Fallout Fanfiction
(The Lore and set canon probably will be disturbed, I am not a fallout expert and I just want to make a fun story to follow the sole survivor after the ending to Fallout 4. I will change established set pieces of the game's lore, which will be explained either in flashbacks or the prologue.)
The Prologue!
Factions:
The Brotherhood of steel are as normal, until the incident with Danse. When Nora confronts Maxson. Danse challenges the place of Elder and wins. Under the control of Danse, he changes the Brotherhood for the better. As the power of the Minuteman grows, an agreement is formed. The Brotherhood hands over the Prydwen to the Minutemen and their base of operations moves to the Mechanists lair, they have their own seat at the C.P.G and they are allowed to work in the commonwealth under the authority of the Minutemen.
When Nora eventually reached the institute, the Minutemen have overwhelming strength and power, the Institute under the lead of Madison Li. (Sean dies and Nora hands it over to Madison having worked with her and the brotherhood) She is their representative at the C.P.G. They then become the Minutemen's research and technological department. The synth program is discontinued, all known early generation synths are brought in and scrapped. Any rogue courser, along with major heads of the synth program, are tried in the minutemen court and are sentenced to life in Spectacle Penitentiary. (More on locations later) The institute is reformed into a hospital and engineering and weapons factories. It becomes a more mainstream location and is opened to the public, it loses its clean sterile feel, but still remains a clean environment.
Not having any major involvement in this story, the railroad still remains an underground, secret organisation. Under the new government, although not having a seat at the C.P.G due to the nature of the establishment, they become a major minuteman asset. The Railroad is shut down and moved back into the Switchboard. They remain unknown and become the Minutemen's secret service, known as the M.C.I.U, the Minutemen Commonwealth Intelligence Unit. Any compliant coursers and generation 3 synths under the new railroad are given jobs as agents, due to their nature of being undetectable as humans. They are given new identities and are allowed to keep their memories. Yes, this means Glory is still alive!
Locations:
Most areas stay the same but there are wider and smaller areas that have been changed.
C.I.T Ruins: Due to the location, the centre of the Commonwealth, and the architecture; It is cleared by the M.C.I.U, and the entire place is slowly renovated and becomes the Commonwealth's White House. It is the meeting place of the Commonwealth Provisional Government and is one of the main government instalments in Boston. It is the place you'd find Nora.
The Castle: It becomes the main military command HQ for the Minutemen, not necessarily a depot, stronghold or hangar. It's a command H.Q for controlling the Minutemen Navy, Army and Secret service.
Vault 88: After the removal of Miss Barstow the Vault is built up to be what it is meant to be, a sprawling shelter for a large group of people. It becomes a massive, extensive hub. It also is the emergency H.Q for the C.P.G if 'things go wrong'
Nuka World: It becomes an abandoned, desolate wasteland, it will become important later on though, but remember it's abandoned!
Far Harbour: The entire island becomes a military establishment and a frontier for training soldiers and a hub for the Navy.
Spectacle Island: Due to it's isolated location Nate proposes to the C.P.G that they should build a prison there. They all agree and the project is started and is finished a year before the event of this story. It is also the place holding enemies of the state. Kellogg, X6-88, Overseer Barstow, Elder Maxson, Nuka World Raiders, Captain Zao, General Raiders and many more.
Boston Airport: Lead by Private Sturges, the current program is to rebuild and repurpose vertibirds, slowly building a defensive air force. It is also the holding place of the Prydwen, not of use to the C.P.G. Yet! It was abandoned and grounded.
Concord: In the northern region of the Commonwealth is a safe place early for the minutemen and becomes a town again, with shops and houses. The museum of Freedom is turned into a minuteman museum, where it all started.
All Forts are cleared refurbished become military establishments and a hub for the army, Fort Hagen also holding an emergency shelter in case of a code red situation.
As a wider overview, through power and restoration most raiders, ghouls and monsters are cleared from Central Boston, the government was formed and areas provide senators for a voice in the C.P.G. people move out of the walled cities and settlements and into the homes and wrecked buildings around Boston.
Services are restored: Police, Newspapers, Sports, Healthcare, Shops.
The Central Commonwealth is restoring itself to it's former glory. As a side note. Nate, being a former baseball fanatic personally had a pet project where he bought the Boston stadium cleared it out and turned it into a functioning stadium again, the army's different regiments have teams and matches are often played in the stadium.
Despite this, the city still keeps a destroyed, thematic feel and normal people still wear dirty-ish clothes.
That is the basis for my story's setting, now characters and the 'story'.
Main Characters/Story:
Nate, after being shot in Vault 111, spends most of the beginning resting under the guard of Codsworth in Sanctuary. Nora follows the story until she discovers Kellogg's location. She rushes to Sanctuary and tells Nate. He, while Nora was tracking Shaun down, went to Concord with Codsworth to scavenge. He helped Preston Garvey and helped him and then eventually he was leading the Minutemen. Although wounded he led the small army to reclaim most of the north of the Commonwealth, and he became the General. Nora and Nate lead the Minuteman army into Fort Hagan and massacre the synths. Kellogg realising his defeat, surrenders and is arrested. After interrogation by Detective Nick Valentine, he reveals the Institute's secret teleportation method. With the Minutemen in a position of power, Elder Maxson approaches Nate and they form an alliance. (Nate follows the Brotherhood questline). He forms a deep friendship with Paladin Danse. Nora tracks down Virgil while Nate does this and with help from the Railroad, they build the teleporter. Both Nate and Nora enter the Institute and spend time with Father, they slowly bond
with him until he dies (Slower than in the canon main story). Over a month-long period, as a family, they changed the institute for the better. Opening it up to the outside world, providing resources, helping rebuild. However, Father is reluctant to give up the synth project, as he feels he is responsible for them. Nate was friendly with Madison Li, through the brotherhood and his interest in her research. When father eventually succumbs to his illness and the Minuteman move in their people, a mutiny happens. The SRB and Synths rebel against the rest of the institute, led by Justin Ayo. The Minutemen make quick work of the synths and Justin Ayo is arrested and sent to Spectacle Penitentiary. Around this time the Brotherhood call for information and Nate hands over names for Synths, although reluctantly due to his wife's beliefs. They discover Danse is a synth and they go to track him down. Nate hides him in downtown Boston and the Brotherhood determined to find their traitor go on a rampage. They begin tearing up the city and the newly formed C.P.G, orders their arrest, or execution. They eventually surrender and Danse becomes the new Elder. They hand over the Prydwen and move into the Mechanist's lair.
For solving the Commonwealth's problems, the C.P.G award Nora with presidency, and an 8-year guaranteed term. With her close relationship to Desdemona, she makes them form the M.C.I.U. And moves them into the ex-D.I.A Headquarters
Around a year later is where we pick up the story. Any unexplained concepts, when thought of will be explained in side notes, or through clever story-telling. All I can say now is, Enjoy!
