Hello everyone! A while ago I put up a fic of the same name as this one and made a right mess of it. I didn't plan anything, my characters were becoming bland and everything was getting a bit too out of control. So! I'm keeping the Majra Islands idea but other than that it's a fresh start. In this way I hope that the end result of this is much better than my previous attempt.

Disclaimer: I don't own Pokemon, but I do own the new characters and continents etc. in this story.

Not too far from the Hoenn Region are the Majra Islands. The Majra Islands consist of twelve major islands, and many smaller ones. These islands vary, from small forest islands to islands so hot that the inhabitants must live underground. There are islands that are split up into several segments due to extreme wet seasons, and islands covered in mountains.

The Majra Islands are split up into smaller groups of islands: The Jostan Islands, Nuvero Islands, Ava Islands and the Firodan Islands. People can travel to different islands within the groups via the vast Ferry Service the islands have. Rates are cheap to dissuade people from attempting to travel between islands using their own methods. For those wishing to travel to a different group of islands, there are well-maintained aeroplanes, also with cheap rates. Both of these travelling methods are found at the Main Stations, located on every major island in the Majra Islands. It's a system that works well for tourists, but it is an invaluable tool for Pokemon Trainers.

Pokemon Trainers on the Majra Islands apply for a Trainer's Licence that allows free transport between the islands. Trainers can apply for their licence at the age of fourteen after passing several tests. They then travel around the Majra Islands collecting the eight gym badges, but this is where the Majra Pokemon League is different from the others. After collecting the eight gym badges, trainers receive a Challenge Pass, allowing them to travel to Challenge Island. The Island contains a series of challenges for trainers, including mazes, navigation through mountains and even a watered down version of the Pokemon League. Once trainers have completed Challenge Island, they are permitted to enter the League.

There are numerous other systems at trainers' disposal. The Majra Rangers help any Trainers or Pokemon in need, and there are rest lodges exclusively for trainers in strategic locations around the islands.

Trainers should be warned that the islands are far from safe. Many underground gangs and organisations plague various islands, meaning that it is always a risk to travel around the islands. Some of the groups only break the law for money or infamy, while others have hidden intent. These groups have been a problem for many years, but thanks to improved Police and security measures, crimes are kept to a minimum.

In terms of Pokemon, most of the 386 different species of Pokemon can be found on the Majra Islands. However, several new Pokemon have been recently discovered on the smaller islands, and have already been added to the PIA's vast library of knowledge.

Trainers travelling around the Majra Islands are given a PIA (Pokemon and Information Assisstant). The PIA serves as a Pokedex, but also gives information on various topics concerned with the Majra Islands, be it information on an island or an underground group, the PIA is a valuable tool.

This story begins in Dustwood Town, where two trainers are about to begin their journey...