Here's some rules to follow-

1. No Mary/Gary Sues please, none of this type of characters are allowed here.
2. Each person is allowed to send up to 2-3 characters, not necessarily from the same country.
3. I'm allowing up to TWO Lords to be sent in, regardless of their weapon usage, and must not be Great Lords.
4. I'm allowing a few characters with a history that involves them being abandoned, but not at birth. If abandoned by birth, I 'll allow it if they were found by someone.
5. No overly powerful characters, I do not, I repeat, do not allow or accept any trainee class that has a weapon or magic that is, by relativity, above E rank. For the pre-promoted characters at the tier 2 classes (like Paladins and Druids) that has two or three types of weapons and one or two types of tomes, I'll allow ONE A rank weapon or tome if you choose if you want your character to be introduced in the first chapter.
6. I'm only accepting 1 General, Great Knight, or Paladin to already in service to the primary Lord.


Name:

Mount Name: (Only if the class has a mount)

Age:

Gender:

Class: (I'm using the same class system as Sacred Stones, I'm going with the Awakening version of the Assassin if you send in an Assassin)

When and how do they promote?: (Unpromoted classes only, including the trainee classes. I need to know the situation you can think of that may cause them to promote)

Promoted Class:

Appearance: (How do they look. If you have an unpromoted class, have the before and after armor)

Weapon(s):

Personality:

Home country:

History:

What chapter do they come in?:

Are they with or against the main Lord?:

If they are with the main Lord, are they already in service or recruited?:

If they are recruited, how are they recruited?:


Countries-

Gera- Gera is a military superior country, home to the most physically powerful Generals, Great Knights, and Paladins. Known for great plains, hills and numerous horses, bears, and boars. Gerans are very stubborn and has the largest festivals to honor great leaders. Gera also have the largest resources if it wants to rage war against other countries of the world.

Iodan- Iodan is the opposite of Gera, relying on mages as their military. What they lack in number, they make it up in using magic. Iodan is the smallest country as well as the newest country to date. Iodans tend to be the brains behind the operation and most likely to turn the tides in any war should they get involved, regardless which side they choose to be on or what kind or war.

Fania- Fania prefer to use Archers, Snipers, Pegasus Knights, and Falcon Knights as their defenders. Fanian Pegasus Knights and Falcon Knights typically use or carry a Javelin, Short Spear, or Spear, even if they never use it for distance attacks. Fania is best known for forests and mountains, which are used to defend against any type of attack. The people are skilled cooks.

Vece- Vece is more of a giant island than a country and is home to Mercenarys, Fighters, Pirates, Heroes, Warriors, and Bersekers. Vecians are known to get drunk after every battle, win or loose. Vece is also known to be as the mercenary land due to their mercenary like behavior. Most great mercenary veterans are from Vece.

Boji- Boji is located at the center and relies on various types of soldiers and best known for spying through Thieves, Rouges, and Assassins. Boji usually is peaceful with the lowest crime rate thanks to their current lord. This country is great for trade...and where our story begins.