As a child, young IF dreamed of becoming a member of the Guild. She'd be able to make a living while traveling Gamindustri and do her part by generating shares for the Four Goddesses. Though common people could not see such benevolent and totally serious entities, IF dreamed that someday, she would be able to fight alongside them to fight ancient demons and any threat that disturbed the peace of Gamindustri. This, is not that story.

As IF grew up, she studied the essentials of being an adventurer. From using a cell phone to sealing demons within her right arm, she was positive that she would be a fantastic asset to the Guild.

During her rigorous training, IF met Compa, a clumsy girl who supported all of her ideas and delusions. IF also met other like minded young girls such as Persona, another aspiring young adventurer who sought rid the world of demons. IF and Persona developed a friendly rivalry, and would spend countless hours discussing totally real things that happened and weren't made up at all.

They would watch in awe as brave adventurers proudly returned to the city after having conquered difficult quests and earning many of shares for their respective nations, earning the praise of citizens all over Gamindustri.

Years passed, until finally, IF had finally awoken to her peak potential by celebrating her birthday and getting the most advanced phone on the market. She was now ready to begin her grand adventure. Donning her oversized coat with hope in her eyes, IF was ready to vanquish evil and become more powerful than her wildest fantasies. She was ready to meet all kinds of amazing adventurers such as herself and learn a thing or two from them so that she could become an outstanding asset to the guild, and the four great nations of Gamindustri.

Like a fresh morning wind soaring through Gamindustri, the young IF set out to seize her destiny...