"Quest Types"
Normal - normal ninja mission
Emergency - an emergency that needs to be resolved at the moment (durring normal mission someone become hostage)
Personal - something that person may want but is very very hard and will take a lot of time to become reallity (e.g. jutsy that travel between dimensions or immortality jutsu) (e.g. Naruto dream to become hokage)
Repetitive - something like "kid bring me two rabbits and you will have free meal"
Quest Name
Quest Type
Description
Success
Failure
Hidden Object
Items Rarity
"Poor" - Item that perform under what is normal ofter they are work of new craftsman or are in dire need repair
e.g. rusty kunai
"Common" - Mundane items that every ninja or civilian use
e.g. normal kunai
"Uncommon" - Performe better than what is accepted for normal
e.g. ANBU tanto
"Rare"- Item that have power that is not normaly in this kind of item
e.g. chalra blade
"Epic" - Item that grand the user extraordinary abilities
e.g. Sharingan, Byakugan, Samehada (Kisame sword)
"Legendary" - Item from legend, practicly can change the world if used correctly
e.g. Rinengan
Name
Rarity
Description
Durability
Damage\Defens
Effect
Quest Name - (Protect miners)
Quest Type - (Normal)
Description - ( Local mine was attacked by bandits. They stole all equipment and some ore. Client want you to deal with their problem)
Requirement - (Get rid of the bandits)
Success - (Rep with locals, Money , Exp, ? , ?) (Chacra ore if locals like mc) (Hidden obeject ones)
Failure - (- Rep with locals and Konoha)
Success - (Rep with locals, Money , Exp, ? , ?) (Chacra ore if locals like mc) (Hidden obeject ones)
Hidden Quest - (?)
Hidden Quest
Path of pacifist : Talk them into stop being a bandits.
(Success : Stat points in charisma, persuasion skill, Rep to bandit become something over friendly because he didnt kill them, item "Bandit Bandana" )
Path of perfectionist : Deal with all your enemys without you, your team or locals suffer any injury of bandits.
(Success : Stat points, item "Perfectionist Goggles" )
My idea is to have 3 items here for every ending of quest
Name: Bandit Bandana
Rarity: Common
Description: Bandana used by bandit. He give it to you but there is only one use for it.
Durability: (Writer decide)
Damage\Defens: (Writer decide)
Effect: 20% more likely to intimidate non-protected civilian (civilian without escort from ninjas)
Name: Bloody Bandit Bandana
Rarity: Uncommon
Description: Bandana used by ex-bandit who is now death.
Durability: (Writer decide)
Damage\Defens: (Writer decide)
Effect: When show to locals where bandit make troubles you can use discount at local shops
Name: Perfectionist Goggles
Rarity: Rare
Description : Every perfectionist need perfect items. Google made from chakra ore and optical glass. Helpfull to see far and wide.
Durability: (Writer decide)
Damage\Defens: (Writer decide)
Effect: When on your eyes and you channel chacra into them you have better vission on long distance (e.g. 500 metres or something)
My idea is for quest to be like:
1. Meat in ninja village with client and travel to location
2. They are on the location (at night)
3. They sleap in night and next day thay go to search for clues
4. They found that at the crime location was used ninjutsu and is posible to have missing-nin
5. They found trail that lead to the bandit camp
6.1 They attack at the moment they found them and have one big fight that finish with mc light injured
6.2 They wait and found that non everybody was in raid party and some people need money for family need because they are refugee from Kiri (Water country) and run because civil war. MC somewhat talk them into quit bandit business. (Good luck on that one)
6.3 They wait for the night cover and Kill everybody or poison water and food and wait for posison to work (i reocment )
7. After they are finished with everything they go to local inn to sleep and on the morning they go back home or check local town
8.1 If they check mc will buy something like some metals for trading in Konoha because easy money
8.2 If not mc half-way to Konoha realize that he just lost a lot of money
9. When in konoha mission brief and they are dismiss
10. After mc is away from the team his sensei talk with Hokage and after that his teamates if mc do something abnormal (Like when someone with Gamers Mind kill somebody but they feel nothign because of callming effect of the skill)
