Alphabet Soup.
I got bored and then I got inspired. I will write A to Z prompts for anyone who leaves me a request for a specific pairing. I have no problems with slash, het, or any other requests, but I won't write lemons.
The rules ladies and gents are
1. No shipping wars. I will treat all requests equally but if you start flaming another persons request you will get ignored and deleted.
2. For a request just leave me two canon characters names.
3. If you want to use anything I've written to prompt your own stories I'd appreciate if you dropped me a note. You don't need my permission but I would like to know.
On with the challenge.
Aspect
Zuko has become so accustomed to her snarling at him that the first time he sees her smile it throws him; the first time he makes her laugh, he forgets to breathe. It's almost enough to erase the look of fear stamped on her face after he ran his ship through the pathetic defenses of her home village.
Blood
There are some things you can't return from; ripping all the water out of a human is one, killing your more or less helpless (not that Ozai could ever be called helpless) father is another. Katara and Zuko do this because it is necessary not because it is right and accept that their innocence was lost preserving others.
Constant
He feels her glare on the back of his neck after he joins the Avatar often enough to make him so paranoid it's almost a relief when she threatens to kill him. It's odd being scared of this lovely girl.
Dark
Katara's skin is too dark for her to be beautiful by Fire Nation standards, the lines of her body too soft; Zuko forgets this line of thought as he catches her in profile, watching fire flicker on her skin. Fire reflected in blue eyes is more appealing then in amber.
Exile
Iroh wishes that the silent water tribe exile Katara had joined them earlier; she calms Zuko in a way he was never able too. It takes Iroh a while to realize it is because Katara is silent that Zuko can listen to her.
Fire
Katara still flinches every time Aang yields fire despite knowing that Zuko is far more dangerous. Zuko never manages to get the story out of her but Sokka provides details and he spends the next few days cursing Aang for hurting her.
Garden
Zuko hates the Water Tribe peasant his mother brings home until he finds her feverish and weeping by the turtle-duck pond. She cries for not remembering her mothers face and even more for the loss of the knowledge of how to braid her hair.
Home
Katara returns to the Southern Water Tribe only once after the war ends just to confirm what she already knows. She spends her days redesigning it completely modeling it after Northern Water Tribe's city just to make it perfectly clear that this isn't home anymore. Home becomes Appa's back and Iroh's shop, where ever Toph is, and the Firelord's palace.
Ice
Zuko never thought he would meet someone who could be comfortable on an ice shelf. Katara is in her element entirely ripping through legions of Fire Nation soldiers. As long as she's on the ice she has nothing to fear.
Jingoism
Zuko doesn't regret yelling in the Fire Lord's war council after he turns fourteen, the same day he officially joins the rebellion. He is led by a girl who introduces herself as the Blind Bandit to a room with three others. He isn't given names but he knows exactly who these people are, the founders of the revolution. The girl, people call Mother in respectful tones, welcomes him with a small smile.
Karma
Katara nearly laughs herself sick at the irony of Zuko fleeing from his little sister after hunting them for nearly two years. The laughter turns to ashes in her mouth as sleep deprived and angry they run from both royal siblings.
Luck
Ozai always said Zuko was lucky to be born at all. So he made his own luck from the moment he learned to walk realizing his father had nothing worth hearing to say to him. That luck drives him to the dual swords he uses to save her life.
Mother
Katara thinks Ursa did a horrible job with her children, fearing Azula enough to turn her into a monster, abandoning Zuko to Ozai. And she doesn't hesitate to tell her so every ten minutes on the road back to the Fire Nation, after she tracks the older woman down. She whispers, "we're even" to Zuko at the welcome back party.
Naïve
Katara is not so foolish as to believe that the Fire Nation would accept a Water Tribe queen, so she quietly removes herself from the running. Only a handful of people know that she was the lead contender before the game truly began.
Objective
Still she is there to watch the women deemed suitable disembark from carriages largely to watch the panic on Zuko's face. In part to see if any of them could have bested her.
Peasant
Zuko has been calling her a peasant for so long that he chokes as she introduces him to her father, the chief. Wide eyed he asks why she never told him she was a princess.
Quiet
The palace is silent after Ursa disappears until the Water Tribe girl bullies Zuko out of his sulk and startles Azula into a laugh. It's the first time anyone, excepting the palace children realizes, how much influences she yields.
Red
Katara wears red to Zuko's coronation; he compliments her on the dress, and invites her to stay. She laughs hysterically and tells him if she does she'll wear blood for the rest of her life.
Stubborn
Their fights become legend because they are both too hardheaded to admit a wrong. When they fight together they are mythic.
Turtleducks
After Zuko marries Mai, whenever Katara came to visit the Palace servants are dismissed, business ignored. They take a loaf of fresh bread from the kitchens and sit by the ponds, silk robes disregarded, and feed the turtleducks as they laugh and talk and fight the first day of every visit away.
Uprising
It was understood that if anything happened to Katara the rebellion would fail. They called her Mother for a reason. Which is why despite her being a formidable fighter Zuko is assigned to her bodyguard, he is her closest companion, close enough that Jet picks a fight with him just to grab her attention.
Victory
After they win what Sokka calls Team Avatar assembles at the Fire Nation Palace, they get drunk on wine as old as Aang. It's the first and only time Katara kisses Zuko.
Water
Katara bends and flows and never breaks not even when braiding Mai's hair for her wedding to Zuko. She is water and water doesn't weep.
Xenophobic
Despite Zuko's best efforts the Fire Nation is not entirely ready to give up on ruling the world. Katara knows better then to wear blue in any small Fire Nation town.
Young
Five years later Katara sits in a inn listening to a bard sing their story, smoothing away Zuko's inner conflict, Toph's fear of being weak, Sokka's insecurities, Aang's childishness, her own bossiness. She tips him very well and tells him that's not how it happened but she likes his version better. The bard sputters for a moment before he recognizes her but she's already gone.
Zeal
The first time Zuko visits her at the South Pole Katara drags him into a massive snowball fight where the children thoroughly destroy him. Soaked and laughing he feels like a child for the first time in years.
Jingoism and Uprising go together as do Garden and Quiet. Aang and Katara up next.
