So. The basic rundown of this story is, Saitama is Evil. Simple as that. He trains to become the ultimate monster and evil lord instead of a hero. Well, it's obvious that he took over the world. Now he rules over it, but there's one problem. He's bored. This is all about his adventures as he gets in-bored in other dimensions and multiverses.

Saitama will get even more powerful, even though he doesn't want to. He will get more powerful every minute just for being him. So get ready for an ultimate, amazing, awesomely powerful Saitama.

Saitama WILL HAVE HAIR AND THAT'S FINAL. NO QUESTIONS ASKED. I might turn Genos evil to be his evil disciple, probably not, Genos will probably be killed off in the first or second chapter.

Also there's the evil empire. All evil lord's have one, and Saitama is no exception. It will be a huge empire, mwahahahaha. Also he will be a pirate in the One Piece world, woo-hoo to that.

Now, onto the Proluge!

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A child runs out of the grocery store, a chicken stuffed under his left arm and a loaf of bread under his right arm. He runs straight down the road, ignoring the distinct call of, "Thief!" from the probably pissed off shop owner.

The child veers off into an alleyway. The alleyway has many shards of broken glass in it. The kid peers into one of the pieces of glass, seeing his own reflection. Light black hair, regular black eyes. A little baby fat left on him as he was definitely not even 10 years old yet. But he looks older from the sharp, predatory look in his eyes. The only thing not average about this boy is his body build, which is showing muscles at such a young age, and his height, which appeared to be just below 5 feet.

The boy pushes himself into the alleyway wall, ignoring the dank, dirty smell that he'd come to get used to. The pack of 'wolves' that had been chasing him hadn't seen him jump in and had continued running straight.

The kid stayed in the alleyway for a while until he was sure that the shop owner and the crowd was gone. Sighing, he crept through the streets in the shadows to his home.

Home.

Where was home to him? No where really. Wherever he could find a place decent enough to sleep in was home, such as those wonderfully comfy things called cardboard boxes. He had seen a dog sleeping in one day and had given it a try himself. They were so comfortable. As soon as he makes it back to his bow (On top of a trash heap) he gets a bunch of paper scraps from all around him and a few rocks. Seconds later, a small fire is blooming right outside the box.

After getting the warm fire going for himself, he cooks the ham, and then scarfs it down in milliseconds. He would have taken his after meal nap right then and there, if a bright flash of blue light that he had never seen before hadn't suddenly appeared in front of him. The flash of blue light eventually dimmed down to show something. A blue box, with lettering on it.

Welcome to the game!

Would you like a tutorial?

Y/N

The boy rubber his eyes and then stared at the screen. Then he rubber his eyes and stares at the screen again. Then he did it again. And again. And again until his eyes felt sore from being rubbed so much.

When he finally had come to terms, only one incoherent word came out of his mouth. "Wha?"

Deciding that he was hallucinating, the boy goes into the cardboard box and blatantly ignores the floating blue screen. He drifts off to sleep slowly, ignoring the blue box completely.

-Morning Next Day-

In the morning, the boy woke up to find the box still there. He, instead of panicking, just sighed this time as he mulled over the options that he could pick.

'Well. If I pick no it'll probably just bother me for a while. If I pick yes, though, I have no idea what might happen.' He stares at the screen intently, before his hands finally falls down on to the Yes button.

As soon as his finger makes contact, the whole blue screen shatters and a new one take it's place.

Welcome to the tutorial of the game!

In the tutorial, anything failed may be redone, and still it is possible to gain from it. Remember this as we start. To start of, mentally command your status page to open by thinking, 'stats.'

The boy follows the directions on the screen and is surprised when the stats screen actually opens.

Name; Saitama (No Last Name)

LVL; 4 (0/50)

Age; 6

Title; Little Thief

HP; 40 (0.4/Minute)

MP; 90 (9/Minute)

Stat Points; 40

STR; 5

VIT; 4

AGIL; 4 (1)= 5

INT; 6

WIS; 4

LUK; 5 (-2)= 3

Titles; Titles are things that are equip able. Certain titles can only be used in battle, but most titles can be used outside of battle, too. Titles are earned through quests or tasks or beating monsters.

Hit Points; How Much damage you can take until you die. Every 10 HP, HP Regeneration increases by 0.1%.

Mana Pool; Depending on how large this is, you can use more magic. For every 10 points in MP, Mana Regeneration increases by 1%.

Stat Points; The points that go in your stats. Are very important for becoming stronger physically and mentally. User get's 10 skill points every Level.

Strength; The damage in which is done during a melee attack-Can be added onto weapon damage. The higher strength you have the harder you hit. 5 STR = 1 AGIL.

Vitality; How long you can last-What your stamina, or endurance is. Naturally, the higher this is the longer you can do physical activities such as running or jumping. 5 VIT = 1 STR.

AGIL; How fast you move. Upgrade this and not only will you be able to run faster, but dodge an enemy's attack. Make sure you don't neglect this!

Intelligence; How smart you are. Book smarts, school smarts, any knowledge that you have in your current arsenal is know as intelligence. Use intelligence to learn new things faster! 1 INT = 15 MP. (Base MP is 20)

Wisdom; Everyone knows the phrase, without common sense you will die. Well, that's what this is based off of. Wisdom is common sense. If you have common sense then you know that you need common sense and not just book smarts to have a successful life. 1 WIS = 10 HP (Base HP is 1)

Luck; How lucky are you? It could be the worst day ever every day if you have uber low luck, but you could be a billionaire that constantly gets cash if your luck is high. You never know with Luck.

The boy stares at the screen and once again waves it away. Through this action the screen vanishes. He sighs then cuddles up in his box and passes out in exhaustion from everyday strain.

-Next Day, Morning-

The boy crawls out of the box and stares much like he'd been doing a lot recently at seemingly the thin air in front of him.

In reality, he is staring at a blue box.

Your HP and MP have been fully restored through the act of sleeping.

Ignoring the blue box like he'd been doing a lot in the past few days, he gets up to do his daily deeds. But this time, decides to go a little further down the road to get his meal.

The boy travels in the shadows, making sure to stay out of most people's sight.

A skill has been created through a special act! The skill, Sneak!

Sneak (active) 5 MP per minute, LVL 1 (0%)

Darky Darky, winny winny. Stabbing people in the back from the shadows is a VERY useful ability. Use it wisely. (If you have any WIS, that is)

The boy grumbles to himself as another window come up as soon as the previous one fades.

Quest Alert!

-Steal a wealthy lady's purse.

Rewards-

-100 Rep with Wealthy Ladies

-100 Rep with other Street Rat Kids

-2000 Rep with Police

-2000 Yen

-50xp

Failure

-50 Rep with Wealthy Ladies

-150 Rep with other Street Rat Kids

-1000 Rep with Police

-Arrested Status

-25xp

Just like the previous day, the boy spots a fairly wealthy looking female and then snatches her purse. The female, of course, screams out when he's about a block away after getting through shock.

Except, this time, there was one thing different.

Initiating run from cops.

-Run from the cops, or else you will get arrested and sent to Impel Down!

Reward- 100xp

Failure- 50xp

The boy doesn't have enough time to get a good look at the screen as he runs faster when he hears a policeman shooting at him while yelling at him to stop or else. The kid doesn't dare stop and turns right into an alleyway.

Running into the alleyway, the boy crashes into the wall, and stares in horror at the fact he'd made a wrong turn. The police walk into the alleyway slowly, a triumphant grin on all of their faces.

"We finally got you, brat."

Everything goes dark for the young male and for a few seconds the boy thinks he is dead. But. it is obvious that he's not dead, if only to him, and if only because of the message in front of him by the blue box.

Quest- Steal a wealthy lady's purse-Failed

Task- Run from cops- Failed

Received

-75xp-50 Rep with Wealthy Ladies

-150 Rep with other Street Rat Kids

-1000 Rep with Police

-Arrested Status

You have leveled up!

Current title has changed to Prisoner of Impel Down thanks to your predicament.

The darkness around him slowly fades away, and the boy comes back to reality very slowly. He drowsily opens his eyes, peeking in every direction before assuring himself he was safe.

He sat up in his bed, intent on leaving as soon as possible. But then. by total bad luck, a marine walked in right at that time. The marine nurse screamed and then ran off to tell presumably her boss that he'd woken up.

The boy doesn't even have enough time to leave as the nurse quickly comes back with the presumed leader.

The leader was, to say, an oaf of a man. He was huge. towering over the nurse, and wore a dark black business suit. He has purple rings under his eyes and a lazy gaze that sweeps over everything. The oddest thing about him, though, are his two goat-like horns on the top of his head. They make him look somewhat more like a monster than a man, actually.

"Hey, criminal. The name is Sutu." The mountain-man asks the now known Sutu, who nervously chuckles and explains the situation to the man. The man nods and shifts his attention to the now awake boy. "What is your name, boy?"

The words he said were not to be interpreted as a question- More like an indirect command.

The boy stutters a lot of incoherent words in pure fear of the man before him before he is able to say his name without stuttering. "Saitama. No last name." The prison warden nods.

"Show me his charges." The assistant puts a file into his hand, which he quickly skims through. He raises an eyebrow at the heavy cases of repeated theft, and resisting the police. He strokes his beard, humming in thought. "Ah, I know! Put him in Wild Beast Underworld."

The woman stutters. "B-but he's just a child! And the charges aren't THAT high, right Mr. Warden!" The warden glares at the woman and she shrinks back in fear as a response.

Soon, the kid now known as Saitama is placed in Impel Down's Second Level.

You have been placed in Wild Beast Underworld!

Every day you are in this place, the Trial escape the raging beast is activated!

Success-

-150xp

-50 Rep with Wild Beast Underworld Inmates

Failure-

-Possible death

-50xp

-10 Rep with Wild Beast Underworld Inmates

Yeah...This was going to be a long life in prison.

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Alright did you like it? I kind of purposely made it a bit short- Don't want to pack too much info into one chapter.

Also, I've decided that I will post all of Saitama's stats and abilities at the end of every chapter. Unlike some people who write gamer fic, I understand how frustrating it is as a viewer to now know the gamer's status at all times.

Thus, here are the stats. They're pretty much the same as the ones in the chapter, except a few changed a bit and then there's sneak.

Name; Saitama (No Last Name)

LVL; 5 (25/55)

Age; 6

Title; Prison of Impel down (-1 to VIT, -1 to AGIL, -2 to STR, -2 to LUK)

HP; 40 (0.4/Minute)

MP; 90 (9/Minute)

Stat Points; 50

STR; 5 (-2)=3

VIT; 4 (-1) = 3

AGIL; 4 (-1)= 3

INT; 6

WIS; 4

LUK; 5 (-2)= 3

Sneak (active) 5 MP per minute, LVL 0 (0%)

Darky Darky, winny winny. Stabbing people in the back from the shadows is a VERY useful ability. Use it wisely. (If you have any WIS, that is)

That's it for that!

So yeah, vote in my pole for my other story, and that's pretty much all I have to say for now, other than REVIEW because reviews help an author a lot, even flames. Flames will be taken into account and not just trashed.

OOOOooooookie then, BROCK THE AWESOME DUDE, OUT! (Man what a lame catch phrase)