Because GW2 is awesome, but I will always think that the player characters have a "little" backstory problem. In that they have basically no backstory. So, this is me expanding on my character's backstories. You know, stuff about their family.
GW2 belongs to ArenaNet.
Zyinthea
It wouldn't be bragging to say I'm the true genius in my family. My parents may be acclaimed in the field of domestic golems, but they are too focused on the surface, lacking the lateral thinking skills needed for deeper studies. Despite this, I adore them. They are exceptional parents, and barring the occasional argument about scheduling or whose name should be first, an exceptional team. Their way of encouraging my unrivaled intellect was to allow me to try and argue my way out of, or on several occasions into, trouble. When I was seven my twenty two page report on why I deserved to own a pet impressed them, naturally, and then Dad helped me pick out Star, my loyal stalker. Star is unusually intelligent for her species and thus is a fitting companion for myself. Once my parents agreed that I was ready to pursue weapons training, Star's keen intelligence made it obvious and logical that I should pursue the skills of a ranger, and learn the bow and arrow.
I am a member in good standing with the College of Synergetics. While the College of Statistics may be happy reinventing the Gate, and the College of Dynamics may enjoy endangering themselves and others with their highly experimental ideas, we at the College of Synergetics are concerned with the fabric of reality itself. We delve into the mysteries of the Eternal Alchemy. Our work while less flashy is the basis for the other colleges' own research. I graduated almost at the top of my class – barely beaten by a fellow student. For his final project, he chose a rather easy and simple idea for someone of his intelligence, and frankly it was not worth his time or energy. My Infinity Ball on the other hand, was far more worthy. So what that only worked correctly half the time. All it needs is a few tweaks and then greatness. I am going to get it to work properly…. Someday soon. To be charitable, I suppose that a working prototype is a little more impressive one that seemingly only works when it feels like it.
It was after my graduation from the College of Synergetics, that I joined the krewe of Mistress Zinga. Working with her was very different than when, as a young progeny I "helped" my parents' krewe. If Dad's sup optimal attention to the clock, calendar, and schedule had often frustrated my mother, than Mistress Zigga's style of "these seven bullet points are what I hope we get done today" would have driven Mom completely insane. It was exhilarating, and under Mistress Zigga's mentorship I learned an important fact – without a little luck, even the best planned project will fail. Of course, it must be said that even for someone as brilliant as I would need more than a little luck to succeed with a poorly planned project.
With the Snaff prize fast approaching I sit and review my notes. While it is obvious that my krewe's brilliant invention will win, I am not going to say something stupid in front of the Judges by forgetting part of my notes and give the impression that I am any less intelligent than I actually am. The soft music that my radio plays suddenly cuts off as it receives an emergency broadcast. It seems that defective golems – not my parents, or mine of course are causing havoc out in the jungle. Whatever the imbeciles outside the city have broken, I'll fix it… and make my name doing so.
This is My Story.
Zyinthea is the Asuran equivalent of Twenty-Two years old.
