Challenge number 1
super naruto Challenge
naruto/bleach x-over
ONLY NARUTO CHARICTERS NO BLEACH ONES
24 hours can change the world
in this the kyuubi attacks 24 hours later. the forth hokage annonces that naruto is his son when he is born then they kyuubi attacks. the villagers still hate him and attack him some times. at the age of five he finds his father's house. the ninja know naruto is in there but they cant enter the house or any of the property. (iwa and any other enemy the forth hokage made dont see him and want to kill him for what his father did)
there naruto learns his family jutsus. the family jutsus are the blease kido. naruto can use that speed thing that shinigamis use and will be just as fast as herashin(sp?). naruto will also have a sword but NO soul in it. just a normal sword.
naruto trains for 8 years and can us any spell buy just saying in even without using the long paragraph form. naruto will be unbeatable in a sword fight (just sword vs. sword fight).as well as high jounin with just tia-jutsu.
with naruto training for 8 years he never became a ninja but still as strong as a kage or 2. during the invasion is the fist time naruto leaves his house. that is where the story starts (everything i just wrote please make it longer and into a prologe(sp?)) and take the story where ever you want from there
some bleach kido spells i just copied and pested to help you all
Binding spells
1. Restrain (塞, sai?)[6] — Locks a target's arms in place behind their back.
4. Crawling Rope (這縄, hainawa?)[7] — An energy rope entangles a target's arms.
9. Strike (撃, geki?)[8] — Engulfs a target in red light, completely paralyzing them.
30. Beak-Stab Triple-Flash (嘴突三閃, shitotsusansen?)[9] — After using kido energy to draw out an equilateral triangle, the targets' arms and waist are pinned down and rendered immobile.
39. Arc Shield (円閘扇, enkosen?) — Summons a shield of energy to block opponents' attacks. [10]
58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?)[11] — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
61. Six Rods Prison of Light (六杖光牢, rikujōkōrō?)[12] — Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.
62. Hundred Stepped Rails (百歩欄干, hyapporankan?)[13] — A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Winding Binding Chain (鎖条鎖縛, sajō sabaku?) — The target is wrapped from the neck down in a thick chain.
75. Quintet of 1 kan Iron Pillars (五柱鉄貫, gochūtekkan?)[14] — Summons five incredibly tall and thick pillars to pin a target to the ground.
77. Heavenly Rickshaws in Silken Air (天挺空羅, tenteikūra?)[15] — Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
81. Splitting Void (斷空, dankū?)[16] — Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.
99, Part 1. Restrict (禁, kin?) — Binds the arms of a target with spiritual fabric and iron shafts.[17]
99, Part 2. Great Seal (卍禁, bankin?) — This spell's effects are divided into three "songs":
First Song: Halting Fabric (初曲・止繃, shokyoku: shiryū?) covers a target from head to toe with a binding cloth.
Second Song: Hundred Linked Bolts (弐曲・百連閂, nikyoku: hyakurensan?) stabs the target with numerous thick needles.
Final Song: Great Seal of 10,000 Forbiddings (終曲・卍禁太封, shūkyoku: bankin taihō?)[18] smashes the target with an immense boulder.
Destructive spells
1. Thrust (衝, shō?)[19] — Pushes the target away from the caster.
4. White Lightning (白雷, byakurai?)[20] — Fires a concentrated bolt of white lightning from the caster's forefinger.
31. Shot of Red Fire (赤火砲, shakkahō?, Red Flame Cannon in the English dub)[21] — Fires a ball of red fire at a target.
33. Blue Fire, Crash Down (蒼火墜, sōkatsui?, Pale Fire Crash in the English dub)[22] — Fires a column of blue fire at a target in a similar manner to 31, but over a wider area and with more power.
54. Abolishing Flames (廃炎, haien?)[23] — Fires a blast of purple fire that will incinerate a target completely when it makes contact.
58. Whirling Tempest (闐嵐, tenran?)[24] — A widening tornado-like blast is fired towards the target.
63. Thunder Roar Cannon (雷吼炮, raikōhō?)[25] — Fires a massive wave of yellow lightning at a target.
73. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui?)[26] — Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
88. Flying Dragon Striking, Heaven-Shaking, Lightning Cannon (飛竜撃賊震天雷砲, hiryūgekizokushintenraihō?)[27] — Fires a massive blast of spiritual energy in a fashion similar to a laser.
90. Black Coffin (黒棺, kurohitsugi?)[28] — Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Aizen notes that the spell only reached a third of its destructive potential the one time he uses it, indicating that the spell would be far more damaging at full power. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Other
These spells are not explicitly stated to be in one category or the other.
White Crawl (白伏, hakufuku?)[29] — Although not seen actually using it, Momo Hinamori apparently uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself. The anime suggests that it is a binding spell, but doesn't number it.
Mirror Door (鏡門, kyōmon?)[30] — Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Reverse Demon (反鬼, hanki sosai?)[31] — This technique nullifies an opponent's kidō by hitting them with a perfectly opposite surge of energy. Yoruichi uses this against Soifon's shunkō.
Stone Wave (石波, seppa?) — Ganju's signature technique turns whatever it is aimed at into sand. It has a variety of uses, ranging from cushioning a fall to creating quick escape routes.
Temporal Stasis (時間停止, jikanteishi?)[32] — A forbidden spell used by Tessai along with kūkanten'i. The actual effect of the spell isn't elaborated on.
Spatial Displacement (空間転位, kūkanten'i?)[33] — A forbidden spell used by Tessai with jikanteishi to teleport a specified portion of space from one point to another, transporting even other active kidō spells.
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more Challenges will come out when i feel like it
