide (Deiton: Jiban Deika): After performing a long sequence of hand seals, the user converts much of a mountainside into mud, creating a landslide that crushes everything in its path.

~Mud Release/Style: Mud Doll (Deiton: Doro Ningyō): The user creates one or more humanoid shapes out of mud that carry out their bidding. Like sand clones, the mud dolls can recover from most damage they receive. When a mud doll captures an opponent, it can force its hand down their throat, drowning them with mud.

~Mud Release/Style: Muddy Water Wall (Deiton: Deisuiheki): By putting both hands on the ground, the user turns it into mud that erupts like a wall and swoops down on the enemy in a wave of muddy water. The mud clings to the target's body and, as it hardens, slows their movements.

-Rock Armor (Iwa no Yoroi): This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form skin-deep armor that is transparent and is only visible when light reflects off it. Despite encasing the user's body, the armor has no apparent effect on the user's speed or agility. The armor is shown to be able to defend from all forms of blunt-force trauma. At the same time, it enhances the user's strength for more powerful physical strikes and break free or through restraints and walls. Because this technique works by constantly absorbed earth properties, it requires no extra chakra after initiating it, yet still needs enough stone to be performed. While powerful, it is highly absorbent and too much water will eventually affect the user's mobility and reduce its defensive might. Also, if in a muddy terrain, the user's excess weight can lead to sinking under.

-Self-Seal Technique/Sealed Self Jutsu (Jiko Fūin no Jutsu^): This technique allows the user to turn their body into stone, allowing them to store chakra for many years. The technique also keeps the user from aging.


Explosion Release/Style (Bakuton)

-Explosion Release/Style: Exploding Palm (Bakuton: Bakuretsu Tenohira): The user creates a small explosion in their palm. If properly timed and angled, it can be used to send thrown kunai back at the enemy.

-Explosion Release/Style: Landmine Fist (Bakuton: Jiraiken): After establishing direct contact with their opponent through a simple punch, the user utilizes Explosion Release to subsequently generate an enormous explosion from the opponent's insides. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated. The user can use the technique on the ground to create a shockwave of upturned earth and debris to throw the enemy off balance. When used like this, the explosion is orange colored instead of red. They can also use a less-destructive version of this technique, creating a puff of smoke instead of an explosion.

-Explosive/Detonating Clay (Kibaku Nendo): By using the technique's ability to knead chakra into objects through the mouths in the palms of their hands (achieved by the usage of Chakra Kneading), the user can infuse clay with explosive chakra. They then mold it into a shape, depending on the abilities they want it to have, and spit it out. After molding the clay, the user can enlarge it to assorted sizes depending on the intended purpose of the clay. Once enlarged, the clay creations can be brought to life and controlled remotely by the user, who can then detonate the clay by saying "katsu" and performing the seal of confrontation.

~C0/Ultimate Art (Shī Ō/Kyūkyoku Geijutsu): The highest form of Explosive Clay, C0 is a suicide-bomb technique used as a last resort. The user reveals a mouth on their chest, which is stitched up. After undoing the stitches, the user feeds it a large ball of clay. The mouth on their chest has a direct connection to their heart, so a large amount of chakra is built up. It then kneads chakra directly from the meridians of the heart and keeps doing it without interruption until the moment of the explosion. The user's explosive chakra then manifests itself in their veins, flowing through their body. These "veins" then condense into a sphere that slowly cracks open and detonates, producing a unique explosion that covers a ten-kilometer blast radius.

~C1 (Shī Wan): Using one of their special palms as a medium, the user molds their clay into figures, often resembling animals and insects. Some even share the abilities of the creatures they are modeling after, such as those resembling birds can fly. This feature makes them excellent for covert operations. The explosive power of these clay creatures is the lowest level of the user's bombs, but nonetheless effective.

Creative Destruction (Sōzō Hakai): While riding a giant clay bird, the user releases an ocean of spiders that approach the opponent. The user has also released enough birds that form a dome. With a hand sign from the user, each clay figure explodes in rhythmic order until they all explode at once, creating a large dome of flame.

Destructive Beauty/Beauty of Destruction (Hakai no Bi): The user creates a large clay bird that dives towards the ground and detonates, irrespective of whether the opponent is present there or not.

*Superb Turn/Expert Turn^ (Tsugai no Zekka): The user creates two small birds out of clay and they fly towards the opponent and explode. These knock them back a long distance and can ricochet off walls.

Explosive/Detonating Clay: Snake (Kibaku Nendo: Hebi): Using explosive clay, the user creates snakes and sends them to slither towards the opponent and explode on contact.

Explosive/Detonating Clay: Twin Birds (Kibaku Nendo: Sōchō): The user creates a clay owl and eagle that explode upon impact with an opponent.

Explosive/Detonating Clay Dolls (Ningyō Kibaku Nendo): The user releases a glob of explosive clay onto the ground from both their hands, while having a cord of clay attached to it from their hands. The clay then rises and molds itself into human-like figures. The user then runs their chakra through the clay cords, manipulating the clay substances to attack the opponent using their club-like arms and forming spikes from their bodies. While having their minions fight their opponent, the user can detonate them at any given time or have them attach themselves to the target, spreading their clay body over them, and then detonate them. Their bodies are sticky, making it so a sword cannot slice through them by normal means and only get stuck. But, a lightning-infused chop or sword can do the trick. However, when their body parts are sliced off, the user simply connects clay cords onto those fallen pieces and forms more clay figures, albeit more deformed.

~C2/C2 Dragon (Shī Tsū/Shī Tsū Doragon): One of the style's specialties that requires the use of both user's palm mouths, creating a large dragon. The dragon itself is capable of flight, and, while the user is safely on its back, the dragon can spit out smaller clay figures that attack the opponent like guided missiles. These independent missile-like creatures take the form of a greatly reduced version of the larger dragon that created them, however, despite this decrease in size they are still relatively larger than a normal person. Each can track their intended target and producing a significant explosion proportional to their size upon contact but as they emerge, they consume a substantial amount of clay from the original dragon, initially extracting it from the creature's tail. This ultimately limits the number that each C2 "Dragon" can create, before clay must be sacrificed from more vital areas, such as the body or wings. By using more clay, the missile's size and explosive power can be substantially increased. The dragon can also produce clay mines at the expense of clay, that take the form of small spherical creatures, which can be subsequently manipulated to force opponents to fight in a limited space. This is achieved using Earth Release: Hiding like a Mole Technique to hide a large amount of these mines underground without the opponents' knowledge to their exact location. When this tactic is combined with the previously mentioned missiles, it can confine the enemies' movements to such an extent, that they are forced to suffer an explosion.

Explosive Landmines/Clay Mine (Kibaku Jirai): After creating the C2 "Dragon", the user has the clay dragon spawn numerous clay mines and buries them underground, thus allowing unsuspecting victims to walk on the mines which then explode. These landmines explode automatically when they're stepped on. As such, they're not under the user's control.

~C3 (Shī Surī): The style's most powerful large-scale bomb that, once activated, becomes an enormous statue that the user drops on their target from above. Its explosive power was great enough to potentially destroy a sizable portion of Sunagakure. Once activated, the bomb instantaneously increases its proportions before being subsequently dropped, where it extends both its "arms" outwards until they are completely horizontal.

~C4/C4 Karura (Shī Fō/Shī Fō Karura): A technique created to counter the Sharingan and the genjutsu it produces. The user uses their own mouth instead of the ones on their hands to create a giant doll in their image. When the doll ruptures, it releases a cloud of microscopic bombs that enter the bloodstream of anyone who inhales them. On the user's command, the micro-bombs' detonation causes the victims' bodies to disintegrate at the cellular level; literally turning them into dust.

~Suicide Bombing Clone/Self-Destructing Clone (Jibaku Bunshin): After the user creates a shadow clone, it will then ingest some explosive clay and explode, creating a diversion that can be used to escape. With a "suicide bombing announcement", the enemy's wariness is heightened, and this opportunity is used to switch places with a shadow clone. The explosion is strong enough to destroy an entire forest. This technique requires an adept usage of verbal tricks; with this foundation of using many "arts" to trifle with the enemy, it certainly fulfills its purpose.

~Swarming Art/Beautiful Swarm^ (Mōretsuna Geijutsu^): The user creates many clay spiders which crawl all over the opponent and detonate on them.


Fire Release/Style (Katon)

-Caged Heat Arson Prison/Pressure Core Prison^ (Kējido-Netsu Hōka Keimusho^): The user molds fire-based chakra at one time and encases their target with it. By using certain hand gestures, they can simultaneously apply pressure and heat inside the sphere to generate an explosion. The target will be left burned and crushed.

-Coming of the Lightning Fire Phoenix Technique/Thunder Fire Jutsu (Raika Hōrai no Jutsu): This ninjutsu requires the user to either create a clone or have a partner. They use Lightning Release to trap the opponent with an electrical current, shocking the opponent. Then, the user Fire Release to burn the opponent, causing an explosion.

-Crimson Flame (Shinku no Honō^): The user accumulates fire in their hand and triggers a series of fiery flame projectiles. After colliding against the target, it will explode in red flame blasts. This technique is powerful enough to demolish an entire area.

-Exploding Flame Shot (Honō no Bakuhatsu^): By creating a spark from their hands, this technique allows the user to throw multiple balls of flames, which can either cause fiery explosions on impact or set the target on fire.

-Fanned Flame Great Fire/Great Fanned Fire (Sen'en Gōka): The user swings their gunbai to unleash three fiery tornadoes that blast the opponent.

-Fire Release: Ash Pile Burning/Fire Style: Burning Ash (Katon: Haisekishō): The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in an explosion, burning the enemy.

-Fire Release: Blast Wave Wild Dance/Fire Style: Bomb Blast Dance (Katon: Bakufū Ranbu): The user kneads chakra inside their body and converts it into fire, which is then expelled from the mouth in a large stream. The blaze is drawn into a spiral when the user expands their stomach, which will engulf the opponent in a massive vortex, giving them no option to escape, leaving them to suffer and burn. If needed, Kamui can be used to draw out a whirlwind, aiding the formation of the fiery spiral.

-Fire Release: Blazing Meteors/Fire Style: Meteor Shower (Katon: Homuranagase): The user creates a myriad of small fireballs that are then directed towards the target's destination.

-Fire Release: Crimson Earth Spider/Fire Style: Red Spider (Katon: Benijigumo): The user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time and can be used to force them into another attack.

-Fire Release/Style: Demon Lantern (Katon: Onidōrō): This technique releases many floating fireballs around the user, which take the shape of ghosts at the final stage of the technique. After performing the required hand seal, they attack the opponent in swarms. Each fireball creates a huge flame upon impact.

-Fire Release: Dragon Fire Technique/Fire Style: Dragon Flame Jutsu (Katon: Ryūka no Jutsu): The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target and assault the enemy's upper body just like a projectile weapon.

-Fire Release: Dragon Flame Release Song Technique/Fire Style: Dragon Flame Caterwaul (Katon: Ryūen Hōka): As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of several dragon head-shaped fireballs. The user then skillfully manipulates the great fire and attacks their opponent.

~Fire Release: Great Dragon Fire Technique/Fire Style: Dragon Flame Jutsu (Katon: Gōryūka no Jutsu): The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skillfully manipulates that great fire and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a hot temperature, which can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.

-Fire Release/Style: Exploding Flame Formation (Katon: Kibaku Enjin): Fire Release: Exploding Flame Formation is an advanced kayakujutsu (art of explosive tags) that combines Fire Release with explosive tags. After placing their hand on the ground, the user releases many explosive tags that stream towards the target, before wrapping themselves around the victim from the feet upwards. Once in place around the target's legs, the tags detonate simultaneously, engulfing them in an enormous explosion and burning them with flames. Another indicator to the devastation of the technique, is the large crater it leaves behind in solid rock after being used.

~Chained Prison Explosion/Exploding String Formation (Sarōbaku): After the user restrains their opponent with their kusarigama, they trap them in a sphere of exploding tags before adding fire to it, causing it to explode.

-Fire Release: Extinguishing Curtain Field/Fire Style: Vanishing Attack (Katon: Keshimakuga Hara): The user stomps the ground with their foot, creating a crack that goes under the opponent. They then send fire into the crack, boiling the earth below the opponent and finish by clapping their hands together, creating a large and fiery explosion where the opponent is.

-Fire Release: Fire Dragon Bullet/Fire Style: Fire Dragon Bomb (Katon: Karyūdan): A basic Fire Release technique, where the user exhales a flame stream from their mouth. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

-Fire Release: Fire Dragon Flame Bullet/Fire Style: Dragon Flame Bomb (Katon: Karyū Endan): The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

-Fire Release: Fired Pottery Technique/Fire Style: Biscuit Firing Jutsu (Katon: Suyaki no Jutsu): The user creates powerful flames inside the giant oven created by the Lightning Release: Sixteen Pillar Bind, cooking the opponent until they are burned. It's used together with Earth Release: Sticky Earth Drop to harden the mud covering the enemy's body and subsequently immobilizing them.

-Fire Release: Flame Bullet/Fire Style: Flame Bombs (Katon: Endan): This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of flame bullets by partitioning the oil, or a continuous flamethrower. If this technique is fired after covering the enemy with oil using the Toad Oil Bullet, it has the power to wound or kill. This also keeps down the consumption of chakra.

-Fire Release: Flame Murdering Boundary/Fire Style: Flame Killing Barrier (Katon: Ensakkai): After the chakra kneaded inside their body is converted into fire, the user jumps high into the air and spews a large orb of flames straight at the opponent.

-Fire Release/Style: Flame Tiger Bombing (Katon: Enko Bakusatsu): The user summons a tiger made of flames from the scroll on their back, inflicting massive damage to the opponent, additionally having the ability to attach to the opponent and explode with much impact.

-Fire Release: Flame Whirlwind/Fire Style: Flame Hurricane (Katon: Kaen Senpū): Fire erupts around the user's body in a spiraling manner which is then launched with their hands towards the target. Once the technique hits the target, the opponent is sent into the air in a spiraling manner and their body burns into ashes.

-Fire Release/Style: Flint Yagura (Katon: Hiuchi Yagura): The user throws a lighter (or match) on the ground in front of their opponent and expand the flame into a wall of fire. This can be used in conjugation with Wind Release: Whirlwind Fist to create the Fire Whirlwind Vortex Technique.

-Fire Release/Style: Fox Fire (Katon: Kitsunebi): The user manifests ten fire balls in a circle in front of them and launches them with their hand motions.

-Fire Release: Great Fireball Technique/Fire Style: Fireball Jutsu (Katon: Gōkakyū no Jutsu): A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target and leave a crater in the ground's surface.

~Blazing Shuriken Dance (Odori no Moeru Shuriken^): A cooperation technique where one user throws a series of shuriken that has been set aflame by Fire Release: Great Fireball Technique.

~Fanned Calamity Flames/Ominous Fanned Flames (Senka no En): After shooting fire onto the opponent, the user uses their gunbai to strengthen the flames, which creates a vortex of fire that knocks them into the air.

~Fire Release: Great Blaze Ball/Fire Style: Blaze Ball (Katon: Gōenkyū): The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The impact causes the ground around the user to break apart.

~Fire Release: Great Fire Annihilation/Fire Style: Majestic Destroyer Flame (Katon: Gōka Mekkyaku): A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users to extinguish the flames.

~Fire Release: Great Fire Destruction/Fire Style: Majestic Demolisher Flame (Katon: Gōka Messhitsu): A technique where chakra kneaded inside the user's body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon dense, combustible terrain such as a forest, the confined area can greatly increase the possibility of the target's incineration. Unlike Fire Release: Great Fire Annihilation, which focuses on a widespread area, this technique focuses on a single spot to focus and maximize its power.

~Fire Release: Great Fire Whirlwind/Fire Style: Majestic Hurricane (Katon: Gōka Senpū): The user swings their war fan and breathes fire into the swing, creating a wall of flaming whirlwinds.

~Fire Release: Great Fireball Technique — Revolving Flame/Fire Style: Fire Ball Jutsu Flame Wind (Katon: Gōkakyū no Jutsu — Sen'en): The user fans a gust of wind at the opponent with their gunbai and sets the whirlwind ablaze with Fire Release: Great Fireball Technique, creating a big fire storm attack to burn their opponent.

~Fire Release: Great Flame Flower/Flame Flower (Katon: Gōenka): Kneading their chakra and then converting it to fire, the user creates a multitude of fireballs at the same time which then rain down on the target causing severe, widespread damage around the field. These fireballs can easily destroy Earth Release shelters and even overpower Water Release attacks.

~Spiraling Great Fire Sphere/Fire Storm Rasengan (Rasen Gōkagan): The user creates a Rasengan and then breathes Fire Release: Great Fireball Technique onto it. They then slam the flame-covered Rasengan into the opponent which erupts into a fiery blast.

-Fire Release: Great Flame Rasengan/Hell Fire: Rasengan (Katon: Gōen Rasengan): The user creates a normal Rasengan, then spews fire onto it, causing it to turn black and be surrounded by a ring of flames. They then hit the opponent, causing a blazing maelstrom of fire, reducing the opponent to ashes.

-Fire Release: Great Flame Technique/Fire Style: Majestic Flame Jutsu (Katon: Gōen no Jutsu): This a secret Fire Release ninjutsu of the Sarutobi clan. The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate enormous quantities of water within a relatively short amount of time.

-Fire Release: Heavenly Prison/Fire Style: Celestial Prison (Katon: Tenrō): The ones who are subjected to this technique have a formula applied to them, which will prevent them from molding chakra and from using techniques. It will also drain them of their chakra at a slow but steady rate. If the ones who have the seal on them leave a certain radius from the applier, then it would cause the victims to burst into flames, burning them to ashes. The user can also ignite the seal at their own free will. However, for people with considerable amounts of chakra, they can still mold chakra and use techniques to a certain extent. The techniques used, however, will be severely hampered, and the seal will cause the user in question intense pain, as though their bodies were on fire; if too much chakra is forced out, the formula will set the victim ablaze. Being a fire technique, it cannot work in water, and the victims simply must submerge themselves in a body of water to use chakra with ease; anyone set aflame by this technique can be saved if water is poured over them. Also, this technique only suppresses normal chakra from within one's body; when enhanced with natural energy gathered externally, one is still able to use chakra. If anyone with the seal applied can create a shadow clone, the clone will not bear the seal. The seal will disappear if the user dies.

~Fire Release: Great Fire Heavenly Prison/Fire Style: Great Celestial Prison (Katon: Gōka Tenrō): A stronger version of Fire Release: Heavenly Prison that can be used on larger targets. Unlike with the parent technique, when this is used, the person's entire body is engulfed in flames as the cursed seal is branded on them.

~Heavenly Prison Fire Sword/Celestial Prison Flame Sword (Tenrō Kaken): The user brings up a large flame in their right hand, which soon after takes the form of a sword. If someone is hit by the sword, they will be engulfed in flames. The sword can also easily pierce flesh.

-Fire Release: Hiding in Ash and Dust Technique/First Style: Hiding in Ash Jutsu (Katon: Haijingakure no Jutsu): The user expels chakra-infused ash that blanket a wide area, burning anyone who touches it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.

-Fire Release: Hiding in Fire Technique/Fire Concealment Jutsu^ (Katon: Higakure no Jutsu^): Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, the flames burn out, revealing the user.

-Fire Release: Intelligent Hard Work/Fire Style: Searing Migraine (Katon: Zukokku): The user fires a small fireball that erupts into a giant fire-storm after touching a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area, this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

-Fire Release: Mist Blaze Dance Technique/Fire Style: Misty Flames Dance Jutsu (Katon: Kasumi Enbu no Jutsu): The user can create and blow a flammable gas from their lungs. Once it sparks, the gas ignites into a large fireball.

-Fire Release: Phoenix Sage Fire Technique/Fire Style: Phoenix Flower Jutsu (Katon: Hōsenka no Jutsu): This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled individually with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

~Fire Release: Phoenix Sage Flower Nail Crimson/Fire Style: Phoenix Flower Jutsu — Scarlet Claw (Hōsenka Tsumabeni): The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

-Fire Release: Running Fire/Fire Style Ninja Art: Fire Run (Katon: Hibashiri): This technique creates a stream of fire that can be manipulated into several forms before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Divine Mountain Current to release a massive inferno.

-Fire Release: Smokescreen Gale/Fire Style: Flame Screen Gale (Katon: Enmaku Reppū): The user spits out a flaming tornado from their mouth, which is powerful enough to make its targets burn like paper. When in contact with large volumes of water, the technique creates a dense cloud of steam.

-Fire Release Bullet: "Blaze"/Fire Style Bullet: Homura (Katon Dan: "Homura"): The user sends a mass of fire toward their opponent. When used through autonomous puppets, lack of hand seal weaving contributes to an impressive firing rate, though continuous firing can lead the puppets to overheat, disabling them until they have cooled down.

-Fire Release Cooperation Technique: Garuda/Fire Style: Synergy Jutsu Karura (Katon Renkeijutsu: Karura): Three users each breathe a long stream of intense fire, which combine to form a flaming dragon.

-Mouse Hairball/Rodent Hairball (Nezumi Kedama): The user transforms their spit into a flaming ball of hair that assumes the shape of a mouse engulfed in flames, which then continually splits into individual and similarly ablaze hairs. These flaming projectiles pursue the intended targets before exploding, once they touch an object.

-Pheasant Hunter (Kijigari): The user creates a giant flamed pheasant from either a source of pre-existing fire, or from lava underneath the ground. Upon taking flight, the pheasant can swoop at a target to explode on impact.

-True Fire of Samadhi/Trance of True Flames (Zanmai no Shinka): This Fire Release technique appears to be initiated remotely upon placing the target in contact with a physical object such as a kunai or even a small toad and can cause the target to spontaneously burst into flames. Regarded as the "Flames of Purgatory," they are said to be inextinguishable by wind or rain and burn so quickly that regenerative techniques cannot keep up with them, leaving the victim's body completely charred in mere moments. The flames can, however, be absorbed and sealed away.


Ice Release/Style (Hyōton)

-Blasting Ice Crystal (Bakusai Hyōshō): The user first traps the opponent's feet to the ground by freezing ice onto them. They then use a specific hand seal which causes the chunks of ice at the opponent's feet to grow into one large chunk, freezing the target completely. Quickly jumping back, they throw several senbon at the frozen opponent. It partially cracks the chunk of ice, and then shatters outward, damaging the opponent once more.

-Certain-Kill Ice Spears/Shattering Ice Spear (Hissatsu Hyōsō): The user unleashes giant spikes made of ice, capable of piercing through a cottage.

~Ice Release: Ice Peak Crumbling/Ice Style: Iceberg Smasher (Hyōton: Hyōgakuhō): The user creates thin spikes of ice that protrude from the ground underneath the opponent, sending them flying high into the air.

-Ice-Breaking Fist (Saihyōken): The user surrounds their fist with ice to block incoming taijutsu attacks. With this technique, the user can stop a Leaf Whirlwind attack.

-Ice Prison Technique/Jutsu (Hyōrō no Jutsu): This technique allows the user to infuse their chakra with ice on the ground and bring it to the surface. The user can then trap their opponent within the ice by controlling its movements and surrounding them in the ice. It is strong enough to withstand basic Fire Release techniques, because the ice has already been infused with the user's chakra. The user can also surround themselves with the ice prison to act as a shield.

-Ice Release/Style: Black Dragon Blizzard (Hyōton: Kokuryū Bōfūsetsu): An Ice Release technique formed from already existing ice. After forming the needed hand seal, the user thrusts his arm to send out a black ether-like dragon to strike his opponent. As it flies, it will begin to turn. When it hits the target, it will use its motion to launch the opponent high into the air.

~Ice Release/Style: Twin Dragon Blizzard (Hyōton: Sōryū Bōfūsetsu): An advanced version of Ice Release: Black Dragon Blizzard in which the user releases two dragons of black snow that merge into a massive tornado. This technique manipulates existing ice instead of creating ice.

-Ice Release/Style: Crystal Wall (Hyōton: Suishōheki): The user creates walls out of ice crystals to detain their opponents.

-Ice Release: Earthen Consecutive Chains of Ice/Ice Style: Chains of Earthen Ice (Hyōton: Jisarenhyō): The user, either through physical contact or remotely, causes ice particles to form on a target. If used on a living creature, the target will freeze to death unless they are able to mold chakra. By coating themselves with chakra and dedicating all their energy to keeping themselves warm, they can avoid death; if they use their chakra to perform a technique, they will start to rapidly freeze again.

-Ice Release: Frozen Capturing Field/Ice Style: Frozen Prison Field^ (Hyōton: Tōketsu Bun'ya no Hokaku^): Upon making a one-handed hand seal, the user freezes the ground underneath a target to immobilize and freeze their feet, rendering them temporarily motionless.

-Ice Release: Ice-Breaking Sledgehammer/Ice Style: Ice Smashing Hammer (Hyōton: Saihyōzuchi): The user surrounds their fists with ice, increasing their striking power or, alternatively, allowing them to use their fists to block stronger attacks than they would be able to otherwise.

-Ice Release: Ice Rock Dome of Magnificent Nothingness/Ice Dome Prison (Hyōton: Hyōgan Dōmu): The user can quickly freeze the surrounding air and create an ice dome around himself and/or allies to act as a defense. It is strong enough to withstand the assault of many explosive tags at once, remaining almost undamaged.

-Ice Release/Style: Icicle Swallow (Hyōton: Tsurara Tsubame): After back flipping in the air, the user quickly launches several ice needles at the opponent.

-Ice Release: One Horned White Whale/Ice Style: White Whale Jutsu (Hyōton: Ikkaku Hakugei): This technique allows the user to create a humongous whale with a long narwhal horn out of preexisting ice to attack their opponent. The user needs a source of ice to use this technique. The large bulk of this technique can create great destruction upon landing. However, due to its size and lack of speed, this technique is used more as a distraction, or to block an opponent's movements rather than attack.

-Ice Release: Swallow Snow Storm/Ice Style: Tsubame Blizzard (Hyōton: Tsubame Fubuki): This technique creates a cluster of ice needles in the shape of miniature swallows out of preexisting ice, which the user then launches at the opponent. These needles can change direction in midair and will maim the opponent with their sharp wings. This technique can be countered by Fire Release techniques, which in turn melts the ice.

-Ice Release: Tearing Dragon Fierce Tiger/Ice Style: Dragon vs. Tiger (Hyōton: Haryū Mōko): This technique allows the user to manipulate preexisting ice and form it into a giant tiger, thus requiring a nearby source of ice to use this technique. It is cold enough to freeze any Water Release techniques that it touches.

-Ice Release: Ten Thousand Ice Petals/Ice Style: Mangehyo (Hyōton: Mangehyō): The user unleashes a barrage of ice darts. The intensity of the cold is so great, that should a person attempt to block them, it will cause severe damage to the afflicted limb. The user can also use this defensively by creating a wall of ice to create distance between the user and their combatant.

-Ice Release/Style: Whirlwind (Hyōton: Tatsumaki^): Aiming their hand at a target, the user shoots shards of ice rapidly around the target which entraps them in a whirlwind, leading to the target becoming partially encased in ice.

-Ice Release: Wolf Fang Avalanche Technique/Ice Style: Wolf Fang Avalanche (Hyōton: Rōga Nadare no Jutsu): This technique allows the user to cause an avalanche when near a mountain and transform the falling snow into a pack of wolves to attack the opponent. This technique has a weakness to lightning-based techniques.

-Ice Sword Technique/Jutsu (Hyōken no Jutsu): The user condenses the moisture in the atmosphere into swords of ice that can then be used for close-range combat or shot at a target. The swords can be formed from great distances away.


Lava Release/Style (Yōton)

-Lava Release: Ash Stone Seal Technique/Ash Stone Sealing Jutsu (Yōton: Kaisekifū no Jutsu): From their mouth, the user spews out thick ash that wraps around their target, greatly disabling their movement. Seemingly by focusing on their target, the user can enhance the binding properties of the technique.

-Lava Release: Dissolving Exploding Acid/Lava Style: Acid Explosion (Yōton: Yōkai Bakusan): The user surrounds their opponent with acid mist, immobilizing them, and then blows out a big lava sphere which creates a powerful explosion on contact.

-Lava Release/Style: Expanding Flame Rings (Yōton: Hirogeru Kaen Wa^): The user expands a ring of melting flames, which can be sealed inside a projectile to melt it and change it into a spiraling-like shape. The sealed flames then cause a high-pressured shock wave that melts the projectile and explodes in a storm of flames.

-Lava Release: Melting Apparition Technique/Lava Style: Lava Monster Jutsu (Yōton: Yōkai no Jutsu): A technique that manipulates a strong acidic mud flow, even capable of corroding flesh. The user changes chakra inside their body into a powerful acidic fluid that will melt anything and spits out the viscous fluid from their mouth. Both the shape and the amount are determined by them. By spitting it out at short-range, the technique's speed increases. By distributing the liquid across a vast range, they can create an acid wall. Anything that touches it will crumble and lose its shape. Should their initial attack miss, a great deal of smoke is created by the effects of the acid, so a follow-up attack can be conducted while the enemy's vision remains obscured.

~Lava Release: Melting Apparition Technique: Flowing Crest/Lava Style: Lava Monster Crest (Yōton: Yōkai Ryūmon): Attacking the opponent with torrents of water initially, the user finishes them off using Lava Release, spitting a small high force shot of lava from their mouth at a high speed.

-Lava Release: Quicklime Congealing Technique/Lava Style: Quicklime Congealing Jutsu (Yōton: Sekkaigyō no Jutsu): This technique makes use of the Lava Release where the user expels a large quantity of quicklime from their mouth, capable of inflicting damage to an opponent. This ability can also be manipulated to restrict the intended target's movements, as after the initial blast the remnants of the substance can act like quick-drying cement. However, the technique requires the addition of water to set off the necessary reaction to make the substance harden. This can be easily achieved with a Water Release technique, which can also serve to increase the area covered by the substance, thus further increasing the potential range of the technique.

-Lava Release: Rubber Ball/Lava Style: Rubber Sphere (Yōton: Gomudama): The user expels a large glob of lava from their mouth, which quickly solidifies into a hollow ball that can be used to protect an object by surrounding it with the durable rubber-like material. The properties of this substance mean that it can both absorb and dissipate the force behind a blow when struck, resulting in it either deforming or bouncing upon impact.

-Lava Release: Rubber Defense/Lava Style: Rubber Tube^ (Yōton: Gomukan^): The user creates a short tube with lava converted into a rubber-like material which can be used to guard against enemy's attacks.

-Lava Release/Style: Rubber Rope (Yōton: Gomunawa^): The user creates a rope with lava converted into a rubber-like material. It can be used to quickly withdraw an ally of the attack line, being more efficient when combined with a distraction.

-Lava Release/Style: Rubber Wall (Yōton: Gomuheki): The user creates an enormous torrent of lava from the ground directly in front of them, which then forms into a wall possessing immense durability due to its rubbery consistency that allows the material to deform when attacked, meaning it can both absorb and dissipate the force behind a blow rather than just simply obstruct it. This technique can also be used to provide reinforcement to a pre-existing barrier.

-Lava Release: Scorching Flow Peak Rock/Lava Style: Molten Peak (Yōton: Shakuryūhōgan): The user creates circles of lava that erupt molten rock towards the opponent, sending them into the air.

-Lava Release: Scorching Flower Great Crumbling/Lava Style: Fireflower Destruction (Yōton: Shakuka Taihō): The user coats one arm in molten rock to stop the opponent in their tracks, then coats the other arm with molten rock and punches them, which bursts upon contact, and sends the opponent flying back.

-Lava Release: Scorching Stream Rock Technique/Lava Style: Scorching Rocks Jutsu (Yōton: Shakugaryūgan no Jutsu): The user expels a large amount of lava from their mouth, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and because a considerable number are dispersed over a wide range in quick succession, they are also difficult to avoid.

-Molten Earth Wild Eruption Technique/Melting Earth Eruption Jutsu (Yōdo Ranfunka no Jutsu): A jutsu where the user uses their hands to erupt chunks of earth from the ground, while they blow fire to burn the earth chunks, causing it to then explode on the opponent.

-Monkey Rock/Rock Monkey (Saruiwa): This technique creates a giant stone monkey by accumulating surrounding ground and shaping it into the animal, which is then reinforced with fire.


Lightning Release/Style (Raiton)

-Black Lightning (Kuroi Kaminari): Black Lightning is a unique form of Lightning Release created by the Third Raikage, who passed it on to Darui alone. Not much is known about it, but as the name suggests, the lightning produced is black in color.

~Lightning Release/Style: Black Panther (Raiton: Kuropansa): After generating black lightning from their body which takes the form of a panther, the user can manipulate it to affect multiple victims at once by electrocuting them. Like various other Lightning Release techniques, the potency of this ability can be increased through the application of water.

Double Black Panther/Panthers (Daburu Kuropansa): After creating a clone of themselves, the user and the clone will simply use Lightning Release: Black Panther to attack the enemy.

-Chidori: The Chidori is a high concentration of lightning chakra around the user's hand. To perform, the user first gathers lightning to their hand. Once the chakra is gathered, users charge at their target and thrust the Chidori into them, piercing them and typically causing fatal damage. Despite the sound it makes, the rapid speed at which it's used makes it useful for assassinations. The speed at which the Chidori is performed, despite being one of its greatest assets, also represents one of its biggest drawbacks: users move at their target so fast that its causes a tunnel vision-like effect for them. Because they charge in a straight line it is easy for opponents to attack them, and because of the tunnel vision it is difficult for the user to see these attacks, much less react to them. For this reason, most ninja cannot use the Chidori safely.

~Chidori Current/Stream (Chidori Nagashi): By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing him to affect multiple enemies. When using this attack on a vast number of enemies at once, it can effectively double as an instant defense. The body of the person touched by the Chidori will misinterpret the lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This attack can also be channeled through the ground to increase the range of the attack.

Sword of Kusanagi: Chidori Katana/Chidori Blade (Kusanagi no Tsurugi: Chidorigatana): This technique allows the user to channel the Chidori through the Sword of Kusanagi. This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to contract, making it impossible for the opponent to move. However, it can be countered by other weapons that also utilize Lightning Release chakra flow.

*Chidori Light Sword/Chidori Sword (Chidori Kōken): The user uses their chokutō sword to channel an extremely powerful Chidori. It appears to have an even greater range than Chidori Current, making it more effective in battle. It can be noted that this technique is more of a use on water, because the lightning current produced is carried on the entire surface making it more difficult for the enemy to avoid it.

~Chidori Senbon: This is one of many variations of the Chidori that uses shape transformation. In comparison to the standard Chidori, it further specializes in speed, by being transformed into countless sharp senbon, which are all aimed and fired at the enemy. By increasing the amount of chakra used, the number of senbon also increases proportionally.

~Chidori Sharp Spear/Chidori Laser Spear (Chidori Eisō): This technique uses shape transformation to form the original Chidori into a spear or blade-shape, adapting it for mid-range attacks with a maximum range of about five meters. Its increased range means there is less of a risk to the user. It also has the advantage of being able to be used for surprise attacks and capturing. When the enemy's body is pierced, the user can alter the spear's shape into multiple additional blades, increasing the number of wounds. The blade can also be swung to cut things as well as cause fatal injuries.

Chidori True Spear (Chidori Shinsō): The user starts off by dashing at their opponent with a Chidori in their hand. As they strike their opponent, they use shape transformation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the opponent back to the ground.

~Chidori: Thunderclap (Chidori: Jinrai): The user performs a Chidori while their body is in mid-air and then releases all the lightning chakra to create a lightning bolt to attack their opponent.

~Kirin: The user draws natural lightning directly from thunder clouds to supplement the power of their strike and controls it with chakra. Unlike most techniques, which are based on the user's chakra, this one uses the natural lightning, which reaches the ground in 1/1000th of a second. However, the preparation time required also decreases the technique's efficiency. If there are no active thunder clouds, the user must create them by using powerful fire techniques to produce the necessary storm conditions. With techniques such as Amaterasu, even stronger storm conditions can be made by them. Also, with Amaterasu's inability to be extinguished by water, it can be used to continuously create new thunder clouds to use Kirin once again; however, the process seems to require a bit of time. Once a lightning source has been acquired, shaping and guiding the lightning to the target requires very little chakra. In addition, usage seems to disperse the thunder clouds as the sky cleared up of clouds after use.

~Lightning Cutter/Blade (Raikiri): The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is more focused.

Kamui Lightning Cutter/Blade (Kamui Raikiri): The user forms a Lightning Cutter imbued with the Six Paths Power. Then, they utilize the intangibility effect of Kamui on the Lightning Cutter. Together with the phasing effect, the user unleashes a god-speed thrust, warping the pierced part of the enemy into Kamui's dimension instantly.

Lightning Cutter One Flash/Lightning Blade Single Slash (Raikiri Issen): The user uses Lightning Cutter and runs extremely fast towards their opponent, then they take them along, dragging their body on the ground for a long time and finally ejecting them.

Lightning Cutter/Blade Two Sequential Crashes (Raikiri Nirentotsu): This is a technique where the user first creates a slightly larger Lightning Cutter than usual with both hands, but then quickly grasps the lightning and pulls it apart into two hands. They then charge at the enemy with one Lightning Cutter, upper cutting the enemy into the air. Then the user appears above the enemy and releases all the lighting into the enemy, charging down with them in a giant cyclone of lightning.

Lightning Cutter: Double Lightning Quake/Lightning Blade: Twin Lightning Shiver (Raikiri: Sōraishin): The user submerges into the earth or water, comes up and punches the jaw of their opponent and jumps back away from the opponent to form a Lightning Cutter in-between their two hands. They split it in two, charge their opponent, leaving two streams of light, strike them with one Lightning Cutter, sending them into the air, repeatedly hitting them with that one Lightning Cutter in a zigzag formation into the air, back and forth, before coming above their opponent and finally slamming their second Lightning Cutter into their opponent, driving them into the ground.

Lightning Cutter: Twin Drilling Lights/Double Lightning Blade (Raikiri: Sōsenkō): The user forms two Lightning Cutters instead of just one. They run toward the opponent and plunge one Lightning Cutter and then the other into the opponent.

Lightning Release: Lightning Beast Tracking Fang/Lightning Hound (Raiton: Raijū Tsuiga): By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.

*Lightning Blade: Speed (Raikiri: Jin): The user uses Lightning Release: Lightning Beast Tracking Fang to impale the opponent, then throws multiple chakra kunai. They activate Kamui to teleport some kunai to the hound, which turns into a shadow clone, where they throw the rest. The two waves of kunai clash while the user charges Lightning Cutter and attacks from the air.

*Lightning Beast Running Technique/Jutsu: Twin (Raijū Hashiri no Jutsu: Sō): The user sends out two Lightning Beasts at their opponent, which run and attack the target from the sides.

Lightning Transmission/Lightning Cable (Raiden): Using the aid of a clone, the user and the clone each perform the Lightning Cutter technique on opposite hands. Connecting their techniques together, they form a chain of lightning between themselves that can slice through objects.

-Coming of the Lightning Fire Phoenix Technique/Thunder Fire Jutsu (Raika Hōrai no Jutsu): This ninjutsu requires the user to either create a clone or have a partner. They use Lightning Release to trap the opponent with an electrical current, shocking the opponent. Then, the user Fire Release to burn the opponent, causing an explosion.

-"Lightning": Triple/Lightning Triplet ("Ikazuchi": Sanren): The user throws three shuriken, infused with Lightning Release chakra, at the opponent. The addition of lightning-natured chakra increases the lethality and cutting power of the weapons.

-Lightning Ball/Ninja Art: Lightning Ball (Raikyū): The user creates spheres of electrical energy and launches them at the enemy. When they hit the enemy, the spheres electrocute them and throw them back. This technique can also be used in rapid succession or fire multiple balls at once.

~Improvised Secret Technique: Lightning Ball Shuriken Technique/New Secret Art: Lightning Orb Shuriken^ (Sokuseki Ōgi: Raikyū Shuriken no Jutsu): A cooperation ninjutsu where one user creates a series of Lightning Balls that are then infused with Lightning Release-charged shuriken by the other user and are launched at the opponent.

-Lightning Burial: Banquet of Lightning/Thunder Funeral: Feast of Lightning (Raisō: Ikazuchi no Utage): The user creates several thunderbolts that cut through the ground or air until they hit the enemy.

-Lightning Fish/Snakehead (Raigyo): The user produces a large, shark-like structure of lightning that travels independently under water, striking at the target it is locked on to.

-Lightning Flash/Flicker (Raisen): The user launches a lightning-infused fūma shuriken at their opponent, knocking them back. The lightning trail it leaves behind is also capable of temporarily stunning their opponents. This attack can also be used mid-air, albeit at a shorter range.

-Lightning Rat Violent Quake/Lightning Rat Tremor (Raiso Gekishin): The user releases a discharge of electricity that fires several destructive disks of electricity which home in on the targets.

-Lightning Release/Style: Depth Charge (Raiton: Bakurai): After enveloping themselves with lightning chakra, the user can inflict damage to the opponent by either touching or emanating a powerful bolt of electricity from any part of their body.

-Lightning Release: Electromagnetic Murder/Lightning Style: Earth Flash (Raiton: Jibashi): A basic Lightning Release jutsu that allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock.

-Lightning Release/Style: False Darkness (Raiton: Gian): The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, like a laser.

-Lightning Release: Four Pillar Bind/Lightning Style: Four-Pillar Trap (Raiton: Shichū Shibari): Four giant rock pillars are summoned around the enemy, which then shoot bolts of lightning between them, immobilizing the target and possibly doing great damage to them.

~Lightning Release: Sixteen Pillar Bind/Lightning Style: Sixteen Pillar Trap (Raiton: Jūrokuchū Shibari): A more powerful version of Lightning Release: Four Pillar Bind, the user creates sixteen giant pillars, which then form a giant oven-like structure to trap the target. It is used after Earth Release: Sticky Earth Drop to cover them in mud and then followed by Fire Release: Fired Pottery Technique, creating flames inside the oven to roast and harden the mud, immobilizing them.

-Lightning Release/Style: Lariat (Raiton: Rariatto): The Lightning Release: Lariat is a powerful taijutsu technique whereby the user charges at their opponent, striking them with a Lariat move, which can be coated in chakra. A successful strike can blow away a target's entire chest with a direct hit. The attack is rather straightforward, but very quick, powerful and is easily capable of knocking down an opponent.

~Lightning Release/Style: Double Lariat (Daburu Rariatto): Two users both perform the Lightning Release: Lariat from both behind and in front of the opponent, creating a scissor effect. Both users must use the exact same amount of opposing strength or the target will merely bend. When successfully done, the force of the technique will decapitate the target and send their head flying several meters into the air.

-Lightning Release: Lightning Illusion Flash of Lightning Pillar/Lightning Illusion: Flash Pillar (Raiton: Raigen Raikōchū): This technique blinds the target with an extremely bright light that appears to emanate from the user's body. Those caught in the light are then caught within a genjutsu.

-Lightning Release: Lightning Quake Flash/Lightning Style: Thunderbolt Flash (Raiton: Raishinsen): The user releases a current of purplish lightning from their hands forward, damaging and knocking away opponents.

-Lightning Release: Lightning Rod/Lightning Style: Electric Needle Spark (Raiton: Denki Hari Supāku): After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which travels through their body, transferring the electricity to the body of the opponent.

-Lightning Release: Lightning Signal Fire/Lightning Style: Lightning Signal (Raiton: Denkō Noroshi): After forming the necessary hand seals, the user points their hands towards a certain direction and triggers an electrical discharge, which then explodes in a specific form. When the hands are raised to the sky, this technique can be used as a signal flare.

-Lightning Release: Lightning Violent Soak/Lightning Style: Shocking Soak (Raiton: Raigekishin): The user channels lightning chakra through the Cleaver Sword and stabs the ground, which hits the nearby opponent, paralyzing them. The user then attacks with a side-sweep slash, knocking them away.

-Lightning Release/Style: Overdrive (Raiton: Ōbādoraibu): By utilizing Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks.

-Lightning Release: Purple Electricity/Lightning Style: Purple Lightning (Raiton: Shiden): The user unleashes a stream of purple electricity from their hand to attack targets from a distance. This technique is powerful enough to summon rain clouds when shot into the sky. Alcohol can also be used as a conductor. It can be used like Chidori and Lightning Cutter, concentrating lightning in his hand and attacking quickly with it, apparently without the tunnel vision drawback of the latter two techniques. The user can also send bolts of purple lightning all around their body in an omni-directional attack like Chidori Current.

-Lightning Release/Style: Reverse Lift (Raiton: Gyakuage): The user lands a series of hits with the Cleaver Sword, followed by a lightning-infused stab, which pushes the opponent back, and finishes it by sending a burst of lightning chakra through the ground with their sword, throwing the opponent up in the air.

-Lightning Release: Shadow Clone Technique/Lightning Style: Clone Jutsu (Raiton: Kage Bunshin no Jutsu): This technique allows the user to make a Shadow Clone infused with lightning. Because it is a shadow clone, it can perform techniques and interact with the environment due to it having physical substance; and, evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching. Unlike a regular Shadow Clone, this clone does not send chakra back to the user upon reverting to lightning.

-Lightning Release/Style: Snake Lightning (Raiton: Hebi Mikazuchi): Lightning Release: Snake Lightning allows the user to generate a discharge of yellow electricity from their hand, which can electrocute a target by either emitting it around the user's body while they're submerged in water, thrusting it into a target, or manifesting a snake from the concentrated chakra to attack from a distance.

-Lightning Release/Style: Spider Web (Raiton: Amigumo): After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

-Lightning Release/Style: Thunder (Raiton: Sandā): With the flick of their wrist, the user can fire countless small sparks of lightning towards a target.

-Lightning Release: Thunder Binding/Lightning Style: Lightning Bind (Raiton: Kaminari Shibari): This technique lets the user create a three-sided wall of electricity to bind their opponent. The user must have three conductors to stick in the ground to create the points. Furthermore, once the enemy is inside, if they touch the wall they will be electrocuted. The only way the technique can be broken is if an outside party were to strike one of the walls with a strong enough attack, which will then deactivate the other walls.

-Lightning Release/Style: Thunderbolt (Raiton: Sandāboruto): The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.

-Lightning Release: Thunderclap Arrow/Lightning Style: Thunderstorm^ (Raiton: Jinraisen): The user molds, then shapes lightning-natured chakra. They can then throw the lightning as a projectile-based attack or combine it with a Water Release technique to electrocute a target.

-Lightning Release: Thunderstorm/Ninja Art: Thunderstorm^ (Raiton: Raiu^): Several users gather around a scroll with the kanji for lightning in it and gather their chakra. The kanji begins glowing, and the chakra is sent to the sky, gathering storm clouds, which then unleash lightning.

-Lightning Release/Style: Tiger Scissors (Raiton: Torabasami): Like a bear trap, this technique being much larger and brimming with lightning. The technique is capable of materializing from the ground and locking down onto the target with its blade surging with lightning.

-Lightning Release Bullet: Powerful Breath/Lightning Style Bullet: Ibuki (Raiton Dan: Ibuki): The user creates a condensed surge of lightning in their fist. Upon doing so, the user thrusts it forward, unleashing a powerful lightning bolt. It can be conducted by a water source to hit multiple targets.

-Lightning Release Chakra Mode/Cloak of Lightning (Raiton no Yoroi): The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. The technique has various levels of activation. The level's activation is depicted by the user's hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve.

~Elbow/Elbow Bolt (Erubō): After covering themselves in Lightning Release Chakra Mode, the user thrusts their elbow at their opponent with extreme force. This technique is strong enough to send a Tetsujin clan member in full Sage Transformation crashing into a wall, disabling them from fighting any further.

~Guillotine Drop/Drive (Tatakikomu): After covering themselves in Lightning Release Chakra Mode, the user jumps into the air above their opponent and performs a downwards kick, using the momentum of the fall to increase the power behind the attack. This technique is preferably done right after knocking an opponent down to reduce their reaction time as the user cannot use the Teleportation Jutsu to increase their speed in mid-air.

~Hell Stab/Thrust of Hell (Jigokuzuki): The Thrust of Hell is one of the strongest known Lightning Release techniques. The user concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a thrusting motion, which together allows him to pierce a target in a manner somewhat like either the Chidori or Lightning Blade. The intensity, size and strength of the technique can be proportionally increased by reducing the number of fingers involved:

Four-Finger Nukite/Piercing Four-Fingered (Yonhon Nukite): Strong enough to break through robust defenses with relative ease.

One-Finger Nukite/One-Fingered Assault (Ippon Nukite): Known as the "invincible spear", where the concentration of chakra is so great that it extends well beyond the finger in a lone point. It can cut off all a tailed beast's tails in one shot.

*Hell Stab One-Finger Nukite: Ultimate/Hell Stab One-Finger Hand: Ultimate (Jigokuzuki Ippon Nukite: Kyoku): The user uses Hell Stab and smashes their hand into the ground, creating several pillars of earth from the impact. Then, the user uses one finger to create a spear covered in lightning and enters the Lightning Release Chakra Mode. Using their finger, they strike the opponent, creating a gigantic shock of lightning and dealing great damage to the opponent.

Three-Finger Nukite/Three-Fingered Assault (Sanbon Nukite): Effective against even malleable materials (such as rubber) that can usually handle a blow by dissipating its force. By swinging their hand, the user can create a shock-wave which is powerful enough to send opponents in the immediate area around them flying backwards.

*Hell Stab Three-Finger Spear Hand: Side Swipe (Jigokuzuki Sanbon Yari Te: Raigyaku Suihei): The user uses Hell Stab and swings with a horizontal chop at their opponent, unleashing a wave of electricity that sends them flying back.

~Liger Bomb (Raigā Bomu): After covering themselves in the Lightning Release Chakra Mode, the user grabs their opponent and lifts them high up into the air. Then, using extreme strength, they smash them head-first onto the ground in what resembles a power-bomb maneuver. This is devastating enough to shatter a large area of the ground itself on impact and the ribs of Susanoo.

~Lightning Oppression Horizontal/Lateral Bolt of Pain (Raigyaku Suihei): After covering themselves in the Lightning Release Chakra Mode, the user performs a simple backhanded horizontal chop against their opponent, which is powerful enough to snap even the bones of the Susano'o's ribcage.

Lightning Oppression Horizontal Chop/Lateral Bolt of Pain: Chop (Raigyaku Suihei Choppu): Covered in the Lightning Release Chakra Mode, the user leaps from a high vantage point and performs a simple, yet powerful, horizontal chop on their opponent from above, using the momentum gained in the previous fall to increase the force behind their strike. In the event the attack isn't powerful enough to penetrate the opponent's defense, the attack can be used to push an opponent well into the ground to prevent them from escaping from another incoming attack.

~Lightning Straight (Raitoningu Sutorēto): While in the Lightning Release Chakra Mode, the user runs towards the opponent and punches them at maximum speed.

~Lightning Water Dragon Bullet/Lightning Water Dragon (Raisuiryūdan): This technique is a cooperation ninjutsu created by the Fifth Mizukage, Mei Terumī and the Fourth Raikage. After kneading chakra in their stomach and converting it to water, one of the users expels it in the shape of a dragon. Taking advantage of the highly conductive nature of water, the second user then imbues the water dragon with lightning-natured chakra. When this technique touches a target, it numbs their body, thereby dulling their movements and leaving them susceptible to other attacks.

-Lightning Release Co-Operation: Thunder Bomb/Lightning Style: Team Thunder Bomb (Raiton Renkei: Sandābomu): This is a cooperation ninjutsu where the users unite the extremities of their weapons, discharging a strong voltage across the blades, targeting multiple opponents simultaneously.

-Lightning Release/Style Wall (Raiton no Heki): This technique is deployed by creating a wall of lightning bolts that repels anyone who touches it and causes damage to them. The technique is used to block off advancement to the next area and the only way to dispel the technique is by defeating the users or by stepping on certain switches on the ground near the wall.

-Lightning Strike/Attack (Raigeki): The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can extend incredible distances and can avoid obstacles.

-Lightning Strike Armor/Ninja Art: Thunder Armor (Raigeki no Yoroi): By using Lightning Release, the user surrounds themselves with electricity in the form of armor. The intense electric field enhances the user's speed and protects them by electrocuting anyone who touches it. The armor appears very strong, as it's capable of withstanding Rock Lee's Drunken Fist.

-Limelight/Limelight Jutsu (Raimu Raito): Limelight is a lightning-based technique that is used when all four users take place in the cardinal directions. They will then join their lightning-chakra in the form of four connecting streams that shoot high into the sky above the target area. It will then create a massive ball of lightning powerful enough to incinerate everything within the area of the four users. It is the most powerful and destructive Lightning Release technique.

-Rock Avalanche/Ninja Art: Boulder Avalanche (Iwa Nadare): The user causes a rock slide by sending a wave of electric energy into a cliff. However, this technique is extremely location-based and needs to be done uphill of a mountain for it to be effective.

-Telegram Flash/Denko Sekka (Denpō Sekka): The user slams their hand onto the ground and causes lightning to spread from their hand to underneath the opponent.

-Thunder Splitting Heaven and Earth/Earth and Heaven Split^ (Chikyū To Tengoku Bunretsu^): The user accumulates lightning chakra in their hand and triggers a series of lightning projectiles. After colliding against the target, it will release powerful electric discharges in the form of blinding lightning rays.


Magnet Release/Style (Jiton)

-Gold Dust (Sakin): Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own magnetic field, therefore small particles of it could be manipulated the Magnet Release. When this ability is utilized, dark rings appeared around the user's eyes. In sufficient quantities, this sand gold could be fashioned into a diverse range of forms by constructing more complex structures, the user could use it to perform even more intricate tasks.

~Air Gold Dust Protective Wall/Sky Dust Protective Wall^ (Sakin no Tate^): Making use of Gold Dust, the user raises it above them to create a thick barricade to block incoming aerial attacks, whilst using hand gestures to dictate the shape that the barrier adopts.

~Gold Dust Drizzle/Gold Dust Particles (Sakin Shigure): The user gathers gold dust into the air that strikes downward on the opponent.

~Gold Dust Imperial Funeral/Gold Dust Great Burial (Sakin Taisō): The user uses Gold Dust to trap the opponent and then creates a shock wave, crushing the opponent beneath the dust.

~Gold Dust Press/Giant Gold Dust Press (Sakin Assakuki): The user deals several blows with Gold Dust, with a couple slashes, rising spikes, a downward projectile, before finally crushing the target with a block of Gold Dust.

~Gold Dust Strong Spear/Gold Dust Spear (Sakin Gōsō): The user attacks with Gold Dust, delivering two slashes, followed by rising spikes, two waves, and finishes with a drill-like spear.

Gold Dust Twin Spear (Sakin Sōsō): The user deals several blows with Gold Dust, slashing the target twice, followed by a wave of rising spikes, and a blast that sends them up in the air. While in the air, two spears rising from the ground, piercing the target.

~Magnet Release: Gold Dust Imperial Funeral/Magnet Style: Giant Gold Dust Burial^ (Jiton: Sakin Taisō): The user causes a considerable quantity of Gold Dust to erupt from beneath the surface, by placing both of their palms onto the ground directly in front of them, before manipulating the resulting substance into a wave of tidal proportions.

Gold Dust World Method Ball/Gold Dust: Unleash Orb (Sakin Kaihōdama): The user sends a mass of gold dust toward their opponent, and causes spikes to emerge from it, hitting them within reach.

Magnet Release: Gold Dust Imperial Funeral Sending/Magnet Style: Giant Gold Dust Burial Sending (Jiton: Sakin Taisōsō): The user traps their opponent in a mountain of gold dust, and causes it to crash upon itself, crushing them inside.

-Iron Sand (Satetsu): Iron Sand can be utilized as a weapon in combination with the user's ability to convert chakra into magnetic forces. When used in sufficient quantities, this iron powder can be equipped into a diverse number of ways to create useful techniques ranging from large structures to bullet-like particles and multiple striking branches. Iron Sand can also clot up the joints of puppets, making them unusable in battle.

~Black Iron Fist (Kurogane no Kobushi): The user creates two massive hands out of Iron Sand that they can manipulate using electromagnetic fields. They can have the hands clamp around themselves to protect against attacks, as well as can be used to attack a target from a distance.

~Iron Sand: Black Wings (Satetsu: Kurogane no Tsubasa): The user creates wings out of Iron Sand that can be used for flight. Using these wings, the user can also generate feathers in the form of homing missiles, as well as can combine the wings to form a giant spear.

~Iron Sand Chain World/Iron Sand Chain (Satetsu Sakai): The user uses Iron Sand to release a series of long spikes surrounding him to stab the opponent.

~Iron Sand Clone (Satetsu Bunshin^): The user creates a clone out of Iron Sand that can be used for diversionary tactics.

~Iron Sand Drizzle/Iron Sand: Scattered Showers (Satetsu Shigure): It is a gunshot-like attack which uses Iron Sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent. Since the Iron Sand has a magnetic force and is also drenched in poison, defending against this technique is almost impossible. This technique is especially threatening to puppet users, since the puppets can be rendered immobile if the sand gets lodged into their joints.

~Iron Sand Funeral (Satetsu Sōsō): The user grabs the opponent and lifts them into the air. Then they make small spikes of Iron Sand fly towards and stab the limp opponent before exploding, knocking the opponent backwards.

~Iron Sand Gathering Assault/Iron Sand Gathering (Satetsu Kesshū): This technique greatly increases the hardness of the Iron Sand, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great; they can easily shatter bedrock and break through most defenses with a single hit. Because the weapon is made from Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by considering the opponent's abilities and the surrounding environment. Since the Iron Sand generates a strong magnetic field, the opponent cannot use any metal weapons or tools.

Five Sun Nails (Gosunkugi): The Five Sun Nails are long spikes that are used to the pierce the target multiple times, all in quick succession.

Giant Hammer (Kyodai Tettsui): The Giant Hammer is a giant block that is used to crush the target.

Iron Sand Gathering Assault: Wedge/Iron Sand Gathering: Wedge (Satetsu Kesshū: Kusabi): The user manipulates a large quantity of Iron Sand into a pyramid-shaped figure that lengthens towards their opponent while spinning from left to right like a drill.

Iron Sand Spear (Satetsusō): The Iron Sand Spear is a large, triangular shape that is used to penetrate the target with devastating power. It can be extended to increase range and piercing power.

~Iron Sand Marking (Satetsu no Mākingu): The user tags their opponent with a special marking, ensuring that all Iron Sand-based attacks are magnetically drawn to their target.

~Iron Sand Mountain Range (Satetsu Renzan): The user creates a wall of Iron Sand in front of them, which they then cause to grow several variable sized spikes to protrude and strike the opponent.

~Iron Sand Prison Mass/Iron Sand Cluster (Satetsu Gokkai): The user releases a spike of Iron Sand at the opponent that then drills them into some rocks. They then make a huge cube of iron sand to fall on the opponent, crushing them.

~Iron Sand Scattered Showers/Iron Sand Senbon Shower^ (Satetsu Senbon Shigure^): The user creates a series of large Iron Sand Senbon in mid-air that fall upon the opponent, piercing them.

~Iron Sand Wall (Satetsu no Kabe): The user uses their Iron Sand to create a cloak around themselves as a means of protection from incoming attacks.

Successive Shots Iron Sand Drizzle/Rapid-fire Iron Sand Gun^ (Renzoku Shotto Satetsu Shigure): The user uses their Iron Sand to shoot a multitude of skewer-like projectiles in rapid succession. Being that it is a widespread attack, it is especially effective against multiple opponents.

~Iron Sand Wave (Satetsu Nami^): The user launches a wave of Iron Sand to descend upon their target. It is like Quicksand Waterfall Flow, but on a much smaller scale. The user can also use this technique to bind a target and crush them.

~Iron Sand Weaponry (Satetsu Heiki^): Using Iron Sand, the user can create weapons charged with magnetism, such as spikes and spears, that can be used offensively against the opponent. In addition, the user can place special markings on their opponents to ensure that the weapons hit their target.

~Iron Sand World Method/Iron Sand: World Order (Satetsu Kaihō): This technique uses Iron Sand to create a gigantic sphere of branching spikes. The user first creates two masses of Iron Sand of opposing magnetic fields and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two opposing magnetic fields scatters the Iron Sand across a vast area. The Iron Sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

~Magnet Release/Style: Lightning God Self (Jiton: Raijinga): The user absorbs the mass around themselves, expanding their body's scalar appearance and taking on the shape of a giant. In a nutshell, it's a technique that creates a huge human form out of Iron Sand.

-Magnet Release: Conserving Bee Twin Blades/Magnet Style: Buzzing Twin Blades^ (Jiton: Jakuho no Sōjin): Through the Magnet Release, the user can magnetize anything they touch, and then subsequently anything that touches something they have already magnetized, and so on. However, the magnetic force weakens from object to object. Once a person has been magnetized, the user can manipulate the magnetic field in such a manner as to make any subsequent attack using a metallic weapon impossible to evade.


Scorch Release/Style (Shakuton)

-Dust Cloud Ignition Technique/Dust Ignition Jutsu (Fūjin Chakka no Jutsu): The user engulfs the opponent in flames and supplements it with wind, increasing the range and power of the flames.

-Fire Whirlwind Vortex Technique/Fire Whirlwind Jutsu (Uzusenpūhi no Jutsu): First, the user uses Fire Release: Flint Yagura to create a wall of fire in front of the enemy and then uses Wind Release: Whirlwind Fist to blow the flames into the enemy, creating a blazing firestorm that leaves the surrounding area scorched.

-Scorch Release: Extremely Steaming Murder/Scorch Style: Super Steam Kill (Shakuton: Kajōsatsu): The user creates several flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent, it apparently evaporates all the water inside their body, leaving them in a mummified state. When this happens, steam can be seen emitting from the opponent's body. However, this technique is vulnerable to Water Release, which can be used to dissipate the heat, becoming steam.

~Scorch Release: Incinerating Flare Technique/Scorch Style: Flaming Incineration Jutsu^ (Shakuton: Shōkyaku Kaen no Jutsu): The user combines several of their flaming orbs to create a single massive one, which then violently explodes with enough force and power to incinerate a large area around it. When this happens, steam can be seen emitting from the area.


Steel Release/Style (Kōton)

-Steel Release: Impervious Armor/Steel Style: Impenetrable Armor^ (Kōton: Mukankaku Yoroi^): This technique allows the user to turn their body into black steel, making that part invulnerable. Blades do not affect the user at all due to this ability.

-Steel Release: Steel Projectile/Steel Style: Steel Bazooka^ (Kōton: Hagane Hassha-Tai^): The user creates a ball made from steel. The projectile can be launched a considerable distance at the target, inflicting heavy blunt damage. When in unison with Lava Release, which can melt the steel, it changes into a spiraling-like shape.

-Steel Release: Steel Shield Technique/Steel Style: Steel Wall Jutsu^ (Kōton: Hagane Tate no Jutsu^): The user raises a steel shield from the ground, in the form of a defensive wall. The shield is strong enough to ward off enormous amounts of sand bullets.


Storm Release/Gale Style (Ranton)

-Discharge Lightning Calamity Technique/Thunder Discharge Disaster (Hōryū Raika no Jutsu): The user creates a large puddle of water underneath the opponent, then electrocutes it, causing an explosion.

-Lightning Release: Wave of Inspiration/Lightning Style: Emotion Wave (Raiton: Kangekiha): After releasing a large water wave from their mouth, the user then forms the Lightning Release seals, thereby mixing a lightning strike to the water. If this technique hits an enemy, they instantly receive an electric shock.

-Mysterious Storm Technique/Jutsu (Fushigina Arashi no Jutsu): The user combines water and lighting chakra to create a thunderstorm that can disperse bolts of lightning to demolish areas. However, doing so quickly drains chakra reserves.

-Storm Release/Gale Style: Laser Circus (Ranton: Reizā Sākasu): This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then it encircles the user's hand and from that, the beams are shot out towards the enemy. The user can alter the beam's direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held nearby. The user can also increase the number of beams to a great amount to pin down an enemy.

~Storm Release/Gale Style: Black Hunting (Ranton: Burakku Hantingu): Using the maneuverability of the Storm Release: Laser Circus technique but employing the use of black lightning instead of normal lightning, the user sends out several panthers which are guided towards the opponent, slashing them as they pass. The panthers then merge into a single, giant panther behind the opponent, which bites them and then explodes.

-Storm Release: Thunder Cloud Inner Wave/Gale Style: Thunder Cloud Void Wave (Ranton: Raiunkūha): The user generates a thick ring of thunderclouds and electricity around them, creating an offensive and defensive ward. They can then use these clouds to fire powerful blasts of lightning at their enemies, and as an electrified perimeter; effectively preventing their enemies from getting close.

-Storm Release Secret Technique: Demon Dragon Storm/Gale Style: Gale Dragon (Ranton Ōgi: Rankiryū): The user uses Storm Release to produce a massive thunder cloud capable of infinitely absorbing chakra to increase in size, strength and ferocity. The amount of chakra it receives will also increase. The user can also channel this absorbed energy into themselves, amplifying the technique to its highest limit. By using different seals while active, the user can summon multiple red pillars of chakra in the area and/or mass-absorb multiple techniques through a suction into their mouth.


Swift Release/Quick Style (Jinton)

-Swift Release: Shadowless Flight/Quick Style: Soaring Illusion^ (Jinton: Mueishō): The user can use this technique to move at instantaneous speeds, rapidly striking their opponents at various angles while avoiding any opposition regardless of the opponent's speed or strength. This technique is very effective against strength-based close-combat taijutsu users.


Water Release/Style (Suiton)

-Crimson Mist Barrier Technique/Crimson Mist Barrier Jutsu/Red Mist Barrier (Kōmu Kekkaijutsu): By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill.

-Dustless Bewildering Cover/Vapor Cloak (Mujin Meisai): The Dustless Bewildering Cover technique utilizes water vapor to bend the light around the user making use of Water Release to do so. The user erases their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. They cannot be detected through traditional means.

-Grudge Rain/Ninja Art: Grudge Rain (Uramiame): This technique requires a considerable number of users (or high chakra levels). The user(s) create a large storm cloud to produce rain. The large amount of rain can turn into a large wave of water and sweeps the enemy off their feet. If the targets are trapped by the water, their chakra will be continuously drained.

-Heavenly Weeping (Tenkyū): A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot to catch the enemy off guard, while also aiming at their vitals.

-Hiding in Frost Technique/Hidden Frost Jutsu (Shimogakure no Jutsu): The Hiding in Frost Technique produces cloudy frost by causing the temperature of air to fall below the freezing point, effectively freezing any ambient water vapor in the vicinity. The frost allows the user to become transparent within it. Upon being struck with an attack, the user becomes visible. The mist is visible to the naked eye, but since the user is transparent, it voids that sense. An effective way of finding the user is tracking them through sound.

-Hiding in Mist Technique/Ninja Art: Hidden Mist Jutsu (Kirigakure no Jutsu): The Hiding in Mist Technique is a technique where the user causes a mist to spring forth by either lifting water from a pre-existing source or expelling water from their mouth. They can then go in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it.

-Instant Water/Jet Stream^ (Shunsui): Using their mastery of Water Release, the user releases a wave of water below their feet to act as jets to increase their speed which allows them to dash towards the opponent and attack with a full-body blow.

-Nose Water Tree/Ninja Art: Dripping Nose (Hanamizuki): Using nasal fluid, the user creates a water source. They can manipulate the liquid at will to expand into multiple tendrils, able to ensnare or piece a target. The water can also solidify to maintain its shape and integrity to act as a support structure.

-Rain Tiger at Will Technique/Rainmaker Jutsu (Ukojizai no Jutsu): A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the user's own chakra. During this technique, the falling raindrops are closely linked to their senses. When the rain is obstructed by a chakra belonging to someone not of the village, the existence of the intruder can be detected. The detection of the rain, however, is not specific, as the user can only know if someone has entered the vicinity of the rain, but not where specifically they are. Upon knowing an intruder has entered the rain's vicinity, the user will need someone who specializes in covering large areas to find the intruder's specific location. The rain will keep on falling until the user uses the seal to cancel it.

-Secret Technique: Mist Rain/Hidden Jutsu: Kirisame (Hijutsu: Kirisame): A technique known by Kirigakure hunter-nin. The user makes rain that absorbs any chakra that it encounters, if it's not of the same signature as the original user.

-Soap Bubble Ninjutsu (Shabondama no Ninjutsu): Soap Bubble Ninjutsu is a branch of Water Release ninjutsu. The user uses a bubble pipe to create highly versatile bubbles, which can be used to perform various techniques. This line of ninjutsu allows the user to create bubbles with an explosive composition that they can manipulate to attack the enemy. These bubbles can either burst on their own or on the user's command. The user can float inside their bubbles for transport, as well as use them offensively by trapping their enemies in them and filling the bubbles with water to drown them. These bubbles can also be filled with various materials, such as blinding powder, smoke, acid or sticky slime.

~Acid Permeation/Flower: (Santōka): The user blows acidic bubbles from their pipe that burn anything it touches. The sheer multitude and wide-range it can cover makes avoiding it very difficult.

~Blinding Bubbles Technique/Jutsu (Mōmokutekina Awa no Jutsu^): The user blows bubbles, surrounding the opponent's face with them. Once popped, the bubbles create a puff of red powder that momentarily blinds the opponent.

~Bubble Clone Technique/Jutsu (Awa Bunshin no Jutsu^): The user creates a clone of themselves blowing bubbles with a bubble pipe. When hit, the clone pops like a bubble.

~Bubble Dome (Awa Tengai^): The user uses bubbles to create a dome around themselves and their allies. This dome is shown to be strong enough to resist large explosions.

~Drowning Bubble Technique/Jutsu (Oboreru Awa no Jutsu^): The user blows enough water to produce a considerable amount of soap bubbles that vary in size. If the technique is used successfully, the targets' heads will be trapped in one of the bubbles and they will be subsequently drowned surprisingly fast

~Explosive Bubble/Ninja Art: Bubble Bomb (Kibakuhō): After the user blows dozens of bubbles, they make their way towards opponents. Upon popping, they create bright yellow and white flashes along with variously strong explosions that knock back the enemy and everything nearby. The explosions also produce a large amount of smoke, which can be used to obstruct the opponent's vision.

~Ink Bubble Explosion (Sumi Awa Bakuhatsu^): Using their bubble-blower, the user sends a rush of bubbles toward the enemies, who are subsequently encased in a large bubble, which then appears to fill itself up with a black liquid. The bubble then pops in a black inky splash, killing the enemy and leaving no sign of a corpse behind.

~Soap Bubble Slime (Shabondama Hedoro): The user blows bubbles, which release a sticky slime when popped, delaying or trapping an opponent.

~Water Release: Bubbles Technique/Water Style: Bubble Jutsu (Suiton: Hōmatsu no Jutsu): After blowing dozens of bubbles, the user manipulates them to surround the enemy in all directions. Only the slightest amount of physical contact with an opponent is required to make these bubbles burst, resulting in a small but powerful explosion when they do. The user can then make the entirety detonate simultaneously with a snap of their fingers.

Water Release: Bubbles Technique — Combo/Water Style: Bubble Jutsu String (Suiton: Hōmatsu no Jutsu — Ren): The user jumps up in the air and blows six bubbles, four miniature and two large ones. The first five merely stun their opponent, and the last one knocks them far back.

Water Release: Bubbles Technique — Drift/Water Style: Bubble Jutsu Drift (Suiton: Hōmatsu no Jutsu—Hyō): The user creates a single, particularly large bubble and quickly jumps inside. Under their command, the bubble will take them wherever they wish. It's very capable of both travelling very long distances and floating rather high into the air with no apparent risk of popping. The user can also make the bubble camouflage to hide from anyone who's after them and take people with them via this technique. Sometimes, smaller bubbles float casually alongside it, while, at other times, there is only just the one bubble. Upon bursting the bubble to get out of it, the user can use it do damage nearby opponents.

Water Release: Bubbles Technique — Mountain Wind/Water Style: Bubbles Jutsu Autumn Wind (Suiton: Hōmatsu no Jutsu — Oroshi): The user blows several bubbles at their opponent, stunning them, ending it with a single, great bubble. Upon the great bubble bursting, it turns into several smaller bubbles, which coalesce into an even great bubble on top of his opponent and floors them.

Water Release: Bubbles Technique — Rise/Water Style: Bubble Jutsu Rise (Suiton: Hōmatsu no Jutsu — Shō): The user blows a series of bubbles at his opponent, each stunning them, ending it with a downwards cluster of bubbles, which multiply at their feet, throwing them up in the air.

Water Release: Bubbles Technique — Twist/Water Style: Bubble Jutsu Twist (Suiton: Hōmatsu no Jutsu — Hine): The user blows a series of bubbles at their opponent, each one leaving their opponent stunned, ending it with a great cluster of rotating bubbles, which knocks their opponent back.

Water Release: Bubbles Technique — Wrap/Water Style: Bubble Jutsu Wrap (Suiton: Hōmatsu no Jutsu — Tsutsumi): The user blows a great bubble near their opponent, trapping them inside it. He then snaps his fingers, bursting the bubble and damaging his opponent.

-Starch Syrup Binding Rope/Binding Syrup (Mizuame Bakujō): After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.

-Tornado of Water/Water Tornado (Mizu Tatsumaki): This is a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

-Water Attacking/Gathering Gorgon (Suishū Gorugon): This technique will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. The user can transform it into multiple things, such as a dragon with a gaping mouth, to attack. The water used will be stationary till it is sent offensively toward the opponent.

-Water Balloon Technique/Jutsu (Mizu Fūsen no Jutsu): The user creates a puddle of water mixed with oil, which they use to produce bubbles that will float around them. On their command, the bubbles will be launched with such speed and force that they can cause great blunt-force trauma upon bursting.

-Water Characters (Mizu Moji^): This technique allows one to send messages through water. By throwing water on a surface, even a vertical one, the water will rearrange itself into a readable message, which will fade after a while.

-Water Prison Technique/Jutsu (Suirō no Jutsu): This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm always inside the sphere for the victim to remain imprisoned. This technique requires a lot of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.

-Water Release: Angry Bitter Rain/Water Style: Sludge Rain (Suiton: Doku Ame): After water has been shot into the air, such as with the Water Release: Water Bullet Technique, this jutsu turns the water black. When the black water falls on a target it clings to their body and covers their eyes, blocking their vision. Because of the name, victims are intended to believe the water is poisonous. In truth, the water is harmless, and the name is only meant to distract victims long enough for the user to follow up with another attack and/or escape.

-Water Release/Style: Archerfish (Suiton: Teppōuo): The user simply creates a jet of water that can be used to extinguish fire.

-Water Release/Style: Azure Dragon Palm (Suiton: Seiryūshō): The user dashes towards their opponent and pushes their hands forward and when their hands touch the opponent, they unleash a spiraling torrent of water.

-Water Release: Black Rain Technique/Water Style: Black Rain Jutsu (Suiton: Kokuu no Jutsu): This technique creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

-Water Release: Cold Sky Water Attack/Water Style: Ice Darts Jutsu (Suiton: Rekkū Suigeki): The user shoots numerous amounts of extremely large jets of water from their mouth at high speeds which can easily shatter rock.

-Water Release: Drizzle/Water Style: Showers (Suiton: Shigure): The user condenses water vapor in the air to generate multiple projectiles of water which shoot at their opponent with a great amount of force and speed. They can also shoot a barrage of small water projectiles directly from the swing of their hand.

-Water Release/Style: Droplet Spear (Suiton: Shizuku Yari): The user attacks their opponents with several water orbs, which converge on top of them and come crashing down in the form of spears.

-Water Release: Exploding Water Colliding Wave/Water Style: Exploding Water Shock Wave (Suiton: Bakusui Shōha): The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used.

~Water Release: Great Exploding Water Colliding Wave/Water Style: Super Exploding Water Shock Wave (Suiton: Dai Bakusui Shōha): This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area with crushing waves. The produced ocean of water can be used for further techniques, and even gathered into a gigantic water prison.

-Water Release: Gunshot/Water Style: Liquid Bullets (Suiton: Teppōdama): The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed water ball attack possesses just as much power to kill as an actual gunshot. While this is a Water Release technique, it can still be employed someplace where no water is available, which is a great advantage. It is also possible to increase the power of destruction of the spheres themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.

~Water Release: Great Gunshot/Water Style: Giant Bullet Ball (Suiton: Daiteppōdama): The user spits out a giant pressurized bullet of water from their mouth that goes through and damages the opponent as it hits them.

-Water Release: Great Waterfall Flow Technique/Water Style: Furious Current Jutsu (Suiton: Daibakuryū no Jutsu): By mixing a source of water with chakra, the user can create a whirlpool of differentiating sizes to drown their opponent.

-Water Release: Great Waterfall Technique/Water Style: Giant Vortex Jutsu (Suiton: Daibakufu no Jutsu): This technique extends water over a large scale, surges and rises to several dozens of meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground.

-Water Release: Hail/Water Style: Rain Hail (Suiton: Amearare): The user gathers water into large clumps in the shape of massive orb-like formations and then drops them from the sky on to their opponents. The attack covers an extensive range, making it difficult to dodge.

-Water Release/Style: Hail Barrage (Suiton: Unarigoe): This technique freezes water into twelve jagged chunks of hail.

-Water Release: Hard Whirlpool Water Blade/Water Style: Hardened Water Drill (Suiton: Kōka Suijin): The user makes the water under the opponent explode, launching them into the air. Then the user jumps above them and creates a large whirlpool around their arm, striking the opponent with it and creating a large water explosion.

~Water Release: Water Lock Technique/Water Style: Water Lock Jutsu (Suiton: Suijō no Jutsu): The user lands a water punch to their opponent, causing a whirlpool to hold them in place. They then jump up in the air and come down at the opponent with a water drill.

-Water Release: Hiding in Drizzle Technique/Water Style: Hidden Drizzle Jutsu (Suiton: Kirisamegakure no Jutsu): The user generates drizzle to hide themselves and/or their comrades in it. However, the technique is useless in areas with little moisture, as it prevents it from taking effect.

-Water Release: Hiding in Rain Technique/Water Style: Hidden Rain Jutsu^ (Suiton: Amegakure no Jutsu^): The user blends in with the rain to be near by the enemy. A master of this technique can summon rain around them at will.

-Water Release: Hiding in Water Technique/Water Style: Hidden Water Jutsu^ (Suiton: Mizugakure no Jutsu^): Like Earth Release: Hiding in Rock Technique, the user molds with water to be undetected by the enemy. This technique is usable in water as shallow as a puddle or as large as a lake. When used by one who has mastery over Water Release, water simply appears on the floor and rises, taking on their form, when they leave concealment.

-Water Release: Lotus Light Rupture/Water Style: Shining Lotus Rupture (Suiton: Renkō Danretsu): The user creates drops of water from an outside source, which are then shaped into razor-sharp lotus petals. As the petals expand in size and spin around, emitting explosive energy in every direction, they are launched at the opponent.

-Water Release: Mouth Shot/Water Style: Senbon Gun^ (Suiton: Jū no Kuchi^): A technique where the user spits out a single senbon-shaped droplet of water with high velocity which is hard to avoid. Once the droplet hits anything, it forcefully bursts and hurts the target. While the technique lacks the force to seriously endanger somebody, it can be used to weaken enemies while they are distracted.

-Water Release: Rapid Thunder Whip Technique/Water Style: Rapid Thunder Whip Jutsu (Suiton: Raibenjin no Jutsu): The user dips their first two fingers into a source of water making a long rope of water rise out from said source. The whip is as sharp as a sword being able to cleanly slice through trees. The whip can be wrapped around opponents and lightning can be sent through the whip to shock them.

-Water Release: Rising Water Slicer/Water Style: Surface Slicer (Suiton: Mizu Kamikiri): This technique will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards. The water blades can also be sent above ground level to strike down jumping targets.

-Water Release: Running Water Spear/Water Style: Flowing Spear (Suiton: Ryūsuisō): The user creates crescent-shaped blades of water, which then follow the arcs of their hand movements. They can twirl around while generating the crescent blades to attack all those around them.

-Water Release: Running Water Whip/Water Style: Flowing Whip (Suiton: Ryūsuiben): The user first kneads chakra in their mouth, then places their hand on their mouth and expel water in the form of a whip which they use to lash their opponent, sending them flying backwards.

-Water Release: Snake's Mouth/Water Style: Mouth of the Serpent (Suiton: Ja no Kuchi): The user generates a spinning column of water which takes the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the targets away.

-Water Release: Starch Syrup Capturing Field/Water Style: Syrup Trap (Suiton: Mizuame Nabara): The user expels high-viscosity, chakra-infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. The syrup can be manipulated to move after it is created, being able to stick and travel up surfaces.

-Water Release: Stormy Blockade/Water Style: Storm Upheaval (Suiton: Haran Banshō): This technique allows the user to summon a massive amount of water from the sky, crashing it onto the opponent. If needed, the user can cancel the technique in an instant.

-Water Release: Surfing Strike/Water Style: Surf Strike (Suiton: Naminorigeki): The user creates water underneath their feet like a wave and then proceeds to ride it directly towards the opponent, sending crashing waves to attack them.

-Water Release: Surging Sea/Water Style: Raging Dragon^ (Suiton: Hatō): After kneading chakra in their stomach and converting it, the user expels a large surge of water from their mouth.

-Water Release: Tearing Torrent/Water Style: Ripping Torrent (Suiton: Hahonryū): This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale Fire Release techniques. It is also able to be conjured from the surrounding area in the form of a torrential wave.

~Typhoon Water Vortex Technique/Hurricane Vortex Jutsu (Gufū Suika no Jutsu): This cooperation ninjutsu uses the wild rotation of the thrown Wind Release: Rasengan to swallow up the water current created by the Water Release: Tearing Torrent, creating a large quantity of water vapor. Once invoked, a strong wind whirls around inside the highly concentrated mist, turning it into a solid barrier. The mist created by the violent rotation of the Rasengan also has the effect of taking away the enemy's field of vision. Of course, the mist can be used as a smokescreen when escaping, but the confusion it creates can also be used, for instance, to launch a surprise attack. If one can use multiple natures, it is possible to perform this technique alone.

-Water Release: Torrent Bullet/Water Style: Raging Rapids (Suiton: Gekiryūdan): The user generates a powerful vortex of water around their opponent with a swing of their arm that sends them flying upwards. They then dispel the technique with another hand gesture.

-Water Release: Transform-at-Will/Water Style: Flowing Jelly (Suiton: Nagareru Zerī): The user has a solid, liquid jelly-like substance flow up to their opponent(s) to bind and blind them with a liquid-like jelly cocoon, trapping them under water and suffocating them in the process.

-Water Release/Style: Water Armor (Suiton: Mizu no Yoroi): The user covers their entire body with chakra-infused water, making it like a sturdy suit of armor. It can withstand any physical attack that is done by an enemy, and it also can be passed onto any other person.

-Water Release: Water Army Water Demon Technique/Water Style: Marine Battle Formation Jutsu (Suiton: Suigun Suima no Jutsu): This technique gathers a large amount of water to form a large spiraling stream of water. It can be guided to strike a target at many angles.

-Water Release/Style: Water Beast (Suiton: Mizu Kemono^): The user manipulates water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth or sweep the area with its claws to let a powerful torrent of water to wash the enemies away.

-Water Release: Water Bullet Technique/Water Style: Water Bomb Jutsu (Suiton: Suidan no Jutsu): The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent towards their intended target.

~Water Release: Water Dragon Bullet Technique/Water Style: Water Dragon Jutsu (Suiton: Suiryūdan no Jutsu): The Water Release: Water Dragon Jutsu shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.

Water Release: Water Dragon Biting Explosion/Water Style: Explosive Bite of the Water Dragon (Suiton: Suiryū Kōbaku): The user creates a large pool of water that, after firing the enemy into the air, shoots numerous water bullets at them and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Water Release: Water Dragon Triple Step Technique/Water Style: Tri-Water Dragon Jutsu (Suiton: Suiryū Sanrendan no Jutsu): An advanced version of Water Release: Water Dragon Bullet Technique, where the user launches three water dragons at the target instead of one.

~Water Release: Water Shark Bullet Technique/Water Style: Water Shark Bomb Jutsu (Suiton: Suikōdan no Jutsu): The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.

Water Release: Five Feeding Sharks/Water Style: Five Hungry Sharks Jutsu (Suiton: Goshokuzame): The user puts their hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack.

*Water Release: A Thousand Feeding Sharks/Water Style: Thousand Hungry Sharks Jutsu (Suiton: Senshokukō): A much more powerful version of the Water Release: Five Feeding Sharks where the user creates one thousand sharks out of water that enter a wall formation and rain down to attack the opponent.

*Water Release/Style: Five Gluttonous Sharks (Suiton: Gobōshokusame): The user slashes a body of water, creating a pillar of water that launches the opponent into the air. They then release five water sharks that attack the opponent until one devours them before imploding, launching the opponent into the air. The remaining water sharks surround the opponent and force them under water where they implode in on them.

Water Release: Infinite Sharks/Water Style: Infinite Shark (Suiton: Mugensame): The user creates an orb of water that releases countless water sharks that rapidly assault the opponent. If the orb is released underwater, the strength of the sharks is greatly enhanced and all of them colliding with the target will result in an enormous implosion.

Water Release: Great Shark Bullet Technique/Water Style: Super Shark Bomb Jutsu (Suiton: Daikōdan no Jutsu): This is a stronger version of the Water Release: Water Shark Bomb Jutsu. The user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original, since this can absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.

Water Release: Rain Water Shark Wave/Water Style: Four Shark Shower (Suiton: Amesuikōha): The user slams his palm onto a nearby water surface, sending a large surge of water into the air. This water then forms into several water sharks, which then rush towards the target from above. Should these sharks be attacked, the water that composes them simply reforms into countless droplet-sized sharks, which continue to rain down upon the target and inflict damage whenever they encounter them.

Water Release: Water Shark Shot Technique/Water Style: Water Shark Shotgun Jutsu (Suiton: Suikōsandan no Jutsu): The user releases several fast-moving water sharks through the ground, one after the other. The sharks rush towards the opponent and fall on top of them.

-Water Release: Water Bowl/Water Style: Hand of Waves (Suiton: Suihachi): The user emits a continuous jet of water from their hand to strike the enemy and disrupt their attack. Due to the nature of water, this technique works especially well against smoke-based attacks.

-Water Release: Water Colliding Wave/Water Style: Water Shockwave (Suiton: Suishōha): This technique allows the user to make a spiraling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

-Water Release: Water Dragon Whip/Water Style: Dragon Water Whip (Suiton: Suiryūben): This technique creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets.

-Water Release/Style: Water Fang Bullet (Suiton: Suigadan): A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360-degree radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

-Water Release: Water Formation Pillar/Water Style: Water Pillar (Suiton: Suijinchū): A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, near-instantaneously creating a circular barricade that can be used to intercept incoming attacks.

~Water Pillar Thrust (Suichūtotsu): The user materializes a small body of water to rise beneath the opponent and thrust them into the air.

~Water Release: Pillar Encirclement/Water Style: Water Pillar Encirclement (Suiton: Suichūhōi): The user creates four water pillars which then circle around the user as a protective barrier.

~Water Release: Water Blade Technique/Water Style: Water Pillar Sword^ (Suiton: Suichūken^): The user forms a hand seal and raises a column of underground water from beneath their feet, which takes the shape of a high-pressured water blade. If one were to take a direct hit from the blade, it would cut clean through flesh and bone. This technique is perfect for digging through bedrock without creating igniting sparks. Using hydrated calcium and volcanic rock from the underground water, the shape of this technique can also take the form of a javelin, which is capable of piercing though Sand Shield.

~Water Release: Water Pillar Method Attack/Water Pillar Barrage (Suiton: Suichū Hōgeki): The user grabs their opponent, throws them up in the air, and hits them with four water pillars.

-Water Release: Water Formation Wall/Water Style: Water Wall (Suiton: Suijinheki): This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defense without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skillful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

-Water Release: Water Gun/Water Style: Water Pistol (Suiton: Mizudeppō): This technique is both a solo jutsu and a two-way cooperation ninjutsu between a toad and the user. Using this technique, the user can blast off a wave of high speed water from their mouth with extreme precision and force. When combined with a toad's chakra, this technique becomes a two-way collaboration water technique that can slice the target into multiple fine-carved pieces.

-Water Release: Water Mass Crumbling Bullet/Water Style: Water Mortar (Suiton: Kaisui Hōdan): The user creates a giant ball of water above their opponent before crashing it down on them.

-Water Release: Water Mirror Technique/Water Style: Aqua Mirror Jutsu (Suiton: Mizukagami no Jutsu): The user creates a large, flat, circular pool of water in front of their opponent. Its surface acts like a mirror, perfectly reflecting the attacking targets. By then rotating the "mirror" 90°, the reflections emerge and materialize from the mirror, where they collide with the mirrored targets. As these reflections use the exact same technique as their counterpart—regardless of its type—they counter the attack completely, while repelling them in the process. However, upon impact, the reflections disperse into water.

~Water Release/Style: Water Shield (Suiton: Suijun): The user launches a ball of water that turns into a water shield that repels any attacks that are launched against the water shield.

-Water Release: Water Severing Slash/Water Style: Water Slash (Suiton: Suizetsusan): After jumping in the air, the user kneads chakra in their stomach and converts it into water before expelling it from their mouth as a high-pressured stream to strike the opponent down into the ground.

-Water Release: Water Severing Wave/Water Style: Severing Wave (Suiton: Suidanha): After kneading chakra in the stomach and converting it into water, the user spews it out as a high-pressure stream that is powerful enough to cut cleanly through several thick trees with ease, even the roots of the God Tree.

-Water Release/Style: Water Shuriken (Suiton: Mizu Shuriken): The user creates many shuriken, made from water, and throws them at the opponent in quick succession.

-Water Release/Style: Water Spikes (Suiton: Mizu Gosunkugi^): The user produces a barrage of large spikes able to impale clean through a target. This technique can be performed from afar through any existing water source, even mist, to rain down on its foe or erupt from the ground. The user can also produce a single spike to act as a makeshift sword for the wielder to strike with at hand.

-Water Release: Water Spirit Wave/Water Style: Suireiha (Suiton: Suireiha): The user points their hand at a target, mimicking a gun with their fingers. They then generate a ball of water at their fingertip, shooting it at the opponent. Cupping both hands together and making the gesture, it can generate a larger ball of water than can be used to unleash the bullets in quick succession.

-Water Release/Style: Water Suicide Bomb (Suiton: Mizu Jisatsu Bakudan^): The user performs a suicide bomb on themselves, emitting steam from their body and then they self-destruct. This technique is primarily used to keep intel secret from the enemies.

-Water Release/Style: Water Trumpet (Suiton: Mizurappa): The user launches a large jet of water from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name.

-Water Release: Water Weapons/Water Style: Water Arsenal^ (Suiton: Mizu Heiki^): By cupping their hands, the user can gather up water and shape it into various weapons. These weapons can be used both in short or long-range combat.

-Water Release: Water Whip/Water Style: Water Whip Jutsu (Suiton: Suiben no Jutsu): The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it.

-Water Release: Waterfall Basin Technique/Water Style: Waterfall Basin Jutsu (Suiton: Takitsubo no Jutsu): This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expanded if the user continues to send chakra in.

-Water Release: Water–Heavens Convergence/Water Style: Liquid Memory (Suiton: Suiten Hōfutsu): This technique enables the user to control water and moisture around. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summons to fight in areas that it normally need water to move around by either trapping the target in the same water or maneuvering the water to allow the summon to chase the target. It can extract and utilize groundwater, and as is very effective most areas, but useless in rocky areas.

-Water Release: Wild Bubble Wave/Water Style: Foam Scattered Waves (Suiton: Hōmatsu Rappa): The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that can wash away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.

-Water Release: Wild Water Wave/Water Style: Raging Waves (Suiton: Mizurappa): Water Release: Wild Water Wave is a basic Water Release technique which has many variations. Water gushes from the user's mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.

-Water Release/Style Bullet: Orca (Suiton Dan: Oruka): The user sends a huge surge of water crashing down onto the enemy, which with the intensity of the waves produced, restricts their movements.

-Water Replacement/Ninja Art: Water Substitution Jutsu (Ninpō: Mizu Kawarimi): When the user is hit by an attack, this technique will transform the user into water to avoid taking direct damage from any physical attacks.


Wind Release/Style (Fūton)

-Amenomihashira: After cupping both hands, the user creates a barrier with a large spiraling sphere of chakra inside. The sphere will then split into five smaller versions. After which the user can launch the attack. If the attack collides with another attack, the barrier will take the damage, releasing the five spheres so the attack can continue its path. Upon contact, the spheres will disperse in a large explosion.

-Beast Tearing/Wave Palm (Jūha Shō): A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in their right hand, and then swipes a slicing chakra wave which appears to be controlled by their will and thoughts. It is also possible to use the technique in a rapid-fire, successive motion.

~Beast Tearing/Wave Gale Palm (Jūha Reppū Shō): This technique is somewhat of an enhanced version of the Beast Tearing Palm. It uses chakra to infuse with and condense a mass amount of wind-chakra to form a massive demonic-like claw extending from the user's hand to strike and grab a target, as well as deflect any weapon or attack. Depending on its use, the user can manipulate the size and length of the claw to attack and defend at any range. In addition to making it a deadly weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

-Blade of Wind/Wind Sword (Kaze no Yaiba): This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into a near invisible weapon that assaults the enemy in a gust of wind. This technique is akin to an unavoidable long sword which can leave the target's body mutilated. Just being near the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession.

~Blade of Wind Barrage/Wind Blade Barrage (Kaze no Yaiba Rendan^): The user covers their hands with the Blade of Wind technique, delivers a barrage of punches to the opponent, and then finishes them off with an uppercut which creates a large gust of wind throwing the opponent into the air.

~Blade of Wind Hurricane/Wind Style: Rising Dragon (Kaze no Yaiba Tatsumaki^): The user creates a large hurricane using the Blade of Wind technique that draws enemies inside, violently slashing them.

-Swift Wind Wall/Hurricane Wall (Fūjinheki): The user summons a swirling stream of wind, encasing the user and repelling incoming attacks. It can also be expanded to protect others near the user.

-Typhoon Release/Style (Taiton): A stronger form of Wind Release that is used to summon storms that mow down the surroundings and are strong enough to move entities like the Uchiha clan's Susanoo.

~Typhoon Release: Consecutive Bursting Strong Winds/Typhoon Style: High Wind Destruction (Taiton: Kyōfū Reppa): After forming the necessary hand seals, the user releases a storming vortex that can cover a whole island.

Typhoon Release: Great Consecutive Bursting Extreme Winds/Severe Wind Destruction (Taiton: Mōfū Daireppa): After forming the necessary hand seals, the user summons a violent storm strong enough to move even the Uchiha clan's Susanoo.

-Violent Whirlwind/Gale Fan (Ressenpū): The user produces a powerful stream of wind from their mouth. This technique is powerful enough to dispel several shadow clones in an instant.

-Whirlwind/Tornado Drop (Tsumuji Otoshi): The user sends out a gust of wind towards an enemy, trapping them within a powerful tornado. Controlling the tornado's movement, they lift the opponent up into the air and then send them crashing down into the ground.

-Wind Release/Style: Air Bullets (Fūton: Kūdan^): This technique shoots multiple bullets of air at the victim with intense speed. The bullets also have great power, enough to subdue a whole group of shinobi.

-Wind Release: Air Current Wild Dance/Wind Style: Air Current Dance (Fūton: Kiryū Ranbu): The user creates and controls air currents from the palms of their hands. The technique can easily whip up loose dust in the area. It is also performed to create a controllable dust storm.

-Wind Release: Breakthrough/Wind Style: Immense Breakthrough (Fūton: Toppa): After gathering chakra in their stomach, the user expels it it as a gust of wind. This technique is powerful enough to blow away everything within the user's immediate vicinity. This technique can also be used for supplementary purposes, such as creating a vortex of wind to save a falling ally.

~Wind Release/Style: Great Breakthrough (Fūton: Daitoppa): Wind Release: Great Breakthrough is a technique that creates a gust of wind, whose scale and usage varies depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. The technique can also be used in the form of a devastation stream of wind expelled from the user's mouth. There is also a variation of the technique involves a smaller blast of wind which gets ignited with flame.

-Wind Release: Divine Mountain Wind/Wind Style: Divine Down Current (Fūton: Kami Oroshi): This technique creates a vortex of wind to blast at a target. It can be used in a combo with Fire Release: Running Fire and Earth Release: Earth Corridor to release a massive inferno at the opponents while they are trapped within the confined space of the earth.

-Wind Release: Divine Wind/Wind Style Ninja Art: Divine Wind (Fūton: Kamikaze): The user releases a gust of wind that forms several small tornadoes. Combined with Fire Release: Fire Run that forms a circle on ground level, this creates a massive flaming hurricane.

-Wind Release: Dust Cloud Technique/Wind Style: Dust Storm Jutsu (Fūton: Fūjin no Jutsu): This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seals.

-Wind Release/Style: Flag Current (Fūton: Hata Nagare^): By swinging their flag, the user can change the flow and shape of the surrounding air currents and use them for various offensive purposes against the opposing threat, like breaking through various defenses or cutting through clothing.

-Wind Release: Flower Scattering Dance/Wind Style: Scattering Flower Dance (Fūton: Hanachiri Mai): This technique allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.

-Wind Release/Style: Gale Palm (Fūton: Reppūshō): A Wind Release technique where the user either increases their velocity, or by the user clasping their hands together, wind is compressed and transformed into a powerful gale, which has enough force to knock over a person. When used in conjunction with shuriken or kunai, the tools become more lethal as their speed is increased.

~Boruto Stream (Boruto Sutorīmu): By utilizing Wind Release chakra, the user can accelerate their movements, creating an effect like tunnel vision. To reach higher speeds, the user can have shadow clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed.

-Wind Release: Multi-Layered Gale/Wind Style: Layered Vacuum Wall^ (Fūton: Yae Hayate): The user creates a wall of multiple layers of vacuum that are stacked on top of each other like a mille-feuille. This technique can be used to provide additional support to other defensive techniques.

-Wind Release: Passing Typhoon/Wind Style: Supreme Typhoon (Fūton: Taifūikka): The user creates a gust of wind that blows away all weather conditions. It is powerful enough to dispel even the Hiding in Mist Technique.

-Wind Release/Style: Pressure Damage (Fūton: Atsugai): This tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their close surroundings.

-Wind Release/Style: Rasengan (Fūton: Rasengan): The Wind Release: Rasengan appears largely identical to the standard Rasengan, though it's shown to be stronger. When used in combination with other jutsu, as in the case of the Typhoon Water Vortex Technique, its wind nature can expand the other jutsu's coverage area.

~Rasengan: Flash (Rasengan: Shunki): After infusing Kurama's chakra into Wind Release: Rasengan, the user fires it as a beam, which has enough power to clear an explosion, or uses it to propel themselves into the air.

~Rasengan Rain (Ame no Rasengan): After forming a Giant Rasengan, the user applies Wind Release chakra to it, throws it, and causes it to explode, covering the surrounding area in multiple orbs.

~Typhoon Water Vortex Technique/Hurricane Vortex Jutsu (Gufū Suika no Jutsu): This cooperation ninjutsu uses the wild rotation of the thrown Wind Release: Rasengan to swallow up the water current created by the Water Release: Tearing Torrent, creating a large quantity of water vapor. Once invoked, a strong wind whirls around inside the highly concentrated mist, turning it into a solid barrier. The mist created by the violent rotation of the Rasengan also has the effect of taking away the enemy's field of vision. Of course, the mist can be used as a smokescreen when escaping, but the confusion it creates can also be used, for instance, to launch a surprise attack. If one can use multiple natures, it is possible to perform this technique alone.

~Wind Release: Rasenshuriken/Wind Style: Rasen Shuriken (Rasenshuriken): The Wind Release: Rasenshuriken is a shuriken-shaped variant of the Wind Release: Rasengan. Like that technique, the user typically has the help of two shadow clones in the Rasenshuriken's formation: they provide the chakra, one clone helps keep the chakra contained, and the second clone adds the wind-nature. Unlike the Wind Release: Rasengan, additional shape transformation is applied to the Rasenshuriken, creating four large points around the central Rasengan-core, giving the appearance of an fūma shuriken. After travelling a certain distance or colliding with a target that it can't slice through, the central sphere of the Rasenshuriken detonates, producing a vortex of wind in the immediate area. Within this vortex are created countless microscopic wind-blades, so many that even the Sharingan can't count them all. The wind blades damage anything within the vortex on a cellular level, attacking the chakra circulatory system to such a degree that no amount of medical ninjutsu can heal it.

~Vanishing Rasengan (Kieru Rasengan): The user creates a miniature Rasengan, to the size of a big grape, which is capable of being thrown due to the Wind Release nature transformation that is applied. While gliding in the air, the sphere disappears and hits the target.

-Wind Release/Style: Rotating Shuriken (Fūton: Kaiten Shuriken): This technique infuses wind-natured chakra into bladed weapons. The user can then manipulate the blades in a spinning manner to attack the target.

-Wind Release: Sand Cloud Whirlwind/Wind Style: Sandstorm Hurricane (Fūton: Sajin Senpū): The user creates a dome-shaped sandstorm which surrounds the opponent and hinders it from escaping. During the technique's execution, the used sand particles collide against each other, thus creating electro-magnetic waves which place the trapped person under never-ending genjutsu in the form of characterless beings attacking with kunai. While the target is busy fending these illusions off, it is vulnerable for attacks from the outside.

-Wind Release/Style: Shakujō Twister (Fūton: Shakujō Tatsumaki): By spinning their shakujō above their head, the user can produce a very large twister around himself before launching it out. It is powerful enough to easily repel jutsu such as Beast Tearing Gale Palm.

-Wind Release: Shield of the Wind Count/Wind Style: Zephyr Shield (Fūton: Fūhakujun): A supposedly invincible barrier; using hand gestures, the user can create a protective barrier of wind capable of repelling any incoming attack they perceive, back on the original user with equal or greater force. Using this technique, the user can not only repel projectiles, but chakra-based attacks such as the Rasengan as well.

-Wind Release/Style: Spiraling Wind Ball (Fūton: Rasen Kaze Mari^): This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

-Wind Release: Sword of the Wind Count/Wind Style: Zephyr Blade (Fūton: Fūhakujin): Through a mere hand motion, the user releases a sharp wave of compressed wind from their hands. This technique is powerful enough to effortlessly slash through a shadow clone.

-Wind Release/Style: Vacuum Blade (Fūton: Shinkūjin): The user exhales wind-infused chakra onto a weapon to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power. In the case of the kunai, wind-natured chakra, which envelopes the weapon, has a distinctive light green coloring.

~Wind Release: Bursting Compressed Air/Wind Style: Compressed Burst (Gutai Kūchū Bakuhatsu): A reversed version of Wind Release: Vacuum Blade, where the user compresses air inside their weapon, which, in the case of it getting destroyed, would cause its fragments to burst apart and take down the opponent.

-Wind Release: Vacuum Sphere/Wind Style: Vacuum Bullets (Fūton: Shinkūgyoku): The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide with it.

~Wind Release/Style: Vacuum Gale: Single (Fūton: Shinkū Gareki: Tan'itsu^): The user jumps back, firing a Vacuum Sphere, and while their opponent is stunned, they follow with a Vacuum Wave.

~Wind Release: Vacuum Great Sphere/Wind Style: Giant Vacuum Bullets (Fūton: Shinkū Taigyoku): A stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

-Wind Release: Vacuum Wave/Wind Style: Vacuum Blast (Fūton: Shinkūha): The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

~Wind Release: Vacuum Serial Waves/Wind Style: Vacuum Blast Barrage (Fūton: Shinkū Renpa): The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilized in conjunction with the effects of extreme suction.

-Wind Release: Verdant Mountain Gale/Wind Style: Jade Hurricane (Fūton: Suiran Reppū): By using wind-based chakra, the user can infuse their bladed weapons with it from a distance and manipulate them.

-Wind Release/Style: Whirlwind Fist (Fūton: Senpūken): The user delivers a punch that releases a giant, adaptable whirlwind. This technique can be used in conjunction with Fire Release: Flint Yagura to create Scorch Release: Fire Whirlwind Vortex Technique.

-Wind Release: Wind Cutter Technique/Wind Style: Art of the Gust Blade (Fūton: Kazekiri no Jutsu): Using their chakra or a ninja tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease.

-Wind Release/Style Trap (Fūton Torappu): The user throws a special tag down at their opponent's feet, which unleashes a tornado of wind, launching them up into the air.

-Wind Waves (Kazanami): The user waves their hand and creates multiple blades of wind, which combine to form a single, large blade of air that can be thrown at the opponent. This technique is powerful enough to stop Susanoo's movements but cannot break through its defense.


Wood Style (Mokuton)

-Exploding Tree Spear (Bakuhatsu Kiyari^): The user unleashes roots that sprout from their arm to attack the opponent.

-Genes of the First/First Hokage (Shodai no Idenshi): The user makes wood emerge from the ground, spiral around the opponent and with the clench of their hand, the wood crushes the opponent.

-Great Tree World Method/Great Tree Unleash (Taiju Kaihō): After placing their palm on the ground, the user creates a giant tree that knocks back anyone caught in its vicinity.

-Hokage-Style Sixty-Year-Old Technique — Kakuan Entering Society with Bliss-Bringing Hands/Hokage Style Elder Jutsu: Tenth Edict on Enlightenment (Hokage-Shiki Jijun Jutsu—Kakuan Nitten Suishu): This technique utilizes the power of the Wood Release to forcibly suppress a tailed beast's chakra. The user produces the "sit" kanji in their palm, and by touching the tailed beast, or its Jinchūriki, with their hand, the user suppresses the chakra inside an area lined with ten pillars. When this technique is used on a tailed beast directly, rather than a jinchūriki, the user can circumvent the use of the pillars and channel the tailed beast control through Wood Release: Wood Human Technique, which can even overwrite a Sharingan's control over a tailed beast.

-Inukai Takeru no Mikoto: A technique similar in principle to Wood Release: Wood Dragon Technique, where the user creates several gigantic wooden dragons using the bark of the God Tree as a medium. These can then be used for a multitude of purposes including restraining a target, or for offensive purposes. Additionally, because these creations are connected directly to the God Tree, once the target touches the dragons, their chakra begins to drain away.

Sage Art Wood Release: True Several Thousand Hands/Sage Art: Wood Style: True Thousand Hands (Senpō Mokuton: Shin Sūsenju): Sage Art Wood Release: True Several Thousand Hands is a technique which creates a titanic, many-handed wooden statue that can be freely controlled by the user. After entering Sage Mode, the user creates a wooden statue of titanic proportions; easily able to dwarf a full-sized Nine-Tails, as well as a Complete Body — Susanoo. Thousands of hands originate from the statue's back in countless concentric rows, while its two main hands are clasped, as if in prayer. The statue can serve a variety of purposes in battle, from fighting on the user's behalf to defending and even using other techniques. The sheer size of this technique makes it almost impossible to attack the user. It can also detach its main self from its main arsenal to increase its mobility to adapt to a situation that requires more speed. With its immense strength, it can grab hold of a tailed beast with ease and hold it in place, leaving it unable to move.

~Top Transformed Buddha/Summit Enlightenment (Chōjō Kebutsu): After creating a gigantic wooden statue that possesses hundreds or thousands of hands, the user utilizes these hands simultaneously to deliver powerful blows to the target. Due to the sheer volume of the punches involved, defending against the entirety of them is nearly impossible. This can be used as a one-shot technique, increasing its destructive power but also resulting in the hands behind the statue's back being destroyed. Afterwards, the user can discard the back to increase the mobility of the True Several Thousand Hands statue. It can also be used more conservatively with the True Several Hundred Hands statue, preventing the hands from being destroyed and enabling another usage of the technique, but results in less destructive power.

~Wood Release: Several Hundred Hands/Wood Style: True Hundred Hands (Mokuton: Shin Hyakute): The user creates a massive statue, like Sage Art Wood Release: True Several Thousand Hands. Unlike the much larger variant however, this creation does not utilize senjutsu chakra. The wielder of this avatar can use a multitude of hands to assault their opponents. Unlike its counterpart, this avatar does not have the wood human or dragon atop its heads. However, the user can utilize the ability to manipulate all five basic nature transformations from the miniature faces that encircle its head.

Wood Release: Five Element Combination Technique/Elemental Barrage Jutsu (Mokuton: Goyōso Rendan no Jutsu^): Using the giant statue as a medium, each of the five smaller heads encircling the statue's main head simultaneously release a stream of a different elemental nature attack.

-Spontaneous Tree Summoning (Jihatsu-Tekina Ki no Shōkan^): A last resort technique which doesn't require hand seals. Using their own cells as a medium, the user creates an entire tree from their body at the cost of a large amount of chakra. In doing so, it can alter the trajectory of incoming attacks.

-Strong Spear Tree/Spear Forest (Gōsōju): The user forms the required hand seal and creates two tendrils that emerge from the ground and shoot towards the opponent, intertwining with one another before piercing through the opponent.

-Threaded Tree/Lined Forest (Hōrenju): The user creates two rising wood pillars that intertwine with each other from the ground and lift the opponent into the air. The user then creates two more pillars of intertwining wood, striking the opponent further into the air.

-Wood Clone Technique/Wood Style: Wood Clone Jutsu (Moku Bunshin no Jutsu): A clone that is created by using chakra to alter the user's own cells into vegetation. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique or completely mobile and able to perform jutsu. They can travel far from the user and are able to communicate with the original. Moreover, since the wood clone can merge with plants and trees, it is also great for reconnaissance missions. By directly touching the wood clone with his hand, the user can change the shape of the clone. Unlike other clone techniques, the wood clone doesn't disappear when hit and takes the damage to a certain degree.

~Multiple Wood Release Clone Technique/Wood Style: Multi Wood Clone Jutsu (Tajū Mokuton Bunshin no Jutsu): This technique is essentially a mass version of the Wood Clone Technique wherein the user forms the clone-oriented hand seal and then, using the pre-existing vegetation in the immediate vicinity as a medium, creates many wood clones.

~Wood Release: Great Wooden Mallet/Wood Style: Giant Wooden Mallet (Mokuton: Ōkizuchi): The user creates a wood clone with a giant wooden hammer as a hand, which jumps at the opponent and clobbers them with it.

~Wood Transmission/Signal Seeds (Sōshinki): After turning a wood clone into a seed, the seed can be used to track a target by either planting it on them or having them ingest it. Only the user of this technique can detect the seed's transmissions.

-Wood Pillar Climb (Moku Hashira Noboru^): The user makes a pillar of wood come out of the ground and hit the opponent, knocking them backwards.

-Wood Pillar Spin Kick (Moku Hashira Jiten Ashige^): The user makes a pillar of wood come out of the ground and then takes hold of the pillar and begins spinning around with their leg hanging out to kick the opponent multiple times.

-Wood Release: Adamantine Beckoning Tree/Wood Style: Adamantine Forest Call (Mokuton: Kongō Shōboku): The user creates some thick tendrils of wood surround them. This can be used to defend against close range attacks or to strike an opponent when they are near.

-Wood Release: All Creation/Wood Style: Universe (Mokuton: Shinra Banshō): The user causes multiple wood tendrils to rise from the ground, weaving into a wooden wall around the opponent's limbs binding them in place. They then concentrate chakra into their fist and then strike the opponent, breaking them free of the woven wooden wall.

-Wood Release: Beams/Wood Style: Tree Columns (Mokuton: Yanagi): The user causes several wood beams to erupt from the ground and reach high into the sky. They spread out and turn back down, crashing down at the opponent. They end up looking like a willow.

-Wood Release: Cutting Technique/Wood Style: Cutting Sprigs Jutsu (Mokuton: Sashiki no Jutsu): A versatile technique where the user can produce sharp wooden spikes from their body to either fashion short-range weapons akin to a makeshift sword, or else use them as long-range projectiles, where the branches' growth can be triggered remotely, skewering the enemy as a result.

-Wood Release: Foo Dog Heads/Wood Style: Guardian Dog Heads^ (Mokuton: Komainu Zunō^): A technique designed to be used to absorb a tailed beast's chakra. The user produces the "sit" (座, suwaru) kanji on their palm and creates a series of wooden pillars, which are engraved with what resemble foo dog faces and have lit wicks on top of them. When the user slams their palm on the ground, the wooden statues rush towards the target and absorb its chakra.

-Wood Release: Four-Pillar House Technique/Wood Style: Four Pillar House Jutsu (Mokuton: Shichūka no Jutsu): By sending chakra into the ground, the roots of the plants are converted into raw materials. This technique allows for a building to be constructed, by forcing accelerated growth. Just like with the Four-Pillar Prison Technique, the size and shape of the building are taken from the user's imagination or memories. By placing tags around the house, the user creates a barrier, making it impossible for the enemy to detect it and allowing the user to "camp" in peace.

~Wood Release: Serial Pillar Houses Technique/Wood Style: Row Houses Jutsu (Mokuton: Renchūka no Jutsu): A larger-scale version of the Wood Release: Four-Pillar House Technique where instead of creating a single house, the user creates multiple houses at once. Because of the sheer volume of structures created with this technique, it can exhaust the user rather quickly.

-Wood Release: Four-Pillar Prison Technique/Wood Style: Four-Pillar Prison Jutsu (Mokuton: Shichūrō no Jutsu): The user converts chakra into timber under the ground and lets it grow rapidly while forming it into a wooden prison. The size of the prison is based on the user's imagination. From an insect cage to a great prison, one can make it into whatever they want by regulating the amount of chakra used. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarrelling subordinates.

~Wood Release: Circular Pillar Prison Technique/Wood Style: Circular Pillar Prison Jutsu (Mokuton: Shūchūrō no Jutsu): The user creates wooden pillars in a circular formation to trap and crush the opponent.

-Wood Release: Great Forest Crumbling/Wood Style: Forest Destruction (Mokuton: Jurin Taihō): The user makes trees grow rapidly under the opponent, stabbing them and throwing them quite distantly.

-Wood Release: Great Forest Technique/Wood Style: Giant Forest Jutsu (Mokuton: Daijurin no Jutsu): A technique that changes one's own arm into sturdy trees. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. It is possible to capture the enemy with these branches and at the same time, if one changes the ends into sharp stakes, turn them into countless, sharp, spear-like piercing weapons.

~Wood Release/Style: Cypress Nail (Mokuton: Sawara Kugi): The user impales the opponent with Wood Release: Great Forest Technique and hammers the wood with a giant wooden mallet that crushes the opponent to bits.

-Wood Release: Great Tree Roaring Nativity/Wood Style: Great Tree (Mokuton: Taiju Gōtan): The user summons tree branches to lift themselves up in the air toward the opponent and then punches the ground beneath them, causing trees to grow underneath and strike them away.

~Wood Release: Great Tree Crumbling Attack/Wood Style: Great Tree Breaker (Taiju Hōgeki): The user attacks the opponent with thick tree branches growing out towards the opponent.

-Wood Release/Style: Hand Tool Manipulation (Mokuton: Tekōgu Sōsa^): The user uses their Wood Release to transform their hand into a tool, like a key or shield.

-Wood Release: Hōbi Technique/Wood Style: Wood Expulsion Jutsu (Mokuton: Hōbi no Jutsu): Using Wood Release, the user creates a dome-like defensive structure, in the form of a dragon's face, that surrounds them. This defense is split down the middle and can be opened on the user's command.

-Wood Release: Hotei Technique/Wood Style: Laughing Buddha Jutsu (Mokuton: Hotei no Jutsu): After performing the required hand seals, the user creates several gigantic wooden hands that erupt upward from beneath the ground, which encircle and then attempt to restrain a chosen enemy. The size of each of these hands is around the size of a tailed beast.

-Wood Release: Smothering Binding Technique/Wood Style: Silent Strangle Jutsu (Mokuton: Mokusatsu Shibari no Jutsu): By transforming their arm into a tree, the user can then create multiple branches which will rapidly grow around the target, immobilizing them.

-Wood Release/Style: Stocks (Mokuton: Kase): The user uses wooden stocks to suppress the targets' chakra with their Wood Release.

-Wood Release/Style: Transformation (Mokuton: Henge): The user performs the necessary hand seals, then wood emerges and covers their entire body with a puff of smoke or chakra, covering up the transformation. Once the technique is done, the transformation is complete. It acts more like a costume than a transformation, as they can leave it behind if necessary. It also demonstrates the ability to adjust the user's voice while using this technique.

-Wood Release: Tree Bind Flourishing Burial/Wood Style: Tree Bind Eternal Burial (Mokuton: Jubaku Eisō): This technique lets the user summon a tree around their opponent to bind them. This technique is relatively powerful and holds opponents much more gracefully, with less of a strain on the user, because the user sinks them into the ground. Afterwards, the user can enclose the opponent so that their body is crushed.

-Wood Release: Tree of Flight/Wood Style: Flying Tree (Mokuton: Hinoki): The user kicks the opponent into the air before summoning a bridge of wood that carries the opponent away. The user then jumps behind them and uses a beam of wood to run them through the wood bridge and force them to the ground.

-Wood Release: Underground Roots Technique/Wood Style: Spear Roots Jutsu^ (Mokuton: Yarine no Jutsu^): Using the Wood Release, a user can manipulate the terrain, bringing out underground roots of varying sizes to fit various offensive situations, such as using the roots for trickery, misdirection and restriction. One can also use a large-scale version, bringing out massive roots over a larger area that tangle around each other with such force that anyone caught in-between is violently crushed to death.

~Wood Release: Great Spear Tree/Wood Style: Great Tree Spear (Mokuton: Daisōju): The user brings up several thick roots from the ground and uses them to crush their opponents.

-Wood Release: Wood Dragon Technique/Wood Style: Wood Dragon Jutsu (Mokuton: Mokuryū no Jutsu): The user creates a gigantic wooden dragon, which they can use for a multitude of purposes including restraining a target, or for offensive purposes. The dragon that the user creates can vary in terms of appearance. It also can absorb chakra from its target, slowly rendering them unable to use techniques by biting into the target and draining them almost in a vampire-like fashion.

-Wood Release: Wood Fetters Technique/Wood Style: Wood Fetters Jutsu (Mokuton: Moku Ashikase no Jutsu): The user creates a spiraling pillar of wood that rises from the ground beneath the intended target, causing them damage whist throwing them several feet.

-Wood Release: Wood Human Technique/Wood Style: Wood Golem Jutsu (Mokuton: Mokujin no Jutsu): After forming the required hand seals, the user creates an enormous statue-like creature out of wood. This humanoid creature with a full body and an oni-like face is usually created with a wooden dragon wrapped around its torso and is generally used in battle as an avatar. The wooden dragon can be multiplied and be used to attack its enemies directly as well. If the user doesn't have enough time to manifest the entire body, they can manifest a limb or two first to buy enough time for the full body to form.

-Wood Release: Wood Locking Wall/Wood Style: Domed Wall Jutsu (Mokuton: Mokujōheki no Jutsu): An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user of the technique as a reference point, makes wooden pillars appear from left and right. The wooden pillars join in a dome-shape with the user at the center. This process can be used to catch the enemy in a double-sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside to inflict damage. Furthermore, it functions as an easy shelter against the enemy's long-distance attacks, like shuriken and kunai.

~Wood Release: Complete Capture/Wood Style: Total Capture (Mokuton: Kanna): The user traps their opponent in a wooden dome, and sends several wood beams crashing into it, destroying the dome and hitting their opponent.

-Wood Release/Style: Wood Spikes Ring (Mokuton: Moku Kasui Enjin^): The user creates a semi-circle of wood around a captured target, and then form spikes within the ring, pointing at the target, preventing them from making any sudden movements.

-Wood Release/Style: Wooden Mallet (Mokuton: Koduchi): The user creates several pieces of wood from the ground that shoot out and pierce the opponent.

-Wood Release: World of Trees Wall/Wood Style: Tree Wall Barrier (Mokuton: Jukai Heki): The user creates countless wooden branches that grow at high speed from the ground. The branches interlace to form a wide, net-like wall with an impressive defensive power.

-Wood Release Secret Technique: Nativity of a World of Trees/Secret Earth Jutsu: Deep Forest Creation (Mokuton Hijutsu: Jukai Kōtan): A technique developed by Hashirama Senju, where the user forces trees to grow on any surface, easily creating a dense forest anywhere they choose. A small plant can grow into a forest in an instant. By generating chakra, the user maneuvers it as they see fit for attack and defense. Furthermore, this immensely powerful technique even allows them to capture the enemy at the same time. With their tremendous life force, the trees can pierce through earthen walls, and extend their branches at their prey in an instant. Even stating that Konohagakure wouldn't have been established without this technique wouldn't be an exaggeration.

~Wood Release: Advent of a World of Flowering Trees/Wood Style: Deep Forest Blossom (Mokuton: Kajukai Kōrin): Taking advantage of the innate properties of Wood Release which allows the user to force trees to grow on any surface in an instant, the user creates a dense forest of flowering trees. During the forest's formation, the user can have the branch restrain any target(s) that tries to attack the user before the formation of the forest is complete. The pollen produced by these flowers is then released into the atmosphere and when inhaled, renders any afflicted target unconscious. The user can also control where the pollen spreads, so it does not affect them nor their comrades. The pollen is also capable of penetrating Susanoo's defenses. With enough willpower, it is possible to regain consciousness, however, to counter the technique fully, either the trees themselves must be destroyed completely or the target must continue to remain elevated above the dispersed pollen.

~Wood Release: Firmament Splinter/Wood Style: Splinter All (Mokuton: Itten Koba): The user slams the ground with their fist, releasing large trees which rise from underground and capture the opponent, allowing them to finish off by punching the opponent down through the trees, and into the ground.

~Wood Release: Nativity of a Sea of Trees/Wood Style: Deep Forest Emergence (Mokuton: Jukai Kōtan): After forming the necessary seals, the user can turn an area into a vast forest in a matter of mere moments complete with trees and even grass growing out of any terrain he is on. This technique is very similar to Hashirama's signature technique, albeit on a somewhat smaller scale.


Yang Release/Light Style (Yoton)

-Six Paths Yang Power/Six Paths Power of Light (Rikudō no Yō no Chikara): The Six Paths Yang Power is a power originally wielded by Hagoromo Ōtsutsuki. It is represented by a light-colored, sun-like marking on the user's right palm. Besides being comprised of the Yang Release nature transformation, the actual applications of this power aren't clearly understood. It is possible that it augments the user's other abilities. There is a special resonance between the Six Paths Shadow and Light powers, allowing the wielders to sense each other's presence. When the Shadow and Light powers are used together, they can seal and transform their target into the core of the Six Paths Planetary Devastation technique. When the user does so in conjunction with the wielder of the Six Paths Yin Power, the mark on their right hand vanishes, returning to Hagoromo's own right hand.


Yin Release/Shadow Style (Inton)

-Six Paths Yin Power/Six Paths Power of Shadow (Rikudō no In no Chikara): The Six Paths Yin Power is a power originally wielded by Hamura and Hagoromo Ōtsutsuki. It is represented by a dark-colored, crescent moon-like marking on the user's left palm. Besides being comprised of the Yin Release nature transformation, the actual applications of this power aren't clearly understood. It can be presumed that it augments the user's abilities. There is a special resonance between the Six Paths Shadow and Light powers, allowing the wielders to sense each other's presence. When the Shadow and Light powers are used together, they can seal and transform their target into the core of the Six Paths Planetary Devastation technique. When the user does so in conjunction with the wielder of the Six Paths Yang Power, the mark on their left hand vanishes, returning to Hagoromo's own left hand.


Yin–Yang Release/Shadow and Light Style (In'yōton)

-Creation of All Things Technique/Jutsu (Banbutsu Sōzō no Jutsu): The Creation of All Things Technique was a technique created by Hagoromo Ōtsutsuki, who used it to create the nine tailed beasts. The process he used is explained to have initially involved the administration of imagination, and the spiritual energy which forms the basis of Light chakra to create physical forms from nothingness. Then, through the application of vitality, and the physical energy which forms the basis of Shadow chakra, he would breathe life into the resulting creations.

-Expansive Truth-Seeking Ball/Expansive Truth-Seeking Orb (Bōchō Gudōdama): The Expansive Truth-Seeking Ball is a kekkei mōra ninjutsu used by that is composed of all five elemental nature transformations as well as Shadow and Light Style. The user uses the Divine Tree to absorb chakra from all the people trapped inside the Divine Genesis: World of Trees technique to create a maximized Truth-Seeking Ball. A vast expanding mass of chaos with power to reshape the world by obliterating it to nothing first. Unlike the standard Truth-Seeking Ball, where a user starts with a set number of spheres that cannot be regenerated if lost or destroyed, this technique does not have such limitations and can be generated from nothing.

-Six Paths — Chibaku Tensei/Six Paths Planetary Devastation (Rikudō—Chibaku Tensei): The Six Paths Planetary Devastation is a powerful fūinjutsu which can only be used by those who have awakened the Six Paths Senjutsu. It combines the Six Paths Yin and Yang powers. This technique is activated when users of the Six Paths Yin and Yang Powers simultaneously place their palms upon the target's body. The target is then made into a center of gravity, causing the surrounding earth to be forcefully pulled onto their body and formed into a sealing stone far larger than what is created by the standard Planetary Devastation. The technique can also seal away the target's Rinne Sharingan, as images of the Six Paths Yin and Yang seals appear within their eye and overlap, as well as forcibly extract their chakra from their body. The only known method of breaking this seal is for a wielder of the Rinnegan to summon the core out of the resulting satellite.


Jutsu Info ( Name – Rank | Hand Signs | Range)

Boil Release

-Boil Release: Flower Repentance Technique – Unranked | No seals | All-range

-Boil Release: Skilled Mist Technique – Unranked | Uma* | Short to mid-range

-Thick Steam Flow Technique – No available info

~\/~

Crystal Release (T.S.H.S. = Technique-specific hand seal[s])

-Crystal Armor – Unranked | No seals | Short-range

-Crystal: Giant Hexagonal Shuriken – Unranked | Seal of Confrontation | All-range

-Crystal Release: Crimson Fruit – Unranked | Hitsuji | Short-range

-Crystal Release: Crystal Encampment Wall – Unranked | Mi, T.S.H.S., Dog, T.S.H.S., T.S.H.S.

-Crystal Release: Crystal Lance – Unranked | No seals | Short-range

-Crystal Release: Crystal Needles – Unranked | No seals | All-range

-Crystal Release: Crystal Pentagonal Prison – No available info

~Crystal Release: Crystal Imprisonment Wave – Unranked | T.S.H.S | No specified range

~Crystal Release: Jade Crystal Prison Technique – Unranked | Hitsuji | Short-range

-Crystal Release: Crystal Wheel – Unranked | No seals | All-range

-Crystal Release: Growing Crystal Thorns – Unranked | No seals | Short to mid-range

-Crystal Release: Jade Crystal Blade – Unranked | Uma, Ushi, I, Mi | Short-range

-Crystal Release: Jade Crystal Hexagonal Pillars – Unranked | Ne, Mi, Hitsuji, Inu, Tora, Hands clapped together | Unspecified range

-Crystal Release: Jade Crystal Labyrinth – Unranked | I, Saru, Uma, Inu, Hitsuji | All-range

-Crystal Release: Jade Crystal Mirror – Unranked | Hitsuji, Inu, Saru, Open hands | Unspecified range

~Jade Crystal Clone Technique – Unranked | Uma, Hitsuji | Unspecified range

-Crystal Release: Jade Crystal Wall Eighth Formation – Unranked | Ne, Inu, Uma, Hitsuji, I, Tatsu, Ne, Hitsuji, I | All-range

-Crystal Release: Shuriken Wild Dance – Unranked | Hitsuji | All-range

~Crystal: Hexagonal Shuriken – Wild Dance: Unranked | Mi, Inu, Hitsuji, Uma, Ne, Saru, Tori, I, Hitsuji | All-range

-Crystal Release: String of Glory – Unranked | No seals | All-range

-Crystal Release: Tearing Crystal Falling Dragon – Unranked | I, Hitsuji | All-range

-Crystal Release: The God's Crossings Technique – Unranked | Uma, Saru, Hitsuji, I | Mid to long-range

~\/~

Dark Release

-Dark Release: Inhaling Maw – Unranked | Uma/Ne, U, Tori | All-range

-Dark Release: Judgment – No available info

~\/~

Dust Release

-Dust Release: Detachment of the Primitive World Technique – Unranked | Ne, I, Mi | All-range

~Dust Release: Split Detachment of the Primitive World Technique – Unranked | Mi, Tatsu, Inu | Shirt to mid-range

~\/~

Earth Release

-Earth Release: Added-Weight Rock Technique – B-Rank | Mi | Short-range

~Earth Release: Ultra-Added-Weight Rock Technique – Unranked | Mi | Short-range

-Earth Release: Antlion Technique – Unranked | Hitsuji | Mid to long-range

-Earth Release: Bedrock Coffin – Unranked | Ne | Mid to long-range

-Earth Release: Bullet Rock Technique – Unranked | No seals | Short-range

-Earth Release: Devouring Earth – Unranked | Hitsuji, Uma, Tora, U, Mi | All-range

-Earth Release: Double Suicide Decapitation Technique – D-Rank | No seals | Short-range

-Earth Release: Dropping Lid – Unranked | Mi | All-range

-Earth Release: Earth and Stone Bamboo Shoot – Unranked | No seals | Short to mid-range

-Earth Release: Earth and Stone Dragon – Unranked | Uma, Inu, Tori, Ushi, Mi | Long-range

-Earth Release: Earth Corridor – Unranked | Mi | Short to mid-range

-Earth Release: Earth Flow Divide – B-Rank | U, I, Ne, Uma, Tora, Mi | All-range

-Earth Release: Earth Flow River – Unranked | Tora | Short-range

~Earth Release: Earth Dragon Bullet – Unranked | Hitsuji, Uma, Tatsu

-Earth Release: Earth Flow Spears – Unranked | Tori | Short to mid-range

-Earth Release: Earth Flow Wave – Unranked | Ne, Mi, Tora | Mid to long-range

~Violent Heavenly Earth Needle – Unranked | Mi | Short-range

-Earth Release: Earth Mausoleum Dumpling – B-Rank | No seals | Short to mid-range

~Earth Release: Erupting Rock Mountain Cannon – Unranked | No seals | Short-range

-Earth Release: Earth Shore Return – C-Rank | No seals | Short-range

-Earth Release: Earth Spear – B-Rank | Mi | Short-range

-Earth Release: Earth-Style Wall – B-Rank | Tora, U, I, Inu | Short-range

~Earth Release: Earth-Style Rampart – B-Rank | Tora | Short to mid-range

~Earth Release: Earth-Style Wall of Ten Thousand Ri – Unranked | Inu, Mi | Short to mid-range

~Earth Release: Multiple Earth-Style Wall – Unranked | No hand-seals | Short to mid-range

-Earth Release: Earth Wave Technique – Unranked | Mi, Slam hand on the ground | Short-range

-Earth Release: Fissure – Unranked | Inu, Mi, Uma, Tora, Mi, Inu, Tora | Short to mid-range

-Earth Release: Fist Rock Technique – Unranked | Mi, Seal of Confrontation/Hitsuji, Inu, Ne, Mi, Tora | Short-range

-Earth Release: Floating Ring Rock Technique – Unranked | No seals | Short to mid-range

-Earth Release: Flying Thrown Stones – Unranked | Inu, Tora, Mi, Inu, Ne, Mi, Slam hands on the ground | All-range

-Earth Release: Golem Technique – Unranked | Seal of Confrontation | All-range

~Earth Release: Golem Technique Stone Prayer – Unranked | Slam hand on the ground | Short to mid-range

-Earth Release: Ground Bedrock – Unranked | Mi | Mid-range

-Earth Release: Hardening Technique – Unranked | No seals | Short to mid-range

~Earth Release: Demonic Rock Spider Armor – Unranked | No seals | Short to mid-range

Earth Release: Stamping Rock Explosion Technique – Unranked | No seals | Mid to long-range

-Earth Release: Hiding in Rock Technique – Unranked | No seals | All-range

-Earth Release: Hiding like a Mole Technique – C-Rank | No seals | Unspecified range

~Earth Release: Rending Drill Fang – No available info

~Whack-A-Mole Technique – Unranked | No seals | Short-range

-Earth Release: Iron Fist Prison – Unranked | Hitsuji, Inu, U, Ne | Unspecified range

-Earth Release: Light-Weight Rock Technique - B-Rank | No seals | Short-range

~Earth Release: Ultralight-Weight Rock Technique - Unranked | No seals | Short-range

-Earth Release: Lithic Press – Unranked | Mi | Mid-range

-Earth Release: Moving Earth Core – Unranked | No seals | All-range

~Earth Release: Great Moving Earth Core – Unranked | U, Hitsuji, Mi, U, Hitsuji, Mi | All-range

-Earth Release: Mud Body Technique – No available info

-Earth Release: Mud Spore – Unranked | No seals | Long-range

-Earth Release: Mud Wolves – Unranked | No seals | Long-range

-Earth Release: Mudslide – Unranked | Inu, Hitsuji, I | Short to mid-range

-Earth Release: Mutability – Unranked | I, Saru, Tori, Saru, Hitsuji | All-range

~Earth Release Resurrection Technique: Corpse Soil – Unranked | No seals | All-range

-Earth Release: Opening Earth Rising Excavation – B-Rank | No seals | All-range

-Earth Release: Practice Brick Technique – Unranked | Hitsuji, Tora, Mi, Inu, Ne, Ushi, Uma, U, Tora, I, Mi | All-range

-Earth Release: Rock Brick Cane – Unranked | No seals | Short to mid-range

-Earth Release: Rock Collapse – Unranked | Slam hands on the ground | Short to mid-range

-Earth Release: Rock Droop Ice Technique – Unranked | No seals | Short-range

-Earth Release: Rock Gun Technique – Unranked | Saru | All-range

-Earth Release: Rock Hammer Technique – Unranked | No seals | Short-range

-Earth Release: Rock Lodging Destruction – B-Rank | Tora, Ne, Mi | All-range

-Earth Release: Rock Pillar Prison Technique – Unranked | Ne, Uma, Inu, Mi | Short to mid-range

-Earth Release: Rock Pillar Spears – Unranked | No seals | All-range

-Earth Release: Rock Section Cane – Unranked | No seals | Short-range

-Earth Release: Rock Shelter – Unranked | No seals | Short-range

-Earth Release: Rock Shuriken – Unranked | No seals | Short to mid-range

-Earth Release: Rock Trail – Unranked | Hitsuji, Tori, Mi, Slam hand on ground | Short to mid-range

-Earth Release: Rock-Tatami Technique – Unranked | No seals | Short-range

-Earth Release: Sand Dance – Unranked | Hitsuji | Short-range

-Earth Release: Sandwich Technique – B-Rank | Tora, Hitsuji, Ne, Slam hands on the ground | Long-range

-Earth Release: Shadow Clone – Unranked | Clone seal/Tora/Uma | Unspecified range

~Clone Trap – Unranked | Clone seal/Tora/Uma | Short-range

-Earth Release: Sticky Earth Drop – Unranked | Unknown seals | Short to mid-range

-Earth Release: Subterranean Voyage – C-Rank | No seals | Short to mid-range

-Earth Release: Swamp of the Underworld – A-Rank | I, Tora | All-range

-Earth Release: Tearing Earth Turning Palm – C-Rank | I, Ushi, Technique specific seal | All-range

-Earth Release: Tracking Projectiles Technique – Unranked | Slam hand on the ground | Mid to long-range

-Earth Release: Tunneling Technique – Unranked | Hitsuji, Inu, Ne, Tori | Unspecific range

-Earth Release: Underground Projection Fish Technique – C-Rank | No seals | Unspecified range

-Earth Release: Underground Split – Unranked | No seals | Mid-range

-Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness – B-Rank | Slam hands on ground | Short to mid-range

-Forbidden Technique: Mud Golem – Unranked | Tori | All-range

-Ground Splitting Technique – | Unranked | U, I, Ne, Uma, Tora | Short to mid-range

-Mud Release techniques – No available info

-Rock Armor – Unranked | No seals | Short-range

-Self-Seal Technique – No available info

~\/~

Explosion Release

-Explosion Release: Exploding Palm – Unranked | No seals | Short-range

-Explosion Release: Landmine Fist – Unranked | No seals | Short-range

-Explosive Clay – Unranked | No seals | All-range

~C0 – Unranked | No seals | All-range

~C1 – Unranked | Mi, Tora | All-range

Creative Destruction – Unranked | Mi, Tora | All-range

Destructive Beauty – Unranked | Mi, Tora | Short to mid-range

*Superb Turn – Unranked | No seals | Mid to long-range

Explosive Clay: Snake – Unranked | No seals | Mid-range

Explosive Clay: Twin Birds – No available info

Explosive Clay Dolls – Unranked | Mi, Tora | Short to mid-range

~C2 – Unranked | No seals | All-range

Explosive Landmines – No available info

~C3 – Unranked | No seals | All-range

~C4 – Unranked | Tora, Mi, Tori, Mi | All-range

~Suicide Bombing Clone – Unranked | No seals | All-range

~Swarming Art – No available info

~\/~

Fire Release

-Caged Heat Arson Prison – Unranked | No seals | Mid to long-range

-Coming of the Lightning Fire Phoenix Technique – Unranked | No seals | Mid to long-range

-Crimson Flame – Unranked | No seals | All-range

-Exploding Flame Shot – Unranked | No seals | Short to mid-range

-Fanned Flame Great Fire – Unranked | No seals | All-range

-Fire Release: Ash Pile Burning – B-Rank | Mi, Ne, Mi, Tora | Mid-range

-Fire Release: Blast Wave Wild Dance – B-Rank | Tora | Short to mid-range

-Fire Release: Blazing Meteors – Unranked | No seals | Short to mid-range

-Fire Release: Crimson Earth Spider – Unranked | Tora, Uma, Ne, Inu, Tora | Short to mid-range

-Fire Release/Style: Demon Lantern – Unranked | Inu, Uma, Tora | Unspecified range

-Fire Release: Dragon Fire Technique – C-Rank | Mi, Tatsu, U, Tora | Mid-range

-Fire Release: Dragon Flame Release Song Technique – Unranked | Tora | All-range

~Fire Release: Great Dragon Fire Technique – B-Rank | Tora | All-range

-Fire Release: Exploding Flame Formation – Unranked | Tora, Ne, Tori, Mi | Short to mid-range

~Chained Prison Explosion – Unranked | No seals | Short-range

-Fire Release: Extinguishing Curtain Field – Unranked | No seals | Mid-range

-Fire Release: Fire Dragon Bullet –Unranked | Tora | Short-range

-Fire Release: Fire Dragon Flame Bullet – B-Rank | Hitsuji, Uma, Mi, Tatsu, Ne, Ushi, Tora | Short to mid-range

-Fire Release: Fired Pottery Technique – Unranked | Ne, Tatsu, I | Unspecified range

-Fire Release: Flame Bullet – C-Rank | Mi, Hitsuji, Saru, I, Uma, Tora | Short to mid-range

-Fire Release: Flame Murdering Boundary – Unranked | No seals | Short-range

-Fire Release: Flame Tiger Bombing – Unranked | No seals | Mid-range

-Fire Release: Flame Whirlwind – Unranked | Saru, Tori, Inu, Hitsuji | Short to mid-range

-Fire Release: Flint Yagura – Unranked | No seals | Mid-range

-Fire Release: Fox Fire – Unranked | Mi, Hitsuji, Saru, I, Tori, Tora | Short to mid-range

-Fire Release: Great Fireball Technique – C-Rank | Tora/Mi, Hitsuji, Saru, I, Uma, Tora | Short-range

~Blazing Shuriken Dance – Unranked | Tora/Mi, Hitsuji, Saru, I, Uma, Tora | Short-range

~Fanned Calamity Flames – Unranked | No seals | Short-range

~Fire Release: Great Blaze Ball – Unranked | Uma, Tora | All-range

~Fire Release: Great Fire Annihilation – B-Rank | Uma | Short to mid-range

~Fire Release: Great Fire Destruction – Unranked | Ne, Ushi, Inu, Uma, Saru, I, Tora | All-range

~Fire Release: Great Fire Whirlwind – Unranked | No seals | All-range

~Fire Release: Great Fireball Technique — Revolving Flame – Unranked | No seals | Short-range

~Fire Release: Great Flame Flower – Unranked | No seals | Long-range

-Fire Release: Great Flame Rasengan – Unranked | No seals | Short-range

-Fire Release: Great Flame Technique – Unranked | No known seals | All-range

-Fire Release: Heavenly Prison – Unranked | No seals | Short-range

~Fire Release: Great Fire Heavenly Prison – Unranked | No seals | Short-range

~Heavenly Prison Fire Sword – Unranked | No seals | Short-range

-Fire Release: Hiding in Ash and Dust Technique – Unranked | No seals | All-range

-Fire Release: Hiding in Fire Technique – No available info

-Fire Release: Intelligent Hard Work – B-Rank | Ne, Inu, Tora | All-range

-Fire Release: Mist Blaze Dance Technique – Unranked | Mi, Hitsuji, Saru, Tora | Short-range

-Fire Release: Phoenix Sage Fire Technique – C-Rank | Ne, Tora, Inu, Ushi, U, Tora | Short-range

~Fire Release: Phoenix Sage Flower Nail Crimson – B-Rank | Ne, Tora, Inu, Ushi, U, Tora, Saru | Short to mid-range

-Fire Release: Running Fire – Unranked | Tora | Mid-range

-Fire Release Bullet: "Blaze" – Unranked | No seals | Short to mid-range

-Fire Release Cooperation Technique: Garuda – Unranked | Inu, Ne, Tora | Short to mid-range

-Mouse Hairball – Unranked | No seals | All-range

-Pheasant Hunter – Unranked | No seals | Short to mid-range

-True Fire of Samadhi – Unranked | Ne | Short to mid-range

~\/~

Ice Release (T.S.H.S. = Technique-specific hand seal)

-Blasting Ice Crystal –Unranked | Technique specific hands seals | Mid-range

-Certain-Kill Ice Spears – Unranked | No seals | Short to mid-range

~Ice Release: Ice Peak Crumbling – Unranked | No seals | Short-range

-Ice Prison Technique – Unranked | No seals | Short to mid-range

-Ice Release: Black Dragon Blizzard – Unranked | Tori, Mi, Saru, Uma, Inu | Long-range

~Ice Release: Twin Dragon Blizzard – Unranked | Mi, Ne, Tatsu, Saru, Tora, Inu | Long-range

-Ice Release: Crystal Wall – Unranked | Tora | Short to mid-range

-Ice Release: Earthen Consecutive Chains of Ice – Unranked | No seals | Short to mid-range

-Ice Release: Frozen Capturing Field – Unranked | Seal of Confrontation | Short to mid-range

-Ice Release: Ice Rock Dome of Magnificent Nothingness – Unranked | No seals | Short-range

-Ice Release: Ice-Breaking Sledgehammer – Unranked | No seals | Short-range

-Ice Release: Icicle Swallow – Unranked | No seals | Mid-range

-Ice Release: One Horned White Whale – Unranked | Hitsuji, Tori, Saru, Uma, Mi, Inu | All-range

-Ice Release: Swallow Snow Storm – Unranked | Tora | Short to mid-range

-Ice Release: Tearing Dragon Fierce Tiger – Unranked | Tora, T.S.H.S., I, Inu | Long-range

-Ice Release: Ten Thousand Ice Petals – Unranked | Tora | Short to mid-range

~\/~

Lava Release

-Lava Release: Ash Stone Seal Technique – Unranked | Tora, Ne | Short to mid-range

-Lava Release: Dissolving Exploding Acid – Unranked | Uma | Short to mid-range

-Lava Release: Expanding Flame Rings – Unranked | No seals | Short to mid-range

-Lava Release: Melting Apparition Technique – Unranked | Inu, I, Tora, Ushi, Ne, Tori | Short to mid-range

~Lava Release: Melting Apparition Technique: Flowing Crest – Unranked | No seals | Short-range

-Lava Release: Quicklime Congealing Technique – Unranked | U, Ushi, Inu, Mi | Mid-range

-Lava Release: Rubber Ball – Unranked | Tori | Short-range

-Lava Release: Rubber Defense – Unranked | No seals | Short-range

-Lava Release: Rubber Rope – Unranked | No seals | Short-range

-Lava Release: Rubber Wall – Unranked | No seals | Short to mid-range

-Lava Release: Scorching Flow Peak Rock – Unranked | No seals | All-range

-Lava Release: Scorching Flower Great Crumbling – Unranked | No seals | Short-range

-Lava Release: Scorching Stream Rock Technique – Unranked | Inu, Ushi, U, Mi | Mid-range

-Molten Earth Wild Eruption Technique – Unranked | No seals | Short to mid-range

-Monkey Rock – Unranked | No seals | Short-range

~\/~

Lightning Release

-Black Lightning – Unranked | No seals | Long-range

~Lightning Release: Black Panther – B-Rank | Hitsuji | Long-range

Double Black Panther – Unranked | No seals | Long-range

-Chidori – A-Rank | Ushi, U, Saru or Saru, Tatsu, Ne, Tori, Ushi, Mi, Inu, Tora, Saru | Short-range

~Chidori Current – A-Rank | No seals | Short-range

Sword of Kusanagi: Chidori Katana – B-Rank | No seals | Short-range

*Chidori Light Sword – Unranked | No seals | Short to mid-range

~Chidori Senbon – A-Rank | No seals | Short to mid-range

~Chidori Sharp Spear – A-Rank | No seals | Short to mid-range

~Chidori True Spear – Unranked | No seals | Short to mid-range

~Chidori Thunderclap – Unranked | No seals | Short-range

~Kirin –S-Rank | No seals | Long-range

~Lightning Cutter – S-Rank | Ushi, U, Saru | Short-range

Kamui Lightning Cutter – Unranked | No seals | Short-range

Lightning Cutter One Flash – Unranked | No seals | Short-range

Lightning Cutter Two Sequential Crashes – Unranked | No seals | Short-range

Lightning Cutter: Double Lightning Quake – No available info

Lightning Cutter: Twin Drilling Lights – Unranked | No seals | Short-range

Lightning Release: Lightning Beast Tracking Fang – C-Rank | No seals | Short to mid-range

*Lightning Beast Running Technique: Twin – Unranked | No seals | All-range

Lightning Transmission – Unranked | No seals | Short to mid-range

-Coming of the Lightning Fire Phoenix Technique – Unranked | No seals | Mid to long-range

-"Lightning": Triple – Unranked | No seals | All-range

-Lightning Ball – Unranked | Tori, Mi, Saru, Hitsuji | All-range

~Improvised Secret Technique: Lightning Ball Shuriken Technique – Unranked | Tori, Mi, Saru, Hitsuji | Mid-range

-Lightning Burial: Banquet of Lightning – Unranked | I, U, Hits uji | Mid to long-range

-Lightning Fish – Unranked | Hitsuji | All-range

-Lightning Flash – Unranked | No seals | All-range

-Lightning Rat Violent Quake – Unranked | Saru, Ushi, I, Tora | All-range

-Lightning Release: Depth Charge – Unranked | No seals | All-range

-Lightning Release: Electromagnetic Murder – Unranked | I, Hitsuji, Mi, Uma, Tatsu | Short-range

-Lightning Release: False Darkness – B-Rank | Mi | All-range

-Lightning Release: Four Pillar Bind – Unranked | Hitsuji, I, Inu, Tori, U | All-range

~Lightning Release: Sixteen Pillar Bind – Unranked | Ne, Saru, Saru, Uma, Tora | Short to mid-range

-Lightning Release: Lariat – A-Rank | No seals | Short-range

~Lightning Release: Double Lariat – A-Rank | No seals | Short-range

-Lightning Release: Lightning Illusion Flash of Lightning Pillar – Unranked | Hitsuji, Uma, Mi, Tora | All-range

-Lightning Release: Lightning Quake Flash – Unranked | No seals | Short-range

-Lightning Release: Lightning Rod – Unranked | No seals | Short-range

-Lightning Release: Lightning Signal Fire – Unranked | Tatsu | Long-range

-Lightning Release: Overdrive – No available info

-Lightning Release: Purple Electricity – Unranked | No seals | Short to mid-range

-Lightning Release: Reverse Lift – Unranked | No seals | Short to mid-range

-Lightning Release: Shadow Clone Technique – A-Rank | No seals | Unspecified range

-Lightning Release: Snake Lightning – Unranked | Clap hands, Saru | Unspecified range

-Lightning Release: Spider Web – Unranked | Inu, Tatsu, Ne, Hitsuji | Short to mid-range

-Lightning Release: Thunder – Unranked | No seals | Long-range

-Lightning Release: Thunder Binding – Unranked | Ushi, Uma, Tatsu | Short-range

-Lightning Release: Thunderbolt – Unranked | Tora, Mi, Tora, Tori, Tora, Hitsuji | All-range

-Lightning Release: Thunderclap Arrow – Unranked | Hitsuji | Short to mid-range

-Lightning Release: Thunderstorm – Unranked | Tora (guessed from photo) | Long-range

-Lightning Release: Tiger Scissors – Unranked | No seals | Short-range

-Lightning Release Bullet: Powerful Breath – Unranked | Hitsuji | Long-range

-Lightning Release Chakra Mode – B-Rank | No seals | Unspecified range

~Elbow – Unranked | No seals | Short-range

~Guillotine Drop – Unranked | No seals | Short-range

~Hell Stab & variants – B-Rank | No seals | Short-range

~Liger Bomb – B-Rank | No seals | Short-range

~Lightning Oppression Horizontal – Unranked | No seals | Short-range

Lightning Oppression Horizontal Chop – C-Rank | No seals | Short-range

~Lightning Straight – Unranked | No seals | Short-range

~Lightning Water Dragon Bullet – Unranked | No seals | Long-range

-Lightning Release Co-Operation: Thunder Bomb – Unranked | No seals | All-range

-Lightning Release Wall – Unranked | No seals | Short-range

-Lightning Strike – Unranked | Tora, Mi, Inu | Short to mid-range

-Lightning Strike Armor – Unranked | Hitsuji | Short-range

-Limelight – Unranked | No seals | Long-range

-Rock Avalanche –Unranked | Mi, Upside-down Tora, Clap hands together | Mid to long-range

-Telegram Flash – Unranked | U, Ne, Uma, Hitsuji | Short to mid-range

-Thunder Splitting Heaven and Earth – Unranked | No seals | All-range

~\/~

Magnet Release

-Gold Dust – No available info

~Air Gold Dust Protective Wall –Unranked | No seals | Mid to long-range

~Gold Dust Drizzle – Unranked | No seals | Short to mid-range

~Gold Dust Imperial Funeral – Unranked | No seals | All-range

~Gold Dust Press – Unranked | No seals | Short-range

~Gold Dust Strong Spear – Unranked | No seals | Short to mid-range

Gold Dust Twin Spear – Unranked | No seals | Short to mid-range

~Magnet Release: Gold Dust Imperial Funeral – Unranked | Hitsuji | All-range

Gold Dust World Method Ball – Unranked | No seals | Short-range

Magnet Release: Gold Dust Imperial Funeral Sending – Unranked | No seals | Long-range

-Iron Sand – No available info

~Black Iron Fist – Unranked | No seals | All-range

~Iron Sand Chain World – Unranked | No seals | Short-range

~Iron Sand Clone – No available info

~Iron Sand Drizzle – Unranked | Hitsuji | All-range

~Iron Sand Funeral – Unranked | No seals | Short-range

~Iron Sand Gathering Assault & variants – Unranked | No seals | All-range

~Iron Sand Marking –No available info

~Iron Sand Mountain Range – Unranked | No seals | Short-range

~Iron Sand Prison Mass – Unranked | No seals | Short to mid-range

~Iron Sand Scattered Showers – Unranked | No seals | Short-range

~Iron Sand Wall – Unranked | No seals | Short-range

Successive Shots Iron Sand Drizzle – Unranked | No seals | Short to mid-range

~Iron Sand Wave – Unranked | No seals | All-range

~Iron Sand Weaponry – Unranked | No seals | All-range

~Iron Sand World Method – Unranked | No seals | All-range

~Magnet Release: Lightning God Self – Unranked | No seals | All-range

-Magnet Release: Conserving Bee Twin Blades – Unranked | No seals | Mid-range

~\/~

Scorch Release

-Dust Cloud Ignition Technique – Unranked | No seals | Short to mid-range

-Fire Whirlwind Vortex Technique – Unranked | No seals | Short to mid-range

-Scorch Release: Extremely Steaming Murder – Unranked | No seals | Short-range

~Scorch Release: Incinerating Flare Technique – Unranked | Tora | All-range

~\/~

Steel Release

-Steel Release: Impervious Armor – No available info

-Steel Release: Steel Projectile – Unranked | No seals | Short to mid-range

-Steel Release: Steel Shield Technique – Unranked | No seals | Short-range

~\/~

Storm Release (T.S.H.S. = Technique-specific hand seal)

-Discharge Lightning Calamity Technique – No available info

-Lightning Release: Wave of Inspiration – Unranked | U, Inu, I, Hitsuji, Ne | Mid-range

-Mysterious Storm Technique –No available info

-Storm Release: Laser Circus – Unranked | Ne, Tora, Inu, Mi, Tatsu | All-range

~Storm Release/Gale Style: Black Hunting – Unranked | Hitsuji | Short to mid-range

-Storm Release: Thunder Cloud Inner Wave – Unranked | T.S.H.S., I, Uma | Short-range

-Storm Release Secret Technique: Demon Dragon Storm – Unranked | Ne, Tatsu, U, Tora | Unspecified range

~\/~

Swift Release

-Swift Release: Shadowless Flight – Unranked | I | All-range

~\/~

Water Release (T.S.H.S. = Technique-specific hand seal)

-Crimson Mist Barrier Technique – Unranked | Inu, Mi, Hitsuji | Short to mid-range

-Dustless Bewildering Cover – B-Rank | No seals | Short-range

-Grudge Rain – Unranked | Inu | Mid to long-range

-Heavenly Weeping – Unranked | No seals | Short-range

-Hiding in Frost Technique – Unranked | Ne | All-range

-Hiding in Mist Technique – D-Rank | Seal of Confrontation/Ushi, Mi, Hitsuji | Unspecified range

-Instant Water – Unranked | No seals | Short-range

-Nose Water Tree – Unranked | No seals | Short to mid-range

-Rain Tiger at Will Technique – Unranked | Tori, Ne, Ushi, Saru, Ne | All-range

-Secret Technique: Mist Rain – Unranked | Hitsuji, Inu, Ne | All-range

-Soap Bubble Ninjutsu – Unranked | No seals | All-range

~Acid Permeation – No available info

~Blinding Bubbles Technique – No available info

~Bubble Clone Technique – No available info

~Bubble Dome – Unranked | No seals | Short-range

~Drowning Bubble Technique – Unranked | No seals | Mid-range

~Explosive Bubble – No available info

~Ink Bubble Explosion – Unranked | No seals | Long-range

~Soap Bubble Slime – No available info

~Water Release: Bubbles Technique – Unranked | No seals | Mid-range

Water Release: Bubbles Technique – Unranked | No seals | All-range

Water Release: Bubbles Technique — Drift – Unranked | No seals | All-range

Water Release: Bubbles Technique — Mountain Wind – Unranked | No seals | All-range

Water Release: Bubbles Technique — Rise – Unranked | No seals | All-range

Water Release: Bubbles Technique — Twist – Unranked | No seals | All-range

Water Release: Bubbles Technique — Wrap – Unranked | No seals | Short-range

-Starch Syrup Binding Syrup – Unranked | No seals | Short to mid-range

-Tornado of Water –Unranked | Hitsuji, Uma, Tori | Short to mid-range

-Water Attacking Gorgon – Unranked | Tatsu, Tora | Short to mid-range

-Water Balloon Technique – Unranked | No seals | All-range

-Water Characters – No available info

-Water Prison Technique – C-Rank | Mi, Hitsuji, Uma, U, Hitsuji, Uma, hands spread in front palms out/Mi, Ushi, clap hands | Short-range

-Water Release: Angry Bitter Rain – No available info

-Water Release: Archerfish – Unranked | No seals | Short-range

-Water Release: Azure Dragon Palm – Unranked | No seals | Short-range

-Water Release: Black Rain Technique – Unranked | Hitsuji, Mi, Tora | Short-range

-Water Release: Cold Sky Water Attack – Unranked | Ushi, Uma, Hitsuji | Short to mid-range

-Water Release: Drizzle – Unranked | No seals | Short-range

-Water Release: Exploding Water Colliding Wave – B-Rank | Mi | All-range

~Water Release: Great Exploding Water Colliding Wave – Unranked | Hitsuji | Long-range

-Water Release: Gunshot – C-Rank | Tora | All-ranges

~Water Release: Great Gunshot – Unranked | No seals | All-range

-Water Release: Great Waterfall Flow Technique – Unranked | I, Inu, Tori, Saru, Hitsuji | Mid to long-range

-Water Release: Great Waterfall Technique – A-Rank | Tora, Ushi, Saru, U, Hitsuji, I, Ushi, Uma, Saru, Tora, Inu, Tora, Mi, Tora, Ushi, Saru, U, Tori | Mid to long-range

-Water Release: Hail – Unranked | Hitsuji | Long-range

-Water Release: Hail Barrage – Unranked | Tatsu, Inu, Saru, Ushi | Long-range

-Water Release: Hard Whirlpool Water Blade – Unranked | No seals | Short-range

~Water Release: Water Lock Technique – Unranked | No seals | Short-range

-Water Release: Hiding in Drizzle Technique –Unranked | Seal of Confrontation | Unspecified range

-Water Release: Hiding in Rain Technique – No available info

-Water Release: Hiding in Water Technique – No available info

-Water Release: Lotus Light Rupture – Unranked | No seals | Short to mid-range

-Water Release: Mouth Shot – Unranked | No seals | Short-range

-Water Release: Rapid Thunder Whip Technique – Unranked | No seals | Short to mid-range

-Water Release: Rising Water Slicer – Unranked | Tora | Mid to long-range

-Water Release: Running Water Spear – Unranked | No seals | Short-range

-Water Release: Running Water Whip – Unranked | No seals | Short-range

-Water Release: Snake's Mouth –Unranked | Saru, Ne, Tora, Tatsu, Uma, Tatsu | Long-range

-Water Release: Starch Syrup Capturing Field – C-Rank | Hitsuji, Tora | All-range

-Water Release: Stormy Blockade – Unranked | Place hands on ground | All-range

-Water Release: Surfing Strike – Unranked | Tora | Short to mid-range

-Water Release: Surging Sea – Unranked | No seals | Short to mid-range

-Water Release: Tearing Torrent – Unranked | I, Inu, Hitsuji | Mid-range

~Typhoon Water Vortex Technique – B-Rank | No seals | Short to mid-range

-Water Release: Torrent Bullet – Unranked | No seals | Short-range

-Water Release: Transform-at-Will – Unranked | I, Hitsuji, Inu, Tatsu, Tora | All-range

-Water Release: Water Armor – Unranked | No seals | Short-range

-Water Release: Water Army Water Demon Technique – Unranked | I, Inu, Uma, Tora | Short to mid-range

-Water Release: Water Beast – Unranked | Inu, Uma, Saru, Hitsuji | All-range

-Water Release: Water Bullet Technique – Unranked | Tora, Ushi, Tora, Ne | All-range

~Water Release: Water Dragon Bullet Technique – B-Rank | Ushi, Saru, U, Ne, I, Tori, Ushi, Uma, Tori, Ne, Tora, Inu, Tora, Mi, Ushi, Hitsuji, Mi, I, Hitsuji, Ne, Yang Water, Saru, Tori, Tatsu, Tori, Ushi, Uma, Hitsuji, Tora, Mi, Ne, Saru, U, I, Tatsu, Hitsuji, Ne, Ushi, Saru, Tori, Yang Water, Ne, I, Tori | All-range

Water Release: Water Dragon Biting Explosion – Unranked | Tori, Inu, T.S.H.S., T.S.H.S. | Unspecified range

Water Release: Water Dragon Triple Step Technique – Unranked | No seals | All-range

~Water Release: Water Shark Bullet Technique – B-rank | Tora, Ushi, Tatsu, U, Inu, Tori, Ne, Clone seal, Tatsu, Hitsuji | Short to mid-range

Water Release: Five Feeding Sharks – Unranked | Put both hand palms together then slam one hand on the water's surface | All-range

*Water Release: A Thousand Feeding Sharks – B-Rank | No seals | Short to mid-range

*Water Release: Five Gluttonous Sharks – Unranked | No seals | Short-range

Water Release: Great Shark Bullet Technique – A-Rank | Clap hands, Inu, Mi, T.S.H.S. | Mid to long-range

Water Release: Infinite Sharks – Unranked | No seals | Mid to long-range

Water Release: Rain Water Shark Wave – Unranked | Hitsuji, Clone seal, Inu, T.S.H.S., Ne, Hitsuji, Clone seal, Inu, T.S.H.S., Ne, Hitsuji | Short to mid-range

Water Release: Water Shark Shot Technique – Unranked | No seals | All-range

-Water Release: Water Bowl – Unranked | No seals | Short-range

-Water Release: Water Colliding Wave – Unranked | Clap hands | Short to mid-range

-Water Release: Water Dragon Whip – Unranked | Tora | All-range

-Water Release: Water Fang Bullet – B-Rank | Tora | Short-range

-Water Release: Water Formation Pillar – Unranked | Tora | Short to mid-range

~Water Pillar Thrust – Unranked | No seals | Short-range

~Water Release: Pillar Encirclement – Unranked | No seals | Short-range

~Water Release: Water Blade Technique – Unranked | No seals | Short to mid-range

~Water Release: Water Pillar Method Attack – Unranked | No seals | Long-range

-Water Release: Water Formation Wall – B-Rank | Tora, Mi, Ne, Tora | Short-range

-Water Release: Water Gun – Unranked | Hitsuji, Tori, I, Saru, Hitsuji | Short to mid-range

-Water Release: Water Mass Crumbling Bullet – Unranked | No seals | Short-range

-Water Release: Water Mirror Technique – Unranked | No seals | Short-range

~Water Release: Water Shield – Unranked | No seals | Short-range

-Water Release: Water Severing Slash – Unranked | No seals | Mid-range

-Water Release: Water Severing Wave – Unranked | Tora, Ne, Uma, Mi, Tatsu, Clap hands | All-range

-Water Release: Water Shuriken – Unranked | No seals | Short to mid-range

-Water Release: Water Spikes – Unranked | Tora, Inu, Mi | Short to mid-range

-Water Release: Water Spirit Wave – No available info

-Water Release: Water Suicide Bomb – Unranked | Tora, Inu, Tatsu, Mi | Short to mid-range

-Water Release: Water Trumpet – Unranked | Tatsu, Tora, U | Mid-range

-Water Release: Water Weapons – Unranked | No seals | All-range

-Water Release: Water Whip – Unranked | Ne, Inu, Ushi | Short to mid-range

-Water Release: Waterfall Basin Technique – C-Rank | I, Inu, Hitsuji | All-range

-Water Release: Water–Heavens Convergence – Unranked | Tora, Inu, Saru, Mi, I, Tora | Short to mid-range

-Water Release: Wild Bubble Wave – C-Rank | No seals | All-range

-Water Release: Wild Water Wave – C-Rank | Tatsu, Tora, U | Short to mid-range

-Water Release Bullet: Orca – Unranked | No seals | Short to mid-range

~\/~

Wind Release

-Amenomihashira – Unranked | No seals | All-range

-Beast Tearing Palm – Unranked | No seals | Mid to long-range

~Beast Tearing Gale Palm – Unranked | No seals | All-range

-Blade of Wind – A-Rank | No seals | Short to mid-range

~Blade of Wind Barrage – Unranked | No seals | Short-range

~Blade of Wind Hurricane – Unranked | No seals | Short-range

-Swift Wind Wall – Unranked | Ushi, Inu, Ne | Short to mid-range

-Typhoon Release – No available info

~Typhoon Release: Consecutive Bursting Strong Winds – Unranked | Tori | All-range

Typhoon Release: Great Consecutive Bursting Strong Winds – Unranked | Tori | All-range

-Violent Whirlwind – Unranked | No seals | All-range

-Whirlwind Drop – Unranked | No seals | Short to mid-range

-Wind Release: Air Bullets – Unranked | Tori | All-range

-Wind Release: Air Current Wild Dance – Unranked | Ne | All-range

-Wind Release: Breakthrough – Unranked | Inu, Uma, Tori | Short to mid-range

~Wind Release: Great Breakthrough – C-Rank | Tora, Ushi, Inu, U, Mi | Short to mid-range

-Wind Release: Divine Mountain Wind – Unranked | Tora, Mi, Hitsuji | Mid-range

-Wind Release: Divine Wind – Unranked | Hitsuji | Short to mid-range

-Wind Release: Dust Cloud Technique –Unranked | Uma, Saru, Tori | All-range

-Wind Release: Flag Current – Unranked | No seals | Short to mid-range

-Wind Release: Flower Scattering Dance – Unranked | Tora, U, Tatsu | Long-range

-Wind Release: Gale Palm – C-Rank | Mi, Hitsuji, I, Uma, Tori, Clap hands together | Short to mid-range

~Boruto Stream – Unranked | No seals | Short-range

-Wind Release: Multi-Layered Gale – Unranked | No seals | Short-range

-Wind Release: Passing Typhoon – No available info

-Wind Release: Pressure Damage – B-Rank | Hitsuji | All-range

-Wind Release: Rasengan – Unranked | No seals | Short-range

~Rasengan: Flash – Unranked | No seals | All-range

~Typhoon Water Vortex Technique – B-Rank | No seals | Short to mid-range

~Vanishing Rasengan – Unranked | No seals | All-range

~Wind Release: Rasenshuriken – S-Rank | No seals | All-range

Big Ball Rasenshuriken – Unranked | No seals | All-range

-Wind Release: Rotating Shuriken – Unranked | No seals | Short to mid-range

-Wind Release: Sand Cloud Whirlwind – Unranked | Tori, Saru, I, Tatsu | Short-range

-Wind Release: Shakujō Twister – Unranked | No seals | All-range

-Wind Release: Shield of the Wind Count – Unranked | No seals | Short-range

-Wind Release: Spiraling Wind Ball – Unranked | No seals | Short to mid-range

-Wind Release: Sword of the Wind Count – Unranked | No seals | Short to mid-range

-Wind Release: Vacuum Blade – Unranked | No seals | Short to mid-range

~Wind Release: Bursting Compressed Air – Unranked | No seals | Short to mid-range

-Wind Release: Vacuum Sphere – B-Rank | Ne, U, Inu | All-range

~Wind Release: Vacuum Gale: Single – Unranked | No seals | Short-range

~Wind Release: Vacuum Great Sphere – B-Rank | Tora, Inu | All-range

-Wind Release: Vacuum Wave –B-Rank | Ne, Mi, Uma, Inu | All-range

~Wind Release: Vacuum Serial Waves – B-Rank | Ne, Mi, Uma, Mi, Inu | All-range

-Wind Release: Verdant Mountain Gale – Unranked | Mi | Mid-range

-Wind Release: Whirlwind Fist – Unranked | No seals | Short to mid-range

-Wind Release: Wind Cutter Technique – Unranked | Tora, U, Inu, Hitsuji, Tatsu | Mid-range

-Wind Release Trap – Unranked | No seals | Short-range

-Wind Waves – Unranked | No seals | Short to mid-range

~\/~

Wood Release (T.S.H.S. = Technique-specific hand seal)

-Exploding Tree Spear – Unranked | No seals | Short to mid-range

-Genes of the First – Unranked | No seals | All-range

-Great Tree World Method – Unranked | No seals | Short-range

-Hokage-Style Sixty-Year-Old Technique — Kakuan Entering Society with Bliss-Bringing Hands – Unranked | I, Inu, Tori, Saru, Hitsuji, Saru, Tora | Short-range

-Inukai Takeru no Mikoto – Unranked | No seals | All-range

-Sage Art Wood Release: True Several Thousand Hands – Unranked | No seals | Short to mid-range

~Top Transformed Buddha – Unranked | No seals | Short to mid-range

~Wood Release: Several Hundred Hands – Unranked | No seals | Mid to long-range

Wood Release: Five Element Combination Technique –No available info

-Spontaneous Tree Summoning – Unranked | No seals | Short-range

-Strong Spear Tree – Unranked | Hitsuji | Short-range

-Threaded Tree – Unranked | No seals | Short-range

-Wood Clone Technique – Unranked | Tora, Inu, Mi | Unspecified range

~Multiple Wood Release Clone Technique – Unranked | Clone seal | Unspecified range

~Wood Release: Great Wooden Mallet – Unranked | No seals | Short-range

~Wood Transmission – No available info

-Wood Pillar Climb – Unranked | No seals | Short-range

-Wood Pillar Spin Kick – Unranked | No seals | Short-range

-Wood Release: Adamantine Beckoning Tree – Unranked | No seals | Short-range

-Wood Release: All Creation – Unranked | No seals | Short-range

-Wood Release: Beams – Unranked | No seals | Short to mid-range

-Wood Release: Cutting Technique – Unranked | Hitsuji | Short to mid-range

-Wood Release: Foo Dog Heads – Unranked | No seals | All-range

-Wood Release: Four-Pillar House Technique – Unranked | Mi, Ne, Ushi, Hitsuji, Mi | Short-range

~Wood Release: Serial Pillar Houses Technique – Unranked | Innu, Hitsuji, Mi | Unspecified range

-Wood Release: Four-Pillar Prison Technique – Unranked | Hitsuji, Ushi, I, Mi | Short-range

~Wood Release: Circular Pillar Prison Technique – No available info

-Wood Release: Great Forest Crumbling – Unranked | Mi | Short-range

-Wood Release: Great Forest Technique – Unranked | Tora, Uma, Tora, Mi | All-range

~Wood Release: Cypress Nail – No available info

-Wood Release: Great Tree Roaring Nativity – Unranked | No seals | Short-range

~Wood Release: Great Tree Crumbling Attack – Unranked | No seals | Short-range

-Wood Release: Hand Tool Manipulation – Unranked | No seals | Short-range

-Wood Release: Hōbi Technique – Unranked | No seals | Short-range

-Wood Release: Hotei Technique – Unranked | Clap hands together, T.S.H.S | Short to mid-range

-Wood Release: Smothering Binding Technique –Unranked | Mi | Short to mid-range

-Wood Release: Stocks – Unranked | Mi | Short-range

-Wood Release: Transformation – Unranked | Tori, Inu, Mi | Short-range

-Wood Release: Tree Bind Flourishing Burial – Unranked | Mi, Ne, Tatsu, Inu, Tora | Short to mid-range

-Wood Release: Tree of Flight – Unranked | No seals | Short-range

-Wood Release: Underground Roots Technique – Unranked | No seals | All-range

~Wood Release: Great Spear Tree –Unranked | No seals | Short to mid-range

-Wood Release: Wood Dragon Technique – Unranked | Mi, Hitsuji, U, Inu, T.S.H.S./Mi | Short to mid-range

-Wood Release: Wood Fetters Technique – Unranked | No seals | Short-range

-Wood Release: Wood Human Technique – Unranked | Mi | Unspecified range

-Wood Release: Wood Locking Wall – Unranked | Ne, Inu, Tora | Short-range

~Wood Release: Complete Capture – Unranked | No seals | Short-range

-Wood Release: Wood Spikes Ring – Unranked | No seals | Short-range

-Wood Release: Wooden Mallet – Unranked | No seals | Short to mid-range

-Wood Release: World of Trees Wall – Unranked | Tori, U, Mi | Short-range

-Wood Release Secret Technique: Nativity of a World of Trees – Unranked | Tora, Mi or Hitsuji, Mi | All-range

~Wood Release: Advent of a World of Flowering Trees – Unranked | Mi | Mid to long-range

~Wood Release: Firmament Splinter – Unranked | No seals | Short-range

~Wood Release: Nativity of a Sea of Trees – Unranked | Mi | Short to mid-range

~\/~

Yang Release, Yin Release, and Yin-Yang Release

-Creation of All Things Technique – No available info

-Expansive Truth-Seeking Ball – Unranked | No seals | All-range

-Six Paths — Chibaku Tensei – Unranked | No seals | Short-range

-Six Paths Yang Power –Unranked | No seals | Short-range

-Six Paths Yin Power – Unranked | No seals | Short-range