Welcome to the second entry in my Game-Jumping Adventures series! Before we begin, here's an insight on the timeline, which will differ somewhat from that of the Diamond City Chronicles series' own. Below the timeline will be a list of weapons and Final Smashes our heroes possess - or will possess. Enjoy, but have no worry: I'll begin the story afterwards just like I did with GJA #1: Video Game Boss Insanity (you did look up the cast of characters, also differing slightly from the DCC's own cast, which is in the first two "chapters" prior to its prologue, right?).

DISCLAIMER: WarioWare, Kid Icarus and Super Smash Bros. are owned by Nintendo; Bomberman belongs to Hudson Soft albeit in Konami's hands as of March 2012; Contra is a property of Konami; Wreck-It Ralph belongs to Disney; and Final Fantasy is owned by Square-Enix. Princess Cherry of ChiWorld belongs to my online friend LovelyTekki (aka. Princesstekki, on DA), whereas Keyla and Patricia are owned by my other online pal on DA, JapanAnimeGirl.


GAME-JUMPING ADVENTURES SERIES TIMELINE

(The beginning of time...) - In the dim past, the universe as we know it was created by an Angel... The Angel created the stars, the planets, the sea, and all life in the universe. But one day the Angel was torn into two halves: Mihaele the goddess and Sthertoth the Demon of the Dark. The demon brought darkness to the universe, and Mihaele gathered seven warriors, the Elemental Knights, to fight against the darkness. The goddess and her warriors used seven magical stones to imprison Sthertoth and bring everlasting peace to the universe...Or, so they believed. (Intro from Bomberman 64: The Second Attack!)

COUNTLESS MILLENNIA LATER, ON A BLUE PLANET CALLED EARTH...

(500 BC) - In an age where gods and humans lived in harmony, at a distant realm called Skyworld lived the Goddess of Light named Palutena. With her light, the humans could grow food and live in happiness. But her sister Medusa, the Goddess of Darkness, hated mankind. She dried up the crops, and turned people into stone statues. Enraged, Palutena turned Medusa into a horrible monster, and banished her to the Underworld. Despite the banishment, Medusa joined with the monsters and evil spirits of the Underworld to wreak havoc upon Skyworld, imprisoning Palutena within her own temple and stealing the Three Sacred Treasures for herself. One day, a young angel boy named Pit was imprisoned in the Underworld but was eventually called upon to fight his way to the surface, defeat Medusa and rescue Palutena. (Kid Icarus)

(496 BC) - Nearly four years after Medusa's defeat, Palutena had a nightmare which a soothsayer interpreted as a foreshadowing of an invasion by the demon Orcos and his minions. The goddess had since summoned Pit, the leader of her Centurion army, and commanded him to enter a special training that will give him the power to use Skyworld's Three Sacred Treasures. To keep these safe from Orcos while Pit was on his mission, Palutena had them protected by three fortress guardians. After Pit finished his training and defeated the guardians, the goddess then equipped him with the sacred treasures. However, Orcos saw his chance and appeared before Palutena to turn her to stone, but Pit defeated him and saved her, restoring peace to Skyworld. To celebrate his victory, Pit soared into the sky...but unfortunately got a little too excited that he flew too close to the sun and lost his wings, causing him to plummet all the way down to Earth, never to be heard from again... (Kid Icarus: Of Myths and Monsters)

(475 BC) - ...Until one day, he was brought back to life by Palutena, and given the "Power of Flight" so he could fly again, albeit for only five minutes before his wings start catching fire. In the meantime, Medusa makes a surprising return and plots her revenge on Skyworld, but Pit managed to take her down along with her loyal minions. When all seemed well, out of nowhere a true mastermind behind the attack revealed itself as none other than Hades, the God of the Underworld. His first order of business was to trick the humans into killing each other with a fake Wish Seed, which inadvertently led to a massive invasion by an opposing faction, the Forces of Nature. Led by a spoiled brat of a goddess named Viridi, the self-proclaimed Goddess of Nature brought about her secret weapon to nuke all humankind and "reset" the Earth back to its "natural state" - the Reset Bombs. She then had three Commanders of the Forces of Nature aid her in carrying out this so-called nature war: Cragalanche the Mighty, Arlon the Serene, and Phosphora the Lightning Flash. Thus was Pit forced to focus his attention on the Forces of Nature (all the while Hades would "pitch in" to troll him for laughs on occasions) and defeat these commanders one at a time. But when he got up to the Thunder Cloud Temple, he was temporarily stuck between doing his job and wanting to make friends with Phosphora when she flirted with him playfully, which led Palutena to break up what may have been a potential relationship by warning him about how she's "the enemy." Either way, he rode out the storm and showed Phosphora what he was capable of at his size in combat, and the three opposing factions were forced to put aside their differences to thwart an oncoming invasion from the mysterious Aurum... (Kid Icarus: Uprising)

(472 BC) - ...Three years since Viridi's intervention and the defeat of the Aurum invaders, Pit found himself turned into a gold ring and had to rely on few of the folks on Earth, including his human ally Magnus, just to return to his body and find out what's going on. It turned out that Arlon, whom Pit defeated three years earlier, was in charge of keeping the monstrous Chaos Kin from terrorizing everyone, and by defeating him Pit unwittingly set it free from its prison, the Lunar Sanctum, therefore putting Palutena's Army, Viridi's Forces of Nature and Hades's Underworld Army at war against each other and mankind in general. To make things worse, Palutena was possessed by the Chaos Kin and all would have been lost for Pit - even after he had Magnus get him back into his body - had Viridi not pitched in (albeit reluctantly) to help him out. But to get past the force field and destroy the Chaos Kin, Pit had to venture to the Chariot Master's tower to earn the Lightning Chariot in a race and battle the Chariot Master. Afterwards, Phosphora returned to give Pit a hand with the Lightning Chariot, and he did his part to expel the Chaos Kin once and for all...only for it to escape into the Chaos Vortex. Pit gave chase and with his counterpart Dark Pit's help, finally destroyed it, but not without burning up his wings to save his rival. With the angel boy in a critical state, Dark Pit took him to the Rewind Spring to have his health and wings restored, though not without fighting Pandora, the Goddess of Calamity and one of Medusa's loyal underlings, at the same time. When that was over with, Pit is sent to face three trials set by Dyntos, God of the Forge, to earn the Great Sacred Treasure to replace the Three Sacred Treasures that Hades destroyed. In the end, Pit battled the God of the Underworld mano-a-mano and although most of the Great Sacred Treasure was destroyed, the angel boy stood his ground long enough to deliver the finishing blow, finally ending Hades's reign of terror for good. (Kid Icarus: Uprising)

(After Hades's defeat...) - One week later, Pit and Phosphora snuck out from their opposing factions to patch things up, whereupon he learned the real reason they were forced to fight during Viridi's intervention: the Goddess of Nature brainwashed her with a Chaos Kin larva extracted from the then-imprisoned Chaos Kin, and by defeating Phosphora in battle, Pit knocked it off the back of her neck, setting her free as she disappeared in a flash of light. In return, she helped repair his wings at the Rewind Spring while Dark Pit fought Pandora. It was then that they began dating each other in secrecy as the star-crossed lovers of Skyworld, and founded a small kingdom of their own before long, named Angel Land. Unfortunately, this caught the attention of both Palutena and Viridi, a retaliation that rose into a battle royale which resulted in the destruction of said kingdom. Pit and Phosphora's punishment was to be demoted to janitorial duty, or drudgery, within the two distant temples for 5,000 years, but they swore to never give up in their quest for freedom and true love, even if it meant sneaking off from the opposing forces to go on dates, faking battles with each other, or passing themselves off as civilians on Earth during what appeared to be an eternal feud between Palutena's Army and the Forces of Nature in Skyworld...


(1094) - Somewhere in Europe on planet Earth, a man named Leon Belmont fought the creatures of the night, thus beginning the Belmont legend, and the origin of the supposed eternal feud between the Belmonts and Count Dracula. (Castlevania: Lament of Innocence)

(1450) - There once was a region where the Earth, Fire, Water and Wind Crystals thrived as did White and Black magic alike. Alongside that fact, a mysterious human-like race from the Moon called the Lunarians, who originally hailed from a distant "Red Planet" similar to Mars which was destroyed eons ago, creating the asteroid belt surrounding Earth as we know it today. They created the artificial moon where they rested until a time when they believe their kind could co-exist with the Earthlings. However, there was one Lunarian who opposed the idea; his name was Zemus. He wished to destroy the human race so that his people can populate the Earth; thus he used Golbez, brother of Cecil Harvey, to do this by controlling him and Kain Highwind (Cecil's longtime friend) with his psychic powers to activate the Giant of Babil, a huge machine created to carry out the genocide. During this time period, Cecil underwent a series of trials to relinquish his past as a Dark Knight, all the while joined by a cast of allies (including Rydia, the green-haired summoner from the Village of Mist). Once he fully reformed himself and became a Paladin, he fought alongside his comrades to defeat Zemus's hordes of monsters, free Kain and Golbez with the aid of FuSoYa (the Lunarian sage), and finally Zemus himself, who lived on as a manifestation of his hatred, Zeromus, near the end of the final battle. (Final Fantasy IV)

(1451) - During a time of peace, Cecil Harvey and Rosa Farrell, his longtime true love, married each other and ruled the kingdom of Baron as its king and queen. Rydia, on the other hand, went on to migrate to North America via one of Cid's airships to start a new village of Mist, rumored to be later turned into what was to be called Diamond City today as she passed down her summon magic to her kinsmen...

(1476) - Dracula invaded a European village of Wallachia in an effort to cover the world in darkness. Trevor Belmont stepped forth to oppose him with the help of his three allies: Sypha Belnades, Grant DaNasty, and Alucard (aka. Adrian Faranheights Tepes), the son of Dracula. In the end, Dracula fell along with Castlevania... (Castlevania III: Dracula's Curse)

(1576) - Dracula returned from his 100-year hibernation; this time, it's Christopher Belmont, grandson of Trevor, who stepped forth to stop him. But the inevitable victory was short-lived... (Castlevania: The Adventure)

(1591) - ...for Dracula secretly went into hiding until the time of weakness arose. He kidnapped and brainwashed Christopher's son, Soleiyu, so that he would eventually revive himself. Even so, Christopher managed to free his son of Dracula's mind control, and obliterate the evil Count himself. (Castlevania II: Belmont's Revenge)

(1595) - One day, Pit and Phosphora snuck off from Skyworld to see William Shakespeare's The Tragedy of Romeo and Juliet on planet Earth, giving them an idea to lift their 5,000-year punishment and end the feud between Palutena's Army and the Forces of Nature once and for all. Therefore they declared a truce for Palutena and Viridi to sign, albeit reluctantly: both factions shall live in peace, while allowing Pit and Phosphora to live together in what was to be the rebuilt Angel Land, nowadays called New Angel Land. They would go on to call themselves the Dynamic Duo of Skyworld, sworn to protect the innocent people of Earth against dark forces...

(August 28, 1603) - Elsewhere once more in North America, a large, extraterrestrial warlord named Red Falcon invaded Earth with four alien mercenaries, each paid to be his loyal generals. It wasn't long before Pit and Phosphora flew in to aid two ancient warriors, whom were guided by a wise sage, to defeat his army, obliterate his generals' bodies, and banish him to the netherworld. The battlefield took place in the new village of Mist, rumored to become what was to be Diamond City centuries later...

(1691) - Back in Europe, Dracula arose from his 100-year hibernation once again to destroy mankind. It was then that Simon Belmont, the descendant of the two great Vampire Hunters before him, single-handedly slayed the Count and his loyal minions of the night... (Castlevania)

(1698) - ...but not before the dying Count put a death curse on him prior to the conclusion of the decisive battle. Because of the curse, Simon would slowly fall ill and die. He was told in a vision one day, that the only way to break the curse would be to gather all five body parts of Dracula to revive him, and then burn him immediately. Otherwise, he would be long dead and the Belmont lineage with him by the time Dracula would awaken from his hundred-year slumber. Before the death curse could kill him, Simon managed to retrieve all of Dracula's body parts from the undead monsters, revive him, and kill him once again, thus lifting the curse at last.(Castlevania II: Simon's Quest)

(1792) - Shaft, a dark priest, resurrected Dracula from the dead. In return, the evil Count observed Richter Belmont, descendant of Simon, for a while, and eventually had his girlfriend Annette Renard kidnapped along with a few other villagers, including Annette's younger sister Maria. Before the sacrificial ritual would befall the damsels-in-distress, Richter saved Maria, who in return helped him save Annette and the other villagers, and slay Dracula once again. (Castlevania: Rondo of Blood)

(1797) - Approximately four years or so since, Shaft returned from his first defeat to revive Dracula, but not before brainwashing Richter Belmont with a dark spell into becoming the new lord of Castlevania. This awoke Alucard from his long slumber, thus beckoning him to explore the castle. Along the way, he crossed paths with Maria Renard, who was currently searching for her missing brother-in-law, Richter. Sooner or later, Alucard was able to free Richter, kill Shaft, and even slay Dracula for the first time since 1476. Henceforth, Richter settled down and passed the Vampire Killer to the Morris family... (Castlevania: Symphony of the Night)

(1917) - Sometime during World War I, a witch practicing black magic accidentally resurrected Elizabeth Bartley, Dracula's niece who was tried and convicted of being a vampire years before. The Countess would then harvest souls of those who perished during WWI in order to raise her uncle. It wasn't long before John Morris and his long-time friend, Eric Lecarde, stepped forth to slay the undead monsters all around Europe, and stopped both Bartley and Dracula by the time they arrived at Castlevania - located in England. (Castlevania: Bloodlines)

(1944) - World War II was drawing to an end soon as many lives - Allied or Axis - had perished. The agony and hatred of their lost souls summoned Castlevania, though for some odd reason, it wasn't Dracula who was in charge, but rather Count Brauner instead. Two vampire hunters, Jonathan Morris and Charlotte Aulin, ventured to the castle in order to take him down. Along the way, they ran into Eric Lecarde, who was killed prior to their arrival, and learned that his two daughters were turned into vampires by Brauner. The only way to return them to normal was with the Sanctuary spell. And find the spell and free Eric's daughters they did. However, the truth was discovered in which since Jonathan was not of the Belmont lineage, lengthy use of the Vampire Killer would kill him just like it did his father John. Furthermore, he had to unlock its true power in a test of combat against its memory, which resembled Richter Belmont (the last Belmont to have wielded it). In the end, Jonathan and Charlotte fought Brauner, but Death warped in and killed him right in front of them, thus cutting off his magical seal that kept Dracula from returning. For the first time in history, Dracula and Death fought side-by-side against Jonathan and Charlotte, but even the combined powers of the two legendary monsters proved no match for the Vampire Hunters. (Castlevania: Portrait of Ruin)

(1973) - Far beyond the reaches of space laid the distant planet Phantarion, a group of alien invaders called the "Five Dastardly Bombers" strove to take out the world's army and conquer it. However, they were bested in combat by a mysterious blue-eyed samurai, Max, and thus forced to flee to whence they came. Max, on the other hand, was severely wounded in battle, and had to be taken to the infirmary in space to be converted into the Bomberman-like cyborg he is today. (Backstory from Bomberman Tournament)

(1999) - Dracula returned one final time, and Julius Belmont, along with a group of companions, ended his reign of terror permanently, and sealed Castlevania from our world forever. Word on the street was that Julius somehow managed to destroy the Crimson Stone, a powerful artifact said to grant immortality, which Dracula had held since 1094... (Mentioned in both Castlevania: Aria of Sorrow, and Castlevania: Dawn of Sorrow)


THE FOLLOWING YEARS SINCE RED FALCON'S BANISHMENT IN NORTH AMERICA, AND COUNT DRACULA'S REPEATED DEMISE IN EUROPE...

The Alien Wars (August 28, 200X) - Back in North America, Red Falcon rises from the netherworld to unleash hell on Earth! Bill Rizer and Lance Bean, the two descendants of the ancient warriors from 1603, step forth to stop him and his four generals, whom he reincarnated in their new Bomberman-like bodies; he calls them the "Hate Bombers" now. On top of that, Diamond City is rumored to have been built in the same area the Red Falcon Empire was banished nearly five centuries ago. Throughout the battle to save Earth, Bill and Lance were fortunately aided by Pit and Phosphora when they encountered Arctic Bomber, Mistress of the Cold, at young 9-Volt's house with the child and his then-babysitter, Mona, inside... (Based on Contra III: The Alien Wars)

THREE YEARS LATER...

(April 28, 200X) - The "Five Dastardly Bombers" return from the darkness to invade Planet Bomber, but are eventually defeated by Cheerful White (aka. White Bomber, Shirobon), who had to save himself upon getting captured. (Super Bomberman 2)

(May 29, 200X) - Bagular steps out of the shadows and revives the "Five Dastardly Bombers" himself, revealed to have created them some years ago and mounts an invasion on five neighboring planetoids; Cheerful White and Cool Black (aka. Black Bomber, Kurobon) join forces to kill Bagular and his evil creations. (Super Bomberman 3)

(August 7, 200X) - Consumed with vengeance, Bagular summons the "Four Bomber Kings" (Hammer Bomber, Jet Bomber, Lady Bomber, and Bazooka Bomber) and their leader, Great Bomber, to attack Cheerful White and his friends by hurtling them back in time. Throughout the different eras (ranging from the Stone Age to a futuristic world), White and Black fought hard to free their imprisoned friends, prior to facing off against Great Bomber and the "Four Bomber Kings," before ultimately taking on Bagular for the second time. (Super Bomberman 4)

(October 4, 200X) - Despite having lost his body long ago, Bagular was able to generate a clone of himself to keep Cheerful White at bay, while he would work on forming an empire of his own. The clone would eventually stumble upon the Dark Force Bombers, who were rumored to have once tried to reign darkness across the universe. They comprised of Earth Bomber, Cyclone Bomber, Fire Bomber, and Aqua Bomber, led by his ancestor who led an assault on Planet Bomber. The ancestors of Bomber-kind, led by the "Hero Bomber" (later known as King Bomber), fought hard and imprisoned the foursome in the Blue Crystals, and scattered them across space, hoping they might never again threaten innocent lives. Now, Bagular's clone freed the Dark Force Bombers from their Blue Crystal prisons, and set up a base around four distant planets: Forest, Wind, Fire, and Ocean. Cheerful White, having stumbled upon the situation during his space travel aboard a cruiser, has decided to set course for said planets and recapture the Dark Force Bombers. Although he eventually succeeds, the real Bagular is still at large elsewhere, having bought himself enough time to build an empire without any interference... (Bomberman World (PS1))

(November 5, 200X) - One day, a greedy treasure hunter named Wario (well known as Mario's rival) accidentally stumbles upon a portal that led him to Planet Bomber, whereupon he planned to "strike it rich" in any way possible. Unfortunately for him, he didn't expect someone smaller - and younger - than himself, such as Cheerful White, to be able to chase him off. (Wario Blast: Featuring Bomberman!)

(December 20, 200X) - Somewhere, on a distant planet known as Owen, an evil entity named Evil Bomber - trapped in an underground prison for ages - escapes to the surface by causing an earthquake. Now in full power, he steals the "Bomber Capsules" intended to defeat him during Cheerful White's visit to the planet. Despite a few injuries, White and his friends vowed to take back the Bomber Capsules and defeat Evil Bomber once and for all. The penultimate battle against the evil entity himself would eventually result in the lower part of Owen being blown off into deep space, whereas White and his friends return to the surface in glory...(Bomberman GB 3)


ANOTHER YEAR LATER, SINCE THE FIVE DASTARDLY BOMBERS' FIRST APPEARANCE...

(May 26, 200X) - Back on Earth in Diamond City, California, Wario forms a software company of his own, called WarioWare Inc. In addition to enlisting the aid of his friends, including a few "testers" of his choosing, to help test the product full of about 200 microgames. The first in line, including Aaron, was one of Wario's old rivals: Cheerful White; the other was one White's best friends: Cute Pink (who would then become fast friends with 9-Volt). Three weeks later, WarioWare Inc.: Mega Microgame$ was a success on Game Boy Advance. Since that time of success, Nintendo had become interested and developed a "party" version of the game, called WarioWare Inc.: Mega Party Game$, on Nintendo GameCube. (WarioWare Inc.: Mega Microgame$)

(June 23, 200X) - One day in Diamond City, Wario accidentally breaks his Game Boy Advance out of frustration after losing at a game, and brings it to Crygor Labs. Dr. Crygor, however, turns Wario's GBA into a mass production of what Wario sees as a new addition to the WarioWare franchise. Throughout the whole two months of development, Cheerful White and Cute Pink revisit Diamond City to help test the next game. Although the Nintendo DS became the newest fad around that time in the US, the second WarioWare game on GBA literally had a nice "twist" in terms of its microgames. (WarioWare: Twisted!)

(August 23, 200X) - Nintendo releases WarioWare Inc.: Mega Party Game$ on Nintendo GameCube, while WarioWare Inc. officially publicizes WarioWare: Twisted! on Game Boy Advance; both games now available in retail stores.

(September 1, 200X) - Desperate for a new body, Bagular finally forms the "Garaden Empire" after several months had passed, and has them create four data disks, one of which was secretly stolen by Princess Millian, fair ruler of the planet "Primus Star." Despite getting captured herself, her robot assistant, Pibot, survives to tell the tale to Cheerful White on Planet Bomber. With Cool Black too busy to help, White teams up with Pibot to fight the forces of Garaden, including a mysterious soldier named Nitros, and find Millian. Despite getting tricked on Mazone Star by a cat girl named Natia (who disguised herself as Millian at one point), White eventually reached Garaden Star to free Nitros, who revealed himself to be a Bomber Base trainee, brainwashed by Bagular to do his bidding. Afterwards, White fought the last of Bagular's forces, and demolished his rebuilt body...but not before making a last-minute escape from the exploding Garaden Star. (Bomberman Hero)

(September 16, 200X) - Not long after Garaden Star's self-destruction, it was revealed as Evil Bomber - thought to have been wiped out last year on Owen - had schemed the entire operation as an intricate plan for revenge. Eventually, Cheerful White travels to the lost area of Owen, now known as Gossick Star, to defeat Evil Bomber once again - this time for good. (Bomberman Hero)

(November 19, 200X) - Long after the Wii's worldwide release, Nintendo brings forth the 3DS to the US, and eventually all over the world. WarioWare Inc. would then take an interest in working on a new WarioWare game for said system, but not before finishing the development on the other game for the Nintendo DS.


THE FOLLOWING YEAR HAD PASSED; IT'S NOW FIVE YEARS SINCE THE ALIEN WARS...

(February 14, 20XX) - WarioWare Inc. celebrates Valentine's Day by bringing forth the latest in the franchise to the Nintendo DS: WarioWare: Touched! In fact, Cheerful White and Cute Pink are visiting 9-Volt and 18-Volt in Diamond City when said game came out. (WarioWare: Touched!)

WarioMan 64 (May 25, 20XX) - Altair and the Masked Trio (Artemis, Orion, and Regulus) of the "Hawk Mercenaries" attack Earth, starting with Diamond City; a mysterious warrior named Sirius intervened on behalf of the Four Contras (Aaron, Ami Onuki, Bill Rizer, and Lance Bean). He claims to "have a bone to pick with them" - and is revealed to be the true enemy when he regains his power after the heroes defeat Altair's forces for him. Even after he escapes to his Rainbow Palace, they take the fight to him and with unexpected help from Regulus, end the traitor's dictatorship. (Based on Bomberman 64)

(Sometime before the events of "Super Contra World"...) - WarioWare: Smooth Moves becomes Wario's smash hit in the console gaming market. (WarioWare: Smooth Moves)

Super Contra World (June 10, 20XX) - The Four Contras, descended from the two warriors and the wise sage who banished Red Falcon back in 1603, have taken a vacation aboard the Contra Cruiser, a jet vehicle disguised as a sports car, to Dinosaur Land where the Yoshis live. Unfortunately, the 3-day vacation is quickly cut short as they discover the sudden revival of the Hate Bombers, headed by a villain with an assumed name "Malicious Bomber." Eventually, though, the Contras set out to investigate the truth, especially on the "new leader" itself... (Based on Super Mario World)

(June 10-13, 20XX) - Throughout their journey to save Dinosaur Land, the Four Contras were not only able to deduce Malicious Bomber's identity as Red Falcon in dark armor (thanks to a dead giveaway from the all-too-familiar insignia on Arctic Bomber's helmet); they had discovered that Blaze Bomber, who was supposedly one of the Hate Bombers, was never evil to begin with, but rather brainwashed against his will the entire time. Upon freeing him, he explained that he was originally a humanoid alien from another world, which Red Falcon personally invaded to demonstrate his power as an intergalactic warlord. Only Blaze Bomber survived, but Red Falcon brainwashed him by posing as a false god. He had lived a cursed life as a Hate Bomber until now. As he finishes his story, Red Falcon's large skeleton-like robot named Robo-Corpse nearly kills him, leading the Contras to destroy the mechanized mobster in return, take out Axe Bomber and Sniper Bomber, and expel Red Falcon himself from Dinosaur Land, saving the Yoshis at last.

WarioWare: Die Hard! (June 10, 20XX) - While the Four Contras were out saving Dinosaur Land during their vacation, the people of WarioWare Inc. have their hands full as a group of space pirates, called the "Contra Terror" gang, break into Crygor Labs to hijack the Diamond City International Airport for their evil purposes. Wario, however, isn't one to stand idly and let the black-hearted pirates do as they please. (Told in a flashback just after the end of "Super Contra World")

9-Volt and Phoebe's Dream Adventure (June 13, 20XX) - One night in Diamond City, 9-Volt was asleep at his house, dreaming about a girl named Phoebe. She invites him to a place she lives in, called Video Game Dream. All video games from any company in the real world - regardless of whatever system(s) they're for - that are good, are welcome there for its denizens to play. While they learn of 9-Volt's family history in which he and his mother are descended from the green-haired summoner Rydia, they also wind up battling the evil Crasher and Blaster, the masterminds behind the "Contra Terror" incident. It is revealed near the end that they are truly the last remaining pieces of what was known as Zeromus, whom Rydia had helped Cecil's team to defeat centuries ago.

Purple Basilisk's uprising (July 7, 20XX) - Thought to have perished in battle, Purple Basilisk was given a second chance. Despite being brought back to life along with the three remaining Hate Bombers, he decided to usurp Red Falcon's reign and create five of his own evil Bombermen, specifically to kill the Four Contras. He personally gave life to Warlock Bomber, the Black Wizard of Destruction; Boxer Bomber, the Punching Ring King; Siren Bomber, the Singing Beauty; Trigger Bomber, the Trigger-Happy Maniac; and Mosquito Bomber, the Insectoid Queen. Under their creator's command, they go by the Chaotic Bombers. During that time, Arctic Bomber attempted to take out the Contras and their friends in Diamond City on her own, but she didn't expect 9-Volt to finally be able to stand up to her and, alongside Phoebe, helped his friends and family defeat her. As she is kicked out of the Hate Bombers for her continued bungling, the Contras track Purple Basilisk down to the ruins of Castlevania in Romania (located in, you guessed it, Europe)...

Contra: Red Falcon redux (July 13, 20XX) - Though the Four Contras and their friends were nearly beaten to death by Purple Basilisk's newly-gained "supernatural powers" (courtesy of the infamous Crimson Stone, thought to have been destroyed along with Castlevania long ago), Pit and Phosphora assisted Dr. Crygor in bringing them back to Diamond City and hired a local White Wizard and a White Mage-in-training to heal their wounds. Now back on their feet, they willingly allow the Dynamic Duo of Skyworld to join them, picking up where they left off by going into space toward Red Falcon's new hideout, the hellish castle known only as Pandaemonium, to destroy the Crimson Stone and end Red Falcon's reign of terror once and for all. Afterwards, Pit and Phosphora became 9-Volt's guardian angels.

(July 20, 20XX) - 9-Volt meets and befriends Keyla, the 5-year-old Vampire Princess, in Roseland during summer vacation with his mom. As she introduces him to her other folks, their friendship grows strong and she becomes his guardian angel after telling him all about her special abilities and determination to protect those she cares deeply about.

(July 30, 20XX) - The Vampires of Roseland build a bowling alley for Keyla and her friends, the little Vampire/Bowling Princess having coined it the Bowling Kingdom.

(August 2, 20XX) - The Red Falcon Empire, desperate for reinforcements, sought for the far reaches of space to find - and resurrect - the Five Dastardly Bombers. Under strict orders from Sniper Bomber, Purple Basilisk reprograms them to serve Red Falcon instead of their original creator, Bagular, as the empire instigates a World War III on Earth. They waste no time killing innocent people and imprisoning many if not all survivors who'd dare oppose His Ugliness...

Return of the Five Dastardly Bombers! (August 28 - September 2, 20XX) - Everyone of the original Four Contras' friends are imprisoned all around the Earth in no more than two to three weeks, thus leaving the fate in their hands as they save themselves from Magnet Bomber's reign over Diamond City firsthand. Later on, Arctic Bomber is pardoned from a prison cell on one condition: that she reform herself by helping the Contras and their friends in the campaign to ultimately destroy Red Falcon for good this time, making sure he never comes back again. Along the way they cross paths with a teenaged ninja named Yuffie Kisaragi, recognized even by 9-Volt as a playable character in Final Fantasy VII. Eventually they banish Purple Basilisk to the underworld and corner Red Falcon, but not before the supreme master of the Red Falcon Empire has the rejuvenated Crasher and Blaster put a "death spell" on 9-Volt by stealing his soul, claiming it as the ultimate key to his invincibility, invoking retaliation from the Nintendo boy's guardian angels. Thus they fly over to Red Falcon's new base, the Death Falcon space station, fighting alongside the Contras and their friends to kill the remaining key lieutenants of the Red Falcon Empire, and free Rydia's descendant's pure soul along with countless others who perished in battle. Just when Red Falcon is about to obliterate the Earth upon restoring his main body, the Contras - including Arctic and Blaze - take the final fight to him, Sniper Bomber and Axe Bomber, ultimately finishing them off for good, never to return this time...

What a horrible night to have a nightmare (September 5, 20XX) - Ever since 9-Volt's soul was stolen and his body left for dead, he could not stop having the very same nightmare for 3 nights straight. Try as he could to keep it out of his mind after the Contras restored him back to life by defeating Red Falcon forever, the nightmare was much too powerful for the young soul. He feared Red Falcon and his followers would return with the help of human terrorists or "evil-worshippers" and kill everyone of his family, friends and guardian angels, leaving him as the only survivor on Earth. Only when Phosphora intervened on 5-Volt, Mona and Pit's behalf by comforting the troubled child did the horrifying nightmare disappear forever.

The Elements of Lightning and Fire (September 15-16, 20XX) - One day after school, Phosphora offers 9-Volt the element of lightning by giving him a cloud whistle for calling her and crafting the Phosphora Bow from her scarf. She teaches him how to use it while Pit grants Phoebe his Ball Cannon and a wing whistle she can summon him with. The following day after, they all pay a visit to the Fruit Kingdom in the distant Chi Kingdom (rumored to be connected with Skyworld, though the historians have yet to confirm this) to meet Princess Cherry. Upon noticing 9-Volt's Phosphora Bow, Cherry offers him the element of fire by passing down to him the Twinbellows Cannon and a fruit whistle, but even when Viridi interferes occasionally, they give her a good spanking for attempting to ruin their day. All three Kid Icarus-themed weapons, along with the magic whistles, are enchanted so only good guys can touch them; the baddies would either get zapped or burned.

(September 28, 20XX) - WarioWare Inc. goes their separate ways only to come back with WarioWare: D.I.Y., giving Wario high hopes for an HD successor upon hearing the news about the Nintendo Wii U coming out around holiday season; thus began a fad in Diamond City where players could design their own microgames. Of course, that concept would be fun while it lasts... (WarioWare: D.I.Y.)

The Freakshow Kids on the Block (October 4, 20XX) - On an early morning, 9-Volt, Phoebe, Keyla and 5-Volt are awakened in their neighborhood by unusually loud noises, which the little Vampire Princess recognizes as the Lower Birth's music. But rather than fight them head-on, she hatches a plan on how they can save the kids and even bring them over to the good side...although, 9-Volt knows he would need Pit, Phosphora and Yuffie's help soon enough as Keyla is only a child and not a teenager like them.

(Between October 4 and 31...) - A close call it may have been at first, but more of a relief as the Lower Birth kids, led by Valerie, repent for their past crimes and turn good. 9-Volt begins his friendship with Patricia, Mistress of Bouncing Balls, and through Keyla's guidance is able to soften her feelings. Patricia warms up to him and his friends, teaches all she knew about ball-walking and balance, and becomes his guardian angel in return for giving her life back, though it may have also been because he had Pit, Phosphora and Yuffie alongside him, Phoebe and Keyla during the first meeting. Before Halloween, they help Patricia realize her dream of living in a ball-themed castle by coming up with a design for the Lower Birth to put to use, and thus Electric Ball Castle was built. During a ball-balancing lesson from Patricia, Keyla jokingly calls her and 9-Volt the "Best Bouncing Ball Buddies" and the blonde performer loved that idea. Henceforth, she officially declares herself, 9-Volt, Phoebe and Keyla as such.

WarioWare: Arcade Mania! (November 2, 20XX) - Throughout the past two months since the complete downfall of Red Falcon and Purple Basilisk's banishment to the underworld, Blaze Bomber had been devoting himself to one goal that he feels Diamond City is lacking: to keep the retro arcades alive just the way console gaming had been kept afloat. With Penny Crygor's help, he opened up an arcade center of his own, titled Diamond Arcade World. Using the funds provided by WarioWare Inc. from the copies of their installments that had been sold to the masses for quite some time, Blaze brought in some of the best arcade games from the 80s and 90s that he could find, in addition to ordering the ones released post-2000. Only when the replicas of three certain arcade games from Litwak's Arcade showed up did Wario get interested enough to check out the digital world within...(Takes place after the events of Disney's Wreck-It Ralph.)

END OF TIMELINE...FOR NOW.


-WEAPONS AND FINAL SMASHES FOR THE HEROES OF GAME-JUMPING ADVENTURES-

*FOUR YOUNG HEROES OF DIAMOND CITY*

9-Volt, with the powers of lightning and fire
WEAPONS: Phosphora Bow and Twinbellows Cannon
9-Volt's Phosphora Bow was crafted from his namesake guardian angel's scarf as a gift for being a great friend to her and Pit, and everyone else he knows well, granting him the element of lightning. Its charged shots tend to hit enemies, even when fired aimlessly. Although it lacks in power, its shots (charged or not) have the ability to paralyze foes. As a bonus, those who use it are graced with lightning-quick speed, much befitting for a little kid whose name is affiliated with electricity. As for the Twinbellows Cannon, it bears the element of fire as gifted by Princess Cherry of the Fruit Kingdom in ChiWorld. Although ironically inspired by the most dreaded mutt in the underworld, it fires a flame stream that roasts nearby foes. Its backward-dash charged shot creates explosions that detonate near the area they're fired, making them great for close combat.
FINAL SMASH: Super 9-Volt
This requires equipping the Phosphora Bow in order for the Final Smash to work, otherwise it will fail. 9-Volt's lightning-themed weapon will grant him the ability to fly for about 30 seconds, allowing for quick maneuvers and agile shots alike. Unlike Mario's Wing Cap from Super Mario 64, 9-Volt doesn't need to worry about constantly raising and lowering himself just to maintain flight. Should he still be above ground when his Final Smash expires, his cloud whistle will self-activate and call Phosphora to catch him gingerly in her arms, and set him on the ground. The only downside is that any form of contact with dark lightning will cause 9-Volt's Final Smash to end prematurely, so he must exercise caution when flying in the air.
TYPE OF FINAL SMASH: Transformation
FINAL SMASH THEME: Powerful Mario (Super Mario 64)

Phoebe, with the powers of metal and bowling
WEAPON: Ball Cannon
Fused with her enchanted Super Scope - and gifted - by Pit, the Ball Cannon carries Phoebe's inherited magic that allows its shots to bounce off of innocent people harmlessly like soft, bouncy balls. Inspired by the weapons seen on ye olde pirate ships, her Ball Cannon shoots iron balls with devastating non-explosive power. Its continuous fire creates a hail of smaller spheres sure to turn any scurvy dog into swiss cheese, while its charged shot launches a single round shot twice as large, but just as hard and heavy as a 16-lb. bowling ball, to inflict a big SMAAAASH! upon her foes. And yet Phoebe's cannonballs don't explode on them like the ones from her enchanted Super Scope, but that's okay - it's just a matter of being able to bowl 'em over really good. Aside from her Ball Cannon, she can also generate a bowling ball made with pure energy in each of her hands to use as makeshift boxing gloves for melee damage, called the Bowler's Fist.
FINAL SMASH: Star Soldier
In order for this to work, Phoebe must have equipped her Ball Cannon beforehand. Pit added a bit of essence from his wings during the titular weapon's fusion process in order to grant Phoebe the ability to fly for about 30 seconds, whenever she triggers her Final Smash. Inspired by two of Hudson Soft's best franchises, Bomberman and Star Soldier, she can fire up to four big red cannonballs at once, each floating forward like a bunch of balloons, a-la the Japan-only Star Parodier on Turbo CD. These enchanted spheres can explode on contact with enemies to make up for their slow movement. If by any chance Phoebe is still above ground when her Final Smash expires, her wing whistle will self-activate and call Pit to catch her gingerly in his arms, and set her on the ground.
TYPE OF FINAL SMASH: Transformation
FINAL SMASH THEME: Star Soldier - Caravan 5min. BGM (Super Star Soldier)

Cheerful White (aka. Shirobon, White Bomber), with the powers of fire and cartoon bombs
WEAPON: Wolf Claws
Offered by Pit and Phosphora in New Angel Land via Skyworld as thanks for helping them and their friends rescue the first six Disney Princesses from Vaati's grasp in Diamond City's digital realm on planet Earth, these wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the Wolf Claws' range, but something rare amongst claws do their charged dash shot brandish a homing ability. But hey, there's always bowling ball-sized bombs in White and Pink's arsenal for an extended range...
FINAL SMASH: Dodge Battle
Inspired by the namesake multiplayer mode from Bomberman: Generation and Bomberman Blast, the Smash Ball's energy within White will cause a large maze-like arena from the Bomberman games to materialize out of nowhere. All enemies will have to participate and survive the 30-second Dodge Battle with no soft blocks to protect them, if they expect to get out alive. They cannot set bombs; rather, bombs fall from the sky, and every foe has to avoid the explosions, relying solely on kicks and punches to avoid the blasts. The blast area of each bomb is shown on the arena floor, and as the Final Smash's timer ticks away, a variety of different bombs and patterns of bombs will fall, ending with a bunch of near-inescapable Dangerous Bombs. For the duration of the Dodge Battle, Cheerful White will be accompanied by Cute Pink, Cool Black (aka. Kurobon, Black Bomber) and Acrobat Aqua on all four sides of the arena, mounted on "Revenge Carts", launching one bomb at a time from each cannon to slow down the opposition. Needless to say, any lesser foe caught in a bomb blast will be defeated instantly, whereas the stronger ones are covered in soot (not to mention stunned) at the end of the Final Smash.
TYPE OF FINAL SMASH: Stage-Wide
FINAL SMASH THEME: Classic Battle Mode - TG16 Mix II (Bomberman '93)

Cute Pink (aka. Pretty Bomber - the good one), with the powers of water and cartoon bombs
WEAPON: Aquarius Blade
Offered by Pit and Phosphora in New Angel Land via Skyworld as thanks for helping them and their friends rescue the first six Disney Princesses from Vaati's grasp in Diamond City's digital realm on planet Earth, the titular Zodiac blade bears the sign of Aquarius. It uses extreme pressure to change water into an impossibly sharp edge. Its charged shot pushes enemies back as it damages them, and its melee attack can freeze foes. You could say it's somewhat befitting of Pink's inner stubborn streak, since deep down she flat-out refuses to let physical and/or mental harm befall her friends, let alone 9-Volt and Cheerful White...
FINAL SMASH: Surf's Up
Only by having equipped the Aquarius Blade beforehand shall this Final Smash come into effect. Cute Pink swings her weapon around in a circle like a baton to summon a Smash Ball-fueled tidal wave to engulf her enemies, rendering both herself and her friends unharmed in the process. As the wave comes rushing forth, she says "Surf's up..." and the moment it strikes the bad guys for water-based damage, she finishes with "...and down!"
TYPE OF FINAL SMASH: Directional
FINAL SMASH THEME: Tankbot (Kirby's Epic Yarn)

NOTE: All the weapons from Kid Icarus: Uprising that were gifted to 9-Volt, Phoebe, White and Pink are carefully enchanted so only good guys can use them, whereas their shots never harm the innocent nor nature itself.

*THE CORE FOUR OF GAME CENTRAL STATION*

Wreck-It Ralph
WEAPON: His own colossal hands
FINAL SMASH: Wrecking Time
Out of nowhere from the ground, a bricked building springs itself into existence, titled Niceland Apartments. Ralph takes note of this and announces his catchphrase, "I'm gonna wreck it!" Then he climbs up the building and starts smashing it apart, sending bricks flying around in the process. After about ten seconds, he finishes by jumping up high and comes crashing down on top of the replicant fist-first, completely destroying it in an explosion of bricks. Enemies that are nearby will suffer heavy damage throughout Ralph's Final Smash.
TYPE OF FINAL SMASH: Stage-Wide
FINAL SMASH THEME: Ralph - All-Star Theme (Sonic & All-Stars Racing Transformed)

Vanellope von Schweetz
WEAPONS: Her glitch powers...and Cherry Bombs
FINAL SMASH: Sugar Rush
The snarky racer pulls out her staff and uses its magic to summon her kart along with the entire cast of child racers from Sugar Rush as a sped-up rendition of its theme song plays. "Let the race begin!" she announces, leading the way as the racers drive around slamming nearby foes, followed by a volley of Sweet Seekers. Candlehead brings up the rear but compensates by balancing a large-sized Cherry Bomb on top of her head with its fuse lit, giggling to herself as she drives on through. Then she lets it roll off the back on purpose, saying "Oops." in a bouncy tone of voice. She zooms on out of range in time for the bomb to go off, ending Vanellope's Final Smash with a bunch of charred enemies, if any within range.
TYPE OF FINAL SMASH: Stage-Wide
FINAL SMASH THEME: Sugar Rush (Wreck-It Ralph)

Fix-It Felix Jr.
WEAPON: His father's magic hammer
FINAL SMASH: Celebration
Felix starts things off by blurting his catchphrase, "I can fix it!" In honor of his and Ralph's titular game's 30th anniversary, the Final Smash surrounds Felix with a large, disco colorish-tint void as he dances in 8-bit fashion to a shortened rendition of "Celebration", a song released in 1980 by Kool & the Gang from their album Celebrate!. Any enemy caught within the circular void is "brainwashed" into dancing with Felix, chanting "Ooh! Ohh! Fix-It Felix! Ohh! Ohh! Fix-It Felix!" as they go along. After about 20 seconds have passed, the Final Smash will wear off with the affected enemies all tuckered out from dancing nonstop to the song, leaving them open to attack.
TYPE OF FINAL SMASH: Focused/Trapping
FINAL SMASH THEME: Celebration (Kool & the Gang)

Sergeant Tamora Jean "T.J." Calhoun
WEAPON: Her plasma assault rifle
FINAL SMASH: Full Blast
Charging up her trademark rifle with the Smash Ball's energy, Calhoun shouts "All right, ladies! The kitten-whispers and tickle fights stop now!" Then she unleashes one giant laser and two smaller lasers for heavy damage.
TYPE OF FINAL SMASH: Directional
FINAL SMASH THEME: Samus Aran's Appearance Fanfare (Metroid Prime)

*THE DYNAMIC DUO OF SKYWORLD*

Pit
WEAPONS: Angel Bow, Upperdash Arm and Guardian Orbitars
Based on the god of love, the Angel Bow fires shots that relentlessly pursue their targets. However, they travel slowly and are not particularly powerful...which is why Pit also has the Upperdash Arm and Guardian Orbitars to help him be as equally strong as his girlfriend Phosphora is with her electricity. The Upperdash Arm is outfitted with a disc-shaped device that fires ring shots, its backward-dash charged shot possessing the ability to lift foes into the air. While its regular melee attacks are weak, its melee dash attack deals massive damage. As for Pit's Guardian Orbitars, they specialize in defense, for their charged shot raises a shield that has a strong potential of nullifying incoming fire. After throwing up this shield, he should switch to continuous fire as his main method of attack.
FINAL SMASH: Three Sacred Treasures
Pit equips the Three Sacred Treasures and starts shooting at opponents with energy arrows and finishes up with big blue lasers from the sky, inflicting heavy damage upon those hit. Afterwards, his Final Smash wears off and the artifacts disappear into thin air too, reverting him back to normal.
TYPE OF FINAL SMASH: Stage-Wide/Directional
FINAL SMASH THEME: Invincibility Candy (Kirby's Return to Dream Land)

Phosphora
WEAPON: Her lightning powers
Although no introduction is necessary, she does have many ways of using her lightning powers to attack foes - and protect her friends too, being one with nature and all that. She can also use her long blue scarf as an electric whip to stun enemies, in addition to showing them the true meaning of "strike" with her ball lightning. But like any rechargeable battery, she has to be careful not to overexert her powers in such a short time unless absolutely necessary, like the one time she blew Thanatos, the clownish God of Death, to kingdom come with her incredibly powerful "Finishing Blow."
FINAL SMASH: The Big Leboltski
Lightning Flash Phosphora swings out her scarf like an electric whip to catch up to a maximum ten enemies to trigger her Final Smash. If she misses even a single one, she smacks her forehead in disappointment and groans "Ridiculous!". Otherwise, she will follow up by conjuring a thundercloud, the flash of light from its lightning bolt teleporting everyone into a ten-pin bowling alley at the back of New Angel Land in Skyworld, officially coined Thunder Cloud Bowl. Enemies that were caught are then transformed into bowling pins by the lightning strike and lined up in a triangular formation; if there are less than ten of them, an additional bowling pin will be added until that total is reached. On the front of the lane stands Phosphora with all her friends cheering for her from off the stone-wrought lanes in their comfy seats.

While the bowling alley is indeed themed after Thunder Cloud Temple, it sports two disco balls hanging from the ceiling in addition to two astral portraits, also mounted up there. The portrait on the left shows a projection of Pit posing in an upbeat manner, whereas the one on the right has the image of Phosphora spinning a ball lightning on her index finger like a basketball with a friendly wink. In between these portraits appeared an astral projection of a big pink heart, thus making out the obvious that no matter what happens, Pit and Phosphora would always love and support each other just the same, and to never let a single argument come between them.

The demigod kicks off the next part of her Final Smash by announcing with a wide grin, "Let's get to the main act, called...The Big Leboltski!" She picks out a pink bowling ball from the ball returner on the lane, its pink color bearing a big red heart design up front with a lightning bolt in its center. Contrary to her favorite colors being white and blue, she knows pink symbolizes love. Then she takes four steps forward in a right-handed position, shouting "Finishing Blow of Striking Love!" as she eventually releases her ball with an advanced bowling technique known as a hook to send it rolling in an impressive curving pattern. The "pins" are then knocked over with the enchanted ball leaving an electrical heart-shaped explosion in its wake. "STEEEEERRRIIIKE!" cheers Phosphora as the shocking blast flashes brightly, ending her Final Smash with everyone teleported back to the last place they were in when she triggered it, and finally the enemies are blasted away in the most humiliating way possible.
TYPE OF FINAL SMASH: Trapping
FINAL SMASH THEME: Going for the Coins (Mario Party 2)


A/N: Pit's signature weapon is supposed to be the Palutena Bow as seen in the Super Smash Bros. series as well as Kid Icarus: Uprising, but personally, I think the Angel Bow from the aforementioned 3DS game fits him better. After all, he is an angel kid from Skyworld, with his name and appearance having drawn some inspirations from Cupid, the demigod who'd inspire love by shooting people with arrows carrying heart-shaped arrowheads. He was also based upon Icarus, the figure for whom the series is named. The ending for Kid Icarus: Of Myths and Monsters had him getting so excited about being able to fly by himself, that he got too close to the sun and his wings fell off, hence the reason he later had to rely on the 5-minute "Power of Flight" in Uprising just to get around. Even then, his wings would catch fire whenever the limit was reached, as it happened at one point in the game. In my stories, as you can see in the GJA series timeline, his ability to fly by himself was restored when Phosphora helped repair his wings at the Rewind Spring behind the scenes, while Dark Pit (aka. Pittoo) dealt with Pandora in her rejuvenated glory.