REALITY FLUX: ARMORED CORE AND BOLO
By
Gregory P. Wong
Notes & Dramatis Personae
To those curious about the "Reality Flux" event, it's a quantum anomaly that occurs in as-yet unfinished indepedent novel I'm working on. Of course, the origins of the Reality Flux are not entirely relevant to the story, just that it does happen.
Bolos are gigantic, heavily armed, sentient armored fighting machines, created by Keith Laumer.
Armored Cores are large, usually-humanoid war-machines of a possible near future, the titular units of the Agetec games.
Bolo XXXIV (Exultant)
Length: 90 meters Width: 35-55 meters
Height: 25 meters
Tracks: 8 units
Roadwheel height: 5 meters
Mass: 28,000 tons
Road/Road sprint/Contra-gravity sprint speed (kph): 105/200/500
Primary Armaments
2 200cm Thermonuclear-Plasma Hellbores (5 megaton/second; 3 second cooldown)
2 Plasma-Flux Hellrails (90 megatons/bolt; 1 minute cooldown)
Secondary Armaments
12 20cm Hellbore Infinite Repeaters (0.45 megatons/second; 1.5 second cooldown)
8 40cm Breech-Loading Mortars (yield varies; 5 second cooldown)
Heavy 40-cell VLS system (yield varies; cooldown varies)
Tertiary Armaments
Integrated Laser Anti-Personnel System (25 megajoule/second; 0.10 second cooldown)
Integrated 50mm Gauss Gun Point-Defense System (yield varies; 0.01 cooldown)
Integrated 155mm Railgun Close-In Weapon System (yield varies; 0.10 second cooldown)
Indirect fire capability: Strategic
(Tactical indirect fire, in general, is only used on a limited battlefield; theater is used over a much larger span, such as continentally; strategic indirect fire can be used globally)
United Nations Armed Forces
United Nations Mechanized Strike 83rd Battalion
Major Keira Sanchez/AC Nike (Medium humanoid; Overboost; Command)
2-gigawatt heavy laser rifle, 75mm machine gun, medium missile pack, 2.75-gigawatt light plasma cannon; light laser blade
Captain Alex Hanson/AC Monolith (Heavy humanoid; Exceed Orbit; Heavy Assault)
95mm machine gun, 55cm shield, heavy missile pack, 8-gigawatt heavy laser cannon; 106mm handgun, 1.5-gigawatt EOs
Lieutenant Joanna Nikambuto/AC Animus (Medium humanoid; Exceed Orbit; Assault)
50mm rifle, 160mm shotgun, heavy micromissile pack, 70cm heavy rockets; heavy laser blade, 500-megawatt EOs
Lieutenant Nathan Wilkes/AC Grand Hammer (Heavy tank; Overboost; Mobile Fire Support)
95mm machine gun, 425mm howitzer, heavy VLS missile pack (augmented), 127cm grenade cannon
Lieutenant Sadaara Garab/AC Scorpion (Heavy quadruped; Exceed Orbit; Close-in Support)
Twin arm-mounted 106mm machine guns, heavy VLS missile pack (augmented), 170mm railgun; 500-megawatt EOs
Captain Alena Yeung/AC Red Flash (Light hover; Overboost; Fast-Response)
750-megawatt heavy pulse rifle, heavy laser blade, 255mm light rocket pack, medium missile pack; AT mines
Lieutenant Wade Gurney/AC Helios (Heavy reverse joint; Overboost; Aerial Assault)
65mm rifle, 500-megawatt medium pulse rifle, medium missile pack, 300mm medium rocket pack; 75mm machine gun
Lieutenant Nasuke Tobakimi/AC Phantom (Light humanoid; Overboost; Sniper/Scout)
170mm sniper rifle, 75mm handgun, light missile pack, 5-megawatt light orbital pods; ECM pods
Hired Ravens
Asmodeus (AC Perdition; medium humanoid)
Stretch (AC Wily Rocket, medium reverse-joint)
Wipeout (AC Gearhead; light reverse-joint)
Argus (AC Spartacus; heavy tank)
Calico (AC Argento; heavy tank)
Trailer (AC Rustbucket; medium humanoid)
