Pirate101 III- To Monquista
Disclaimer- I do not own Pirate101 or any of its characters. All copyrights belong to Kingsisle Entertainment.
A/N- I know that the Scurvy Dog Hideout bit with the windstone is in the Valencia part of the Pirate101 story, but I don't want to repeat the attacking Marleybonian Ships until the Port Regal Arc.
Chapter 1- Scurvy Dogs
"Is the treaty signed?" Avery asked as soon as James and his crew entered his office.
"No hello?" asked James.
"Hello! Hello! Now, is the treaty signed?"
"Not yet," James answered.
"What do you mean 'not yet'?" Avery enquired curiously.
"We need to go to Monquista to deliver Gortez to the prison of Zenda via Monquista City. It should be signed soon," Emmett explained.
"We need a week to prepare for the voyage," Bonnie Anne added, "Also, need a place to sleep."
Avery nodded and directed them to Remmington's Steel, as they have a spare room available for rent until Avery manages to build an inn. Once they arrived at the blade shop, they spoke to the shopkeeper, Surly John Remmington.
"What do ye want?" the rat asked.
"The room, we want to rent it out," James said and John nodded.
"100 gold coins, 10 silver coins and 1 bronze coin a week," John said, "In conversion, that's 101 spiral dollars."
James gave him the money and John counted it. When he was finished he said, "This is enough to rent the whole upstairs!"
"That's what we want to do," James replied.
"I see, well go into the room behind me an' go up the stairs yonder. Enjoy yer visit, Captain," John said.
James and his crew thanked John and walked up the stairs. James then assigned rooms. The first room was the bathroom. The second room was Bonnie Anne's room. The third room was for the male members of James' crew. The fourth room was another bathroom. The fifth room was James' quarters. The sixth room was the guest room and the seventh and final room was another bathroom. They needed to prepare for whatever Monquista had in store for them.
One week later, James temporarily dismissed his rent for John's hospitality and reserved the rooms instead for a lower price and headed for Puerto Mico. At the governor's mansion, Majordomo was waiting for them.
"You're finally here, Captain Hawkins. Where is Voss?" the monkey asked.
"He needed to go," James replied, "But I'm meeting my sister in Monquista. She will take his place."
"I see," Majordomo said, "Well, allow me to tell you how to get a windstone to Monquista. A frigate was on its way to deliver the windstone here to Puerto Mico, but it was attacked by Scurvy Dogs. The dog pirates hid the windstone inside the shipwreck on the top of the lake, in their hideout. Go to the hideout in the north-west squared nautical mile and retrieve the windstone. By the way, go to Monquista City before going to Zenda. The king and queen want to meet you."
"I will be honoured to grace their presence," James replied and him and his crew left for the Scurvy Dog Hideout.
Out of all the places in Tradewinds Skyway that James had been to, the most dangerous of them all was the area where the Scurvy Dog Hideout was. Tradewinds Skyway's north-west squared nautical mile. With the area teeming with Scurvy Dog Ships that don't want them there, The Dashing Fortune was in great danger of sinking. A Scurvy Dog frigate fired large cannonballs at James' skiff, but the upgraded ship managed to survive the attack and fire back. James blew the horn of summoning and an ice golem appeared and clapped his hands behind the Scurvy Dog frigate, creating and icy cold blade of wind which cut through half of the frigate's width. James saw the name on the ship- 'The Brown Dog'. James then gave a command for Gaspard to grapple the hooks so that they could board The Brown Dog. After the guinea pig did this, James and his crew swung onto The Brown Dog and fought their way through to the Captain's Quarters, a room which a sheepdog was sitting at a pirate desk, writing some kind of document.
"I have no gold aboard this ship, Captain," the sheepdog said as he stood up, "I am sorry I gave the order for my crew to attack your ship and I regret it deeply. My name is Jonathan Bennett and I have nothing a young pirate like you could want. No gold, no good ship parts, nothing."
"Wrong. You do have something I need," James replied to Bennett's surprise, "Give me the key to the shipwreck on the lake in your hideout and I will spare the lives of you and any members of your crew that my crew haven't killed already. I need a windstone to Monquista."
Bennett walked to James, "I have what you want. I will give it to you, but rest assured, the dogs on our island won't take to you kindly, Captain."
Bennett then pulled out a golden key from the inside pocket of his topcoat and handed it to James, who said that he would stop his crew from murdering the Scurvy Dogs and to sail to the hideout.
The Dashing Fortune docked at the Scurvy Dog hideout and James and his crew left the ship to find this shipwreck. It wasn't hard to find. James and his crew were about to enter the ship, but they could tell that someone was behind them. They turned around to see not one, but a whole army of Scurvy Dogs and they were armed and dangerous. One of them, who appeared to be a sub-leader, gave an order to charge. The Scurvy Dogs, about two-thousand in all, charged at them- seven pirates. However, the seven pirates were very powerful. The dogs prepared to strike, but then Ratbeard stabbed thirty of them in a blink of an eye. Gaspard leapt into the air and sliced twenty dogs in half. Anne and Emmett shot about fifty dogs unconscious. Nanu Nanu struck four hundred dogs and knocked them out. However, about one thousand five hundred dogs remained.
"That human with the MooShu weapons must be the weakest- he's not attacking!" the sub-leader shouted.
"Yeah right," James muttered, annoyed, "I'm Captain Red James Hawkins, the strongest here."
James threw down a smoke bomb and disappeared. When he reappeared, James threw one thousand shuriken and killed all the active dogs. He told his crew to leave the unconscious and go into the shipwreck's cabin.
The shipwreck was dark and gloomy (like most places James has been to). Old Scratch seemed suspicious about something, but James wasn't going to ask him what it was- he has other things to think about. James walked to the back of the room and opened a gearbox behind the wheel. James looked inside the box and pulled out a small violet crystal. Suddenly, James heard a female scream.
"There be a ghost here, Captain my Captain," Old Scratch said knowingly, "Look! A banshee!"
A female ghost obviously in pain charged towards James, unaware of what it was doing. James ducked the attack and stabbed the ghost, but it didn't work- the sword just passed straight through the ghost. Old Scratch waved his wand and a green foggy mist came into existence around James and his crew. Old Scratch then waved his wand and a green skull sucked up the banshee's life.
"I an' I have matched the physical spirit energy between us and the ghost. We can all touch him now Captain my Captain," Old Scratch said proudly.
James nodded and gave the order to attack. After that, the banshee didn't last two seconds. James also found out that ghosts were able to bleed.
"Now, anyway," Anne said, "We better get to Monquista."
