Note: Konami owns Castlevania.
The world has come a long way from Dracula's first defeat at the hands of Trevor Belmont 1000 years ago. Technology has evolved, so radically that humans can live for their expected 125, and greater years of life. Transportation now consists of something much more sophisticated than flying cars. Vacuums designed to transport humans from Japan to U.S.A now take only 5 minutes, and from Earth to Mars, in one day. Crops are biogenetically produced with superior genes for maximum nutrition. Over 10 Trillion pounds of food are produced every year, and that's to feed the nearly 24 billion people on the Earth. War between countries has been frozen, as peaceful treaties have been made with the evolvement of technology.
With every single cutting-edge development made, the people no longer need a hero. Ever since Dracula's final demise, no catastrophic wars occurred, no epidemics plagued the people, and no Dracula rose from a body of a mortal. Occasionally, Dracula would reincarnate into the soul of a mortal such as Soma, and Castlevania would rise from the mist, again, but the mortal's heart was strong enough to ward off Dracula's rising, and Castlevania would dismiss, from ashes to ashes. Since the people no longer needed a Belmont's service, the Belmont clan has become nothing more than a pop culture hit, with their stories from the past told as narratives. Although the Belmont clan hasn't minded this, they were interfering with the plans from God. Good could not coexist without the presence of evil. As long as harmony and tranquility existed, so would terror, chaos, and ultimately, the Dark lord himself. Even with balance restored when a Belmont sealed Dracula to his dark realm, he would return, by resurrection, or the natural evils of the world rising and good dwindling. However, with no presence of evils, epidemics, or curses, it would seem the greater quality of good would offset this, and the Dark lord would never return.
Meet the latest Belmont, Andrew, born in 2458. Andrew is seen as a more timid Belmont, but is, ironically, the most powerful of all. Each Belmont, generation after generation, becomes exceedingly more persistent and undying vampire hunters. Another characteristic they gain is the power of the previous generations; for example, Richter gained Trevor's forceful power, Simon's dexterity, and even Sypha's (Trevor's wife) skill in materializing magical power. All this culminates into the next Belmont, thus, Andrew must be second to none, but alas, there's one catch. The later the generation, the less power the Belmont would receive from them. It's not hard to see how Andrew is shy and slightly apathetic, Richter and Simon, the most famous Belmont's, featured extreme confidence and an undying will to defeat the Dark lord. The recent predecessors to Andrew weren't exactly the most valiant Belmont's. Andrew's father, Jonathan Belmont, is lazy, rebelling, and, well, not a Belmont at soul.
Andrew's early life was that of a celebrity. News casters constantly interviewed him, or at least tried to. At the age of 9, Andrew was falsely diagnosed with Autism, based on his below average ability to interact with others. Andrew was sent to a private school for socially challenged children, but Andrew would end up breaking two of his pupil's arms in a game of dodge ball in physical education. He was withdrawn from the school to pursue home-schooling. Even so, Andrew had a hard time focusing on his school work; often busy toying with a new glowing light coming from his fingers at the age of 11. At age 13, his mother died of acute radiation poisoning from a failed vacuum transfer to Mars. Andrew didn't know how to handle the death of his most understanding relative. Not only was she a mom to him, but his only friend who would look past the bad in people, and see the good. The media boomed over her death, and this only made Andrew look at the world backwards.
Early on in a Belmont's life, they are told that the power of Dracula would come back, and would need to be prepared to face off with him. Nothing more than a folk tale now. Andrew knew that Dracula was the central evil of the earth hundreds of years ago, and even though his father advised him not to train, Andrew would spend afternoons practicing with a leather whip that he stole from the local novelty shop. Andrew didn't know if Dracula would return ever again, but he had fun whipping tree branches and squirrels with accuracy in his backyard.
By age 16, Andrew had recovered from most of his social incapabilities, and would go on to make several friends. Andrew never knew if most of his "friends" were genuine, or if they just wanted to say, "Andrew is my friend. Yes, that Andrew." Among his real friends was Moriah, Andrew's platonic well behaved best friend. She always accompanied him in his travels, from all the way down the block to the hydrogen station. Hayden was another of Andrew's closer friends. Hayden was an orphan who was more of a roamer, and would sleep on the vacuum port benches for the night. He would always be at Andrew's side, from the media attacking him to running away from the store clerk at the novelty store.
These three friends would always traverse the landscape, or what was left of it, as all three appreciated the rural areas of the small world. At age 17, Andrew's dad mysteriously left the house with a note on the kitchen counter reading, "Hey, I went to go do some errands, I'll be back when I'm done with them." Andrew suspected nothing less, and didn't care anything more than the lowest. Days, weeks, months passed. Andrew knew his father would be gone for three days at most when he went out of town for a celebrity interview or such, but after 5 days, Andrew assumed he had taken an extended trip, and stayed at Moriah's. With nearly a year passing, Moriah and Hayden planned a surprise 18th birthday party for would all go to the vacuum port, and take a trip to Europe, going wherever the footsteps of other adventurers took them. Andrew hadn't the slightest clue about the other surprise.
