Bioshock for Idiots and People Who Haven't Played Bioshock
This is directly copied from the Wikipedia article on Bioshock.
BioShock is set in 1960 in the underwater city of Rapture, with the history of the city told through audio recordings the player can collect during the game.[22][23] The city was planned and constructed in the 1940s by Objectivist business magnate Andrew Ryan who wanted to create autopia for society's elite to flourish outside of government control. Scientific progress greatly expanded, including the discovery of the plasmid ADAM created by sea slugs on the ocean floor; ADAM allowed its users to alter their DNA to grant them super-human powers like telekinesis andpyrokinesis.
Despite the apparent utopia, class distinctions grew, and former gangster and businessman Frank Fontaine used his influence of the lower class to plan a coup of Rapture. Fontaine created black market routes with the surface world, and together with Dr. Brigid Tenenbaum, created a cheap plasmid industry by mass-producing ADAM through the implanting of the slugs in the stomachs of orphaned girls, nicknamed "Little Sisters". Fontaine used his plasmid-enhanced army to attack Ryan, but reported was killed in the battle. Ryan took the opportunity to seize his assets including the plasmid factories. In the months that followed, a second figure named Atlas rose to speak for the lower class, creating further strife. Atlas led attacks on the factories housing the Little Sisters, and Ryan countered by creating "Big Daddies", plasmid-enhanced humans surgically grafted into giant lumbering diving suits who were psychologically compelled to protect the Little Sisters at all costs.[22] Ryan also created his own army of plasmid-enhanced soldiers, named "Splicers", which he controlled using pheromones distributed through Rapture's air system.
Tension came to a head on New Year's Eve of 1959, when Atlas ordered an all-out attack on Ryan. The battle left many dead, and the few sane survivors barricaded themselves away. What once was a beautiful utopia had fallen into a crumbling dystopia.[24] Some of the events described above are revisited and expanded upon in the downloadable content for BioShock Infinite, Burial at Sea, which takes place in Rapture during the latter months of 1959 and leads up to Atlas' assault on Ryan's forces.
Bioshock
In 1960, at the start of the game, player-character Jack is a passenger on a plane that goes down in the Atlantic Ocean.[26][27]As the only survivor, Jack makes his way to a nearby lighthouse that houses a bathysphere terminal that takes him to Rapture.[28]
Jack is contacted by Atlas via radio, and is guided to safety from the Splicers and the perils of the run down . Atlas requests Jack's help in stopping Ryan, directing him to a bathysphere where he claims Ryan has trapped his family. When Jack encounters a wandering Little Sister and its fallen Big Daddy, Atlas urges Jack to kill the Little Sister to harvest her ADAM for himself; Dr. Tenenbaum overhears this and intercepts Jack before he harms the Little Sister, urging him to spare the child and any other Little Sisters he encounters, providing him with a plasmid that would force the sea slug out of her body.[29] Jack eventually works his way to the bathysphere, but Ryan destroys it before Jack can reach it. Enraged, Atlas directs Jack towards Ryan's mansion through Ryan's army of Splicers and Big Daddies. At times, Jack is forced to travel through areas controlled by Ryan's former allies that have now become deranged, such as Sander Cohen, a former musician that now takes enjoyment in watching the death and misery of others.
Ultimately, Jack enters Ryan's personal office, where Ryan is patiently waiting for Jack by casually playing golf. Ryan explains that Jack is his illegitimate child, taken from his mother by Fontaine who placed him out of Ryan's reach on the surface, and genetically modified to age rapidly. Fontaine had planned to use Jack as a trump card in his war with Ryan, bringing him back to Rapture when the time was right; Jack's genetics would allow him to access systems such as the bathysphere that Ryan had locked out long ago. Ryan accepts his death by his own free will, and asks Jack "would you kindly" kill him with the golf club which Jack is compelled to do. As Ryan dies Jack becomes aware that the phrase "would you kindly" has preceded many of Atlas' commands as a hypnotic trigger; a flashback reveals Jack himself was responsible for crashing his plane near the bathysphere terminal after reading a letter containing the trigger phrase. Atlas reveals himself at Fontaine, having used the Atlas alias to hide himself while providing a figure for the lower class to rally behind. Without Ryan, Fontaine takes over control of Ryan's systems, and leaves Jack to die as he releases hostile security drones into Ryan's locked office.
Jack is saved by Dr. Tenenbaum and the Little Sisters who had previously been rescued. Dr. Tenenbaum helps Jack to remove Fontaine's conditioned responses, including one that would have stopped his heart. With the help of the Little Sisters, Jack is able to make his way to Fontaine's lair to face him. Fontaine, being cornered by Jack, injects himself with a large amount of ADAM, becoming an inhuman monster. Jack is aided by the Little Sisters in draining the ADAM in Fontaine's body and eventually killing him.
Bioshock 2
BioShock 2 takes place in Rapture in 1968, 8 years after the events of the first game. Tenenbaum has briefly returned to Rapture once she realizes that someone is continuing her work by enslaving new Little Sisters. In 1958, Subject Delta (the fourth Big Daddy created) is forced to commit suicide by Sofia Lamb through the use of a mind-controlling plasmid. This was done in part because Delta's Little Sister, Eleanor, is actually Lamb's daughter. Lamb was originally brought to Rapture to help psychologically-stressed citizens of the underwater city cope with the lack of sunlight and used persuasion to entice her patients into a cult called "The Rapture Family", and attempted to spread her altruistic ideals throughout Rapture. Andrew Ryan discovered this through a mole, Stanley Poole, and had Lamb thrown in prison leaving Eleanor in the care of Grace Holloway. Eleanor eventually confronted Poole about his betrayal of her mother. Poole panicked, kidnapping Eleanor and leaving her in a Little Sister's Orphanage, eventually leading to her conversion into a Little Sister. Lamb later returned to the city, reclaimed her daughter from Delta, and gained control of Rapture after Ryan's death. Lamb guided the development of the aging Little Sisters into more dangerous Big Sisters and sent them out to the Atlantic coastline to kidnap little girls for conversion into new Little Sisters in Rapture.[12]
In 1968, Eleanor, now a teenager, has gained control over many of the Little Sisters and uses them to revive Subject Delta at a Vita Chamber. Delta is drawn towards Eleanor by their past Big Daddy-Little Sister connection. Brigid Tenenbaum encounters Delta, and explains that unless Delta reunites with Eleanor, a fail-safe device will trigger that will put Delta into a coma. With the help of the Little Sisters under Eleanor's control and Tenenbaum's ally, Augustus Sinclair, Delta makes his way towards Lamb's stronghold, encountering both Poole and Holloway en route. As Delta progresses, it becomes clear that Lamb is seeking to use ADAM to transform Eleanor into a perfect embodiment of her altruistic ideals. Lamb's ultimate goal is to have the collected minds and memories of everyone in Rapture become a part of Eleanor through the use of the genetic memory in ADAM, thus making her an "Embodiment of the Family" which Lamb believes will put an end to "The Self".
Delta arrives at a containment chamber where Eleanor is held, but Lamb captures him and severs his bond with Eleanor by temporarily stopping her heart. Though Eleanor survives, Delta is now slowly dying as the bond cannot be re-established. Eleanor uses a Little Sister to bring Delta a plasmid which allows him to control the Sisters thus enabling him to bring Eleanor a completed Big Sister suit, and allowing Eleanor to become a Big Sister. Eleanor then escapes with it, rescues Delta, and together they head for an escape pod that Sinclair has arranged to leave Rapture. The two find that Lamb has converted Sinclair into a Big Daddy, and Delta is forced to finish him off. After a final climactic showdown with the remnants of The Rapture Family, Eleanor and Delta make it to the escape pod but a final trap set by Lamb mortally wounds Delta and starts to send the entire building into the deep ocean rift. Eleanor teleports out of the explosion to the rising escape craft, while Delta manages to grab onto the side of the escape pod and climb to its top as it rises.
The ending depends on how the player interacted with the Little Sisters, and the fates of non-player characters Holloway, Poole and Alexander within the game. If Delta rescued all of the Little Sisters then Eleanor will absorb his personality and memories and leave Rapture with the Little Sisters to change the world for the better. If Delta harvested all of the Little Sisters then Eleanor will absorb Delta's personality and become bent on world domination, as the corpses of Rapture's inhabitants float to the surface. If Delta rescued some and harvested some then the player is given a choice, either Eleanor can absorb his personality and become evil, or Delta can refuse her offer and die, in which case Eleanor will mourn his death and make her own way in life. In each of these endings, Eleanor can save Sofia Lamb or allow her to die, depending on whether the player spared or executed Holloway, Poole and Alexander.
