1Author's Note:
Hey, salazare here.
I bet you're all wondering this:
What happened before Kenshin Menzuro's life turned totally upside-down?
Was Organization: Darkness always around?
Was there ever another tournament like Battle City or Duelist Kingdom?
Well if you weren't, you are now.
Anyways, I'm here to present to you the first Legendary Shadows movie! I hope you all enjoy it, because Kenshin is not the main character this time! But there will be familiar faces in this movie, so keep a lookout! In any case, this movie takes place a few years (around 3) before the events with Organization: Darkness. I dunno how many parts this will be, but I hope that it will be exciting. After all of this, I hope that you all recall what ff.n authors love to say!
Please R&R!
(And that concludes my longest 'Author's Note'.)
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Part One:
Machiner's Call
Kuro Dairo yawned, and turned over in bed. He didn't want to get up. All he wanted to do until the huge tournament in the next week was sleep. And sleep a lot. But it seemed that that was not to happen.
"GOOOOOOOOOOOOOO YAIBA! USE THE SWORD OF THE THUNDER GOD! BEAT ONIMARUUUUUUUUUUU!"
He fell over in his bed, and inhaled. Then he got up, brushed himself off, and walked over to his little brother. Said brother, named Yusuke, was watching one of the mot popular children's shows in Japan. Legendary Swordsman- Yaiba.
"Yusuke..." said Kuro, an anger vein showing on his head.
"Yes big brother?" replied Yusuke, eyes on the screen.
"IF YOU'RE GONNA WATCH TV AND YELL, DO IT IN THE OTHER ROOM, DAMN IT!"
Although Kuro was sixteen, and Yusuke was only twelve, Yusuke was not afraid of Kuro.
"No." said Yusuke, eyes still on the screen.
"Damn it!" swore Kuro, giving up, and getting his duel monsters cards out.
Kuro wasn't that big of a person. In fact, he was kind of small for his age. Even though he was sixteen, he was only five-foot-ten, with his twelve-year-old brother standing at five-foot-seven. They both had matching black hair, although Kuro's was dyed red. Their eyes, though, were different colours. Kuro's being white, he was certainly special. Yusuke's, though, was a normal brown.
Yusuke was watching Kuro as he went through his duel monsters cards, and then he had a thought.
"Big brother..." said Yusuke, standing up.
"What?" asked Kuro.
"Do you want to duel? If you beat me, I'll go watch my Yaiba DVDs somewhere else." said the twelve-year-old, getting his deck out.
Kuro looked up from his cards, and smiled. "I accept that challenge. Now...are you ready?"
They both stood up and walked over to the middle of the room (Yusuke paused the DVD and turned off the TV, first.) While shuffling their decks. Then they exchanged decks and shuffled, returning them when done. The decks were then placed on the ground.
"Let's duel!" the brothers said together, drawing their cards.
"I'll go first!" said Yusuke, drawing a card. "And I'll play the spell Ookazi! This will decrease your Life Points by eight hundred! Next I'll set a monster in defense mode, and a face-down card finishes my turn."
Kuro: 3200
Yusuke: 4000
"My turn!" said Kuro, drawing a card. "And I'll set one card face-down, and then I set a face-down monster as well. Now it's your go!"
"Fine then! I draw a card, and then set a card face-down! Next I'll flip summon Skelengel (900/400) which allows me to draw an extra card! I'll then sacrifice Skelengel for Luster Dragon #2 (2400/1400)! He then attacks your face-down monster!"
Kuro smiled. "Not if I first activate Draining Shield. I'm sorry, but it looks like you've only helped me."
Kuro: 5600
Yusuke: 4000
"Fine, I end my turn." said Yusuke, doing as he said.
"I'll draw a card now." said Kuro, drawing. "And then I flip summon Machiner's Defender (1200/1800) which allows me to add one Commander Covington from my deck to my hand. Next, I summon Machiner's Soldier (1600/1500) in attack mode! After that, I play Graceful Charity, discarding Machiner's Sniper and Seven Tools of the Bandit. Guess what comes next?"
Yusuke groaned. "Premature Burial?"
"Yup!" said Kuro, smiling and playing it.
Kuro: 4800
Yusuke: 4000
"Now say hello to Machiner's Sniper (1800/800)! But that's not all; I also activate 7 Completed! This'll increase my Sniper's attack or defense by seven hundred! So...I choose attack (2500/800)! Now my Sniper...slay the dragon!"
"Now it's my turn to grin." said Yusuke, "I activate my face-down card! Magic Cylinders! You will now get damage equal to your monster's attack points!"
Kuro: 2300
Yusuke: 4000
"Ouch." said Kuro. "I guess I'll end my turn now."
"And I'll beat you! I now attack your Machiner's Defender!"
Kuro didn't even flinch as he heard that. "You can't. My Sniper prevents you from attacking any Machiner monsters other than him. Sorry."
"Crap!" said Yusuke. "Fine then, I won't attack. I'll just end my turn."
As Kuro drew, he smiled. "And now I'll win."
"How?" Inquired Yusuke.
"Easy. I summon Commander Covington (1000/600) and activate his effect! Now I can send Machiner's Sniper, Machiner's Gunner, and Machiner's Soldier all to the graveyard...in order to special summon...Machiner's Force (4600/4100)!"
"N-no..." whispered Yusuke... "Not that..."
"And then I activate the almighty card...Limiter Removal! Now all of my machine-type monsters double their attack points until the end of my turn (9200/4100) (2000/600)!
"Then...Machiner's Force attacks you, after I pay one thousand Life Points, and that's game."
Kuro: 2300
Yusuke: 0
"Aw man." said Yusuke. "I lost."
"Now go and watch Yaiba in the living room or sumtin." said Kuro.
"Fine, fine..." replied Yusuke, gathering up his DVDs and leaving the room.
When he was gone, Kuro plopped on his bed.
"Now I can finally sleep..."
But he realized that sleep wouldn't come.
"DAMN IT!" he swore, and then walked over to pick up a book from his bookshelf.
"Fine, then I guess it's time for some advanced reading." he said, as he started reading Yaiba volume 1.
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"Sir." said a voice, making Makura Juzo look behind herself.
"What is it, Yon?" asked the lady, sitting in her chair.
"I'm just double-checking the areas in which you wish for us ten to be stationed in your tournament next week."
"Ah...that." said Makura, "I haven't changed my mind about anything. Go to where I told you to before."
"Yes, ma'am." said Yon, before departing.
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Author's Note: And that concludes part one of this movie. By the way, the Machiner cards are real cards, if you didn't already know. They just recently came out in Japan, I think. Please R&R!
New cards played:
Ookazi/ Normal Spell/ Effect: Inflict 800 points of damage to your opponent's Life Points.
Skelengel/ Light/ Fairy/Effect/ LV2/ ATK: 900/ DEF: 400/ Effect: FLIP: Draw one card from your deck.
Luster Dragon #2/ Wind/ Dragon/ LV6/ ATK: 2400/ DEF:1400
Draining Shield/ Normal Trap/ Effect: Negate 1 of your opponent's monster's attacks and increase your Life Points by an amount equal to the attack of the attacking monster.
Machiner's Defender/ Earth/ Machine/ Effect/ LV4/ ATK: 1200/ DEF: 1800/ Effect: FLIP: Add one Commander Covington from your deck to your hand. The deck is then shuffled.
Machiner's Soldier/ Earth/ Machine/Effect/ LV4/ ATK: 1600/ DEF: 1500/ Effect: If this card is successfully Normal Summoned when you have no monsters on your side of the field, you may Special Summon one monster with Machiner in it's name, other than Machiner's Soldier from your hand.
Graceful Charity/ Normal Spell/ Effect: Draw three cards from your deck. Then discard two cards from your hand.
Premature Burial/ Equip Spell/ Effect: You must pay 800 Life Points to activate this card. When this card is activated, Special Summon a monster from your graveyard in attack mode and equip it with this card. When the equipped monster is destroyed or removed from the field, destroy this card. When this card is destroyed, destroy the equipped monster.
Machiner's Sniper/ Earth/ Machine/Effect/ LV4/ ATK: 1800/ DEF: 800/ Effect: While this card is face-up on the field, all cards with Machiner in their name, other than Machiner's Sniper cannot be attacked.
Seven Completed/ Equip Spell/ Effect: You can only equip this card to a machine-type monster. You then choose whether to increase the equipped monster's attack or defense by 700. Then increase the selected one.
Magic Cylinders/ Normal Trap/ Effect: Negate one of your opponent's monster's attacks and inflict damage to your opponent's Life Points equal to the amount of attack points of the selected monster.
Commander Covington/ Earth/ Machine/Effect/ LV4/ ATK: 1000/ DEF: 600/ Effect: Send one of each Machiner's Soldier, Machiner's Sniper, and Machiner's Defender from your side of the field to your graveyard in order to Special Summon one Machiner's Force from your hand or deck.
Machiner's Force/ Earth/ Machine/Effect/ LV10/ ATK: 4600/ DEF: 4100/ Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned other than by the effect of Commander Covington. The owner of this card must pay 1000 Life Points, in order for this card to attack. Send this card to Graveyard from the field to special summon one of each Machiner's Soldier, Machiner's Sniper, and Machiner's Defender from your Graveyard.
Limiter Removal/ Quick-Play Spell/ Double the attack of all face-up Machine-type monsters on your side of the field. During your End Phase, all monsters effected by this card are destroyed.
