Light Magnetic Accelerator Cannon: Weight of round: 100 ton, Velocity: 30 km/s Damage: 10 kilotons, Recharge time: 30 seconds

Standard MAC: Weight of round: 600 tons, Velocity: 4,500 km/s Damage: 3 gigaton, Recharge time: 75 seconds

Siege MAC: Weight of round: 800 tons, Velocity: 9,000 km/s Damage: 8 gigaton, Recharge time: 1, 5 minute

Special MAC: Weight of round: 600 tons, Velocity: 12,000 km/s Damage: 11.7 gigaton, Recharge time: 2 minutes

Super MAC (Orbital Defense Platform): Weight of round: 3000 tons, Velocity: 150,000 km/s, Damage: 9.36 terraton, Recharge time: 5 seconds

Super MAC (Ship based): Weight of round: 3000 tons, Velocity: 150,000 km/s, Damage: 9.36 terraton, Recharge time: 2.5 minutes

MAC turret: Weight of round: 1 ton, Velocity: 4,500 km/s, Damage: 2 megaton, Recharge time: 2 seconds

Archer Missile Mk. 2: Velocity: 1450 km/s, Damage: 10 kilotons

Micro Archer missile: Velocity: 1300 km/s, Damage: 0.117 kiloton

Shiva Nuclear missile: Velocity: 1350 km/s, Damage: 30 megaton

Ragnarok Tactical Nuclear missile: Velocity: 1350 km/s, Damage: 1.17 gigaton

HORNET nuclear mine: Effective range: 50 – 150km, Damage: 30 megatons

NOVA bomb: Effective range: 5000-30,000 km, Damage 1.2 petaton

50mm Point Defense Gun (PDG): Velocity: 500 km/s, Damage: 0.5 kilotons, Rate of fire: 50 round per second

80mm PDG: Velocity: 800 km/s, Damage: 0.8 kilotons, Rate of fire: 30 rounds per seconds

Gauss PDG: Weight of round: 50 kg, Velocity 3,000 km/s (1% of light speed), Damage 3.6 kilotons, Rate of fire: 25 rounds per minute

Plasma Torpedo: Range: 300,000 km/s, Velocity: 150,000 km/s, Damage: 9 megaton, Recharge: 0.6 minute

Energy Projector: Range: 300,000 km, Velocity: 100,000 km/s, Damage: 20 megatons

Pulse laser Turret: Velocity: 300,000 km, Damage: 200 Kilowatts

Plasma Turret: Velocity: 75,000 km, Damage: 7.5 Megawatts

UNSC Navy

Prowler

Role: Stealth infiltration and recovery, electronic intelligence, and mine lying.

Length: 150 meters

Hull: 40 centimeter of Titanium-B armor plating

Shield strength: 4 megatons

Armaments:

-2 Pulse laser turrets

-4 50mm PDG

-2 Archer Mk2 pods

-40 Havoc nuclear mines or 4 NOVA bombs

Complement:

-Crew: 90

-1 company of ODST or 1 squad of Spartans

-HEVs

Frigate

Role: Troop deployment; Fleet escorts

Length: 460 meters

Hull: 1 meter of Titanium-B armor plating

Shield strength: 12 gigaton

Armaments:

-1 standard MAC

-1 EMP cannon

-30 Archer mk2 missile pods

-4 Gauss PDG

-1 Shiva nuclear missiles

Complement:

-Crew: 250-300

-2 companies of marines

-1 platoon of ODST or 1 squad of Spartan

-6 Pelicans

-1 squadron of Sabers Mk2

-HEVs

Destroyer

Role: Fleet escort; Assault

Length: 485 meters

Hull: 2 meters of Titanium-B armor plating

Shield Strength: 16 gigaton

Armaments:

-1 two barreled Standard MAC

-1 EMP cannon

-1 dual barreled MAC turret

-30 oversized Archer Mk.2 missile pods

-12 dual 50mm PDG

-8 dual 80mm PDG

-4 Gauss PDG

-3 Shiva nuclear missiles

Complement:

-Crew: 350-400

-1 company of marines

-1 platoon of ODST or 1 squad of Spartan

-HEVs

Cruiser

Role: Naval engagements, troop carrier

Length: 1200 meters

Hull: 2.5 meters of Titanium-B armor plating

Shield strength: 20 gigaton

Armaments:

-1 Special MAC

-1 EMP cannon

-2 dual barreled MAC turret

-40 dual 50mm PDG

-22 dual 80mm PDG

-8 Gauss PDG

-300 Archer Mk2 missile pods

-6 Shiva-class nuclear missiles

Complement:

-Crew- 600-700

-1 battalion of marines

-1 company of ODST or 3 Squads of Spartans

-1 squadron of Longsword Interceptors

-1 squadron of Sabers Mk2

-4 Pelicans

-HEVs

Super-Heavy Cruiser

Role: Command & Control, System Assault

Length: 2200 meters

Hull: 7 meters of Titanium-B armor plating

Shield strength: 60 gigaton

Armaments:

-1 Super MAC

-2 Special MACs

-1 oversized EMP cannon

-3 tri-barreled MAC turrets

-400 dual 50mm PDG

-120 dual 80mm PDG

-80 Gauss PDG

-1000 Archer Mk2 missile pods

-105 Shiva-class nuclear missiles

-8 Ragnarok tactical nuclear missiles

Complements:

-Crew: 4000

-60 Pelicans

-1 regiment of ODST

-2 company of Spartan

-5 squadrons of Sabers Mk2

-1 squadron of Sabers Mk3

-HEVs

Carrier

Role: Deployment of fighter wings and/or ground troops

Length: 3000 meters

Hull: 3 meter of Titanium-B armor plating

Shield strength: 24 gigaton

Armaments:

-1 Heavy MAC

-1 EMP cannon

-100 Archer Mk2 missile pods

-100 50mm PDG

-60 dual 80mm PDG

-28 Gauss PDG

-8 Shiva-class nuclear missiles

-2 Ragnarok tactical nuclear missiles

Complements:

-1 Army or marine division

-10 squadrons of Longswords

-13 squadrons of Sabers Mk2

-20 Pelicans

-HEVs

Super-carrier

Role: Command & Control, System Assault

Length: 4000 meters

Hull: 6 meters of Titanium-B armor plating

Shield strength: 54 gigaton

Armaments:

-1 Super MAC

-2 Standards MAC

-40 dual 50mm PDG

-20 dual 80mm PDG

-8 Gauss PDG

-700 Archer Mk2 missile pods

-8 Shiva-class nuclear missiles

-3 Ragnarok tactical nuclear missiles

Complements:

-Crew: 4000

-1 Regiment of marines

-60 Pelicans

-1 battalion of ODST or 2 company of Spartan

-20 squadrons of Longswords

-25 squadrons of Sabers Mk2

-HEVs

SAF (Sangheili Armed Forces) Navy

Frigate

Role: Ship to ship warfare, scout

Length: 600 meters

Hull: 2 meters of Covenant alloy plating

Shields: 20 gigaton

Armaments:

-2 Plasma torpedo launchers

-12 pulse lasers

-2 plasma turrets

Complements:

-Crew: 680

-1 battalion of Elites

-40 huragorks

-Squad of hunters

-1 company of grunts or company of jackals

-1 squadron of seraphs

Battle Cruiser

Role: Ship to ship warfare, Fleet command, Escort

Length: 1700 meters

Hull: 6 meters of Covenant alloy armor plating

Shield strength: 35 gigaton

Armaments:

-4 Plasma Torpedo launchers

-1 Energy Projector

-24 Pulse laser Turret

-6 Plasma Turrets

Complements:

-Crew: 1000

-2 battalions of Elites

-200 Huragorks

-Platoon of Hunters

-2 company of grunts or company of jackals

-2 squadrons of Seraphs

-4 squadrons of Space banshees

-OIPs

Super Cruiser

Role: Ship to ship warfare, Fleet command

Length: 3500 meters

Hull: 11 meters of Covenant alloy armor plating

Shield strength: 50 gigaton

Armaments:

-5 Energy Projectors

-80 Pulse laser Turret

6- Plasma Turrets

Complements:

-Crew: 3000

-2 regiments of Elites

-Unknown number of Huragorks

-2 companies of Hunters

-1 regiment of grunts or regiment of jackals

-8 squadrons of Seraphs

-14 squadrons of Space banshees

-OIPs

Assault Barrier

Role: Carrier, Troop transport, Flagship, Heavy warship

Length: 5,500 meters

Hull: 8 meters of Covenant alloy armor plating

Shield strength: 80 gigaton

Armaments:

-2 Energy Projectors

-30 Pulse laser Turret

-8 Plasma Turrets

Complements:

-Crew: 7000

-1 division of Elites

-Unknown number of Huragorks

-3 companies of Hunters

-2 regiment of grunts or regiment of jackals

-12 squadrons of Seraphs

-24 squadrons of Space banshees

-OIPs

Super Carrier

Role: Carrier, Flagship, Heavy warship, Fleet command

Length: 29,000 meters

Hull: 12 meters of Covenant alloy armor plating

Shield strength: 9 terraton

Armaments:

-7 Energy Projectors

-Unknown number of Plasma Torpedo launchers

-Unknown number of Pulse laser Turret

-Unknown number of Plasma Turrets

Complements:

-Crew: several thousands

-1 regiment of Elites

-Unknown number of Huragorks

-3 companies of Hunters

-2 legions of grunts or legion of jackals

-44 squadrons of Seraphs

-86 squadrons of Space banshees

-OIPs

Special/Experimental Class

Drone Frigate Class

Role: Drone Assault

Length: 440 meters

Hull: 1 meter of Titanium-B armor plating

Shield strength: 6 gigaton

Armaments:

-1 Light MAC

-30 Micro Archer missile pods

-24 50mm PDG

Complement:

-Crew: 25

-120 Cortana Drones

-24 SPARTAN Mech

Sharquoi

Unknown (possible forerunner fortress ship)

Role: Heavy assault, Mobile ship refit station, fleet deployment

Length: 50 km

Hull: 150m of unknown metal

Shield strength: 60 terraton (possibly more)

Armaments:

-Unknown numbers of high energy weapons of different types

Complement:

-Crew: Tens of thousands

-Different ship types

-Unknown number of one manned ships