Light Magnetic Accelerator Cannon: Weight of round: 100 ton, Velocity: 30 km/s Damage: 10 kilotons, Recharge time: 30 seconds
Standard MAC: Weight of round: 600 tons, Velocity: 4,500 km/s Damage: 3 gigaton, Recharge time: 75 seconds
Siege MAC: Weight of round: 800 tons, Velocity: 9,000 km/s Damage: 8 gigaton, Recharge time: 1, 5 minute
Special MAC: Weight of round: 600 tons, Velocity: 12,000 km/s Damage: 11.7 gigaton, Recharge time: 2 minutes
Super MAC (Orbital Defense Platform): Weight of round: 3000 tons, Velocity: 150,000 km/s, Damage: 9.36 terraton, Recharge time: 5 seconds
Super MAC (Ship based): Weight of round: 3000 tons, Velocity: 150,000 km/s, Damage: 9.36 terraton, Recharge time: 2.5 minutes
MAC turret: Weight of round: 1 ton, Velocity: 4,500 km/s, Damage: 2 megaton, Recharge time: 2 seconds
Archer Missile Mk. 2: Velocity: 1450 km/s, Damage: 10 kilotons
Micro Archer missile: Velocity: 1300 km/s, Damage: 0.117 kiloton
Shiva Nuclear missile: Velocity: 1350 km/s, Damage: 30 megaton
Ragnarok Tactical Nuclear missile: Velocity: 1350 km/s, Damage: 1.17 gigaton
HORNET nuclear mine: Effective range: 50 – 150km, Damage: 30 megatons
NOVA bomb: Effective range: 5000-30,000 km, Damage 1.2 petaton
50mm Point Defense Gun (PDG): Velocity: 500 km/s, Damage: 0.5 kilotons, Rate of fire: 50 round per second
80mm PDG: Velocity: 800 km/s, Damage: 0.8 kilotons, Rate of fire: 30 rounds per seconds
Gauss PDG: Weight of round: 50 kg, Velocity 3,000 km/s (1% of light speed), Damage 3.6 kilotons, Rate of fire: 25 rounds per minute
Plasma Torpedo: Range: 300,000 km/s, Velocity: 150,000 km/s, Damage: 9 megaton, Recharge: 0.6 minute
Energy Projector: Range: 300,000 km, Velocity: 100,000 km/s, Damage: 20 megatons
Pulse laser Turret: Velocity: 300,000 km, Damage: 200 Kilowatts
Plasma Turret: Velocity: 75,000 km, Damage: 7.5 Megawatts
UNSC Navy
Prowler
Role: Stealth infiltration and recovery, electronic intelligence, and mine lying.
Length: 150 meters
Hull: 40 centimeter of Titanium-B armor plating
Shield strength: 4 megatons
Armaments:
-2 Pulse laser turrets
-4 50mm PDG
-2 Archer Mk2 pods
-40 Havoc nuclear mines or 4 NOVA bombs
Complement:
-Crew: 90
-1 company of ODST or 1 squad of Spartans
-HEVs
Frigate
Role: Troop deployment; Fleet escorts
Length: 460 meters
Hull: 1 meter of Titanium-B armor plating
Shield strength: 12 gigaton
Armaments:
-1 standard MAC
-1 EMP cannon
-30 Archer mk2 missile pods
-4 Gauss PDG
-1 Shiva nuclear missiles
Complement:
-Crew: 250-300
-2 companies of marines
-1 platoon of ODST or 1 squad of Spartan
-6 Pelicans
-1 squadron of Sabers Mk2
-HEVs
Destroyer
Role: Fleet escort; Assault
Length: 485 meters
Hull: 2 meters of Titanium-B armor plating
Shield Strength: 16 gigaton
Armaments:
-1 two barreled Standard MAC
-1 EMP cannon
-1 dual barreled MAC turret
-30 oversized Archer Mk.2 missile pods
-12 dual 50mm PDG
-8 dual 80mm PDG
-4 Gauss PDG
-3 Shiva nuclear missiles
Complement:
-Crew: 350-400
-1 company of marines
-1 platoon of ODST or 1 squad of Spartan
-HEVs
Cruiser
Role: Naval engagements, troop carrier
Length: 1200 meters
Hull: 2.5 meters of Titanium-B armor plating
Shield strength: 20 gigaton
Armaments:
-1 Special MAC
-1 EMP cannon
-2 dual barreled MAC turret
-40 dual 50mm PDG
-22 dual 80mm PDG
-8 Gauss PDG
-300 Archer Mk2 missile pods
-6 Shiva-class nuclear missiles
Complement:
-Crew- 600-700
-1 battalion of marines
-1 company of ODST or 3 Squads of Spartans
-1 squadron of Longsword Interceptors
-1 squadron of Sabers Mk2
-4 Pelicans
-HEVs
Super-Heavy Cruiser
Role: Command & Control, System Assault
Length: 2200 meters
Hull: 7 meters of Titanium-B armor plating
Shield strength: 60 gigaton
Armaments:
-1 Super MAC
-2 Special MACs
-1 oversized EMP cannon
-3 tri-barreled MAC turrets
-400 dual 50mm PDG
-120 dual 80mm PDG
-80 Gauss PDG
-1000 Archer Mk2 missile pods
-105 Shiva-class nuclear missiles
-8 Ragnarok tactical nuclear missiles
Complements:
-Crew: 4000
-60 Pelicans
-1 regiment of ODST
-2 company of Spartan
-5 squadrons of Sabers Mk2
-1 squadron of Sabers Mk3
-HEVs
Carrier
Role: Deployment of fighter wings and/or ground troops
Length: 3000 meters
Hull: 3 meter of Titanium-B armor plating
Shield strength: 24 gigaton
Armaments:
-1 Heavy MAC
-1 EMP cannon
-100 Archer Mk2 missile pods
-100 50mm PDG
-60 dual 80mm PDG
-28 Gauss PDG
-8 Shiva-class nuclear missiles
-2 Ragnarok tactical nuclear missiles
Complements:
-1 Army or marine division
-10 squadrons of Longswords
-13 squadrons of Sabers Mk2
-20 Pelicans
-HEVs
Super-carrier
Role: Command & Control, System Assault
Length: 4000 meters
Hull: 6 meters of Titanium-B armor plating
Shield strength: 54 gigaton
Armaments:
-1 Super MAC
-2 Standards MAC
-40 dual 50mm PDG
-20 dual 80mm PDG
-8 Gauss PDG
-700 Archer Mk2 missile pods
-8 Shiva-class nuclear missiles
-3 Ragnarok tactical nuclear missiles
Complements:
-Crew: 4000
-1 Regiment of marines
-60 Pelicans
-1 battalion of ODST or 2 company of Spartan
-20 squadrons of Longswords
-25 squadrons of Sabers Mk2
-HEVs
SAF (Sangheili Armed Forces) Navy
Frigate
Role: Ship to ship warfare, scout
Length: 600 meters
Hull: 2 meters of Covenant alloy plating
Shields: 20 gigaton
Armaments:
-2 Plasma torpedo launchers
-12 pulse lasers
-2 plasma turrets
Complements:
-Crew: 680
-1 battalion of Elites
-40 huragorks
-Squad of hunters
-1 company of grunts or company of jackals
-1 squadron of seraphs
Battle Cruiser
Role: Ship to ship warfare, Fleet command, Escort
Length: 1700 meters
Hull: 6 meters of Covenant alloy armor plating
Shield strength: 35 gigaton
Armaments:
-4 Plasma Torpedo launchers
-1 Energy Projector
-24 Pulse laser Turret
-6 Plasma Turrets
Complements:
-Crew: 1000
-2 battalions of Elites
-200 Huragorks
-Platoon of Hunters
-2 company of grunts or company of jackals
-2 squadrons of Seraphs
-4 squadrons of Space banshees
-OIPs
Super Cruiser
Role: Ship to ship warfare, Fleet command
Length: 3500 meters
Hull: 11 meters of Covenant alloy armor plating
Shield strength: 50 gigaton
Armaments:
-5 Energy Projectors
-80 Pulse laser Turret
6- Plasma Turrets
Complements:
-Crew: 3000
-2 regiments of Elites
-Unknown number of Huragorks
-2 companies of Hunters
-1 regiment of grunts or regiment of jackals
-8 squadrons of Seraphs
-14 squadrons of Space banshees
-OIPs
Assault Barrier
Role: Carrier, Troop transport, Flagship, Heavy warship
Length: 5,500 meters
Hull: 8 meters of Covenant alloy armor plating
Shield strength: 80 gigaton
Armaments:
-2 Energy Projectors
-30 Pulse laser Turret
-8 Plasma Turrets
Complements:
-Crew: 7000
-1 division of Elites
-Unknown number of Huragorks
-3 companies of Hunters
-2 regiment of grunts or regiment of jackals
-12 squadrons of Seraphs
-24 squadrons of Space banshees
-OIPs
Super Carrier
Role: Carrier, Flagship, Heavy warship, Fleet command
Length: 29,000 meters
Hull: 12 meters of Covenant alloy armor plating
Shield strength: 9 terraton
Armaments:
-7 Energy Projectors
-Unknown number of Plasma Torpedo launchers
-Unknown number of Pulse laser Turret
-Unknown number of Plasma Turrets
Complements:
-Crew: several thousands
-1 regiment of Elites
-Unknown number of Huragorks
-3 companies of Hunters
-2 legions of grunts or legion of jackals
-44 squadrons of Seraphs
-86 squadrons of Space banshees
-OIPs
Special/Experimental Class
Drone Frigate Class
Role: Drone Assault
Length: 440 meters
Hull: 1 meter of Titanium-B armor plating
Shield strength: 6 gigaton
Armaments:
-1 Light MAC
-30 Micro Archer missile pods
-24 50mm PDG
Complement:
-Crew: 25
-120 Cortana Drones
-24 SPARTAN Mech
Sharquoi
Unknown (possible forerunner fortress ship)
Role: Heavy assault, Mobile ship refit station, fleet deployment
Length: 50 km
Hull: 150m of unknown metal
Shield strength: 60 terraton (possibly more)
Armaments:
-Unknown numbers of high energy weapons of different types
Complement:
-Crew: Tens of thousands
-Different ship types
-Unknown number of one manned ships
