Ace Combat:Brave New World Prologue


Hello, I'm AurelianAce, and this is Ace Combat: Brave New World, the sequel to my fanfic of Joint Assault. This, along with Skies of Deception's sequel, which I hope I can start writing really soon, will be the first fics not based on games of the Ace Combat series (in the case of SoD's sequel, I'll "borrow" some elements of Skies of Incursion, but I will not follow the story of the game, since, unfortunately, I never got to play it.) As with the previous fics, this chapter is merely a guide to the story itself, showcasing the planes, characters, and weapons. Of course, this guide contains spoilers of its predecessor, so, if you haven't read Joint Assault and you don't like being spoiled, I recommend you to read it before this "prologue".

Let's start with the planes and their weapons. I'm including some changes here:

-Instead of limiting the aircraft's special weaponry arsenal to only two weapons, I'll feature a "default" special weapon, and a list of 3 optional weapons for each aircraft; however, the payload of the planes remains the same: 600 cannon rounds, 56 missiles and two special weapons. The default special weapon will be marked with "(main)", followed by the optional ones. Unless specified otherwise, the second special weapon will be random.

-It will also include stats for the aircraft:

*Top speed: The aircraft's maximum speed at top altitude (measured in kilometers per hour/miles per hour/Mach)(Since I use the Metric System as a reference, the conversions to mph and Mach is approximated).

*Air-to-air: How good the aircraft is in air-to-air combat.

*Air-to-ground: How good the aircraft is in air-to-ground combat.

*Stability: How good the aircraft handles in near-stall/post-stall turns.

*Maneuverability: How tightly can the aircraft turn.

*Defense: How much damage the aircraft can endure.

*Radar signature: How easy it is for radars to locate and track the aircraft.

From air-to-air to defense, the stats will be ranked from 1 to 10, 1 being the lowest ranking, and 10 the highest. The radar signature will be ranked from 1 to 5, 5 being the largest radar signature, and 1 the smallest; aircraft with radar signature of 2 or 1 are considered stealth aircraft.

The aircraft featured in this fic will be the following:

*F-4E Phantom II (Multirole) [Special Weapons:6 SAAM (main); 6 SFFS , 6 6AGM, 8 UGB]

-"A large and outdated aircraft which multirole capabilities, speed and resilience make up for its lack of maneuverability and outdated avionics."

*Top speed: 2500 km/h; 1563 mph; Mach 2,04

*Air-to-air: 5

*Air-to-ground: 5

*Stability: 4

*Maneuverability: 2

*Defense: 5

*Radar signature: 5

*F-15C Eagle (Fighter) [Special Weapons:8 4AAM (main); 6 SAAM, 8 QAAM, 6 LAAM]

-"An air superiority fighter with a superb balance in maneuverability, stability, speed, payload and survivability."

*Top speed: 2800 km/h; 1750 mph; Mach 2,29

*Air-to-air: 9

*Air-to-ground: 1

*Stability: 5

*Maneuverability: 5

*Defense: 7

*Radar signature: 4

*F-15E Strike Eagle (Attacker) [Special Weapons:8 GPB (main); 12 6AGM, 8 UGB, 8 4AAM]

-"A twin-seat multirole variant of the F-15 Eagle, it possesses superior ground attack capabilities while retaining the Eagle's trademark air-to-air combat abilities."

*Top speed: 2750 km/h; 1719 mph; Mach 2,24

*Air-to-air: 6

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 5

*Defense: 7

*Radar signature: 4

*F-15SE Silent Eagle (Multirole) [Special Weapons:8 GPB (main); 6 QAAM, 8 LAGM, 6 SAAM]

-"A next-generation variant of the F-15E Strike Eagle, it adds advanced avionics and stealth properties to the Strike Eagle's design."

*Top speed: 2700 km/h; 1688 mph; Mach 2,2

*Air-to-air: 6

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 5

*Defense: 6

*Radar signature: 2

*F-15S/MTD Eagle (Fighter) [Special Weapons:8 XLAA (main); 6 SAAM, 8 QAAM, 6 LAGM]

-"A research version of the F-15 Eagle, it is fitted with thrust vectoring engines and computer controlled canards, which give this fighter a very high degree of maneuverability."

*Top speed: 2700 km/h; 1688 mph; Mach 2,2

*Air-to-air: 6

*Air-to-ground: 6

*Stability: 6

*Maneuverability: 7

*Defense: 6

*Radar signature: 3

*F/A-18C Hornet (Multirole) [Special Weapons:6 SAAM (main); 8 4AGM, 4 LASM, 6 UGB]

-"A light multirole carrier-based aircraft, capable of countering air and ground threats in a single mission."

*Top speed: 2000 km/h; 1250 mph; Mach 1,63

*Air-to-air: 5

*Air-to-ground: 5

*Stability: 5

*Maneuverability: 5

*Defense: 6

*Radar signature: 3

*F/A-18F Super Hornet (Multirole) [Special Weapons:12 6AAM (main); 8 LASM, 8 GPB, 8 LAGM]

-"A twin-seat version of the Super Hornet series, it boasts high maneuverability, stability and payload for a carrier-based aircraft."

*Top speed: 2100 km/h; 1313 mph; Mach 1,71

*Air-to-air: 6

*Air-to-ground: 7

*Stability: 8

*Maneuverability: 6

*Defense: 7

*Radar signature: 3

*F-14D Super Tomcat (Fighter) [Special Weapons:8 SAAM (main); 6 GPB, 8 XLAA, 6 QAAM]

-"The last variant of the F-14 family, this aircraft can handle all sorts of targets at any given range, despite its primary air superiority role."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 6

*Air-to-ground: 5

*Stability: 5

*Maneuverability: 5

*Defense: 5

*Radar signature: 4

*A-10C Thunderbolt II (Attacker) [Special Weapons:18 6AGM (main); 6 FAEB, 8 UGB, 8 GPB]

-"A close air support aircraft fitted with a heavy 7-barrel rotary gun, lethal air-to-ground weapons and extremely tough armor."

*Top speed: 1000 km/h; 625 mph; Mach 0,82

*Air-to-air: 1

*Air-to-ground: 10

*Stability: 6

*Maneuverability: 3

*Defense: 10

*Radar signature: 4

*F-5E Tiger II (Multirole) [Special Weapons:4 QAAM (main); 4 UGB, 4 SFFS, 4 RCL]

-"A lightweight, inexpensive and easy to pilot multirole aircraft with overall respectable capabilities."

*Top speed: 1800 km/h; 1125 mph; Mach 1,47

*Air-to-air: 4

*Air-to-ground: 4

*Stability: 5

*Maneuverability: 5

*Defense: 4

*Radar signature: 3

*YF-23A Black Widow II (Multirole) [Special Weapons:6 SAAM (main); 6 SOD, 6 GPB, 6 QAAM]

-"An experimental fifth-generation aircraft, it boasts high speed and cutting-edge stealth capabilities".

*Top speed: 2500 km/h; 1563 mph; Mach 2,04

*Air-to-air: 8

*Air-to-ground: 7

*Stability: 8

*Maneuverability: 8

*Defense: 7

*Radar signature: 1

*F-16C Block 50 Fighting Falcon (Multirole) [Special Weapons:6 GPB(main); 6 LAGM, 8 4AAM, 6 QAAM]

-"This quintessential multirole fighter carries advanced weaponry that allows it to take on any kind of threats."

*Top speed: 2250 km/h; 1406 mph; Mach 1,84

*Air-to-air: 5

*Air-to-ground: 5

*Stability: 5

*Maneuverability: 5

*Defense: 5

*Radar signature: 4

*F-16F Fighting Falcon (Multirole) [Special Weapons:8 QAAM (main); 6 SOD, 8 4AGM, 6 SFFS]

-"A development of the F-16 Fighting Falcon featuring advanced avionics and conformal fuel tanks."

*Top speed: 2150 km/h; 1344 mph; Mach 1,76

*Air-to-air: 5

*Air-to-ground: 7

*Stability: 6

*Maneuverability: 5

*Defense: 6

*Radar signature: 4

*F-22A Raptor (Fighter) [Special Weapons:12 6AAM (main); 6 GPB, 8 QAAM, 8 4AAM]

-"A fifth-generation air superiority fighter featuring thrust vectoring engines, stealth capabilities and advanced avionics."

*Top speed: 2400 km/h; 1500 mph; Mach 1,96

*Air-to-air: 10

*Air-to-ground: 5

*Stability: 8

*Maneuverability: 9

*Defense: 8

*Radar signature: 2

*F-35A Lightning II (Multirole) [Special Weapons:8 4AAM (main); 6 GPB, 8 4AGM, 8 QAAM]

-"A light stealth aircraft developed to replace the Fighting Falcon series, it features multirole combat capabilities and, unlike the other two F-35 main versions, an internal gun."

*Top speed: 1950 km/h; 1219 mph; Mach 1,59

*Air-to-air: 7

*Air-to-ground: 7

*Stability: 7

*Maneuverability: 6

*Defense: 6

*Radar signature: 2

*F-35C Lightning II (Attacker) [Special Weapons:4 LASM (main); 6 QAAM, 8 GPB, 4 SOD]

-"A light stealth carrier-based aircraft developed to replace the F/A-18 Hornet series, it features better air-to-surface capabilities than its land-based counterpart."

*Top speed: 1900 km/h; 1188 mph; Mach 1,55

*Air-to-air: 6

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 6

*Defense: 6

*Radar signature: 2

*Tornado GR4 (Attacker) [Special Weapons:8 GPB (main); 6 LACM, 8 4AGM, 6 LAGM]

-"The latest Tornado strike variant, capable of carrying advanced long-range air-to-ground weapons."

*Top speed: 2250 km/h; 1406 mph; Mach 1,84

*Air-to-air: 2

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 4

*Defense: 8

*Radar signature: 4

*Eurofighter Typhoon (Fighter) [Special Weapons:8 XLAA (main); 6 GPB, 12 6AGM, 6 QAAM]

-"An air superiority aircraft featuring computer-controlled canards and exceptional agility at both supersonic and subsonic speed."

*Top speed: 2550 km/h; 1594 mph; Mach 2,08

*Air-to-air: 8

*Air-to-ground: 6

*Stability: 5

*Maneuverability: 7

*Defense: 5

*Radar signature: 3

*Mirage 2000-5 (Multirole) [Special Weapons:6 GPB(main); 6 SAAM, 6 QAAM, 6 LASM]

-"An advanced variant of the Mirage 2000 series boasting multirole capabilities and advanced avionics."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 6

*Air-to-ground: 6

*Stability: 4

*Maneuverability: 6

*Defense: 4

*Radar signature: 3

*Rafale M (Multirole) [Special Weapons:6 LASM (main);8 XLAA, 6 QAAM, 6 GPB]

-"A multirole carrier-based fighter characterized by its twin-engine delta design and canards."

*Top speed: 2200 km/h; 1375 mph; Mach 1,8

*Air-to-air: 7

*Air-to-ground: 7

*Stability: 6

*Maneuverability: 6

*Defense: 7

*Radar signature: 3

*JAS-39 Gripen NG (Multirole) [Special Weapons:8 XLAA (main); 4 SOD, 6 LASM, 6 GPB]

-"An enhanced version of the JAS-39C Gripen, featuring a new engine, slight stealth capabilities, increased payload capacity and upgraded avionics."

*Top speed: 2450 km/h; 1531 mph; Mach 2

*Air-to-air: 8

*Air-to-ground: 6

*Stability: 5

*Maneuverability: 8

*Defense: 5

*Radar signature: 2

*MiG-21-93 Fishbed (Fighter) [Special Weapons:6 QAAM (main); 4 SFFS, 6 SAAM, 6 GPB]

-"An updated MiG-21 Fishbed with updated avionics and flight controls, which retains its trademark maneuverability despite its inherent instability."

*Top speed: 2200 km/h; 1281 mph; Mach 1,67

*Air-to-air: 6

*Air-to-ground: 4

*Stability: 4

*Maneuverability: 4

*Defense: 2

*Radar signature: 3

*MiG-27D Flogger (Attacker) [Special Weapons:6 SFFS (main); 6 QAAM, 6 RCL, 4 LAGM]

-"An attack variant of the MiG-23 Flogger series, which features limited air-to-air combat capabilities along with remarkable low-altitude air-to-ground performance."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 3

*Air-to-ground: 5

*Stability: 3

*Maneuverability: 5

*Defense: 4

*Radar signature: 3

*MiG-29 Fulcrum-C (Fighter) [Special Weapons:6 QAAM (main); 6 UGB, 4 SAAM, 4 RCL]

-"An air superiority variant of the MiG-29 series, with high air-to-air abilities and limited air-to-ground attack capabilities."

*Top speed: 2350 km/h; 1469 mph; Mach 1,92

*Air-to-air: 6

*Air-to-ground: 4

*Stability: 4

*Maneuverability: 6

*Defense: 4

*Radar signature: 4

*MiG-29SMT Fulcrum-E (Multirole) [Special Weapons:8 SAAM (main); 6 SFFS, 6 LAGM, 8 QAAM]

-"A recent variant of the MiG-29 family, featuring multirole capabilities, fly-by-wire controls and a large fuel tank on its back."

*Top speed: 2350 km/h; 1469 mph; Mach 1,92

*Air-to-air: 6

*Air-to-ground: 5

*Stability: 4

*Maneuverability: 6

*Defense: 4

*Radar signature: 4

*MiG-29K Fulcrum-D (Multirole) [Special Weapons:6 LASM(main); 8 4AAM, 8 QAAM, 8 4AGM]

-"A carrier-based variant of the MiG-29SMT Fulcrum-E, it features advanced avionics and weapons along with enhanced engines."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 7

*Air-to-ground: 7

*Stability: 4

*Maneuverability: 6

*Defense: 4

*Radar signature: 4

*MiG-35 Fulcrum-F (Multirole) [Special Weapons:8 4AAM(main); 8 GPB; 8 QAAM, 4 FAEB]

-"The latest variant of the MiG-29 family, boasting increased maneuverability and the ability to withstand 10-g turns."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 8

*Air-to-ground: 6

*Stability: 6

*Maneuverability: 7

*Defense: 6

*Radar signature: 3

*MiG-31BM Foxhound (Fighter) [Special Weapons:8 LAAM(main); 8 SAAM, 6 QAAM, 4 LAGM]

-"An upgraded variant of the MiG-31 Foxhound, capable of launching air-to-ground weapons and extremely long range air-to-air weapons."

*Top speed: 3100 km/h; 1938 mph; Mach 2,53

*Air-to-air: 10

*Air-to-ground: 3

*Stability: 3

*Maneuverability: 2

*Defense: 9

*Radar signature: 5

*MiG 1.44 Flatpack (Multirole) [Special Weapons:8 QAAM (main); 6 LAGM, 8 GPB, 6 LAAM]

-"An experimental multirole fighter featuring stealth technology along with large canards and thrust vectoring engines which provide it with superior maneuverability and speed."

*Top speed: 2500 km/h; 1563 mph; Mach 2,04

*Air-to-air: 7

*Air-to-ground: 6

*Stability: 5

*Maneuverability: 7

*Defense: 6

*Radar signature: 2

*Su-25SM Frogfoot (Attacker) [Special Weapons:10 UGB(main); 6 LAGM, 6 GPB, 12 4AGM]

-"An upgrade of the Su-25 Frogfoot, which features vast improvements in combat effectiveness and survivability over its predecessor."

*Top speed: 1100 km/h; 688 mph; Mach 0,9

*Air-to-air: 3

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 5

*Defense: 6

*Radar signature: 4

*Su-33 Flanker-D (Fighter) [Special Weapons:6 SAAM (main); 6 UGB, 6 LASM, 8 QAAM]

-"A carrier-based version of the Su-27 Flanker, it features high turning performance despite being slower than other aircraft of the same generation."

*Top speed: 2200 km/h; 1375 mph; Mach 1,8

*Air-to-air: 6

*Air-to-ground: 6

*Stability: 5

*Maneuverability: 6

*Defense: 5

*Radar signature: 4

*Su-30MKI Flanker-H (Multirole) [Special Weapons:8 XLAA (main); 4 LACM, 8 QAAM, 8 LASM]

-"A twin-seat all-weather fighter developed from the original Su-30, it combines thrust vectoring engines and canards with advanced avionics."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 8

*Air-to-ground: 7

*Stability: 5

*Maneuverability: 8

*Defense: 6

*Radar signature: 3

*Su-34 Fullback (Attacker) [Special Weapons:8 LAGM (main); 8 4AGM, 6 GPB, 8 4AAM]

-"A strike variant of the Su-27 Flanker featuring side-by-side seats, a small kitchen and a toilet behind the cockpit, this aircraft is intended to replace the prior generation of tactical bombers."

*Top speed: 2100 km/h; 1313 mph; Mach 1,71

*Air-to-air: 6

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 6

*Defense: 7

*Radar signature: 3

*Su-35S Flanker-E (Multirole) [Special Weapons:12 6AAM (main); 6 LAGM, 8 QAAM, 4 FAEB]

-"The latest variant of the Flanker family, featuring advanced avionics and independent thrust vectoring engines, it is capable of attacking any target at long and short range."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 8

*Air-to-ground: 6

*Stability: 5

*Maneuverability: 8

*Defense: 6

*Radar signature: 3

*Su-37 Terminator (Fighter) [Special Weapons:6 QAAM (main); 4 GPB, 8 4AAM, 12 6AGM]

-"A multipurpose fighter developed to increase the Su-27 combat capabilities, it is equipped with 2-dimensional thrust vectoring nozzles that provide superb maneuverability."

*Top speed: 2250 km/h; 1406 mph; Mach 1,84

*Air-to-air: 7

*Air-to-ground: 5

*Stability: 5

*Maneuverability: 9

*Defense: 6

*Radar signature: 3

*Su-47 Berkut (Fighter) [Special Weapons:8 SAAM (main); 6 QAAM, 6 UGB, 6 SOD]

-"An ultra-maneuverable fighter fitted with canards and forward-swept wings that allow any pilot skilled enough to master this aircraft's aerodynamics to obtain the edge in air-to-air combat."

*Top speed: 2200 km/h; 1375 mph; Mach 1,8

*Air-to-air: 9

*Air-to-ground: 8

*Stability: 5

*Maneuverability: 10

*Defense: 7

*Radar signature: 2

*Su-57 PAK FA (Multirole) [Special Weapons:8 QAAM (main); 8 GPB, 8 4AAM, 8 LAGM]

-"A fifth-generation fighter which combines a stealthy design, multirole capabilities and high performance."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 9

*Air-to-ground: 9

*Stability: 7

*Maneuverability: 9

*Defense: 7

*Radar signature: 1

*F-2A Viper Zero (Attack) [Special Weapons:6 LASM (main); 8 4AAM, 6 UGB, 6 GPB]

-"Despite its design being optimized for air-to-ground and anti-ship combat, it is a very effective multirole fighter."

*Top speed: 2300 km/h; 1438 mph; Mach 1,88

*Air-to-air: 6

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 6

*Defense: 7

*Radar signature: 3

*ATD-X Shinshin (Multirole) [Special Weapons:6 QAAM (main); 6 GPB, 12 6AAM, 6 LASM]

-"An indigenous Japanese stealth aircraft that can stand toe-to-toe with aircraft such as the Su-57 and the F-22A."

*Top speed: 2500 km/h; 1563 mph; Mach 2,04

*Air-to-air: 7

*Air-to-ground: 9

*Stability: 7

*Maneuverability: 7

*Defense: 7

*Radar signature: 2

*J-20 Black Eagle (Fighter) [Special Weapons:8 XLAA (main); 6 LAAM, 8 GPB, 8 4AGM]

-"A Chinese air superiority aircraft boasting great performance along with cutting-edge stealth capabilities."

*Top speed: 2100 km/h; 1313 mph; Mach 1,71

*Air-to-air: 9

*Air-to-ground: 8

*Stability: 6

*Maneuverability: 8

*Defense: 5

*Radar signature: 1

-And now, a little surprise...

SUPERFIGHTERS!

-The superfighters will only have two special weapons instead of the three different combinations featured in the other aircraft, just like the planes featured in my previous fics, but they will have a much larger weapons reserve.

The following superfighters/original fighters featured in the fanfic will be the following ones (also, for the sake of making this fic a bit more interesting, I'll add some FICTIONAL background to each fighter that lacks a clear background in the Ace Combat Infinity universe (which, for the sake of avoiding spoilers, I'll omit in this prologue). Obviously, in the case of the three first ones, since these have their official backgrounds, I'll stick to them):

*GAF-1 Varcolac (Multirole) [Special Weapons:18 6AAM & 8 LACM]

-"A superfighter created by the Golden Axe Plan, far exceeding the capabilities of fifth generation aircraft."

*(SPECIFICATIONS: CLASSIFIED)

*ASF-X Shinden II (Multirole) [Special Weapons:18 6AAM & 12 LASM]

-"Named after a prototype fighter from WWII, this forward-swept, variable airframe aircraft is the pinnacle of Japanese technology along with the ATD-0."

*(SPECIFICATIONS: CLASSIFIED)

*CFA-44 Nosferatu (Multirole) [Special Weapons:24 ADMM & 8 EML]

-"Despite its poor stability and thin armor, this lethal Russian-built aircraft can turn the tide of battle in the hands of even the rookiest pilots thanks to its ludicrously lethal weaponry, provided that they keep this "vampire"'s weak points in mind."

*(SPECIFICATIONS: CLASSIFIED)

*XFA-33 Fenrir (Multirole) [Special Weapons:10 LAAM & 10 LACM]

-"A heavy multirole stealth fighter built in utmost secrecy in (CLASSIFIED), this aircraft can strike from beyond the range of the most advanced radars thanks to its stealth capabilities and outrun any interceptors thanks to its three powerful engines."

*(SPECIFICATIONS: CLASSIFIED)

*XFA-27 (Multirole) [Special Weapons:16 MSTM & 12 SOD]

-"A variable geometry fighter built by Wernher and Noah's (CLASSIFIED) branch, created with the purpose of building the most advanced multirole fighter."

*(SPECIFICATIONS: CLASSIFIED)

*X-02 Wyvern (Multirole) [Special Weapons:12 XLAA & 10 SOD]

-"A (CLASSIFIED)-built aircraft with an unique forward-swept swing-wing configuration, boasting superior multirole capabilities."

*(SPECIFICATIONS: CLASSIFIED)

*ADFX-01 Morgan (Multirole) [Special Weapons:6 TLS & 6 MPBM]

-"A forward-swept wing prototype fighter built in (CLASSIFIED), equipped with lethal laser weaponry and missiles."

*(SPECIFICATIONS: CLASSIFIED)

*ADF-01 Falken (Fighter) [Special Weapons:6 TLS & 12 XLAA]

-"A COFFIN-equipped version of the ADFX-01, more focused on air-to-air combat."

*(SPECIFICATIONS: CLASSIFIED)

*ADA-01B Adler (Attacker) [Special Weapons:12 LACM & 8 MPBM]

-"An attack version of the ADF series, carrying enough firepower to sink an entire fleet on its own."

*(SPECIFICATIONS: CLASSIFIED)

*R-101 Delphinus 1 (Fighter) [Special Weapons:10 LAAM & 10 QAAM]

-"A state-of-the-art (CLASSIFIED) air superiority fighter with a captivatingly aerodynamic design, expected to be the first of the Delphinus series."

*(SPECIFICATIONS: CLASSIFIED)

*The F-15S/MTD will have a centerline gun pod, since in real life it was just a technology demonstrator, and thus, didn't feature an internal gun. The F-35C also has a centerline gun pod, since it doesn't feature an internal gun.

-The VTOL fighters, which will only feature two special weapons and their gun, internal or not, featured in this fanfic will be the following:

*Yak-141 Freestyle (Internal gun, 6 QAAM and 4 LASM) (Top speed: 1500 km/h; 938 mph; Mach 1,22)

*F-35B Lightning II (1 centerline gun pod, 4 QAAM and 4 GPB) (Top speed: 1400 km/h; 875 mph; Mach 1,14)

*AV-8B Harrier II (1 gun pod, 6 QAAM and 8 4AGM) (Top speed: 1100 km/h; 688 mph; Mach 0,9)

*Yak-38 Forger (1 centerline gun pod, 4 QAAM and 6 UGB) (Top speed: 1200 km/h; 750 mph; Mach 0,98)

-The bombers featured in this fanfic will be:

*B-2 Spirit (16 MGPB and 12 LUGB) (Top speed: 890 km/h; 556 mph; Mach 0,73)

*B-1B Lancer (24 MGPB) (Top speed: 1600 km/h; 1000 mph; Mach 1,31)

*B-52H Stratofortress (34 LUGB and 8 LACM) (Top speed: 1000 km/h; 625 mph; Mach 0,82)

*Tu-95MS Bear-H (16 LACM and 16 LUGB) (Top speed: 950 km/h; 594 mph; Mach 0,78)

*Tu-160 Blackjack (14 LACM and 12 MGPB) (Top speed: 2000 km/h; 1250 mph; Mach 1,63)

-The featured helicopters will be the following ones:

*Ka-52 Hokum (Attack helicopter)

*Mi-28 Havok (Light attack helicopter)

*Mi-38 (Transport helicopter)

*AH-64D Apache Longbow (Attack helicopter)

*UH-60 Blackhawk (Transport helicopter)

*AH-1Z Viper (Light attack helicopter)

*Eurocopter EC 665 Tiger (Attack helicopter)

*Eurocopter EC 725 Super Cougar (Transport helicopter)

*Agusta Westland A129 Mangusta (Light attack helicopter)

-The attack helicopters will have 8 RKTL and 12 6AGM as special weapons, along with 16 standard missiles and 480 rounds of gun ammo, while the light attack helicopters will only have 4 RKTL, 8 4AGM and 360 rounds of gun ammo.

-The main characters will be the following:

*Marlene Davenport(25)(Nationality: USA): An ex-USN pilot who joined Martinez Security shortly before the Valahia Crisis. She rose from a mere rookie to one of the most successful pilots of the PMC, having survived many life-or-death missions.

*Hansel Foulke(28)(Nationality: Germany): A German pilot who was infamous for the fact that all his wingmen died in action, earning him the nickname Todesengel, or Angel of Death, and making him a hard pilot to fly with. After Davenport joined him as Antares 2, he became a more tolerant person.

*Yolanda Vásquez(26)(Nationality: Spain): A former Patrulla Águila pilot, flowing with overconfidence and arrogance. She joined Martinez Security after a life-changing event.

*Arthur Bartlett(22)(Nationality: United Kingdom): A former RAF mechanic, who got tired of waiting for a chance to fly. Despite his timid attitude, he is not a person willing to let his friends down.

*Frederick Burford(51)(Nationality: USA): Commander of Martinez Security, M42 squadron, and the AWACS operator(callsign Canopus). A friend of Davenport's father, and a trustworthy yet overly responsible boss.

-Last but not least, I will include a "small" weapon guide in this prologue, which will include whether the weapons are air-to-air or air-to-ground weapons, whether they are guided or not, and, if they are, their range, the amount of munition launched per salvo(in other words, the max amount of times a weapon can be fired before having to "reload"), the damage, the real-world weapons that they most resemble, if they have, and some special properties. The damage section uses the standard missile as a reference.

The special weapons' classes will be the following:

-Unguided air-to-ground weapons

-Guided air-to-ground weapons

-Air-to-air missiles

-"Superweapons"

First off...

-Standard Missile(MSL):

*"A standard all-purpose missile with balanced performance."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 1

*Range: 1600 meters(1 mile)

*Real-world physical comparison: AIM-9X Sidewinder

*Special properties: Locks on both airborne and ground-based targets

-Unguided air-to-ground weapons:

-Unguided Bomb(UGB):

*"A standard free-fall bomb. It causes damage to ground targets close to the impact area."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: No

*Two bombs per salvo

*Damage: 2

*Real-world physical comparison: Mk.83 1000-lb bomb

*Special properties: Moderate damage area, unguided

-Rocket Launcher(RKTL):

*"A twin pod that fires a barrage of unguided rockets over the target area, causing moderate damage."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: No

*Five rockets per pod, two pods, totaling 10 rockets per salvo

*Damage: 4(all rockets combined)

*Real-world physical comparison: B-13L 5-tube rocket pod

*Special properties: Effective against lightly armored targets

-Self-Forging Fragment Submunitions(SFFS):

*"A cluster bomb that spreads shrapnel over the target area, causing damage over a wide area. Like the SOD, it is not recommended to be used over areas occupied by civilians and/or allies."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: No

*Two bombs per salvo, 30 bomblets per bomb

*Damage: 3 (all bomblets combined)

*Real-world physical comparison: CBU-100 Rockeye cluster bomb

*Special properties: High power, cluster submunitions, unguided

-Fuel-Air Explosive Bomb(FAEB):

*"An unguided bomb that ignites a cloud of highly explosive fuel over the impact point, causing heavy damage to an extremely wide area."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: No

*Two bombs per salvo

*Damage: 4

*Real-world physical comparison: BLU-96 2000-lb Thermobaric bomb

*Special properties: Wide damage area, unguided

-Guided air-to-ground weapons:

-Guided Penetration Bomb(GPB):

*"This bomb glides towards a locked-on target once dropped from the aircraft. Despite its small damage radius, it inflicts heavy damage to the target."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two bombs per salvo

*Damage: 3

*Range: 2000 meters(roughly 1.5 miles)

*Real-world physical comparison: GBU-38 JDAM

*Special properties: High power, armor piercing

-4 Air-to-Ground Missiles (4AGM):

*"A group of four air-to-ground missiles that can be fired on to different ground-based targets at once. It can only lock on up to four different targets, but packs high firepower and has long range."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Four missiles per salvo

*Damage: 3

*Range: 3000 meters(almost 2 miles)

*Real-world physical comparison: Kh-29 AS-14 Kedge missile

*Special properties: Multi-lock, armor piercing, high power

-6 Air-to-Ground Missile(6AGM):

*"A group of six air-to-ground missiles that can be fired on to different ground-based targets at once. It sacrifices power and range for a higher number of acquirable targets."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Six missiles per salvo

*Damage: 2

*Range: 2000 meters(roughly 1.5 miles)

*Real-world physical comparison: AGM-65K Maverick missile

*Special properties: Multi-lock, armor piercing

-Long range Air to Ground Missile(LAGM):

*"An air-to-ground missile with a long range and wide damage radius. Especially effective in SEAD and anti-tank attacks."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 3

*Range: 4500 meters(roughly over 2.5 miles)

*Real-world physical comparison: AGM-88E AARGM

*Special properties: Wide damage area, long range

-Long range Air to Surface Missile(LASM):

*"An air-to-ship missile with a very long range and high power. Especially effective against ships."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 4

*Range: 5000 meters(roughly 3 miles)

*Real-world physical comparison: ASM-2 Anti-ship missile

*Special properties: High power, very long range, low-level flight

-Stand-Off Dispenser(SOD):

*"This gliding missile disperses numerous bomblets while flying over a locked-on target. Effective against tightly grouped targets, but not recommended in areas where civilian casualties or friendly fire might be an issue."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two dispensers per salvo, 40 bomblets per dispenser

*Damage: 4(all bomblets combined)

*Range: 4000 meters(roughly below 2.5 miles)

*Real-world physical comparison: Bombkapsel 90 stand-off missile

*Special properties: High power, cluster submunitions, low-level flight

-Land Attack Cruise Missile(LACM):

*"A massive cruise missile with a range that exceeds that of the LASM. It's effective against virtually anything, and its only limiting factor is the amount of missiles an aircraft can carry."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 5

*Range: 6000 meters(almost 4 miles)

*Real-world physical comparison: Storm Shadow cruise missile

*Special properties: High power, very long range, low-level flight, armor piercing, wide damage area

-Air-to-air missiles:

-Quick maneuver Air-to-Air Missile(QAAM):

*"An enhanced air-to-air missile with a high-tech heat-seeking warhead that allows it to track its target for longer. Very effective in close range dogfights."

*Air-to-ground: No

*Air-to-air: Yes

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 2

*Range: 1500 meters(0.9 miles)

*Real-world physical comparison: R-73 AA-11 Archer

*Special properties: Advanced guidance

-4 Air-to-Air Missiles(4AAM):

*"Multiple air-to-air missiles which can lock on to a max of four targets at medium range. Very effective against fighters, but its lack of firepower makes this missile just moderately effective against bombers."

*Air-to-ground: No

*Air-to-air: Yes

*Homing Weapon: Yes

*Four missiles per salvo

*Damage: 2

*Range: 4000 meters(roughly below 2.5 miles)

*Real-world physical comparison: AIM-120D AMRAAM

*Special properties: Multi-lock, long range

-Semi Active Air-to-air Missile(SAAM):

*"A radar guided air-to-air missile. Although it is very maneuverable and has long range, the target must be kept inside the targeting reticle until the missile reaches its target, which can put the firing aircraft in danger."

*Air-to-ground: No

*Air-to-air: Yes

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 2

*Range: 4500 meters(roughly over 2.5 miles)

*Real-world physical comparison: R-27ER AA-10 Alamo-C

*Special properties: Long range, advanced guidance, radar homing

-6 Air-to-Air Missiles(6AAM):

*"Multiple air-to-air missiles which can lock on to a max of six targets at a range marginally superior to that of the 4AAM. It sacrifices a slight amount of accuracy for an increase in lock-on distance and number of targets."

*Air-to-ground: No

*Air-to-air: Yes

*Homing Weapon: Yes

*Six missiles per salvo

*Damage: 2

*Range: 4500 meters(roughly over 2.5 miles)

*Real-world physical comparison: MBDA Meteor

*Special properties: Multi-lock, long range

-Advanced Long range Air-to-Air Missile(XLAA):

*"Multiple air-to-air missiles that can lock on to a max of four targets at long range. Very effective intercepting bombers, but its lack of maneuverability lightly hinders its effectiveness against top-tier fighters."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Four missiles per salvo

*Damage: 3

*Range: 5000 meters(roughly 3 miles)

*Real-world physical comparison: None (Ace Combat X model)

*Special properties: Multi-lock, very long range, high power

-Long range Air-to-Air Missile(LAAM):

*"An extremely long-range air-to-air missile, which despite lacking multi-lock capacities, exceeds the range and firepower of the XLAA. Very effective intercepting bombers, but its lack of maneuverability makes it almost useless in dogfights against top-tier fighters."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Two missiles per salvo

*Damage: 4

*Range: 6000 meters(almost 4 miles)

*Real-world physical comparison: R-37 AA-13 Arrow

*Special properties: Very long range, high power

-"Superweapons":

-Tactical Laser System(TLS):

*"A pod containing a laser-emitting device that fires a high output laser. Since the amount of time from firing and impact is virtually zero, it is close to impossible to evade its attacks."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: No

*15 seconds of uninterrupted fire per salvo, 10 seconds of cooldown since it stops firing, cannot reload while firing

*Damage: 10 (full barrage)

*Real-world physical comparison: None (Ace Combat Zero model)

*Special properties: Infinite range, very high power

-Multi Purpose Burst Missile(MPBM):

*"A large missile that locks on to both air and ground targets, exploding violently shortly before reaching the target and causing damage to a large area."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: Yes

*One missile per salvo

*Damage: 5

*Range: 3000 meters(almost 2 miles)

*Real-world physical comparison: None (Ace Combat Zero model)

*Special properties: High power, cluster submunitions, locks on to both air and ground targets

-All-Direction Multipurpose Missile(ADMM):

*"A set of three pods containing 4 missiles each that can lock on to up to 12 different targets. Despite each missile's seemingly low damage, the devastating combined firepower of the missiles is unparalleled in the guided weapons category."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: Yes

*Twelve missiles per salvo

*Damage: 1.5 per missile, 18 in total

*Range: 4500 meters(roughly over 2.5 miles)

*Real-world physical comparison: None (Ace Combat 6 model)

*Special properties: Long range, high power, locks on to both air and ground targets

-Multiple-Launch Standard Missile(MSTM):

*"A type of missile that can lock on to both air and ground targets. Although it doesn't feature multi-lock capacities, the four missiles are destructive enough to make such feature unnecessary."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: Yes

*Four missiles per salvo

*Damage: 2

*Range: 1600 meters(1 mile)

*Real-world physical comparison: IRIS-T

*Special properties: Locks on both air and ground targets

-Electro Magnetic Launcher(EML):

*"A miniaturized railgun that accelerates projectiles electromagnetically, providing the shot with an astonishing high power. Even a glancing shot can seriously damage or even outright destroy most aircraft."

*Air-to-ground: Yes

*Air-to-air: Yes

*Homing Weapon: No

*1 projectile per salvo, 15 seconds of cooldown since it stops firing, cannot reload while firing

*Damage: 8 (center of the shot)

*Real-world physical comparison: None (Ace Combat 6 model)

*Special properties: Infinite range, very high power

-Modified Guided Penetration Bomb(MGPB):

*"A modified version of the Guided Penetration Bomb. It is suited for tactical bombing due to its power and capacity."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: Yes

*Four bombs per salvo

*Damage: 4

*Range: 3000 meters(roughly 1.8 miles)

*Real-world physical comparison: GBU-31 JDAM

*Special properties: High power, armor piercing

-Large Unguided Bomb(LUGB):

*"A modified version of the Unguided Bomb. It is suited for tactical bombing due to its immense power."

*Air-to-ground: Yes

*Air-to-air: No

*Homing Weapon: No

*Four bombs per salvo

*Damage: 5

*Real-world physical comparison: Mk.84 2000lb bomb

*Special properties: High power, armor piercing, unguided


Well, this is the prologue of Brave New World. Please, review this fanfic and the other ones I already have, and fave them if you like them. Remember, all constructive criticism is welcome, but please do not flame. Also, I'd like to thank everyone of you readers for your support (whether it was via comments, faves, follows, or just spending your time reading them) during my previous fanfics. Thanks to you, I feel that writing my fics is worth the effort. As a final note, I want you readers to keep in mind that there will be a whole lot of surprises in the fanfic, but spoiling them would ruin the fun. Good luck and take care. See you next time