The Chaos Cycle
Part I – DigiWorld War
Chapter I – So It Begins

DiSCLaiMeR: I do not own Digimon. I do, however, own an African Vacuum Cleaner.

            AuTHoR'S NoTe: Bigger and better, I've restarted The Chaos Cycle due to recent events and a few problems that piled up. We'll be jumping around at least three times in DigiWorld War, and I'm keeping closer track on the timeline (Particularly the history of Draygonia and Cerberon) Speaking of history, anyone who read the old Chaos and Counterstrike are going to notice some big differences with the history of things. One of the new things in this will be the names – I'm trying to use the Japanese names when I can. Our new and hopefully improved story begins on the continent of Draygonia in the Earth-year 1971.

            Deep under the canopy of the trees in the Dark Forest, hidden by the foliage, were six different armies. A wide variety of creatures made up these armies, but each army was unique in it's own right. One contained huge numbers of Dragon Digimon, another filled with automated War Machines, another was almost nothing but human and Digimon mages. They had assembled here with their Commanders because of a great threat looming over the horizon. Apocalymon was the name of their enemy, and he held power in the distant continent of Server. These two continents, however, were untouched at the moment. "The Twins", Cerberon and Draygonia they were called. Six commanders, Digimon that had somehow achieved a level beyond Mega, stood in a circle in the center of the assembled armies. Normally, while not openly hostile to each other, these six would have never trusted one another, but with the threat of this Apocalymon creature someday invading Cerberon, Draygonia, or both, they all agreed an alliance was necessary. A document had been drawn up, and all that was needed was singing to seal the alliance.

First to sign was a large knight, his body covered completely in white armor except for his eyes, which were reptilian. He carried a massive Long Sword on his back. This creature was Emperor Draygonmon, part of a species that Draygonia had been named for. Next was a massive, completely mechanized Dragon, resembling a Mugen Dramon in many ways. Indeed, the creature was kin to Mugen Dramon – It was Mega Mugen Dramon. Following him came a robed creature whose skin was burning magma. This creature was Mega Infermon, a powerful Archmage. A large Kuwagamon stepped forward next, covered in armored plating with ancient runes etched on them. This was Mega Kuwagamon, master of the skies. Dark Repmon stepped forward next. He was a reptilian monster compared to all the others, an easy two stories tall. His skin was black and hard, with green symbols on his back and foot long claws. His tail twitched idly as though it had a mind of it's own while he signed the paper. Finally, another mechanized Dragon signed it. This one's arms were nothing but cannons, and at the end of his tail lay a third cannon.

"Should Apocalymon invade one of our territories," Mega Mugen Dramon began, "The rest of us will aid the one being attacked in any way possible. Our troops will now have the right to move through different territories, although you may impose minor limits to this with the consent of the rest of us." Mega Kuwagamon spoke next.

"There's a lot of trust being given out, and anyone who breaks this trust will be attacked by all others unless you have a legitimate reason for your actions."

"If Apocalymon learns of this alliance, anyone close to us becomes a target. He'd do anything to try to break us apart from eachother again," Emperor Draygonmon warned, "I can relinquish a small number of my elite guard to the control of anyone who wants the extra protection. They're all Dragons, you'll not find more vigilant guardians."

Those present accepted his offer, and made protection offers of their own to one another. Within a week, the effectiveness of the alliance was proven as their combined air forces halted a raiding party from even getting near the coast of Cerberon. All the other attacks were the same, small bands of evil Digimon that never lasted very long. However, something dark existed within the alliance that would eventually be its downfall…

Seventeen years later, Emperor Draygonmon and his wife had a child.

His name was Vector Cuzo.

As soon as Vector could walk, Emperor Draygonmon had taught him how to fight. Even before that, his close friend, a Necro Toximon, had taught him magic. Emperor Draygonmon had all the best minds teach him magic as he grew up, while the best fighters in the DigiWorld honed his combat skills. When he was six, Emperor Draygonmon began teaching him how to combine both magic and might to become a Battlemage. He learned how to survive in any situation and how to kill any opponent. At seven, he was his father's equal in their duels.

Still, something dark lay over the horizon, and everyone could sense it coming on fast. I reeked of evil, but Apocalymon had all but given up on invading the two continents.

No, their threat would come from within, as a conflict billions of years old threatened to once again re-ignite.

At the end of each chapter, there will be a 'preview' of a unit that will be used in the WarCraft III campaign for Chaos Cycle. While planning is happening, we have not started the actual map. At the least, it will take until the next WarCraft III patch, which allows spells to be modified in every way in the World Editor. And now, your preview…

New Chaos Cycle WC3 Map Unit Preview – Necro Toximon

Brief Description – Small, 4-5 foot tall green and black dragon with jeweled pieces of armor. Powerful necromantic spellcaster.

DWW1 Allegiance – Draygonian Empire

Movement Speed – Average

Armor – Infantry 0, +1 per Upgrade

Attack 1 – Darkbolt 11-13 Magic damage, +2 damage per Upgrade, Air-Ground Medium Range, Average Attack Speed

Attack 2 – N/A

HP: 210

Mana: 300

Skill 1 – Mana Burn – Drain all of the target's mana, and deal 1 damage per point of mana drained to target. 75 Mana.

Skill 2 – Megadeath – 50% chance to slay all enemy units in the targeted area. Will not effect heroes. 200 Mana.

Skill 3 – Necropotence – Caster loses 100 life and gains 100 mana.