Yeah, Hi. This is going to be a Mass Effect alternate history fanfic along with a fusion with Halo. It's not exactly a Humanity, Yeah! Story but I have buffed humanity, considerably. This is indeed a Halo Crossover, but there's a lack of several main Halo plot elements, that's why I'm classifying this under Mass Effect Fanfics. To the fans of my other story The Return of Big Boss, DON'T PANIC, it will probably get more frequent updates than this story. So Yeah, here's the Codex part of The Final Frontier: The Last Cycle. I do not own Halo or Mass Effect or their universes but all original content is mine.

UNSC Level 3 Database

Operator: UNSC 7th Generation Smart AI: Nicobar, Europa Naval Academy Historian.

A Brief History:

2046: The Megacorporations are born. A rapid takeover of the market by certain players occurs. The company Axis International is now in control of the whole of the defence industry with everything from firearm production to the aerospace industry under their control. Their CEO, {Redacted} brings about a revolution in warfare with successfully created coil guns and revolutionary advances in Heavy Armour production. The Megacorporation BoraX takes control of the private market of outer space exploration and convinces the governments of the USA, the EU (which has unified into one body) and the rest of the world to convert their space agencies into one joint coalition with them.

2048: The private military contractor MSF is created around this time by an unknown entity. It is rumoured to be owned by Axis International. The scientists Shaw and Fujikawa successfully create the first working model of an FTL-drive termed by them as Slipspace. It increases the morale of the entirety of the world when revealed to the public. The beginning of the terraforming of Mars by the Vishnu-Johnson Corp and various governments has begun. The governments of the world agree to sign a contract between them and all the Megacorporations. The signing of the World Government Act, 2048 begins.

2063: All the world's countries have combined to form a single coalition. The Unification Wars of the Middle East and Southeast Asia break out in February but are suppressed by August 26th. A new alloy termed as Titanium A2 is created by the joint venture of BoraX, Axis International, Vishnu-Johnson Corp and the efforts of the celebrated scientists Shaw and Fujikawa. It has innumerable uses from usage in toothbrushes to the latest Heavy Armour.

2072: The owners and founders of the Megacorps and Shaw and Fujikawa are going on a publicly televised journey to Venus in the first Space Vehicle of the UEG: The Shadow. The UEG had agreed not to place any crew as they indeed believed that the founders deserved the honour of using the vehicle. This happy journey was not to last as all of the passengers died as their ship crashed on Venus. According to various sensor instruments which were still transmitting data to ground stations for a period of 15 seconds an unknown gas had fried the experimental Deuterium energy core causing the destruction of The Shadow. The entire world mourned the loss of these scientists who had pushed for several new frontiers in the development of the Human Civilization. The UEG signed the Venus Accord, 2072 which termed Venus too dangerous to land on and kept it off limits as a memorial of sorts.

2096: The terraforming of Mars is complete and 6 billion humans migrated to move to this other planet. The UEG signs an accord to change its name to the UHG (United Human Government). The first Phoenix Class Colony ship capable of carrying a million people is sent through FTL to colonize Alpha Centauri. Reserves of an unknown form of Titanium are discovered and synthetization of this is attempted resulting in creation of Titanium A3 which quickly replaces its predecessor A2.

2115: Humanity has colonized all planets in an 8 light year radius. The first Helical Railguns are created by Axis International and BoraX capable of dealing structural damage equivalent to 500 kilotons of TNT. The First Smart AI is created. The first 10 ODP's are commissioned

2265: Advancements in human medical technology by Vishnu-Johnson results in the average human lifespan to be 175 years. Human territory is now a 76 light year area with 256 habitable planets and more non habitable. The UNSC has 467 ships in its fleet with 150 being heavy cruisers stretching 2 km in length.

Earth was abandoned during 2262-2312 apart from certain Highlands due to restructuring of the planet to fix problems caused by global warming. This restructuring was successful.

2341: Human territory is now an area of 250 light years with Humans finally reaching the 1 trillion population mark. The human capital has been moved from Earth to Reach with Earth capable of taking over the burden if Reach falls. The UNSC currently has 1200 ships with 430 being Heavy cruisers or destroyers or carriers. The human lifespan is now theoretically 675 years which for unknown reasons is not surpassable as was found out in various aging experiments.

2349: Terrence Hood is born. Ship-based helical railguns are now capable of dealing 10 MT worth of explosive damage. The Orion Program is initiated.

2399: The first Major Insurrection Naval Asset Accumulation occurs in the Euros systems. Captain Terrence Hood, commander of the 5th Heavy patrol fleet destroys the Insurrectionist fleet only with his own battlegroup despite being outnumbered by a ratio of 30:1. He is promoted to Admiral and due to his other acts of valour over the next 5 years he is made the head of the UNSC answerable only to the president and the prime minister of the UHG. The SPARTAN-II program is initiated.

2415: The Counterstrike Program also called the Spartan-3 program is initiated.

2431: An old Axis international base is discovered below Point Nemo containing vast reserves of an unknown alloy of Titanium approximately 6137% stronger than Titanium A3. It is termed Titanium A5 and is used for the construction of Atlas station which is made the location of the UHG government. The first 5 Infinity-class Super Carriers, stretching 6.5 kilometres are commissioned. Charles Hackett is born. Thomas Lasky is born. The N7 program for ONI is initiated.

2473: The 3rd Major Insurrection Naval Asset Accumulation occurs but is quickly destroyed in the Notaru System it had a presence in by Captain Thomas Lasky who is promoted to Admiral and given command of the first Science Class Vessel: Shaw. The 3rd Insurrection also had a flotilla of older Heavy cruisers in the neighbouring Dwemer System which was destroyed by Captain Charles Hackett who was also promoted to Admiral and later given command of The Fujikawa. Two other Science Class Vessels are created: Fujikawa and Ethereal. The UHG stops the production of Infinity class super carriers after 25 are created. The total amount of ships under the UNSC are 43000 with 10000 being Heavy cruisers or higher. The human population is currently 3 trillion.

2499: The total amount of naval vessels under the UNSC is 56000 with 22000 being heavy cruiser or higher. Tritium-Deuterium Energy cores are perfected. Spacial anomalies are observed just out of human space by scanners.

A simplified index of Humanity's Progress:

Planets: Humanity has colonized approximately 1571 planets but there are several more which are uninhabited but capable of supporting life and zounds of planets used exclusively for industrial purposes. Analytical Mainframes say that we would have colonized all of them in our space, provided we do not expand by 2813.

Earth: The most populous planet in UHG space is Earth. It is our former capital and our homeworld. It is also the best defended apart from Reach which is equally well defended. It is home to 31 billion humans. It is a Tier-1 planet and therefore has the Home Fleet defending it.

Mars: The second most populous planet in the entirety of UHG space is the red planet. It is also the primary shipbuilding planet for the UNSC. It is home to 29 billion humans. It is considered a landmark planet and a monument to the advancement of the human civilization. Considered Tier-1 due to the Home Fleet but only has the protection of the Home Fleet due to proximity to Earth.

Alpha Centauri: The third most populous planet and also the first planet out of the Sol System to be colonized. It is regarded as the primary trading hub for the UHG and all market info flows from here. Home to 27 billion humans, Alpha Centauri is also a cultural world with ancient wonders carefully transported here. Everything from the Great Pyramids to the Taj Mahal to the Empire State Building has been relocated here. It is one of the cleanest planets in the entirety of the UHG due to its rigid and tough environmental laws. It is a Tier-2 planet.

Reach: The most militarized planet of them all and the capital of the UHG, Reach is home to a population parts civilian and military. It is the 4th most populous planet and has a population of 26 billion humans. It is considered Tier-1 due to the Capital Fleet defending it.

Europa System: Originally known as the TRAPPIST system, the Europa system is a rare anomaly with not one, not two but seven garden worlds. The very presence of this many garden worlds in one solar system has broken several older mainframes as they tried to calculate the odds of the existence of such a system. Each planet approximately has a population of 10 billion humans. It is considered a Tier-1 system due to the inability of being able to classify the planets as each one of them has an individual fleet when counted cumulatively is the size of the Home Fleet and the Capital Fleet combined.

Helical Railguns: They are multi-turn railguns that reduce rail and brush current by a factor equal to the number of turns. Two rails are surrounded by a helical barrel and the projectile or re-usable carrier is also helical. The projectile is energized continuously by two brushes sliding along the rails, and two or more additional brushes on the projectile serve to energize and commute several windings of the helical barrel direction in front of and/or behind the projectile. The helical railgun is a cross between a railgun and a coilgun. Each one is the main armament of any ship with at least two on any given ship, including frigates. Capable of anywhere from 10 megaton minimum to a single Teraton (on ODPs) it is rightfully classified as the main armament of a UNSC ship.

ODP: Orbital Defence Platforms are the term given to the space fixtures which float around any given planet to defend against invading fleets. They're the most powerful of any railguns with only the Jormungard Cannons of the Science ships being equivalent to them and the Atlas HR being more powerful.

Buddha Class shields: The classic energy shield on every single UNSC ship, it projects a tesla arc to destroy incoming projectiles. As you can imagine, this isn't really that effective and is only used in last resort cases.

Plasma shields: These shield fit the true definition of energy shields. These are plasma barriers which goo-ify incoming projectiles and are always up. They operate on an integrity basis and too much incoming fire will make them shut down. This results in a recharge mode which would require the Captain of the ship to divert the secondary engines to recharge them. They are the standard for every ship.

Slipspace shields: The finally conceived idea of using Slipspace energy distortions to just absorb any form of incoming damage is this. Incorporated only in the Infinity class Super Carriers and the Science class vehicles, it is never the less 356% more effective than the nearest Plasma shield. It generates several tiny slipspace ruptures which absorb incoming fire from an area hundreds of times larger than them due to their immense attractive force.

*Note: This is a completely alternate universe, I'm altering names, types, defensive abilities, armour structures, armaments, etc.*

Prowlers: Small in number, covered with 3rd generation ablative coating and distorted matter paint, small in size, outfitted with thermal dispersers, insert pods and more silenced weapons then those possessed by a professional hitman, these ships are meant for deep insertions and Tactical Espionage Operations. These have less than average stopping power in their silenced Helical Railguns *Note: Silenced refers to the fact that the projectile is undetectable through any sensor through a combination of anti-radar plasma coating but also several other factors which are classified under OGI sector 3.* but make up for it with their planet shattering NOVA bomb arsenal. General sizes range from 100 metres to 600 metres. Only Gorgon classes exist, though rumours of a new class termed {REDACTED} are in the offing.

Frigates: The most numerous in number and also regarded as the weakest of all the UHG ship classes, the Frigates are meant for run and gun operations and missile blitzkriegs. Sizes vary from 700 metres to 1 kilometre. Frigates are also used for diverting enemy fire from some of the more hard-hitting ships. The Classes of this type are: Advent, Glory, Halcyon and Archangel. The Advent class is the least armoured but with the most Archer and Jericho Missiles out of all 4, The Glory is the speediest, The Halcyon is the best armoured and the Archangel is the most heavily armed in terms of Helical Railgun capabilities.

Light Cruisers: More resilient than frigates, less durable than their heavy counterparts and meant to deliver beatings, the cruisers are the ships that every graduate freshly released from the Naval Academies aspires to become a captain of. Cruisers have moderate missile numbers but make up for that deficiency with much stronger Helical Railguns and higher manoeuvrability than their heavy counterparts. Sizes range from 1 kilometre to 2 kilometres. Classes are: Prometheus, Kronos, Hyperion and Iapetus. Prometheus classes are an older design, dating back to 2380, but get the job done and are still kept in service. Kronos classes are the newest and also the fastest, known to outrun even Archangel Frigates. Hyperion classes are rare in the Navy due to their unique design: The Hyperion is basically a gigantic energy weapon with thrusters attached to it; it also has a very minimal crew and is still an experimental design. The Iapetus is the most resilient of all Light Cruisers but still agile enough not to be classified a Heavy Cruiser.

Heavy Cruisers: With 7th Gen Shields and extremely thick armour, these behemoths are meant to take the most vicious beatings. Even though they deal lesser damage compared to their Light counterparts, they are meant to be a damage sponge and do their job admirably. They range from 2 kilometres to 3.5 kilometres in size. They are generally given in command to experienced Captains who have served for at least 10 years or more. There are only 3 classes of this kind of ship: The Marathon Super-Heavy Class, Valiant Mega Heavy class and Dauntless Ultra-Heavy Class. The Marathon has a unique Honeycomb armour design which allows it to take significantly more energy fire than any other cruiser. The Valiant classes have the thickest armour ever, period. Their armour plating is an astounding 35 metres thick, which also makes them the slowest of any class of ship, even Atlas Station is known to turn faster but this results in a ship which can be free-floating in the middle of 3 NOVA bomb explosions with only minor structural damage. Dauntless class ships are a newer design, they have 8th gen experimental shields and have a series-8 MAC but less armour than other Heavy Cruisers which also results in them being a bit more speedy.

Carriers: These ships range from 3.5 km to an astounding 5 km in length. Though just as big as Heavy Cruisers, their bulk is meant for a completely different purpose: The release of droves and droves and zounds of fighters and rapid repair craft. They may have pathetic armour but their shielding is the strongest this side of a Super Carrier. There are 3 types: Continental Class, Planetoid Class and Glacier Class. The Continental Class is the smallest of all 3 types but carry significantly more Infantry and Heavy Armour than either of its brethren. The Planetoid Class is the largest of all 3 and is meant to be used in extensive space dogfights with an astounding amount of RRCs and fighters greater in number than what an Infinity can carry. The Glacier Class can basically be termed as a bullet sponge, a newer design, equipped with Experimental 8th Gen Plasma shielding and two Slipspace Shield Layers; it has one of the most powerful shields ever, surpassed only by an Argent Class or the Science Class Vessels. It also has thousands of Projectile Interceptors and 3 Experimental Assault Magnetic Trajectory Manipulators.

Super Carrier: Only the Infinity class and the Argent Class fit this description. With Series-7 HRs this ship can turn a planet into nothing but molten slag all by itself in approximately 25 hours. It also has 10 regular HRs. Each Infinity carries upto 35000 of our best and brightest but the original can carry 38000 of our troops. With very thick armour and the latest Slipspace shields, these hulking monstrosities can change the course of any battle. Only 25 currently exist. They are all 8.5 kilometres in length with only the original Infinity at 9 kilometres in length. The Argent Class is much the same but is 12 km long and has an ODP cannon instead of series-8s. Only 1 exists. It possesses the ability to contain 56000 of our troops.

Science Class Vessels: These ships are without a doubt our finest achievement. Each one of them contains a hundred and fifty thousand of our best and brightest. They contain Jormungard Cannons which are capable of outright shattering a planet. There are only 3 in existence. Each one is 36 kilometre in length, that's 1/4th the size of Atlas Station, the location of our government. The 3 ships of this class are: The Shaw, The Fujikawa and The Ethereal. The Shaw is captained by Admiral Thomas Lasky, The Fujikawa by Commander Charles Hackett and the Ethereal by Captain Rachana M. The Shaw is attached to the Home Fleet; The Fujikawa to the Capital Fleet and The Ethereal to the 1st Expeditionary Fleet. Each Science class Vessel contains an Infinity class Super Carrier inside it.

Atlas Station: It is the home of the UHG senate, both of the parliamentary houses, NAVSPECWAR, High Com, Fleet Com, OGI HQ and other governmental office headquarters. It is constructed entirely from Titanium A5, the rarest material and the strongest ever created by man, though the process to create it was lost with the founder of Axis International. It stretches an impressive 144 km and is the largest artificial body we have created. The energy taken to power the station for a year would be enough to power a planet like Reach for a week. This may not seem like much, but it is relatively way too power hungry. It contains two experimental HRs which are each capable of shattering roughly two planets in one shot. That equals to 4 planets shattered if both are fired at the same time.

It is shaped like an old-world Lotus with 10 petals and a central bud. 2 of those petals are curled up and are actually the experimental HRs. 4 of the petals house the military while the other 4 are occupied by civilian officials. The central bud standing at 12 km tall is the place where all of the governmental agencies are physically present. When an AMTM (Advanced Magnetic Trajectory Manipulation) test was used to test the station's resilience with a round from its own HR, the experimental HR round did not even provide a suitable surface scar, let alone damage the integrity of the station. This makes the rest of the UNSC wonder, what exactly is Titanium A5 if it made the station capable of not even undergoing minute duress when fired upon by rounds collectively capable of destroying 4 planets.

Slipspace: Slipstream space (Slipspace for short) otherwise known as Shaw-Fujikawa space or subspace by the United Nations Space Command is a collective term for the eleven non-visible infinitesimal dimensions used for faster-than-light travel. Making a transition from one place to another via slipspace is known as a "slip" or "jump.. Further knowledge about Slipspace can be found in the Digi-Book: The Final Frontier: A New Chapter by Tobias Shaw and Wallace Fujikawa. The fastest Slipspace drive equipped on the Science class Vessels is capable of moving 18000 LY a day before recharge.

Human Space: Human space is a quadrant which occupies an area of 1759 LY. We have occupied most of the Orion Arm and neighbouring space but still have to run into any intelligent lifeforms. It makes us wonder if we truly are alone in the galaxy.

Lord Terrence Hood, Grand Admiral: Lord Terrence Hood was born in 2349 on the planet of Europa-1. He showed a remarkable proficiency in terms of battle tactics since an early age and was enrolled in the Naval Academy at the age of 21. He was selected to be the commander of the 5th heavy patrol fleet. For 29 years, he served admirably without any incident before the Euros massacre. When the entirety of the Euros system went dark in 2399, Lord Hood was sent to investigate, what he found was a coalition of 300 ships part of a movement termed the Insurrection. This enemy fleet was led by Ex-Admiral Vladimir Kamarov who had been dishonourably discharged the previous year for running a secret drug-distribution sub-committee.

Lord Hood only had 10 heavy cruisers, which were 10 years old and due for retrofitting while Vladimir's fleet had the latest tech and outnumbered him by a ratio of 30:1. Never one to admit defeat, he drove the entire enemy fleet nuts with his highly unorthodox tactics and won. He lost six of his ships but the enemy fleet was completely obliterated. He received the Star of Terra, a Presidential Unit Citation and an Exceptional Naval Commander Badge for his magnificent actions, and was made an Admiral. Over the next 5 years, he proved himself as an excellent tactician in the battles of the 2nd MINAA and was made the head of the UNSC with the position of Grand Admiral. He is currently a hundred and fifty years old.

Admiral Thomas Lasky: Admiral Thomas Lasky was born in 2431 on the planet Reach. Showing remarkable intelligence since a very young age, he enrolled in the 2nd Naval Academy and passed out with flying colours. He was a good friend of Charles Hackett since a very young age. He was made the captain of the Heavy Cruiser: Bespin. When the Notary system went dark, he was dispatched to investigate what had occurred. What he found was the 3rd Major Insurrection Naval Asset Accumulation (MINAA). A total fleet of 76 heavy cruisers was discovered in the system. He destroyed 66 of them with the Bespin alone. When he was about to be overwhelmed, by sheer coincidence, his lifelong friend Admiral Hackett's Heavy Cruiser: The Century Falcon arrived and both of the ships destroyed the remains of the Insurrection. Thomas Lasky was made captain of the first Infinity class Super Carrier: Infinity. He was later promoted to Admiralty and made the captain of The Shaw. He retained the Infinity in the hanger of The Shaw. He is attached to the Home Fleet.

Admiral Charles Hackett: Admiral Charles Hackett was born in 2431 on the planet Reach. From a very young age, he was a good friend of Thomas Lasky. He enrolled in the Naval Academy and passed out at the same time as his friend with a final score exactly the same as his friend's. He was made the captain of the Heavy Cruiser: The Century Falcon. When the Dwemer system went dark, he was dispatched to investigate what had occurred. What he found was an Insurrection fleet of 40 vessels which he destroyed alone. He then quickly jumped to the Notary system when he received a call for reinforcements and destroyed the remnants of the Insurrection in this system which were about to overwhelm by all manner of coincidences, his old friend, Thomas Lasky. He was made the captain of the 2nd Infinity class Super Carrier: The Eternity. He was later promoted to Admiralty and was made the captain of The Fujikawa. He retained the Eternity in the Hanger of the Fujikawa. He is attached to the Capital Fleet.

Captain Anira: Born on 2469 on the planet Earth, Captain Anira joined the 1st Naval Academy at the age of 18 and passed with the single highest marks ever. She was taken under the wing of Lord Hood who touted her as his future successor. Lord Hood himself said the following: "She's capable of doing things with a ship that I've never even dreamt of." The fact that arguably Humanity's greatest tactician could not think of the possibility of such ideas shows her merit. She was made the Captain of the only Argent Class Super Carrier: The Argent and was later made the Captain of The Ethereal with the insistence of Lord Hood. She retained the Argent Class Super Carrier as one of her escort ships.

Axis 360-420 Light Combat Platform 'Stryker': The Stryker is the standard armoured vehicle used by all three branches of the UNSC. It is equipped with a 6 inch-thick Titanium A3 covering. Weapons capable of being equipped are: A 60mm Anti-Infantry rapid fire coilgun, a 120mm Hi-Ex Battlefield Magnetic Accelerator, a 314mm Anti-Armour Magnetic Accelerator, and an AA platform. The standard models are equipped with a magnetic levitator but some old fashioned troops modify it to have wheels.

Axis 20-69 Light Troop Transport 'Mongoose': The Mongoose is a lightly armoured, extremely fast Troop Transport capable of carrying 1 Spartan or 2 regular troopers. It is vulnerable to every sort of weaponry but makes up for it with the same blisteringly fast speed mentioned earlier. It is equipped with old fashioned A3 equipped wheels but can also be modified to magnetically levitate.

Axis 4147-666 Ultra-Heavy Combat Platform 'Mammoth': It makes those who have never seen a mammoth wonder: There's a light combat platform but there isn't a heavy one, the UNSC jumps directly to Ultra-Heavy. But this disparity is soon to be overcome due to imminent field test of the Heavy Combat Platform {REDACTED}.Nearly 70 meters in length, the Mammoth is a six-wheeled seigeworks vehicle that fulfils the dual roles of anti-aircraft and anti-warship weapons platform; it is designed for the elimination of hostile vessels, weapons, and fortifications in terrestrial and suborbital positions. It has the only land vehicle based Helical Railgun and its railgun is rated strong enough to take out a Cruiser in a single shot. The Mammoth has six ultra-heavy duty wheels, cargo doors at both ends for the deployment of vehicles, and sports two winches among other practical loops and hooks on its front for multiple uses. The Mammoth is also four stories tall; the lowest level is used as a vehicle garage, while the third level is where the command centre of the vehicle is located, and the second level is the outer deck and the location of the smaller rapid-fire railguns and side-mounted rocket turrets while the fourth level consists mainly of the railgun and recoil dampeners for the railgun.

UNSCM12Force Application Vehicle (FAV) 'Warthog': The M12 is a huge, unwieldy, difficult to steer vehicle—until a user learns how to drive it properly. With proper application of the hand, or "e-brake" the M12 can actually turn on a dime. Massive disc brakes and its automatic braking systems allow the vehicle to come to a near immediate, but controlled stop should the driver be ejected, or choose to leave the vehicle. The Warthog's tires have moved away from previous inert-gas pocket inflation with far more resilient and superior burst-proof single unit nanotube skeletons. They provide the buoyancy and ride of gas-pocket tires, but are almost indestructible, allowing the M12 to easily roll through situations that would leave other vehicles disabled and vulnerable. The relatively massive tires are a joint project between Vishnu-Johnson and the AFEC (Armed Forces Engineering Corps).

It is capable of traveling 2800 kilometres on a full tank of its hydrogen fuel. The M12's design places it into the jeep family of vehicles; it has no doors and has a total seating of two or three in the base model. The M12's description as a "force application vehicle" is spectacularly accurate; the M12 has both offensive and defensive capabilities, as well as Intel gathering and supply transport and practically any other task that can be accomplished by a wheeled vehicle. The M12 can be configured to become a troop carrier, armament carrier, ambulance, reconnaissance vehicle, recovery vehicle or communications vehicle. All M12-based vehicles are designed to travel both on and off-road, in all weather conditions.

Broadsword: TheF-41 Exoatmospheric Multirole Strike Fighter, also known as the Broadsword, is a versatile and well-armed A/X strike fighter typically used to engage space craft of equal or superior weapon capabilities and evasive flight capabilities in low to zero gravity conditions. It is manufactured by Axis International. It is also rated 8/10 for in-atmo dogfighting missions. It is capable of achieving MACH 18 in empty space. It carries suitably heavy AN-7 missiles which when in clusters of 17 or more are capable of taking down Light Cruisers without Shields. It has several configuration modules to customize it for the battle it is needed for.

Shortsword: The R-24 Fighter Interceptor is a flying vehicle created for the sole purpose of intercepting fighter craft and preventing aerial bombardment. It disables aircraft with its short range large radius EMP missiles and destroys launched payloads with its Jericho Missile Interceptor Torpedoes. Works on the basic principle of the early 22nd century style meteoric drop infiltrator VTOL planes. Also had an alternate module where it becomes a heavy duty assault support aircraft and can provide aerial support based on target identification.

UNSCM808B Main Battle Tank 'Scorpion': TheM808B Main Battle Tank, commonly known as the Scorpion, is the most common armoured fighting vehicle employed by the UNSC. It is used in operations requiring heavy firepower or an anti-vehicular platform. Combining firepower, resilience and mobility, the Scorpion has proven itself formidable and earned the respect of friend and foe alike. The Scorpion represents the best possible balance between mobility and firepower. Indeed the vehicle's prominence among the UNSC armed forces is due to its low production cost, transportability, and overall firepower. Ceramic-Titanium A3 armouring makes it almost invulnerable to small-arms fire and easily shrugs off normal helical weapons, while anti-mine software and electronics provide additional protection. The tank also features a small crew size, one operator and up to four passengers on the treads.

The Scorpion's main weapon, mounted on a 360° rotating turret, is theM512 Smooth Bore High Velocity Cannon which fires 230 mm tungsten shells. Though this weapon can have difficulty penetrating the armour of some light cruisers, it is capable of disintegrating most targets in a single shot or gutting a Stryker in a single shot, depending on where the shots hit relative to the target's hull. For additional offensive power some Scorpions will instead mount a 305mm mass accelerator 247T Medium Machine Gun serves as the tank's secondary weapon, delivering 14.68mm armour-piercing rounds with speed and thoroughness. It is mounted co-axially.

NOVA Bomb: The NOVA Bomb is a cluster of nine nuclear fusion warheads encased in a lithium triteride case. When the warheads are activated, the lithium triteride shell focuses the blast in upon itself, multiplying the destructive power a hundredfold. This gives the NOVA Bomb an unprecedented payload for its size. Its capability to destroy a planet has earned it the nickname the "Planet-Killer" and more informally "The God Reaper". It should be noted that on the one recorded event in 2445 when a NOVA Bomb was detonated by a fleet that was on the other side of the system, close to the planet Exalt, it scorched the planet's surface due to it propagating a high concentration of thermal energy inside the planet's atmosphere; it also shattered 4 nearby moons. Any further detailed analysis on the full power of this bomb has yet to be revealed by ONI.

Shreyaon HS: The man, the myth, the legend. Being the last man from the 21st century is both a blessing and a curse. A blessing as he's seen more reality-changing discoveries than any other Human, a curse as his pseudo-popularity results in him being swarmed by the paparazzi during every second of his shore leave not to mention the psychological effects such a status brings. A master in over a hundred and fifty martial arts and a part of an early Vishnu-Johnson experiment, the only one of its kind which left him with what is quite possible the only lifespan which will never end of natural causes. His first military stint in the Indian Army in the year of 2036 as a Field Medic lasted 6 months before he was discharged for disobeying his superior's orders and rescuing a child trapped in a hut being shelled by Insurgents. He then seeked a job as the Head of a Special Department of Diagnostics throughout various hospitals before finally being offered the position in a European Hospital.

During his stint as the Head of Diagnostics, any patients sent to him had a survival rate of 98.9%, phenomenally high for the time. He joined MSF in 2047 and was regarded as one of their best Espionage Operators apart from their leader {REDACTED}. He left MSF in 2102, and joined the UNSC navy and has been steadily showing his mettle ever since. He underwent much the same processes as the rest of Team Metal relatively later compared to them, in 2485 rather than 2452. A side effect of the genetic experiment has given him an exceptional regeneration factor. To test the limits of this regeneration, he volunteered to be placed on Exalt's moon. This was before him receiving Titanium A5 replacements for the skeletal system. A Reinforced Titanium A3 covered camera was placed to capture what exactly would happen to a human body subjected to a NOVA bomb and observed that Shreyaon was blown into what was hundreds of thousands of microscopic pieces from which he indeed reformed.

*Note: To test his regeneration, not the power of a NOVA bomb*

It was found that he did not infact possess an ability to breathe in space therefore it was required for the Spartan-II standby team to quickly retrieve him from the dead space he was in. This incident is the reason he is called the Survivor of the Moon of Shattered Glass. He is also a survivor of the Disastrous Operation Snow Storm. Shreyaon, with nothing but a standard issue Magnum Pistol cleared the modern UNSC time trial anti-Insurrection Course in a time of 6 seconds. He is known to react to ongoing events in a matter of Svedbergs and his reflexive actions take place in the units of time 10−14. He took part alone in a training exercise against the Spartan-IIs termed Operation God Killer. He managed to eliminate nearly all of them before being out-maneuvered by Blue Team when he was exhausted after having just eliminated the 30 other Spartans remaining in the Training Exercise.

{Psychological Status: Maybe traumatised by being the solitary survivor of his time; has skilfully passed all psychological tests to ensure his mental stability. His action on Exalt's moon may show a suicidal tendency or it could be just a way for him to undergo thrill. The ability which gives him his regeneration also seems to be unrepeatable in genetic experiments based on experiments of OGI sector 7. The best OGI-7 was able to come up with through an examination of his cells was a factor of increased healing of 62% for SPARTAN 1s, 145% for SPARTAN-IIs and 86% for SPARTAN-IIIs apart from NOBLE team. Team Metal's healing rate is irrelevant as they are mostly cybernetic.}

Level 7 Files

Scanning Identity….. Welcome, Admiral Preston Cole.

Orion Program: The ORION Project was an Office of Naval Intelligence and Colonial Military Authority super-soldier program aimed at security and counter-insurgency operations. It was originally launched in the 23rd century, but was deemed too cost ineffective. A later relaunch occurred during the Insurrection Mobilization. Though effective, it eventually met a similar fate to the original program.

Later, following the success of Doctor Halsey's SPARTAN-IIs, the remaining ORIONs became colloquially named as SPARTAN-Is, and this name took root to the extent that ORIONs such as James Buccington referred to themselves as SPARTANs. The ORION Project itself was also retroactively dubbed the SPARTAN-I Program, and the children of the members of the ORION Project were sometimes calledSPARTAN-1. ORION Project was a Special Operations Force in the UNSC. Administratively, the ORION project was under the control of OGI Sector-7, Special Projects. To an extent they were replaced by N7 and Counterstrike.

Spartan-II Program: In the years following the deactivation of the Orion Program in 2379, Insurrectionist Activity in a few Outer Colonies led to a large amount of war orphans. These specific Outer Colonies were on the very edge of Human Space and simply did not have enough of a Military Presence to stop this slaughter. Due to the increase in Insurrectionist activity and the limited capability of the military in these outlier planets, Doctor Catherine Halsey conceived the Spartan-II program with the following goals in mind: The first was to create a group of elite soldiers meant to subdue insurrections in their infancy, without substantial military casualties. The second goal was to minimize civilian casualties and avert civil war. The third goal was to substantially reduce the cost of conventional means of pacification.

The age group of candidates selected for the program was widely regarded as an unethical choice due to them primarily being children in the Age group of 6 years old, but the Upper Echelons of the military fast-stamped it in hope for a quick solution for Insurrectionist activity. The selected children showcased an improved mental and physical capacity greatly exceeding their peers. The total number of candidates was whittled down from three hundred thousand to 300. The children were stolen from their parents and replaced with clones, which would only have a half-life which was still extremely long compared to 21st century human lifespans. The children were taught Military Values and Skills from the very beginning of their kidnap, eventually leading to a skill-group of what would now be regarded as ODST level at a young age of 10.

They were genetically augmented in every way making them far superior to any regular human who all underwent basic genetic upliftment. Every single one stood at a height of 7 and half feet with a few exceptions that were taller. The Spartans were divided into two companies: Alpha and Omega each consisting of a hundred and fifty members. The Companies were further split apart to fire teams of 6 members each resulting in a grand total of 50 fire teams. On their first deployment they crushed the entirety of the 1st and 2nd armies of the Insurrection who were entrenched on Luthien, The garden moon of Palium without a single casualty. An entirety of 78 thousand Insurrectionist Troops was slaughtered on that day. Spartan Fire teams of Alpha Company are given call signs based on colours while Omega gets call signs based on materials. The teams with the highest kill ratio in positions of one, two and three were: Blue Team, Red Team and Team Tungsten. Every single Spartan shares an irreplaceable bond with each other and regard each other as brothers and sisters.

Counterstrike (Spartan-III Program): While the Spartan-II program was regarded as effective, there were too few of them to effectively take on all of the zounds of the Insurrection. This was where the Counterstrike program came in. Rather than selecting children as candidates, the Spartan-III program's candidates primarily consisted of the best squads the ODST's, Marines and N7 have to offer. They undergo similar genetic restructuring but not quite to the level of Spartan-IIs as they do not possess the same genetic requirements. Not quite as effective as the Spartan-IIs or quite as fast or as strong with the notable exception of two teams, Team Metal and NOBLE Team but still heads and heels above even the most exceptionally skilled ODSTs, they get the job done, and are significantly more numerous than Spartan-IIs numbering in at the latest count, to be at least over 9000 in number.

NOBLE Team: Noble Team was an exception to the type of selection of candidates. The upper echelons wanted a specialized team, deep insertion, completely cold blooded killers, especially those who had deep seated desires for revenge against the Insurrection. For this purpose, candidates who had undergone traumatizing experiences under Insurrection controlled planets were specially chosen. Given the same genetic enhancements as the Spartan-IIs due to them also possessing the required genetic structures, the final six operators of NOBLE Team were at the least just as effective as their predecessors but were also regarded as significantly more well versed in adaptability as they worked for months upon end with little UHG help in Insurrectionist Planets stationed far out of the normal area regarded as Human Space.

Team Metal: This highly successful Counterstrike team maintain their abnormally high success rate due to its seven operators being more machine than human. They are some of the oldest soldiers in active duty in the entire army of the UHG. Every single one of their members was born before 2150 and had initially been kept alive due to black-ops gene therapies but later replaced almost every single part of their body with mechanical prosthetics. Every one of their bones is replaced with specially crafted Titanium A5 joints which perfectly resemble normal bones. This was made from the last reserves of Titanium A5 present in Human Hands, and makes their bones near unbreakable. Even their skin is made from Titanium A3 as there wasn't enough Titanium A5 for this purpose and even if we possessed a supply it would be impossible to craft it into such attenuated sheets. The Titanium A3 pseudo-skin perfectly replicates normal human skin, allowing the operators to function unperturbed. Their long experience is also reflected by their mastery of nearly every single martial art on earth, a nearly unparalleled skill with fire-arms both old and new and a professional atmosphere that other troops couldn't hope to replicate. They are regarded as the best soldiers the UHG have in hand, with the possible exception of Blue Team. Their leader, Shreyaon, no doubt the best soldier in the UNSC through terms of sheer experience is also a bit of a curiosity, being the only living member of the 21st century, having been born in 2002.

N7: More of a ranking rather than an organisation the N7 is the highest rank awarded to members of the UNSC who willingly take part in the gruelling and tiring training of the N-school. The Interplanetary Combatives Academy, sometimes called "N-School" or "the villa," recruits officers from every branch of the UNSC's militaries to partake in gruelling courses at Vila Militar in Rio de Janeiro. Initially, candidates train for more than 20 hours per day, leading small combat teams through hostile terrain with little sleep or food.

Trainees who do well are awarded an internal designation of N1 and are invited to return. Subsequent courses-N2 through N6-are often held off-planet and include instruction in zero-G combat, military free-fall (parachuting), jetpack flight, combat diving, combat instruction, linguistics, frontline trauma care, forensic science, spaghettification survival *The Black Hole sort* *Note: This term does not imply that one can truly survive spaghettification, what it offers is a quick way out of the current situation if an N7 is ever sucked into a black hole. It is basically an instant-kill function in the N7 suit which stops all neural functions so that the person does not have to suffer that horrible phenomena while alive* soft and hard interrogation forms, demolition training, artillery spotting, the ability to drive any vehicle at hand, emergency piloting , and dumb AI-tandem operations.

The highest grade of training, N6, provides actual combat experience in conflict zones throughout human space which are mostly minor Insurrection uprisings (MIU). If the trainee survives these scenarios in "admirable and effective fashion," he or she finally receives the coveted N7 designation. N7 is the only ICT designation that may be worn on field or dress uniforms.

Although ICT qualification by itself does not guarantee higher rank, those officers who are able to complete the program are typically well suited to senior leadership positions.