"Deus Ex: Human Revolution" SPOILERS BELOW!
Mikhail Hines was a poor family man in his 30s with three beautiful small kids. Unable to find a job, and not wanting his children to grow up as difficultly as he had, he remortgages his house and fakes his own disappearance just long enough to have both of his arms augmented. Soon afterward, he gets hired at a cement factory on the condition that he gets both legs augmented as well, and is given a handsome cash-advance which makes that possible. When he returns home wearing his new (comparatively inexpensive Tai Young brand) arms and legs, he apologizes to his family for worrying them, and explains that he had to disappear so that they wouldn't be able to stop him. From then on, all goes extremely well for the Hines family—until the day that Hough Darrow activates his hallucinogenic signal that makes all augmented people (who have Tai Young's special chip) go crazy. When Adam Jensen shuts off the signal, Mr. Hines awakes from his altered state of mind to find his wife and children lying slaughtered at his feet; he has lost everything! When Adam Jensen and Eliza Cassan broadcast Hough Darrow's message to the world about what happened regarding the signal, depending on which "ending" the player has chosen, Mikhail Hines will hunt down and confront the people that he believes were responsible. Correction: REVENGE is all he has left!
Author's Note: I came up with this character because I thought that Hough Darrow's scheme to teach humanity to fear technology was a really stupid plot twist, and furthermore sounded like the DX3 development team hadn't even thought things out completely. As a storyteller, if you want to maintain what professionals call "suspension of disbelief", you have to give NPCs backgrounds and feelings too. In DX3, the NPCs all went crazy, then Adam stops them, then BOOM!, the end. In a better story, the player would learn enough about some of them to actually feel the 'weight' of what Darrow has so foolishly done...
I'm just posting this the way it is because I don't intend to flesh this story out. Too many other projects...
