Writing fan-fictions for World of Warcraft can be tricky due to the differences between game play and real life situations. If you're confused about some of the circumstances in the Cross My Heart universe that don't match up with the rules of the World Of Warcraft game universe, these notes will clear up the confusion. Included in Notes to the Reader are rules of the universe in which Cross My Heart takes place. Other notes will be included in later chapters, but here are some basics.

Notes to the Reader

1) In World of Warcraft, mounts are "summoned" and "un-summoned", implying that the mount is never present unless the character is riding it. In Cross My Heart, the mount is free-roaming until it is summoned to the rider from any location. After dismounting, the mount is not "un-summoned" but is free-roaming until it is summoned once again.

2) In World of Warcraft, players may be on the verge of death and then at full health again in less than a minute, depending on the HP of the character. In Cross My Heart, injuries and recovery times are more realistic.

3) In World Of Warcraft, a character's level determines its power. In Cross My Heart, levels do not exist. However, the higher level zone that a character in Cross My Heart is "training" in, the higher his/her experience is. So for example, in World of Warcraft, if a character leveling in The Barrens tried to attack a character leveling in Northrend, the former would probably barely be able to hit the latter. In Cross My Heart, the Northrend character is stronger and more experienced, but may still be killed by the Barrens character if they were not directly sparring (poison, sneak attack, etc.).

4) In World of Warcraft, you can quickly travel by riding a gryphon/wyvern almost anywhere from all the flight paths. In Cross My Heart, flight masters are rare and very expensive. Traveling by mount is considered more convenient.

5) In World of Warcraft, you may travel through a zone by mount in less than 5 minutes. In Cross My Heart, the zones are real world sized rather than game sized. It may take several hours or days to travel through zones.

6) In World of Warcraft, healing yourself or others can take you from 10% health to 100% almost instantly. In Cross My Heart, healing takes a great deal more effort and time and is not as effective. The time it takes to heal wounds depends on the severity of the wound itself (scrapes and very small cuts may be healed in seconds but deep gashes and broken bones take several hours or days). Healing may also be used to stop bleeding and/or pain.

7) In World of Warcraft, there are different pools from which certain classes draw their power (mana, energy, rage, focus). In Cross My Heart, all classes draw their power from their own personal stamina. Ex: A character who is fully rested and fed has full stamina and an exceptional amount of power for their abilities. Someone who has been fighting or healing for an extended amount of time, has not eaten in days, or who has not slept in days may not have enough stamina to perform their abilities.

If there are any further questions or confusion, please feel free to contact me via private message! Thank you for reading!