The is a crossover between Bleach and Warhammer 40k, I do not own any characters in this story and all rights go to Tite Kubo and Games Workshop.

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This chapter will be an introductory chapter including backstory and lore mainly for those that are new to Warhammer 40k and don't know much of the Primarchs, the next chapters will hold the official start of my story.

P.S. All information and lore I have read and gathered comes from the Lexicanum and I have noticed in some instances other lore sites tend to conflict minorly with the Lexicanum, so I apologise in advance if anything feels off.


WARNING PLEASE READ BEFORE YOU START MY STORY!

POWER LEVELS: The whole discussion of the power of the Primarchs, Emperor, Chaos Gods ect... Is conflicted with many canon writers show different displays of power. So in my story I'm going to take the idea of the higher class beings of Warhammer 40k being God like in power soooo...

Emperor of Mankind - God like power able to effect the galaxy with his psyhic might and crush worlds at will (but that's out of character for him), his presence in the warp being like a collection of supernovas, able to hold back the 4 main God of Chaos, Khorne, Tzeentch, Nurgle and Slaanesh from entering the materium.

Chaos God - Also God like, can toy with planets at will and cut off vast sectors of the galaxy with warp storms, stronger in the warp than the materium unless given a host to possess.

Eldar Gods - Also God like for those that remain.

C'tan - Also God like though on the lower end of the scale depending on which C'tan.

Primarchs- Demi-God like power varying in skills and strengths depending on which Primarch, overall psychical strength equal to Dangai Ichigo and higher as they have been known to destroy mountain ranges and crawl/lift from under a collapsed mountain, cause global scale earthquakes and shake planets while fighting with no restraint, psyhic Primarchs able to affect entire worlds with their power.

Daemon Princes - Demi-God like power same as Primarchs.

Eldar psykers- Varying in power, anywhere from Demi-God/slightly higher and superhuman.

Adeptus Astarte loyal and traitor- Superhuman in strength.

Psykers- varying in power from slightly above mortal to superhuman and Demi-God.

Human- Mortal.

WARNING PLEASE READ BEFORE YOU START MY STORY!

THIS CHAPTER IS FOR THE MORE BLEACH FAN BASE THAT ARN'T AS WELL VERSED IN THE WARHAMMER LORE.


The Lost Daughter with the Golden Wings

Introduction

Lore

In the 29th Millennium the curtains were beginning to draw a close on the Age of Strife.

Age of Strife also known as the Old Night, an era of destruction, anarchy and regression, a cimmerian point in the history of Man prior to the forming of the Imperium. It followed the Age of Technology or Dark Age of Technology as the Imperium perceive it to be a time of foul technological heresy, which by all accounts was an age of great prosperity and zenith of mankind's scientific knowledge and technological power. Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend. It was the highest point of scientific achievement accomplished by humanity.

Like all things that have birth, there must be an end and the Golden Age of Man's destiny was to end in blood and ash as man's own creations these ''Men of Iron'' the sentient race of machine ''slaves'' on all worlds under the banner of Man rose up in an act of rebellion and organised aggression against their Human masters, they along with the sudden emergence of psykers that allowed the denizens of the Warp to invade the material realm and turn worlds into hellish shangri la's and this was compounded by massive and persistent Warp storms erupting around the Sol System and other parts of the galaxy.

With the emergence of Warp storms through most of the galaxy, travel through the Warp became more and more dangerous until all but impossible, isolating many planets. Several worlds, particularly Terra, dependent on the export of other worlds to feed their enormous populations, suffered massive famine. Several alien races such as Orks, sensing mankind's weakness, raided and devastated many human-colonised worlds. Mankind battled itself, daemons, aliens and it's own creations.

Over the long period of isolation new species of humans began to evolve, adapting to suit their new environment, becoming the Abhuman races: the Ratlings grew from adaptation on bountiful worlds, the Ogryns from harsh, cold, and barren worlds, and the Squats from the barren high-gravity worlds towards the galactic core. The Age of Strife was a time of anarchy, destruction, and regression, lasting thousands of years. Mankind's successes in the Age of Technology were lost, and many human worlds regressed to the level of barbarity.

However some isolated pockets of human civilisation managed to survive and even thrive; mainly those worlds and star systems which were, or became, completely self-sufficient in all vital aspects. Sub-light travel was still possible, and some star systems had several colonies to trade and to share resources. Warp jumps could be made on occasion, as the storms waxed and waned. Some few fortunate star systems were even quite close to each other and tiny "pocket empires" were formed. A known "pocket empire" is the domain of the Interex. Another is the Squat homeworlds.

Terra and the rest of the Solar System was surrounded by terrible Warp storms, isolating the human homeworld for several thousand years. Control of the Solar System shifted constantly between Terra and Mars during the first half of the Age of Strife. By the 28th Millennium almost all traces of civilisation on Earth were long gone; instead, techno-barbarians battled one another over the scraps of the ancient culture. Little information remains from this dark time, but it is known that warlords such as Dalmoth Kyn of Hy Brasil, Kalagann of Ursh, Cardinal Tang of the Yndonesic Bloc, "the half-mad half-genius" Narthan Dume of the Panpacific Empire, and Daival Shan ruled during this age. Other known nations include Freinc, Jermani, Gyptus, Merica, the Nordafrik Conclaves, the Terrawatt Clan, and Albyon.

Terra became a battleground fought over by warlords and techno-barbarian hordes. This only ended as a great warlord, later to be known as the Emperor, used the first genetically modified humans the Thunder Warriors - little more than a unified force of techno-barbarians - to conquer the planet.

The Unification Wars, also known as the Wars of Unification, By M29, Terra had been engulfed in the chaos and anarchy of the Age of Strife by several thousand years. Terra was a violent cauldron divided between city-states, Techno-Barbarian warlords, and various other polities. However as Slaanesh was close to its birth at the epicentre of the Eldar Empire, the Warp Storms plaguing humanity's homeworld becalmed themselves. The Emperor, seeing the time was right to make his move, finally began his campaign to reclaim Earth.

Founding the Imperium, he set about on creating his greatest prodject.

The Primarch Project

The Primarch Project was part of the Emperor's plan to create an army of super-human warriors. The Emperor had already been fighting on Terra with genetically modified warriors, but this project would be his greatest attempt to create generals to lead these warriors, second only to himself in skill, ability, and sheer power. It had begun in M29 with the aim to create 21 cloned 'children' of the Emperor. The facility to create these Primarchs was constructed on Terra and the Emperor oversaw the project, having them grown in accelerated gene culturing chambers. His scientists watched over the growing fetuses in their chambers, afraid of what would happen if anything went wrong. Unfortunately, all the planning and effort that went into creating the Primarchs was almost lost as they were whisked away by a Chaos portal created directly above the facility. This may mean that the Chaos Gods discovered something about these mighty warriors, and had been afraid of them. However they were unable to destroy them managing only to scatter them across the galaxy, beyond the Emperor's reach. The Emperor could sense that they were still alive and would search for them during the Great Crusade.

All was not lost however, as the Emperor still had the gene-sequences of the Primarchs and went on to create the Space Marines organising them into large Astarte Legions.

Subduing Terra

Albia - Albians refused to kneel before the Emperor and met his Thunder Warriors with their own proto-dreadnoughts and armored ironside soldiers. In battle after battle, the Albians managed to hold back the Emperor's forces but only at staggering cost for the defenders. Admitting the martial temper and indomitable spirit of his foe, the Emperor called a ceasefire and sought a diplomatic solution. The Emperor appeared before the Albian Clan Lords unarmed and clothed in white and crimson, speaking of his vision of a unified mankind. He offered them glory among the stars and redemption. To the shock of many, the warlords of Albia, seeing the Emperor as different from past tyrants, accepted terms and soon became one of the most zealous supporters of unification.

Albyon - the tyrannical warlord Uilleam the Red is defeated by the Emperor's forces and imprisoned in the dungeon of Khangba Marwu

Achaemenid Empire - Swearing allegiance to the Emperor early on in his war, the Achaemenid Empire suffered little during the Wars of Unification, avoiding both atomic strike and invasion by Thunder Warriors.

Boeotia - Mentioned in Imperial records as holding out against full Unification for some considerable time; while tacitly recognizing the Emperor's dominance, the ruling monarchy of Boeotia used all manner of diplomacy in order to avoid losing power. In a show of great patience and benevolence, the Emperor allowed the ruling family of Boeotia - the Yeselti - to carry on like this for over 150 years, with the intention that they would integrate themselves into unified Imperial Terra at their own speed and with as much dignity as possible. Instead, the Yeselti clung onto their independence to the point where, firstly, the Imperial Army was forced to invade the province and finally, Legiones Astartes of the XV Legion were assigned to quash the trucculent little state. Boeotia was notable both for the presence of industry and at least one buried shrine to gods worshiped by humans in an earlier age.

Caucasus Wastes - Its ruler, the ethnarch, was defeated by the Emperor's forces and imprisoned in the dungeon of Khangba Marwu.

Franc - Absorbed by the forces of the Emperor.

Hy Brasil - It's last independent ruler, Dalmoth Kyn, was one of the last Terran warlords to be defeated by the Emperor. After their defeat Hy Brasil existed as semi-autonomous province within the Imperium, and was governed by Kyn's descendants. However the actions of Malcador the Sigillite ensured that Dalmoth's descendants, including Pherom Sichar, never sat on the Council of Terra when it was created.

Merica - This major kingdom was known for its high fashion and ballrooms, fell to the Emperor's forces of the XXI Legiones Astartes.

Panpacific Empire - The powerful Panpacific under its tyrant Narthan Dume was defeated by the forces of the Emperor. In a rare move, the Emperor had Dume executed instead of imprisoned.

Ursh - Ruled over by the tyrant Kalagann, Ursh employed powerful psykers in its armies and used their might to unleash dark warp powers on its enemies. This did not, however, avail him when he faced the forces of the Emperor, who defeated and killed Kalagann.

Ethnarchy - The Ethnarchy is known to have commanded formidable forces consisting of genetically modified warriors known as the Ur-Khasis, dangerous weapons from the Dark Age of Technology, and enslaved Psykers. The first attempt by Imperial forces to capture the Ethnarchy's strongholds earlier in the war had cost the lives of 20,000 Thunder Warriors and a million other casualties. Towards the end of the Unification Wars, the Emperor began his second attempt to topple the Ethnarchy. This time the XVIII Legion of the Legiones Astartes was tasked with destroying the subterranean power generators feeding the Ethnarchy's power fields. In the ensuing Assault on the Tempest Galleries, the XVIIIth Legion was victorious and with their force fields down, the Ethnarchy was quickly crushed by the forces of the Emperor.

Yndonesic Bloc - The brutal Ethnarch of the bloc, Cardinal Tang, was defeated by the forces of the Emperor and imprisoned.

Saragorn Enclave - the Enclave surrendered to the forces of the Emperor but still carried on the experiments in secret. When the Emperor discovered this defiance, he dispatched the VIIIth Astartes Legion to bring his retribution. The Enclave was viciously destroyed.

The final battle of the war was the Massacre at Gaduare in Franc, where 5,000 Thunder Warriors slaughtered 50,000 rebel militia. The last act of the Unification era saw the Emperor purge the Thunder Warriors at Mount Ararat, making way for his next generation of superhuman warriors, the Space Marines. After his military victories the Emperor sought to spread his Imperial Truth across the planet, enforcing atheism and destroying the planet's churches. The final church of Terra, the Church of the Lightning Stone, was destroyed shortly before the Great Crusade.

Aftermath

After securing victory on Terra, the Emperor then set his sights on Luna, occupying it in a quick campaign. After capturing Luna and winning the allegiance of the Mechanicum of Mars, the Emperor launched his Great Crusade. Over the next 200 years, the Emperor spearheaded the Astartes Legions in reconquering much of the Galaxy and finding the lost Primarchs.


The Primarchs

Horus Lupercal

Like the other Primarchs, Horus was sucked from Terra by the Gods of Chaos and was placed on a far-away world in an attempt to prevent the coming of the Age of the Imperium. Horus was the first Primarch to be rediscovered, fighting alongside his father in the Great Crusade. Becoming the favoured son of the Emperor and beloved by most of his sibling Primarchs, Horus eventually rose to become Warmaster of the Great Crusade and was seen as second only to the Emperor himself in power and prestige.

When Horus was scattered, his pod landed on the world of Cthonia, a planet close to the Sol System. While he spent some time being among the techno-barbarian Hive gangs of the barbaric planet, he was quickly rediscovered by the Emperor early in the Great Crusade and spent his formative years at his fathers side. This account however is sometimes disputed, with others claiming Horus returned to Terra itself.

Because of this early discovery, Horus grew to be the most powerful among the Primarchs as he had grown up from a child to an adult at the side of the Emperor. For a thirty years he was the only Primarch to have been discovered. Friendship between the Emperor and Horus grew rapidly and the Emperor eventually trusted him enough to give him command of the entire force of the Imperium. The Emperor had saved Horus's life at the Siege of Reillis as they fought back to back. At another battle, Horus repaid this debt when he hacked the arm off a frenzied Ork as it tried to choke the life out of the Emperor on the planet of Gorro.

As the Emperor and the Great Crusade marched on, Horus proved himself to be a tactical genius. He knew precisely which force to send and where to send it, showing no mercy to those that opposed the Emperor but sparing the innocent from unnecessary bloodshed. As the Emperor departed to find and meet with rediscovered Primarchs, Horus was left in temporary command of the Legiones Astartes including his own personal Legion XVI Legion Luna Wolves later to be renamed Sons of Horus, this helped prepare him for the role of Warmaster.

Leman Russ

Leman Russ, also called The Wolf King or The Great Wolf was the second Primarch to be rediscovered. Known for his fierce and wild personality, Leman Russ considered himself the Emperor's most loyal son and executioner, unquestionably carrying out the punishment of the Master of Mankind.

When the Primarchs were spread throughout the galaxy by the forces of Chaos, one came to land in the far north west of the galaxy on a remote ice world named Fenris. He was adopted by a Fenrisian she-wolf and raised among the wolves, with his two wolf brothers Freki and Geri. One harsh winter, the wolves attacked a village and stormed the food storage facilities. The villagers fought off the wolves, but Leman Russ fought them off so viciously that all of his brothers escaped alive. Thengir, King of the people of Russ, sent a raiding party of hunters and villagers to remove this menace for good with poisoned arrows and knives sharp enough to slice through oak.

The raiding party killed many members of the pack, including the she-wolf and one of his wolf brothers. Leman Russ was shot many times, and then captured, and brought, bound and gagged before King Thengir. Leman Russ proved himself to be more than just another wolf, and was eventually taken in by the king himself. Among men for the first time, Leman quickly learned their skills, showing a natural aptitude for the way of the warrior. He learned to speak, and mastered their weapons - iron axes and swords. He was quick to roar with laughter or sing tunelessly and he slowly realised that he was more human than wolf, but superior to both. Eventually, Leman Russ became sufficiently civilised to warrant a true name. The King named him Leman (Leman of the Russ). Later in his life, he is said to have been able to turn back whole armies of the king's enemies by himself without a scratch, to tear whole oak trees from the ground and snap them over his back, and to wrestle Fenrisian Mammoths to the ground. When King Thengir died, there was no question as to who should succeed him. Therefore, King Leman Russ took to the throne.

He was said to have been the best leader, no one could stand against him and it was not long before the tales came to the Emperor's notice. The Emperor recognised this figure as a Primarch and travelled to Fenris. He entered Russ's court, cloaked in runes of disguise and confusion. The natives shrunk from this new presence. Russ refused to pay him homage as the Master of Mankind. Russ challenged the Emperor to a series of tests. The first challenge was an eating one, this the Emperor lost. The second challenge was a drinking one. This the Emperor also failed. For the third challenge Russ boasted he could defeat the Emperor in combat. This time, the Emperor defeated Russ, felling him with a blow from his power glove. Leman admitted defeat and swore to serve the Emperor. Just weeks later, Russ was placed at the head of the VI Legion the newly named Space Wolves and joined the Great Crusade. He was armed with a thrice blessed suit of armour and a new sword forged from the maw of the Great Kraken Gormenjarl and reputably, the blade could cleave the ice mountains of Fenris in half.

Ferrus Manus

Ferrus Manus also known as the Gorgon was stolen away by the forces of Chaos just as his siblings, also the third Primarch to be rediscovered and spent his first years on the planet Medusa. As a youth he discovered an "X" mark on the pod that first brought him to this world and that the chamber was too precise to be a natural formation. Exploring further, he discovered runes and electro-conductive stalagmites all around the chamber. His inspections awakened an imprisoned colossal biomechanical worm-like creature, which attacked him and escaped, ignoring his attacks. He followed its path of destruction and swore he would destroy the beast he had unwittingly released. When he reached the surface, he saw other men in the distance but wouldn't reveal himself to them, keeping his recent oath in mind.

Years later, Ferrus walked unscathed and fully formed from the mountains where he encountered the roaming clans and tribes of Medusa. Ferrus would not join these tribes, as many of his siblings did. Instead, he sought out physical challenges to make himself stronger and more resilient. These tests ended with his battle against the Great Silver Wyrm Asirnoth, a metallic beast impervious to harm; Ferrus had to drown it in magma to kill it. The melted flesh of the wyrm fused to Ferrus's flesh, giving him the true metal hands his Legion would take its name from. Ferrus returned to the tribes and lectured them on technology. The clans advanced at a stunning pace and Medusa prospered, but Ferrus took care to leave the inter-clan rivalry and fighting by never taking sides, as he saw the competition between them as healthy and good.

The Emperor eventually came to Medusa and Ferrus Manus tested himself on him in a cataclysmic battle that is said to have lain waste to entire mountains. Finally having found someone equal, Ferrus accepted the Emperor as his master and took command of X legion of Space Marines to be known as the Iron Hands.

Fulgrim

Fulgrim, also known as the Phoenician, the Illuminator, the Prefector of Chemos was the fourth Primarch to be rediscovered.

Tullea, Corrin, and Sullax were labourers of the resource-poor world of Chemos sent to investigate a meteorite impact. Sent without transport, the three had to take shelter from a wire-storm in an abandoned factory. When they reached the impact site, they didn't find a fallen satellite or spacecraft, they found an ever-shifting mass of light. Sullax was wary, but Corrin felt that it was harmless. Corrin watched the light take shape and it touched his mind, learning everything he did, before it took the shape of a perfectly-formed baby boy. Sullax wanted to kill the child, seeing it as a burden on their resources, but the child had entranced Corrin and refused. Tullea shot Sullax and neither of them felt any guilt over killing him to save the perfect baby. Noticing that a stream of pure water had formed where the baby had landed, Corrin decided to name the child after the water-bringer of Chemos's creation myth, Fulgrim.

Fulgrim spent his early years as a humble factory worker, but soon became a legend in his own right. At half the age of his fellow workers, he was able to fulfil his obligations to the continual running of the fortress-factory of Callax with ease. He quickly grew to understand the technology he had to work with and began to modify it, increasing efficiency dramatically. By the time he was fifteen years of age, Fulgrim had risen from the rank of worker to become one of the executives ruling the settlement. Learning of the gradual deterioration of both Callax and all the other settlements of Chemos, Fulgrim decided that he would save his world.

Under Fulgrim's leadership, teams of engineers travelled far from their factory-fortress, reclaiming and repairing many of the far-flung mining outposts. As minerals poured back into Callax, Fulgrim supervised the construction of more sophisticated and energy efficient machinery. As recycling efficiency grew to the point where Chemos was producing a surplus for the first time in years, Fulgrim began to foster a re-emergence of art and culture, aspects of humanity sacrificed in the struggle for survival. The other settlements allied themselves with Callax and, fifty years after arriving on Chemos, Fulgrim was its sole leader.

It was not long after this that the planet's isolation came to an end. From the grey sky came a flight of dropships, armoured and battle-scarred, each bearing the same symbol, a two-headed eagle. On hearing of this, some fragment of memory stirred in Fulgrim. Chemos had no formal army, but the dropships' landing zone had been surrounded by the Caretakers, the police-soldiers responsible for maintaining order in the factory-fortresses. Fulgrim sent word to the Caretakers to stand down and allow the visitors from above into Callax.

In his spartan quarters, Fulgrim was faced by armoured warriors from the stars. Their faces bore the scars of many battles, and from their shoulders hung scrolls listing their achievements. Their armour and weapons were finely-worked, and their banners and pennants were works of art. Fulgrim recognised that these men were not merely advanced, but civilised — his lost siblings from the stars had preserved the arts he had longed to return to Chemos. From the midst of these warriors stepped their leader, the Emperor of Humanity. Fulgrim surveyed him and, without a word, knelt and offered his sword. On that day Fulgrim swore to serve the Imperium with all his heart. From the Emperor, Fulgrim learned of the distant world of Terra, of the Great Crusade to reclaim the sundered galaxy, and of his own origins. It is unknown when exactly this event occurred; however, it is recorded that the construction of a starship for the Primarch of the III Legion was completed around 160 years before the beginning of the Horus Heresy.

Travelling to Terra to meet his new Legion, Fulgrim learned that an accident had destroyed the majority of the gene-seed designated for his legion, and without their Primarch, replacing it was a slow and laborious process. Fulgrim came to address the two hundred Space Marines of his legion, and the words he spoke were said to inspire the Emperor so much that he named the legion the Emperor's Children, and allowed them to bear the sign of the Aquila, the double-headed eagle that was the Emperor's personal symbol, on their Power Armour.

Vulkan

Vulkan was the fifth Primarch to be rediscovered, As with all the Primarchs, Vulkan inherited an aspect of his father. However for him this was the unique ability of being a perpetual, making him essentially immortal. Vulkan was able to regenerate fully from any injury, including a death that would vaporize him completely.

Vulkan arrived on the planet Nocturne during the Time of Trial as an infant and was soon taken in by the blacksmith, N'bel. N'bel raised Vulkan, and the young Primarch considered him his father. The people of his home town were astounded by this child, for within the space of three years, he was stronger and bigger than any man in his town. In addition to his massive physical size, he was the quickest mind, and the greatest blacksmith anyone knew of. Indeed, it was not long before Vulkan himself was teaching forging techniques to the people that had not yet been discovered.

The people of Nocturne were frequently raided by Dark Eldar. They were so used to this common occurrence, that each person in town had developed their own hiding place to avoid capture. When the Dark Eldar raided again in Vulkan's fourth year on Nocturne, the Primarch refused to hide and instead stood out in the centre of the settlement, his two smithing hammers crossed over his shoulders. The people of Vulkan's town were so inspired by his example that they joined him and prepared to defend their town. With a Primarch leading the defence, the people of the town decisively defeated the Dark Eldar. Within weeks the leaders of the seven largest towns on Nocturne had travelled to meet Vulkan, and they soon swore never again to hide from the raiders.

In celebration of the Primarch's victory over the Eldar raiders, a tournament was decided to be held. Unexpectedly, a stranger arrived in the middle of the festivities. Of pale complexion and wearing outlandish clothing, the stranger asked only to be allowed to compete. When he announced that he could best anyone in the town, the people laughed at this outlander. Who could possibly beat Vulkan in any feat of intellect, strength, craftsmanship or endurance? Nonetheless, Vulkan and the stranger wagered that whoever lost the tournament would forever serve the victor. Lasting 8 days, the contest included many tests of strength and endurance such as the anvil lift (in which the two held anvils above their heads for a half day before the contest was called a tie). The number of contests is unimportant, however, for by the end of day 8, Vulkan and the stranger were tied.

In the final event, both contestants were given 24 hours to construct a weapon, before using said weapon to hunt down and slay the largest salamander they could find. Climbing a high mountain, the two each went out to find a drake. Vulkan quickly found and killed a very large Fire Drake. However, on his way back, the mountain he was standing on - which coincidentally was a volcano - erupted, casting Vulkan over a cliff. Hanging for dear life over the precipice, Vulkan was determined to hang on to his massive Salamander. Thus, he found himself hanging by one hand from a cliff with his other hand clutching the tail of his drake.

Hanging there for hours, Vulkan's strength eventually ebbed away until he knew he must decide between the drake and his life. At that moment however, the stranger arrived, carrying his own drake. Even from the edge of the cliff, the Primarch could tell that the outlander's drake was indeed bigger. Seeing Vulkan in distress, the stranger acted quickly, tossing his drake into a lava flow that separated them and using it as a bridge to cross to the Primarch. After hoisting Vulkan out of his mortal predicament, the stranger walked with him back to town, leaving his own drake to burn in the river of molten rock.

Though the Outlander's Drake had been superior in size, he had thrown it away to save Vulkan, and when he returned to town with the Primarch empty-handed, Vulkan was declared the victor. To the amazement of his people however, Vulkan kneeled before the stranger and said that any man who would value life over pride was worthy of his service. At this moment, the Outlander cast off his illusionary disguise and revealed himself to be the Holy Emperor of humanity. Thus it was that the Primarch, Vulkan and his Emperor and Father were reunited.

Rogal Dorn

Rogal Dorn was the sixth Primarch to be rediscovered, very little is known about Rogal Dorn's youth. It is believed that that he was raised on the planet of Inwit in the system of the same name by an ice-caste native to the Ice Hives of the world. The patriarch of the clan, the House of Dorn, soon became as a grandfather to him, and taught him much of tactics and survival. Even after he discovered he was not blood-related to his 'grandfather' Dorn held his memory in high value; he kept a fur-edged robe that had belonged to the man and slept with it on his bed every night. Eventually Rogal Dorn became the leader not only of his caste but of the whole world and then the surrounding region of space, ruling the Inwit Cluster as Emperor of the House of Dorn. But as the history goes, 40 years after his grandfather's death, the Great Crusade reached the Ice Hives of Inwit. Dorn greeted the Emperor at the helm of his enormous starship, the Phalanx, the sixth Primarch to be found. The Emperor welcomed Dorn, and returned the Phalanx to his care, making it the Fortress Monastery of the Imperial Fists.

Roboute Guilliman

Roboute Guilliman was the seventh Primarch to be rediscovered. An accomplished warlord and diplomat who ruled his own empire before rediscovery by the Emperor, Guilliman was unique among his sibling Primarchs in that he saw himself as not only a warrior but also a builder of civilisations.

The infant Guilliman's capsule fell to earth on Macragge, where it was discovered by a group of noblemen hunting in the forest. Inside the capsule they found a child, surrounded by a glowing aura. He was taken back to Konor, one of the two Consuls who governed Macragge, who adopted the infant as his son and named him Roboute. Roboute's arrival on Macragge was a portentous time, and many reported strange sights. Most notably, Konor dreamed of the Emperor, and found himself beside Hera's Falls in the Valley of Laponis. Upon awakening, Konor assembled his bodyguard and rode to Hera's Falls, where they found the child. The name Konor gave the child, Roboute, means "Great One".Guilliman would also be raised by Konor's Seneschal, Tarasha Euten, a strong-willed and capable woman.

Roboute was a prodigy, growing fast in both body and intellect. By age ten, he had mastered every subject the wisest men of Macragge could teach him, and his insights into matters of history, philosophy, and science often stunned his elders. However, his greatest talents were as a military leader. These talents led his father to give him command of an expeditionary force to Illyrium, a mountainous region in the far north of Macragge, whose wild inhabitants had terrorised the civilised regions for years and successfully resisted every previous military campaign. Not only did Roboute fight a brilliant campaign but he also earned the respect of the wildmen who never again threatened the more civilised parts of Macragge. However, on his return to the capital Roboute found the city in chaos, as his father's co-Consul, Gallan, had attempted a coup. Gallan led a faction of Macragge's nobility who were used to enjoying their wealth and position at the expense of armies of slaves, and resented Konor's legislation favouring the common people, among whom he was immensely popular.

Approaching the city, Roboute and his soldiers saw the city in chaos, being sacked by mobs of Gallan's men, while the Consul House was under siege. Roboute left his men to restore order to the city, while he rushed to the Consul House and lifted the siege, only to find his father close to death, surrounded by his loyal bodyguards. He had been mortally wounded by an assassin in Gallan's employ, and with his dying breath, told Roboute who was responsible. Roboute swiftly crushed the rebellion and, amid a wave of popular relief, assumed the title of sole Consul of Macragge. He set about punishing the treachery and carrying out his father's vision. Gallan and his co-conspirators were executed, and their lands and wealth were redistributed to the people. With superhuman energy, Roboute reorganised Macragge's entire social structure, creating a meritocracy where office and honours were given to the hard-working, rather than the wealthy and influential. Under his leadership, Macragge prospered as it never had before.

While Roboute was prosecuting his war against the Illyrian rebels, the Emperor of Mankind and his armies had reached the neighboring planet of Espandor. It was there that the Emperor heard stories of the extraordinary son of Consul Konor, and realized that he had found one of the lost Primarchs. However, due to an unexpected warp storm, his ship was thrown far off course and by the time it reached Macragge, Roboute had been ruling for almost five years. When the Emperor reached Macragge, he found a world that was self sufficient, prosperous, with a strong and well-equipped military, and engaging in trade with nearby systems. Impressed, the Emperor assigned command of the Ultramarines Space Marine Legion to Guilliman, and relocated the Legion's forward base to Macragge.

Magnus the Red

Also known as the Crimson King, the Sorcerer-King, Cyclopean Magnus or the Red Cyclops was the eighth Primarch to be rediscovered. A giant in both physical and mental terms whilst a mortal inhabitant of the materium, Magnus long tried to understand and control the warp, becoming a sorcerer of formidable power.

Magnus, as an infant, was dropped onto the remote colony world of Prospero. Magnus was unique among his siblings as he was entirely aware of his own birth and development, and remembers his infancy completely. He also regularly communed with the Emperor via telepathy before their official reunion. Magnus was incredibly fortunate to land on Prospero, as anywhere else his psychic nature would have made him an outcast, shunned and hunted. Prospero was a world of outcast human psykers, making him nothing special in the eyes of the colonists. They had chosen Prospero for its remoteness from Terra. When Magnus fell from the skies, it was like a portentous comet. His pod landed in the central plaza of all the places on the planet.

Mentored by the fame psyker-scholar Amon, he became a ward of the scholars and quickly gained their powers, surpassing them in many ways. Magnus soon even eclipsed Amon in power. Magnus mastered every psychic training program and soon surpassed the greatest adepts of the commune. By that time he had so much control of his psychic powers, he was by far the greatest person on the planet. One day, Magnus performed something to change the world forever. Instead of channeling Warp energy from the Warp to the Materium universe, he looked into the Warp, going from the student to absolute master instantly. Magnus became the hero of Prospero when he led a campaign to purge the Psychneuein from Prospero, who for centuries had wreaked havoc on the planets population. With the threat removed, Magnus rebuilt many of Prospero's cities, most notably Tizca, which became renowned for its beauty and splendor. The chief scholars of Prospero that survived the war with the Psycheuein became the founders of the Cults of the Thousand Sons.

With such a mind in the Warp, it was not long until the Emperor noticed him. When his fleet arrived and the Emperor stepped foot upon the planet, he and Magnus immediately embraced and conversed as if the two had known each other for years; as indeed they may have done, in the mind if not in the flesh.

Sanguinius

Sanguinius or The Angel was the ninth Primarch to be rediscovered. One of the most beloved figures in the Imperium, Sanguinius was among both the most noble and mightiest Primarchs.

The infant Sanguinius came to rest upon the radiation-soaked moon of Baal Secundus and was adopted by a tribe of humans known as the 'People of the Pure Blood' or simply 'The Blood', Sanguinius, like all Primarchs, grew quickly and soon surpassed all his teachers and was capable of mighty feats of strength and endurance. At three weeks, he was a large child capable of walking. Within a year, he was taller than any man. Before even being found by The Blood, Sanguinius slew an infamous predator known as the Baalite Fire Scorpion.

Uniquely amongst the Primarchs he sported a pair of angel-like wings from his back, though whether this was by the design of the Emperor or a mutation caused by the high levels of radiation on Baal is unknown. He was also said to have psychic powers, especially the ability to divine the future. Using these skills, Sanguinius led The Blood against the numerically superior Mutant hordes of Baal. While he was known for his loyalty and amicability, in battle Sanguinius was known for his total and unstoppable wrath to those who threatened his people. Thanks to the effort of Sanguinius, The Blood was victorious over the Mutant hordes of Baal and he became worshipped by his people as a god.

Ultimately, the Emperor arrived on Baal and, disguising himself, infiltrated a address by Sanguinius to his followers. There, the Master of Mankind witnessed his lost son give an impassioned speech that displayed both humility and courage. However, Sanguinius had already foreseen the arrival of the Emperor and immediately recognised him. When Sanguinius confronted the Emperor he fell to his knees and pledged allegiance to his father. The Emperor inducted the best warriors of Sanguinius' tribe into his preexisting Space Marine Legion, which soon became known as the Blood Angels.

Lion El'Jonson

Lion El' Jonson, also known as The Lion and The First, was the tenth Primarch to be rediscovered. He finally came to rest on the world Caliban, a beautiful but blighted world tainted by Chaos due to its proximity to the Eye of Terror. Lion El'Jonson was renowned for a level of strategic brilliance and martial prowess that was rivalled perhaps only by Horus.

Jonson's capsule landed in a remote area of Caliban, far from any human habitation. There are no records of how he survived or what he encountered in the jungle during his early years and any normal man would have died within minutes of being exposed to the planet. He lived for a decade in the jungle, alone and with no one to aid him. At the end of this decade he encountered his first humans. Jonson was found by a group of warrior knights of The Order during one of their quests across the planet. While the knights prepared to kill Jonson, one of their number, a man named Luther, sensed something not immediately apparent about this seemingly wild man and prevented his fellow knights from attacking. Luther and the band brought Jonson back to their Fortress Monastery and named him 'Lion El'Jonson' which means The Lion, the Son of the Forest after the location and circumstances they found him in.

Jonson quickly grew up and adapted to the customs of the planet's inhabitants, learning to speak at an extremely rapid speed, though he never would speak of his first ten years of life. Luther and Jonson formed a strong friendship which complimented each other's abilities and skills. It was now that Jonson's primary skills were discovered. He was a brilliant strategist and unstoppable once he decided on a course of action. Together, the two warriors rose through the ranks of the Order and spread the name of the Order through the quests they undertook together.

When the Order's ranks had swelled with new recruits, Jonson and Luther petitioned for a crusade against the terrible Beasts which lived within the forest. Luther used his oratory skills to convince many of the Grand Masters of other monasteries to join the Order in this quest and within a single decade the planet was free from the Great Beasts, the armies having been led by Jonson. In recognition of his achievements, Jonson was given the title Supreme Grand Master of the Order, which created jealousy within Luther.

Eventually a unit of the Emperor's forward scouts arrived at Caliban. Jonson was immediately given command of the First Legion when the Emperor realized he had found a lost son. Luther and the other members of the Order who passed the Astartes' trials were formed into First Legion soldiers, either as fully fledged Astartes if they were young enough, or through genetic manipulation to increase their abilities if they were too old for the process. The new direction of Caliban did not sit well with many older knights of The Order, and they attempted to assassinate both Jonson and the Emperor but were foiled by the psychic Zahariel. With his powerbase secured and the new Astartes ready, Jonson publicly re-named the First Legion the Dark Angels after an old Caliban myth. Luther, too old to be a Space Marine, was the first to be genetically modified and became Jonson's second in command, as he had been during the crusade. Jonson then left with the Emperor and the newly re-named Dark Angels.

Perturabo

Perturabo was the eleventh Primarch to be rediscovered.

Perturabo landed on a planet named Olympia. He was discovered climbing the mountains below the city state of Lochos. The guards, having realised this was no normal child, brought him before the Dammekos, the Tyrant of Lochos. Dammekos was intrigued by the child and brought him into his house and treated him as family. Supposedly, Perturabo never trusted the Olympians and refused to return any affection given by Dammekos. Dammekos spent plenty of time with his new son, but never got anything in return. Many saw Perturabo as a cold and brooding child but when considered that he had been thrown onto a world with no idea of his origins or purpose, this is perhaps a little harsh. Nonetheless Perturabo took the name not of venerated Olympian heroes as was expected of nobility but rather an ancient title for those with prodigious ability. Perturabo waged wars against rivals for his adopted father, and due to the many warring city-states of Olympia gathered enormous experience in siege warfare. Overseeing the construction of many siege engines once thought technologically impossible on the planet, Perturabo soon scored victory after victory and became known as a merciless bloody-handed warlord. Throughout his life Perturabo was haunted by visions and feelings of a Great Malestrom, though he told none of it as he feared it would be seen as a sign of weakness.

When the Emperor arrived Perturabo immediately submitted himself to the Emperor's mercy and ousted the Tyrant of Lochus. Dammekos is said to have spent his remaining few years gathering forces to attempt to retake his power. He failed but created a current of unrest which would be used later. Perturabo spent many times with his brother Magnus on Terra in his early days in the fledgling Imperium, attempting to discover the many secrets of mankinds past and became particularly interested in the works of Leonardo Da Vinci. It became said that of all the Emperor's sons, Perturabo had the most raw scientific and technological knowledge.

Upon taking command of his Legion, Perturabo reviewed the war record of his new forces. After heavily analyzing their record, effectiveness, doctrines, and practices, Perturabo found them wanting. His punishment was decimation. By lottery, one in every ten Legionaries was chosen to be beaten to death by his comrades. Such would be Perturabo's reign: brutal and unforgiving.

Mortarion

Also known as the Death Lord was the twelfth Primarch to be rediscovered. Mortarion crash landed on the world of Barbarus. He came to rest at the site of a huge battle fought across a vast plain. All around him were strewn the bodies of the dead and dying for miles in all directions. Barbarus was constantly covered in a poisonous fog and the mountains were ruled by fierce warlords. The normal humans, dropped off millennia before, were forced to live in the lowest areas of the planet, amidst the choking fog. They were condemned to an endless life of servitude and were in constant fear of those who moved above them.

The winner of the battle in which Mortarion had landed was the greatest of the warlords. He was revelling in his victory until the silence was shattered by the scream of a child. It is said this warlord walked the battlefield for a day searching for the child, not stopping once until he found it. For a moment he considered killing the child, but he realised that no human should be able to breath at this height, let alone cry out. He considered what he had found, and then bundled the child up and carried it from the carnage. He now had a son, something he had craved for years despite his dark magical powers. The warlord christened the child Mortarion, child of death.

The warlord tested how high the child could survive in the poisonous atmosphere of Barbarus and then erected a massive wall of black iron. He then moved his mansion past this to keep it from the child. Perhaps he knew the child was better than him and that one day he would come for the warlord, or perhaps he was afraid of the small child able to breath where no other of his kind could. Whatever he felt, he trained the child in his image. He taught everything of warfare to Mortarion. He was constantly at the front fighting against all of the other warlords' armies, sometimes of undead humans, sometimes of more daemonic creatures. Mortarion was still human though, and he sought to know of those who dwelled below the layer of fog. Eventually Mortarion escaped from his holdings and descended the mountain, the warlord bellowing after him of his treachery and that to return would mean death.

As Mortarion descended, he began to realise he had found his people. He smelt the scent of food for the first time, he saw people unobstructed by the fog and for the first time he heard laughter, real laughter, not that of the victorious warlord's. He realised that the prey that the warlords fought over was his own people, and with this came a sense of hatred and he vowed to give them justice over their oppressors.

His acceptance into the community of humans was not easy. He was seen as just another monster from above them, and this was quite true due to his appearance. He had pallid skin and hollow, haunted eyes and he terrified most of the inhabitants. He may have been feared, but Mortarion bade his time and helped get the meagre harvest in and was generally a useful and productive member of the society, more than most were. Eventually, the time he had waited for arrived, a way to prove himself in the eyes of his fellow humans.

A lesser warlord had arrived with his shambling undead legions and began to carry off those they could for their master's plans. The peasants fought back as best they could, but they only had fire torches and farming implements to defend themselves. Each of them had fought many times like this during their lives and it was all they could do not to run, let alone put up an effective counter manoeuvre. Until, that is, Mortarion himself joined into the fray. He strode above his fellow humans, dwarfing all around him. He used an enormous two handed scythe and charged into the ranks of the enemy with the hatred that had been building for years before and drove them from the village. The warlord smiled and withdrew to the poisonous area above, unaware of the primarch's amazing respiratory abilities. Mortarion dispatched the warlord and his place among the villagers was sealed.

As Mortarion grew he taught the villagers all he knew of warfare. Word of his knowledge and exploits spread and people came from far and wide to learn from him. Soon, villages were becoming strongholds and the villagers were more effective defenders. Eventually, Mortarion began to move from village to village, teaching along the way and if need be, defend the settlements. His ultimate vengeance was always denied to him because of the fog that prevented the humans from pushing home their attacks.

Mortarion then recruited the strongest and most resilient of warriors from the villages he went to. He formed them into elite units and drilled them himself. He turned blacksmiths from tool-working to weapons-making when time allowed and had them craft armour. He also armed his warriors with crude air filtration apparatus. It is said that the next attack that descended from the mountains above was repulsed quickly and Mortarion, leading his Death Guard, as they had become known, followed them into the fog above, massacring the remaining forces and killing the warlord. For the first time in history, Mortarion had led the people into the toxic fog and survived. Mortarion continued to improve the breathing apparatus and campaigned ever higher into the fog. The constant exposure to the toxins hardened his warriors, a useful and transferable skill retained by the Death Guard.

Only the top of the mountains denied him access. After hundreds of battles and wars, there was just one inaccessible mansion, one which Mortarion knew well, the one where his adoptive father resided. Mortarion returned to his village, confident in the knowledge that he would return for his final battle. When he returned, there was word of an amazing visitor who brought promises of salvation. The mood of the primarch darkened. His final battle had been building for years and he was not happy that someone else would share his glory.

People say that Mortarion flattened the wooden door to the banquet room and he found the elders and a stranger who was their opposite in every way. Where they were gaunt and pale skinned, the stranger had bronzed flesh and a perfect physique. The connection between father and son immediately formed and was plain to see, although Mortarion knew nothing of the link. The stranger challenged the young primarch to capture the last mansion alone, but if he failed he would join the stranger in total obedience. Mortarion turned away and began the ascent to the final mansion, that of the man he had called father, alone. He marched to the top with the anger given by years of building hatred for the final warlord. He climbed higher than he had ever gone before, ignoring the increasing toxins.

When the confrontation came, it was mercifully short. Even the hoses of his suit began to corrode and rot down and Mortarion was gasping for breath. The last thing he saw was the overlord walking towards him to fulfill the promise he had made years before. Then, the stranger stepped between them and, defying the fog, killed the warlord with one mighty sweep of his sword. When Mortarion had recovered he bent his knee to the stranger and pledged his service. Only then did the stranger reveal himself to be the Emperor of Mankind and Mortarion's father. He then was given command of the fourteenth legion of the Space Marines, the Dusk Raiders.

Lorgar Aurelian

Lorgar Aurelian or the Urizen was the thirteenth Primarch to be rediscovered. After his spiriting away by the forces of Chaos he was found on a feudal planet named Colchis. The infant Lorgar was discovered by Kor Phaeron who followed the predominant religion on the world, the Covenant, and was raised amongst them Studying under Kor Phaeron, Lorgar quickly became a devout preacher, his skill in oratory and the power of his charisma winning him many followers, rising to the position of Archpriest of the Godsworn. However, as Lorgar grew in standing amongst the people, members of the Covenant began to grow jealous of his popularity. Lorgar's youth was plagued by visions of a mighty warrior in gleaming bronze armour coming to Colchis, a cyclopean giant in blue robes standing beside him. At one point, the visions reached such intensity that Lorgar claimed that the prophesied return of Colchis' god was soon to occur. He began to preach this news to the people of Colchis, causing disruptions to the rule of the Covenant as people converted to his beliefs. Lorgar's enemies in the Covenant saw this as the opportunity they had been waiting for to remove the threat that Lorgar was to the status quo, declaring him a heretic.

Those who came forward to arrest Lorgar were killed by his followers. The Covenant split into two factions the followers of the Old Faith and the Brotherhood of Lorgar, and a holy war of immense proportions known as the Schism Wars erupted. Eventually the entire population of Colchis was forced to choose a side. This war lasted six years, ending when Lorgar and his supporters stormed the temple at which the Primarch had trained, killing the monks of the Old Faith within. Possibly as part of this conflict, or after it, one in three of Colchis were said to turn against Lorgar, and the first Great Purge was conducted by the Brotherhood's fanatically loyal warrior-monks hand-picked by Lorgar.

Less than a year after the victory of Lorgar's people, a landing craft carrying the Emperor and Magnus the Red, along with two Tactical Squads of Thousand Sons Space Marines descended from orbit and landed near the temple. Lorgar was said to immediately recognise these people as the ones in his visions, and swore his fealty to his father and creator. Every facet of the Covenant's belief structure was reorganised towards the worship of the Emperor as their saviour, and the people of Colchis united behind their new god. The elaborate celebrations and displays of piety lasted for months, although it was said that the Emperor did not approve of this, wishing to rejoin the Great Crusade as soon as possible. At the conclusion of the celebrations, Lorgar was made commander of the Seventeenth Space Marine Legion, which was then known as the Imperial Heralds but was soon renamed the Word Bearers.

Jaghatai Khan,

Jaghatai Khan known as The Great Khan or The Warhawk was the fourteenth Primarch to be rediscovered.

It is said that Khan landed on a planet in the Segmentum Pacificus named (by the Imperium), Mundus Planus, or as the native population called it, Chogoris. It is a fertile world with wide, open, green plains and tall white mountains and blue seas. At the time of the Great Crusade, the people had developed to a black powder stage. A census shows that the dominant empire was a well organised aristocracy which had conquered most of the planet with well equipped and highly disciplined armies, maintaining armoured horsemen and tight blocks of infantry. Their leader was the Palatine, and he won all of his battles with his great army.

To the west of the Palatine's empire was the Empty Quarter, a barren grassland with little resources, and as such was never invaded. It was home to wandering tribes of vicious horsemen who fought each other for their ancestral lands. The Palatine would sometimes lead forces in to capture slaves or merely to hunt the tribesmen for fun. Khan's legacy began here. He was found by Ong Khan, leader of a small tribe, who saw the Primarch as a gift from the gods. It is said he had a fire in his eyes, the sign of a great warrior. He was hated by the other tribes because of his ability to see beyond the constant warfare on the steppes.

It is said the most influential moment in his life was the slaying of his father by the rival Kurayed tribe. Khan, even as a young child, was the greatest warrior of the tribe and gathered troops to avenge the death of his father. They moved on the Kurayed tribe and razed it to the ground, killing every man, woman and child in a killing frenzy. Khan took the head of the enemy tribe leader and mounted it on his tent. This is what shaped him into a man of fierce honour, loyalty and ruthlessness. From then on he swore to end the fighting, unite all the people of the steppes and bring an end to brother fighting brother. He fought hundreds of battles against other tribes and defeated hunting packs sent by Palatine. Each tribe they conquered was absorbed into the Talaskars and he made military service mandatory while splitting tribes up and merging them with others to remove tribal differences. His warriors were fiercely loyal to him and he promoted from the ranks based on merit and ability. Ten summers later as the tribe moved to their winter settlements, the Primarch was travelling on a mountainside with a group of his followers. A vast avalanche pushed him and his group back down the mountain, killing the normal men. Jaghatai survived, but could not get back up the mountain in time before the tribe moved on. Khan was caught by one of the Palatine's hunting band. All that returned of that band was one mutilated rider with the head of the son of Palatine (who had accompanied the hunting band) and a note saying that the people of the steppes were not his toys any more.

When the snows cleared, an enraged Palatine gathered a massive army and determined to march west to wipe the tribes from the face of the planet. He had however underestimated the power and ability of Khan and brought his usual highly disciplined army of heavily armoured warriors. This proved to be his downfall as they could not catch the lightly armoured tribesmen. The constant rain of arrows from the tribesmen took their toll on the tight ranks of warriors. Eventually the tribesmen defeated the army of Palatine, who escaped back to his capital with a select few bodyguards. The rest of the army was slaughtered, almost to the last man. After the battle, the tribal elders gathered and announced that Jaghatai Khan was now Great Khan of the whole land. It was during this time that Jaghatai met comrades who would serve with him for centuries to come such as Qin Xa, Hasik, and Targutai Yesugei.

Khan now began the long process of conquering the rest of the planet. He gave cities two choices, surrender or be wiped out. Most surrendered, but many were destroyed, utterly wiped from the face of the planet. Eventually they came to the palace of Palatine, where he demanded the head of Palatine on a spike. His request was obliged and he adorned his tent with his greatest conquest. In twenty years he had conquered the largest empire in the world's history. He now had the problems of ruling the empire, not something he had originally wanted. His people had no wish to rule these new lands, only to carry on living in the old ways. The people dispersed back to a tribal existence and Khan ruled over them all with his generals by his side.

Six months later, the Emperor arrived and Khan knew at once that this man could fulfil his dream to unite all of the stars above them in one mighty empire. In front of all of his generals, he dropped to one knee and pledged his service to the Emperor. He was given command of the fifth legion of Space Marines, the White Scars. Jaghatai Khan gained a fierce reputation during the Great Crusade and particularly the Ullanor Crusade, but mostly kept to himself save friendships with Horus and Magnus the Red.

Konrad Curze

Konrad Curze, also known as Night Haunter was the fifteenth Primarch to be discovered.

The child that would come to be known as Konrad Curze was first recorded as crashing through the surface and into the core of the night-shrouded world of Nostramo. The crust of Nostramo bore high quantities of the mineral adamantium, which provided the basis of the planet's immense mining and purifying industries. The vast majority of the planet's population lived in abject poverty, toiling in the mines while the rich grew in affluence, exploiting the already downtrodden workers. Crime ran mostly unchecked, depression was inescapable, and overpopulation was kept in check more by suicide than by any other measure.

Unlike many of the other Primarchs, Konrad Curze was not taken in by any family and was left to raise himself. He spent his early life surviving off his wits and determination, feeding himself by hunting the feral animals that roamed through the vast city of Nostramo Quintus. He was continually plagued by visions of the darkest possible future, horrifyingly potent waking dreams that would curse him throughout his life.

During his short youth, Curze was pitched into a destructive cycle of persecution and murder, focusing on the criminal elements of Nostramo's society. His vigilante actions began small, intervening when he witnessed something he believed to be wrong, but rapidly escalating into hunting down those he believed had committed transgressions. At first, several people prominent within the city's corrupt hierarchy disappeared. Leaders of the most vocal opposition to the status quo vanished in similar circumstances. Bodies of known criminals began to appear, gutted like fish by some cruel assailant. Officials were found hung from high windows. Body parts blocked storm water drains. Many of the corpses found were so horribly beaten by their assailant that identification was impossible. Within the year, the crime rate of Nostramo Quintus fell to near-zero. Society underwent massive changes, most notable of which was the self-imposed curfew that came into being. Mothers began to threaten children that if they continued to misbehave, the Night Haunter would come for them. This term quickly came into common usage, describing a dark creature that stalked the city, ready to disembowel anyone it believed to be a criminal or heretic with dirty, razor-sharp talons.

Curze saw hope for the inhabitants of his world. He had become the only object of fear and hate within the city. Appearing before the nobles that had survived his vigilante purge, Night Haunter became the first monarch of Nostramo Quintus. He assimilated knowledge almost greedily, and became considered a fair and temperate ruler, until word of some injustice reached his ears. He would then hunt the guilty through the streets, wearing them down and then killing and mutilating them. The unpredictable pattern of benevolent wisdom and hideous vengeance ushered in a new level of efficiency and honesty. Other cities around the planet followed suit, in an attempt to keep the Night Haunter from their doors.

A short time into the reign of Night Haunter, the Emperor's Great Crusade reached the outskirts of the Nostramo system. The coming of the Emperor of Man was an event that had been prophesied in Nostramo's history: an event that would lead to the planet's downfall.

The Emperor, Fulgrim, Ferrus Manus, Rogal Dorn, and Lorgar landed on Nostramo, and led a delegation to the centre of Nostramo Quintus on foot. The citizens of Nostramo, adapted to the near-constant darkness, could not bear to look upon the radiance of the Emperor. Most wept, as the healing light he projected reflected off the rain-slicked streets into their faces. Those brave enough to look upon him directly were blinded. At the end of the broad road leading to Night Haunter's palace, the Primarch stood, waiting for the delegation to approach. As they did, he succumbed to a vision so potent and horrifying that he tried to claw his own eyes out, but was stopped by the Emperor. Night Haunter then looked at the Emperor and his brothers, and it is said he foresaw the fates of them all as well as his own death. He then looked at his father and the following dialogue ensued:

"Konrad Curze, be at peace, for I have arrived and intend to take you home."

"That is not my name, Father. I am Night Haunter, and I know full well what you intend for me."

Angron

Angron also known as the Red Angel was the sixteenth Primarch to be rediscovered. During the Scattering, Angron was thrown to the Civilised World of Nuceria, far from Terra. He plummeted into the icy mountains of that planet, and not long after a slaver found him, and a scene of carnage. Surrounding the wounded young Primarch were the corpses of numerous Xenos. Imperial scholars would later theorise that they were Eldar who had foreseen the great bloodshed that Angron would cause and had tried unsuccessfully to stop him. After being enslaved and nursed back to health, Angron was brought to the planet's capital called Desh'ea. There, he was modified with the psycho-surgery known as the Butcher's Nails and forced into the techno-gladiatorial arenas, where he proved to be undefeatable and a fan-favorite. Several times he tried to lead his fellow gladiators in revolt, and each time failed. Yet once, he succeeded and after butchering his way through the crowd he led his rag-tag army into the mountains of the planet, where he lived for several years. The civilised cities sent armies to destroy Angron, but they were all obliterated. Nonetheless, the issue was never in doubt. His forces had little to eat in the barren mountains, and were exhausted from the constant battling.

His fate seemed sealed when seven well equipped armies surrounded Angron and his starving forces. Just as the battle was about to begin, the Emperor of Mankind's Fleet arrived in orbit over the planet. The Emperor teleported directly to Angron's point of deployment with a few trusted Adeptus Custodes. The Emperor promised Angron a legion made in his image, limitless power, and life-times spent perfecting the Art of Conquest. But, to his surprise, Angron refused. He chose instead to die amongst his comrades while fighting his oppressors. Reluctantly, the Emperor returned to his flagship above. Yet just as the battle was about to begin, the Emperor teleported Angron against his will back up to the fleet. He could only watch in anguish as those he regarded as his brothers and comrades were quickly annihilated.

Angron was eventually taken to the fleet of the XII Legion, the War Hounds. Teleported to the War Hounds flagship, Angron initially refused to have anything to do with his Legion, and when several Captains tried to talk to him, he brutally killed them, as they had been ordered by the Emperor to not raise a hand against Angron. The dead included the acting Legion commander, Gheer. Eventually, Captain Khârn of the 8th Assault Company managed to form a rapport with Angron, talking about the rituals of Angron's gladiators and the traditions of the War Hounds. Now convinced of their worthiness, Angron took full control over his legion, which he renamed the World Eaters, saying they would form new traditions together. During the course of the Great Crusade, he reaped many victories, although some criticised the extreme and bloodthirsty tactics he used to ensure the destruction of his opponents.

Corvus Corax

Corax was the seventeenth Primarch to be rediscovered. He was discovered on Lycaeus, the desolate moon of the planet Kiavahr. At this time the planet was a technologically advanced Forge World, providing its city-size factories with minerals extracted from the non-atmospheric moon by legions of mine-slaves.

Under the iron watch of heavily armed guards, the inhabitants of Lycaeus; criminals, political opponents and workers who had failed to meet their quotas, had long provided the rulers of Kiavahr a free and unlimited source of manpower. When they discovered the white skinned child who became Corax, "The Deliverer" in their tongue, they kept him from their masters, training him in the various skills they believe a leader and warrior needed: urban warfare, close combat and demolitions as well as political and philosophical matters. Ultimately, his abnormally fast maturation comforted the slaves and fixed Corax in their belief that he was the saviour they waited for.

Educated to be a leader as well as a rebel, he rapidly began his task by organising the workers into fight teams, promoting the best of the men as squad leaders. He began building huge stockpiles of weapons, concealing them in numerous secret caches. He ordered a campaign of psychological warfare, launching riots and strikes to build up followers in the worker's rebellion and to stretch the garrison strength and morale to breaking point. Waiting for the opportune time to strike, Corax's forces launched their attack, taking key security points and destroying them by crude force or sabotage, killing every man of the Lycaeus defense forces.

When Kiavahr's rulers struck back, Corax was ready for them. He outmanoeuvred and ambushed their forces on Lycaeus with his battle hardened warriors, crushing their supply lines and striking the five biggest cities in Kiavahr with one atomic mining charge each. The charges were embarked on small transport shuttles and reached the surface via a supply gravity well. Soon, their forces nearly destroyed, their vast factories unable to produce anything due to the minerals shortages, the Tech-Guilds collapsed in civil war. Celebrating their victory, the inhabitants of Lycaeus renamed their home "Deliverance".

It is said that the Emperor appeared on Deliverance that day and, after a day and a night with his son, appointed him Primarch of the Raven Guard Legion. Nothing is said of their conversation but one condition of Corax's acceptance was the help of the Emperor in the task of bringing peace on Kiavahr. Soon the Adeptus Mechanicus stepped in and the world was rebuilt to the benefit of the Imperium while the black tower which once housed the guards of the moon became the Ravenspire, the fortress of the Legion.

Alpharius Omegon

Alpharius Omegon also known as the Lord of Serpents was the eighteenth Primarch to be rediscovered In truth Alpharius Omegon are twins known as Alpharius and Omegon respectively, though they describe themselves as one soul in two bodies.

Typical of the Alpha Legion's own nature, conflicting tales of how Alpharius was rediscovered by the Imperium exist. Many of the tales have been proven lies, while many more still remain unproven or unknown.

What is known is that Alpharius was the last of the lost sons of the Emperor to be found, some scant decades before the end of the Great Crusade. While most other Primarchs, aside from Rogal Dorn, were found on the worlds they had been cast upon, Alpharius apparently came upon Horus' Fleet in an unnamed system.

Using a ragtag fleet of primitive one and two-man fighters he cleverly put the advance ship of the Luna Wolves' fleet in a precarious position, which necessitated the intervention of Horus himself. Arriving on his endangered cruiser, he soon learned that a small team of boarders was making its way towards the bridge. The cruiser was at high alert as the five boarders burst onto the bridge. Quickly four of them were dispatched by Bolt Pistol shots from Horus. The fifth one, who towered even over the Luna Wolves' marines dodged Horus' fifth shot, and continued to advance regardless of the gunfire. At the last instant, Alpharius stopped his assault, as both he and Horus realised the situation. Horus laughed, for he had found his last brother.

It is said that instead of immediately sending him to Terra to meet the Emperor, Horus kept Alpharius with him for some months. The two formed a strong bond, with Alpharius and his ragtag alliance quickly embracing the Imperium. Both brothers were greatly impressed with each other, although Alpharius refused to reveal his homeworld, denying that each world in the system that the brothers brought into compliance was his point of origin. Eventually, Alpharius had to journey to meet his father, the Emperor. Their meeting was, as were all times when the Emperor found one of his lost sons, surrounded with much celebration. However, since the Great Crusade was in full swing, little time was spent in idle rejoicing and Alpharius was quickly given command of the XX Legion, created just a few decades before. Renamed the Alpha Legion, they followed their Primarch on Crusade.

Alpharius quickly developed a unique approach to Astartes operations, focusing on the philosophies of initiative and flexibility, as well as extensive use of subterfuge and non-Astartes specialist operatives. This multitudinous, almost unstructured approach rankled with Roboute Guilliman, Primarch of the Ultramarines, leading him to question Alpharius' approach to fighting. A violent discussion erupted between the two which was closed when Guilliman pointed to his own Legion's record, something that Alpharius could never hope to achieve, since his Alpha Legion was almost two hundred years younger than the Ultramarines. They parted company acrimoniously, Alpharius believing Guilliman hated him. He resolved to ignore the Ultramarine Primarch from then on.

However, the criticism stuck; Alpharius began to push his Legion even further. More and more were the situations where he would take the more difficult course of action to force his Space Marines to grow. Plans were more complex, more subtle, while at the same time relying on more and more factors to achieve victory. Training was more intense and new strategies and approaches were constantly developed, as Alpharius sought to prove the worth of both his Legion and his martial philosophy.

The greatest secret about the Alpha Legion Primarch is apparently told to none outside the Legion as unlike any of the other Primarchs, Alpharius has an identical twin: Omegon. It is unknown if the Emperor designed this, or was ever even aware of it. Alpharius and Omegon are both the Primarch of the Legion, although 'Alpharius' is the public face and appears as the more senior of the two. Though as both are identical it is possible for them to switch roles and have 'Omegon' play the public role. At least once 'Omegon' appared before the small court of Horus instead of Alpharius, that had appeared the last time to the court. They have been described as "one soul in two bodies" and collectively have been referred to as simply "Alpharius Omegon".

Two Primarchs and their legions were purged from Imperial records by The Emperor himself and this act sealed by him and his remaining sons in a pledge of secrecy to never speak of them again, why they were purged is unknown to the Imperium, the fact they existed to begin known to few outside The Emperor, his children and his faithful friend Malcador.

The Last Primarch to be found was to become the most beloved, be it by Father, Brothers or the Imperium as whole the Last was loved by all, the most unique of the Children of the Emperor and HER destiny would change everything.


End of Introduction

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Please note this an introductory chapter explaining the Primarchs, The Emperor and backstories, next chapter the official start of my story.

Next Chapter: The Last Primarch is found in the Segmentum Tempestus by a Adeptus Mechanicus explorator fleet and word soon reaches the ears of Terra.