6-18-16: All bios are now up for each member of the team.

The power of will can be a great thing, or it can bring you to ruin. Which outcome befalls you ultimately depends on the user.

Name-Ben Shields

Age-26

Nickname(s)-Steel Soldier, Tin Man, Grimm Machine

Race-Human, Caucasian

Hair color-Brown

Eye color-Grey (left natural), White (right artificial)

Height-6'2" before accident, 6'6" after accident

Weight-190 lbs. before accident, 450 lbs. after accident

Appearance/body traits-Solid build, medium skin tone with a constant red, almost sunburnt colored neck. Very short hair and clean shaven. Ben has several scars throughout his torso from the metal reinforcements embedded under his flesh. As well as a scar on his face, running from his right eye back into his hair.

Attire-Camouflage ball cap that is very dirty and worn out. Shatterproof safety sunglasses that he wears constantly to protect his human eye. A grey, short sleeve T-shirt and blue jeans that are both made from fire resistant material, which he was required to wear back when he was a power dust tech in case of an electrical fire. Ben can't wear shoes with his prosthetics, but he did spray paint his feet in order to make them look like normal black boots at first glance. If it's required that he hides his arms, Ben's normal go-to is a black hoodie and leather work gloves. Though he hates doing so for long periods because it makes him hot and uncomfortable. For armor, Ben has a Kevlar vest with Ice dust woven into the fabric that he wears under his shirt.

Story-As a child, Ben was trained to become a huntsman by his family. Due to an incident with his former team in the Atlesian academy, he dropped out and left to become a power dust technician. One day on a trouble call in Atlas, Ben was forced to fight off a pack of beowolves. During the encounter, he sacrificed himself in an electrical explosion in order to kill the leader of the pack. In doing so, he experienced severe electrical burns that destroyed his arms and legs. Once they found out about him surviving, the Atlesian military faked Ben's death and experimented on his body, ultimately fitting him with combat prosthetics and an AI with the intent of turning him into a living weapon. Ben escaped the lab and hid away in Vale until he was discovered by Beacon Academy.

Personality-Ben doesn't really like people due to his experiences with his former team, family, and getting experimented on in Atlas. It's hard for him to trust others, so he tries to do everything himself if he can. Though he may seem brash, rude, and angry to some, he does have a kind heart. Ben hates to see other people get hurt that don't deserve it, so he's willing to throw himself into any kind of danger without hesitation in order to stop or prevent it. Even at the cost of his own life. Although the way that Ben talks and acts may make it seem like he's just a dumb redneck, he is actually quite intelligent. He is also stubborn nearly to the point that it's a curse. When Ben sets his mind to something, it's nearly impossible to dissuade him. A possible flaw that he has, is that Ben is hopelessly attached to his beat up, old camouflage hat. It survived his electrical encounter with him, and is the only thing he has left that ties him to his former life.

Weapon-His prosthetics are made out of an experimental metal that is non magnetic and extremely resilient. The arms have three grappling claws housed within the forearms that can rotate out on a hinge at the wrist. The actual claws have dull edges for grabbing things, and only the tips are relatively sharp. They can also be detached and thrown with a winch line keeping him connected to them. The legs have ram bolts in the heels that Ben can drive into the ground to stabilize himself. With a full charge from dust, Ben has a lifting capacity of 10,000 pounds with a limited shock load rating of nearly double that. Running off of his semblance alone only allows him to run at five percent of that capacity rating.

Extra equipment-Apollo, the AI housed within his artificial right eye that is supposed to help Ben run his prosthetics has become self aware, and has the ability to control his body for a short time if Ben becomes incapacitated for any reason. Although Apollo is a learning program and he's continuously attempting to be more "human-like", he has a long way to go, and Ben isn't exactly the best example to learn from. When Ben uses Apollo, his eye tends to glow red the more his abilities are utilized. Which is another reason he wears sunglasses all the time, as the glowing red eye tends to be quite unsettling to people.

Semblance-Electricity, Ben is able to generate electricity which he uses to power his body in lieu of the Thunder Dust that it was designed to be powered by.

Strengths-Ben's body is more resilient than a normal person, not only did it help him withstand electricity crossing over his heart, but diseases and toxins barely affect him. He is adept at the use of several different weapons, but never mastered a single type. He excels at improvising in combat, working with machinery, and he can operate nearly any piece of equipment that he comes into contact with. Ben also has a gift for getting along with animals, which impressed Ronnie Brooks enough to give Ben a job when he tamed the formerly aggressive shop dog named Casa when they first met.

Weaknesses-Ben could die if he completely runs out of power, and prolonged fighting drains his energy faster. His body requires so much of his aura to move that he can't spare any for protection as a normal huntsman would. He refuses to show it, but Ben is in constant pain because of his replacement limbs and metal running throughout his body to support them. He doesn't really understand it yet, but Ben has a bit of PTSD towards Beowolves due to the attack that changed his life forever.

Fighting style-Mostly hand to hand combat, he usually resorts to boxing strikes and grappling moves. Ben's prosthetics don't allow for much flexibility so kicks are rare, but planting a boot into someone's midsection, chest, or face if he can reach it, is a common occurrence. If there is a makeshift melee weapon that he can pick up, Ben prefers to go into a fight starting with that in order to keep from using his grapples right away and using up more energy in doing so. For ranged attacks, Ben is willing to throw anything that he can pick up, with the AI within his eye helping with trajectory. He can also use his grapples with the winch lines extended as if they were makeshift maces.

Likes-His hat, working on things, heavy metal music, animals, operating heavy machinery, driving, necessary violence.

Dislikes-Losing his hat, people in general, technology, mages and magic, flying, unnecessary violence.


Desire is good and all, but the cold hard fact of the world is that it can only carry you so far. Pushing on through adversity will require much more than desire alone.

Name-Evangeline (Eve) Weyhart

Age-22

Nickname(s)-Runt, Foxy

Race-Fox Faunus, Caucasian

Hair color-Amber with white tips

Eye color-Red

Height-4'10"

Weight-95 lbs

Appearance/body traits-Fair skinned. Thin and petite. Straight, hip length hair.

Attire-A bright red T-shirt and dark blue jeans that both fit tight enough to not snag easily, and loose enough to allow fluid movement. Eve also wears a combat vest left over from her father's time in The White Fang, but with the symbol removed and clips for Twain del Sole's sheath on the back. Contained within it's pockets are ammo for her swords, as well as anything else she deems important enough to carry. For shoes, Eve prefers her red and white high top sneakers for their light weight and ankle support in combat.

Story-Eve's parents initially raised her to join and fight in The White Fang until they decided to leave the organization. Her mother continued Eve's training with Twain del Sole, knowing that she would face hardships and discrimination from the rest of the world. Her parents died in a car accident a few years ago, though she is convinced that The White Fang had something to do with it. Even after her parents were gone, Eve diligently continued her training as a way to keep their memory alive. She works very hard to keep a roof over her sister's head as well as save up money to join Beacon Academy and become a huntress, a dream that may be expedited thanks to Ben Shields.

Personality-Eve is short tempered and impatient, as well as mischievous and prone to pranking people when she feels the need. Despite this, she is a very caring individual, driven by her desire to keep others happy and safe. She is also unafraid of speaking her mind, no matter what. Eve is a very good judge of character, and can read people quite well. This may be partially due to her heightened senses as a faunus. She is still tormented by the loss of her parents to this day, though she won't reveal that fact to anyone, not even her sister. Sometimes, when Eve is training alone with Twain del Sole, she can become overwhelmed by rage or sadness over their deaths, occasionally cursing herself for not being able to do anything to prevent it.

Weapon-Twain del Sole, a blade that resembles a Roman curved sword that is straight for most of its length and has a curve at the tip. The straight edge of the blade can be removed from the main unit, giving her two swords that can be charged with fire dust in the short blade, and ice dust in the long one.

Semblance-Unknown.

Strengths- Her hearing, sense of smell, and eyesight are very acute, and her small size allows Eve to move very quickly. Those facts combined with her weapon make her an extremely capable fighter.

Weaknesses- Unfortunately, Eve has focused so much on her weapon that she is merely adequate without it. Her physical strength is limited due to her small size. Loud noises, bright lights, or overpowering smells can stun or cause her pain.

Fighting style-Eve prefers close range fighting while dual wielding her weapon. While the blades are already quite sharp, utilizing fire dust in the short blade makes it able to cut through nearly anything. Although she isn't very strong, Eve uses her superior speed and agility to avoid taking damage. She also twirls her body often while striking in order to build momentum and hit harder. For ranged attacks, she can launch fireballs and ice spears with each blade.

Likes-Pranks, seeing people happy, hearing a person's laugh, singing, exercise.

Dislikes-Being reminded that she's little, seeing someone hurt, loud noises, rude people, being ignored.


Curiosity killed the cat, or so they say. Though it has also paved the way for many problem solvers of this world.

Name-Nina Weyhart (formerly Nina Stone)

Age-20

Nickname(s)-None.

Race-Human, Caucasian.

Hair color-Black

Eye color-Blue.

Height-6'-1"

Weight-140 lbs

Appearance/body traits-Pale skinned from too much time spent indoors. Tall and athletic build that she is quite self conscious about. Her hair would be shoulder length if she took care of it, but since she doesn't, it jets out wildly in every direction. Nina has a scar running down the right side of her ribcage to her abdomen from a wound she received when her parents were killed. She constantly hides it, mainly from herself, and Eve is the only other person who knows about it.

Attire-A black, loose fitting tank top and short jean shorts. She also likes wearing dark blue, knee high socks with black high top boots. Nina's glasses have a fairly thick black frame that hides the wiring and lens projection devices linked to her weapon's scope. She constantly carries a small, dark blue backpack that seems to have everything for any situation hidden within it.

Story-Nina was orphaned at a very young age because of a White Fang attack. The Weyharts found her wandering amidst the ruins of the attack and adopted her when it was discovered that her parents had been killed. Although she was very young when it happened, from time to time something will trigger visions of what she experienced the day her parents were killed.

Personality- Nina has trouble dealing with strangers, so she tries to remain isolated in her sister's apartment where she works on electronics for other people in their building in order to help Eve pay the bills. Meeting Ben was easier than other people not only because he's a friend of Eve's, but she also thinks of him and his prosthetics as something that fascinates her. Even though her semblance does it for her, Nina loves to take things apart and see how they work. She thinks of troubleshooting things as a kind of therapy, where she can forget about her troubles and get lost in her work and the music in her headphones.

Weapon-Marxie. An Atlesian Marx rifle that she earned during the team's initiation exam. Nina took the liberty of completely reworking the rifle and a 100 round drum magazine to be able to modify the bullets that she shoots using dust. The bullets can be as soft as rubber, or hard enough to pierce armor. She also modified a scope and linked it to her glasses, which increased her already impressive accuracy as well as gave her thermal and night vision through the scope. The final touch would be a collapsible motorized stand mounted on the underside of the rifle that can be driven into the ground, turning it into a remote controlled surveillance unit or turret.

Semblance-Analysis. Nina can disassemble and examine nearly anything in her head without even touching it. A skill that she normally uses on the electronics she fixes. This also allows her to learn at an accelerated rate. When she applied it to shooting, Nina went from being a novice to an expert marksman nearly instantly.

Strengths-Nina can come up with a plan for nearly any situation if she gets the chance to analyze what's going on. She is unusually strong and athletic, despite her lack of actual training or working out. If Nina were to focus all of her attention on something, there is nothing she can't do. Unfortunately, she easily gets distracted or bored with what she's working on if it doesn't keep her entertained.

Weaknesses-If she doesn't get the chance to analyze something, Nina can't come up with a course of action to overcome it easily. Due to the fact that she is fairly uncoordinated and clumsy, Nina has a problem with close quarters combat. If she were to run out of ammo, Nina would be nearly defenseless. Which is why she makes every shot count.

Fighting style-Entirely long ranged, relying on her rifle to inflict sufficient damage before a threat gets close enough to attack. Nina's unusual amount of strength and athleticism greatly aids her in climbing to higher ground for a better view, or to escape a foe.

Likes-Technology, taking things apart and modifying them, loud music

Dislikes-Getting pranked by Eve, not getting to take something apart, strangers


In order to move forward, one needs to overcome their past. A task that is easier said than done for some individuals.

Name-Tanner Braun

Age-24

Nickname(s)-The Predator, Ultimate Hunter

Race-Human, Native American

Hair color-Black

Eye color-Brown

Height-5'6"

Weight-200 lbs

Appearance/body traits-Dark skinned with shoulder length black hair that he keeps in a ponytail. Short with a stocky build.

Attire-A military grade camouflage uniform with chest and shoulder armor that can change and blend to his surroundings depending on how Tanner uses his semblance. The suit defaults to forest camo when he doesn't modify it. He wears hand made thin soled combat boots that are incredibly light and almost completely silent when he moves, even without his semblance aiding him.

Story-Tanner comes from a long line of avid outdoors enthusiasts and big game hunters. He is the first member in the history of his family to become an official huntsman using the skills that were intended for hunting wild game. Tanner chose to become a huntsman after being saved by one as a child when his camp was attacked by a group of boarbatusks during a hunting trip. He had a promising future ahead of him as the leader of his first team, until a mission to track down and detain the ever-elusive criminal threat known as Scraw was handed to Tanner due to his incredible tracking and hunting skills. Tanner led his team as well as another team that they were friends with in an attack on Scraw when he felt they were ready. In short, they weren't. Scraw single handedly massacred Tanner's friends, leaving him as the sole survivor and witness to everything that transpired that night. Ever since then, Tanner has been distant and withdrawn from other huntsmen. Ozpin only recently brought him back into active duty, having him do solo missions and help with training prospective huntsmen.

Personality-What might come as a surprise considering his upbringing, is the fact that Tanner is opposed to killing anything other than Creatures of Grimm. He feels that his superior hunting skills and semblance make it unfair to his prey. Instead, Tanner spent most of his personal hunts sneaking up on many predatory creatures that most would consider impossible to catch unaware. As a huntsman Tanner is very driven and determined, incredibly proud of his accomplishments. He always wants things done by the book, or according to the plan. Unfortunately those traits make him hard to get along with. He hasn't even attempted to make any new friends since he lost his original group to Scraw. Ozpin pretty much had to drag him kicking and screaming into helping out with Ben's team. Tanner knows that Ozpin is trying to get him reacquainted with working with others and he wants no part of it. In Tanner's mind, nobody can replace his old team and he would rather work alone for the rest of his career.

Weapon-Silent Wind. A long bow with a high tensile steel string running continuously through the bow handle with a motor that can turn it into a cutting saw when activated. He also uses the motor to pull on any snare traps that he sets up. Aside from normal arrows, Tanner also carries launchable snare traps, concussion arrows, tranquilizer darts, and smoke bombs.

Extra equipment-Tanner owns an enduro motorcycle which is essentially a cross between a street bike and a dirt bike. It's electric, which makes it lighter than a normal bike and nearly silent. Which allows him to quickly and quietly traverse rough terrain when the need arises.

Semblance-Stalker. Tanner can use the protective aura around his body to reflect his surroundings, essentially making him nearly invisible. He can also use it to mask his scent, and render his movement completely silent.

Strengths-While using his semblance, Tanner can easily get close to anyone or anything without them knowing, even dangerous predatory animals that most would consider impossible to get close to. His ability to quickly and silently traverse any environment is unmatched. He is also incredibly strong, as well as quite nimble thanks to his small stature. The combination of his strength and Silent Wind's tightly drawn string allows Tanner to pierce armor plating with his arrows.

Weaknesses-His intense focus and drive tends to leave Tanner with a bad case of tunnel vision when he is focused on a task, which can leave him unable to see the big picture sometimes. Ever since he lost his team, Tanner has become withdrawn and antisocial. Even showing a large amount of disdain for other people on many occasions. Professor Ozpin is hoping to remedy this by teaming him up with Ben, Eve, and Nina.

Fighting style-Close to mid range. Although he is an accomplished marksman with his bow, Tanner often resorts to using the bow itself as if it were a fighting staff. When the situation calls for it, he is also proficient in stealth takedowns using his bare hands.

Likes-Camping, exploring wooded areas, reading, leather working, and sneaking up on Ben to scare him.

Dislikes-Foul language, insubordination, crude behavior, pretty much everything that Ben is.