Cloud Dancer: Medium Rapier, dam 1d8, crit 18-20 X2
Sky Singer: Medium Saber, dam 1d8, crit 18-20 X2
POWERS:
Part 0: A Gathering of Memories - BROTHERHOOD +1
Part 1: Forged as One - BROTHERHOOD +2
Part 2: The Way of Battle - BROTHERHOOD: Deadly Flanking
Part 3: An Oath Sworn - BROTHERHOOD: Share Pain
Part 4: Separation in Anguish - BROTHERHOOD: Know Thy Brother
Part 5: Death's Fell Humor - BROTHERHOOD: Keen +4
Part 6: An Oath Unbreakable - BROTHERHOOD: Death Oath
Part 7: Sheathed Together - BROTHERHOOD: Sheathed Together
Unique Powers:
Deadly Flanking - When the wielders of the Brothers flank an opponent, each wielder gets an extra attack at their highest attack bonus.
Share Pain: If one wielder of the Brothers takes damage, the other wielder may take up to half that damage in his place.
Know Thy Brother: Once this power is unlocked, the wielders of the Brothers will always know each other's state of health and state of emotion, no matter how far apart they are.
Death Oath: This may only work once for each pair who wield the Brothers. If both wielders swear to kill their mutual enemy, or die in the attempt, the Brothers gain the ability to bypass ALL damage resistance on the target of the oath. The Brothers will always deal their maximum damage to the target on a successful hit, no matter what protections it has.
Sheathed Together: If the Brothers are both embedded into the target of a Death Oath after that target has died, the target is DEAD. Nothing short of a god will ressurect the target - no natural abilities function, ressurection spells always fail, and even the wish spell will not bring the target back. Divine intervention is dangerous for the god who attempts it.
