Naruto Great Swarm King

This is just an idea I've had crawling around in my head for a While, so I figured it's time to post this story before it bores a hole in my head. I'm not going to release too much information since this is just the prologue, but I will admit that I will be using elements from the "Zerg" from the Starcraft series, and the "bugs" from the Starship troopers movies. In the unlikely event that either of these groups is unknown, I've copied and pasted the Wikipedia entries for each group. I'm using the "bugs" and the "Zerg" because both are insectoid in nature and will mesh quite well into the fanfiction I'm trying to create.

---------------------------------------------------------Zerg Wiki------------------------------------------------------

The Zerg Swarm is a race of fictional insectoids and the overriding antagonists of the StarCraft series. Operating as a hive mind, the Zerg strive for genetic perfection by assimilating "worthy" races into their own, creating numerous different strains of Zerg. The Zerg assimilate other species and direct mutation.

The Zerg are a collective consciousness of a variety of different races assimilated into the Zerg genome. The Zerg are originally commanded by the Zerg Overmind, a manifestation of this hive mind, and under the Overmind's control the Zerg strived for genetic perfection by assimilating the favorable traits of other species. After a species has been assimilated into the Swarm, it is mutated towards a different function within its hierarchy, from being a hive worker to a warrior strain.

The vast majority of the Zerg do not have any free will as they are genetically forced to obey the commands of those further up the Zerg hierarchy, although they are sufficiently intelligent to form strategies and work as a team on the battlefield. Despite this, the average Zerg has no sense of self preservation.

There is no distinctly typical Zerg; rather, many different strains and breeds of Zerg, each based on the original core genus. However, the style of the Zerg is consistent, with breeds using a carapace for armor, and using spines, claws and acids for attacking enemies. Each strain serves a distinct role and possesses the traits necessary to fulfill its function. Zerg colonies also exhibit similar roles, with each structure built within a colony essentially making up an organ in a larger life form. Zerg colonies produce a carpet of bio-matter referred to as the "creep", which essentially provides nourishment for Zerg structures and creatures. The Zerg are also shown to be highly dependent on their command structure: if a Zerg should lose its connection to the hive mind, it may turn passive and incapable of action, or become completely uncontrollable and attack allies and enemies alike.

--------------------------------------Starship Troopers Wiki----------------------------------------------------------

Warrior Bug - In the film, Warrior bugs are four-legged bugs approximately two to three meters long and are colored as to the terrain, such as desert warriors will be tan with black and yellow stripes. The rearmost pairs of legs are much longer than the two front forelegs, and serve as the primary locomotion, the forelegs being 1/3 shorter. Warrior bugs are quite agile and fast, they can climb and burrow if needed but would rather use tunnels made by burrower bugs. These Bugs utilize a powerful pincer-like mandible that is capable of crushing rock, metal and severing limbs as a means of attack. The two upper forelegs or "side mandibles" are utilized in the manner of swords for attack as well as defense. In the movie they fight only with their natural bodily weapons, but it is said that they can lose a limb and still fight at 86% efficiency.

Control Bug – Enters through the mouth or in more aggressive and direct manners will burrow right into the brain from the skull and take control of a person's mind. These bugs were used in an attempt to conquer the Federation high command. They were seen in the sequel Hero of the Federation, and also appear in the TV series.

Plasma Bug – Resembles a giant firefly crossed with a stag beetle. Typical adult Plasma Bugs can exceed 30 meters in length and stand more than 20 meters tall. Has the ability to launch a massive plasma burst into orbit, which can deflect an asteroid or slice a ship in two. It is most vulnerable when creating a plasma burst, and at all other times impervious to attack except on its underbelly. In the Bug forces, the Plasma Bug serves in ground artillery and air defense roles, as well as planetary defense. Despite their firepower, the Plasma Bug's role for offensive actions is mainly limited to fire support and long-range bombardment due to its huge size and the immense danger to nearby Bugs from a plasma explosion should one be hit.

Hopper – Resembles a giant wasp in many ways. It is green and has chitinous jagged wings it uses to great effect to gain high altitude. It glides rather than flies as its wings barely have the muscle tissue to lift it up for altitude, when it reaches a suitable height before setting its wings rigidly and taking a long running leap from a high cliff and will decapitate men as it glides, or pierce them with a stinger on the abdomen. Its wings are used to gain altitude by angling like plane wings, it gains altitude by jumping, in upwards to 50 meters. In the television series, a new variation of Hopper (called a Rippler) capable of "shooting" a stinger filled with a corrosive toxin was revealed.

Tanker Bug – Resembles a giant bombardier beetle. Tanker Bugs are generally black in color and are nearly as large as Plasma Bugs. Has the ability to spray a stream of flammable, corrosive liquid from its head. In the 1997 movie, the Tanker ejected fuel from a nozzle-like spout in the top of the head, which is ignited by an electric spark generated by two short antennae on either side of the spout. In the TV series, Tankers spew two separate chemicals from two tube-like nozzles on either side of the mouth where they are mixed along with small amounts of catalytic enzymes. When these chemicals mix they undergo a violent 'exothermic' chemical reaction. In the TV series, they bear a resemblance to Anguirus, with the head shape, similar roar, and even having spikes on its back.

Recon Bug – Flying bug which resembles a dragonfly. In the widescreen edition of the film, the bug is only briefly seen flying in Planet P. Whether it can attack or if "recon" truly applies to its role is unspecified.

Brain Bug – Giant bug that is the leader of all bugs in its colony. Scientists theorize these are formed after a certain number of generations of bugs (300 or so). One is captured in Starship Troopers on Planet P and remains a prisoner of the Federation for at least 11 years more. It is unknown if any more are encountered, but as General Hauser refers to it as the first Brain Bug, more may have been encountered although the one from Planet P is the only one that seems to have been captured alive. Sky Marshal Anoke communicates with the God Bug through this bug using his telepathic powers and converts to the bug religion. The Federation comes to believe the Brain Bug allowed itself to be captured in order to gather information on the Federation from the inside. Admiral Phid decides to kill and dissect this bug to learn more and hearing this, the Brain Bug unleashes a telepathic scream that kills two people before General Hauser manages to grab a machine gun and unloads it in the Brain Bug's face, killing it.

Scorpion Bug – Appeared in Starship Troopers 3: Marauder. Officially called "Scorpion Class Pulse Warrior" and nicknamed "Scorp," Scorpion bugs are a new evolution of plasma bugs. They resemble giant scorpions and can fire direct-energy plasma beams from their stingers, which makes them useful primarily on the front lines. The advent of this and the Bombardier bug forced the Mobile Infantry into trench warfare.

I thought that with any religion, there are items that are seen as holy relics. For those of you who have bothered to read all of this, I'll drop a little more information for you. For reasons that will be explained later, the Uzumaki clan symbol is a white spiral carved from the exoskeleton of a large beetle. This "white spiral" is the holiest of all bug relics. Where normal people would be ripped to pieces, individuals with an Uzumaki spiral are seen as "friendly" and won't be attacked. Full blooded Uzumaki with White spirals are addressed as such and are revered. Every bug in the hive will go out of its way to please a "white Spiral" and any member who willingly attacks an Uzumaki is immediately seen as a direct threat to the hive and is destroyed. For this story, I'm having the Zerg and the bugs coexist.