Random stuff about Camp Fanfiction!

Notes: During weekdays, the kids in the Egyptian, Norse, Roman, and Greek are forbidden to see each other. The Roman and Greek kids can always see each other. All of them are only aloud to meet on Weekends. Inside each cabin is their parent's symbol, and a table in the entry room.

Greek Quarter Cabins:

Steven: god of stars, intelligence, and history. Symbol is a book with a shimmering star on it, and his sacred animal is a wolf. Cabin is in the form of an astronomy dome, and it's golden. It has two wolf statues flanking either side of the doorway in, and on the inside, there are so many telescopes and books all over the place.

Inhabitants:

Andrea Jones: 15 (SonofApollo42)

Jake Foster: 16 (SonofApollo42) Head counselor

Tommy Nook: 11 (Chinese Girl 50)

Tachytita(Ta): goddess of movement and speed. Symbol is a lightning bolt, and her sacred animal is a cheetah. Her cabin has a race track in the backyard and huge rooms just in case the children want to move around like crazy.

Inhabitants:

George Ashton: 16 (Kronossucks0909) Head counselor

Marinya: goddess of liquids and minds. Her symbol is a twisting wave, and her sacred animal is a chameleon. Her cabin changes to for each viewer, but it always stays the same color, which is blue and silver.

Inhabitants:

Cassandra "Cassie" Seymour: 13 (Captain Cynthia) Head Counselor.

Lia Marie: goddess of the moon, meteors, moonlight, and craters. Her symbol is a moon with craters on it with a meteor hurtling towards it, and her sacred animals are wolves and cats. It is silver and black and whenever a person walks into a room the music changes to match their mood. Whenever the cabin gets a new camper the cabin gets a new room which always changes to match the persons personality. When they walk in the room, there is books scattered all around.

Inhabitants:

Jace Chanon: 16 (LiaMarie daughter of Hecate) Head Counselor

Charisse: goddess of waves, will, and determination. Her symbol is a Purple Rose, and her sacred animals are dolphins and dogs. Her cabin is made of Oak Wood. There are purple rose bushes around the cabin and two big oak trees on each side like an arch. The cabin is divided into 5 parts- bedroom, kitchen, library, and an art and music room. The last one is a balcony where you can see the whole camp and also serves as a room where Charisse's kids write stories and use their own imagination. They have a lake of sea water near their cabin for they're near the sea. On the lake, Charisse's kids have fun swimming on the lake, instead of going out to sea. There are also three kind and VERY smart dogs guarding it. One of them is a black Labrador dog named Brownie. The other one is white in color while the last one is black.

Inhabitants:

Charissa Will Hanson: 14 (PurpleRose328) Head Counselor. Is special.

Charil Anne Zayle: 14 (PurpleRose328)

Pollaplas: goddess of clones. Her sacred animal is a praying mantis. Her cabin a small looking house on the outside, but inside, it is huge. It has an indoor swimming pool, an archery range, and a sword fighting arena.

Inhabitants:

Peter Poll: 15 (SonofApolloX) Head Counselor

Janie: goddess of literature, happiness, joy, and animals. Her symbol is a happy face, and her sacred animal is a scorpion. Her cabin is really alike the Athena Cabin, except it's brighter in color, with books all over the place and a backyard full of animals, and just being near it makes you happy!

Inhabitants:

Destiny White: 14 (Animal Charmer 11) Head Counselor

Abrainna: goddess of roads. Her symbol is a staff with horses on it, and her sacred animal is a horse. Her cabin is much like the Hermes cabin, but it inside changes countries, like one day it's Russia, the next China. Will host all of the unclaimed children.

Inhabitants:

Sahara Tast: 16 (Momoloveslife6th-7th) Head Counselor

Other Things in the Greek Quarter:

The Arena: Where the campers train and have chariot races.

Charisse's Lake: Reserved for Charrisse's kids and their friends.

The Library: It's a library filled with information about their parent's lives.

The Dining Pavilion: Where campers have Lunch, dinner, and breakfast!

The Armory and Weaponry: Where campers get spare weapons and spare armor.

The Stables: Where the campers store horses, and Pegasi.

The Pet House: Where the campers can keep their pets.

The Watchtower: Where 2 appointed watchman watch the camp to make sure no Egyptian or Norse kids get in.

The Leader House: Where the Camp Supervisor, Morpheus, stays. Also, where normal demigods stay until they can got to Camp Jupiter or Camp Half-Blood.

Camp Wars:

Egyptian Campers vs. Roman Campers

Norse Campers vs. Greek Campers

Norse campers vs. Roman Campers

A.N.- That's it! Some campers in between are friends, though. Next chapter will be the Egyptian Quarter, and then the Norse quarter. The Roman Quarter is exactly like this one but the gods here are in Roman forms.