Sometimes terrible things happen. Cars crash, planes fall out of the sky, and random god mana takes over one child in a million. It was a fluke the odds of it happening were astronomical. The odds of the random bit of mana even hitting the earth were 1 in a number so vast that it didn't bare calculation. Terrible things happen to good people. Such as Tsukune Aono was a very lucky or unlucky child of twelve.
Tsukune tossed a ball high in the air and caught it. Each time the ball reached its maximum altitude a die in the corner of his eye rolled.
15
Tsukune caught it without any trouble palming the ball in a relaxed grip. No skills leveled like they did in video games. It was such a rip off having this power. What was he going to do become a gambler? His luck stat was pretty good but unfortunately not good enough to matter. +5 luck in a 1 in a million roll didn't account for much. At the same time rolls could warp reality and remake it to facilitate a lucky roll.
3 hours until Mandatory Instant Dungeon.
He tossed the ball up again and caught it. Each time the ball fell back to his hand. He didn't tell his parents about what happened to them. For some reason Tsukune felt less open with them. They were normal if he revealed to them the dice then they might throw him into the nut house.
Tsukune wasn't much of a gamer but the information from the god mana or whatever it was had extensive information on his condition. He was like an avatar now. That was both good and terrible. His tie to his other self was far too weak to matter. There would be no godly help nor any world domination. That was good enough for Tsukune.
"Hey Tsukune Mushi san you fell down at the boss stop today. Is there anything you would like to tell me?" His mother asked. Tsukune looked at her. Her brown eyes so much like his own. It made his heart ache that he had to hide himself from her. He was human still but also something else. Tsukune had become a demi god and because of that monsters would crave his half god flesh. That's what the information warned, and he wasn't foolish enough to chance his family.
"If you sure your ok dear then get to bed. You have school tomorrow." Tsukune smiled and accepted his mother's words. She closed the door.
"I'm sorry mom but I have to leave you for your own good."
In the dead of night Tsukune vanished.
Tsukune Aono lv1 0/1
Species: Human
Class: Mage lv1 0/10 +1 Intelligence and 1Willpower per level
Seeing the human on his species was relieving. He wasn't technically a demi god and wouldn't have to vanish.
HP 10
MP 5spells
Attributes
Strength 4 Dexterity 3
Agility 3 Intelligence 5 (6)
Willpower 2 (3) Wisdom 6
Charisma 3 Luck 1
Abilities
Processor I 0/5: When the mana flowed into your body small fragments of a black substance entered your body. These fragments have begun to form a processor to amplify your brain. +1spell after you run out every level
His breath hitched and he read the processor ability. It was going to mess with his brain even more. He knew his old self was long dead and it was going to mess with him again. Cold feelings of dread swept through his body as he imagined his current self-ceasing to be.
Spells
Fireball I 0/5: The old tried and true spell used by only the best mages. 2D20 damage be careful not to get caught in the blast. Blast radius measured by 1D10. Level up to improve the destructive capabilities of this spell.
As the world around him came back into view he saw that he was in his room. Only everything was thrown around and old. His computer was in ruins, his bed was covered in mold and the door was filled with holes. He heard a crash.
He got up off his bed and a long hand green in color reached in the door. Ragged brown hair adored her head, along with dull brown eyes devoid of life. This was his mother as a zombie. As his eyes widened and he looked upon the horror this world had condemned him to his mind wouldn't snap.
It was everything he desired at that moment. Bliss would have been death or insanity. Instead he had to watch the boards on his door creak as she moved closer.
Jaws filled with yellowed teeth gnashed at him in preparation to chew his flesh. Flames appeared in his hands on their own accord. Tears raised down his face evaporating over the roiling fireball. It was energy contained between his fingers ready to explode and take this place with it.
Why did it have to be his mother?
Roll
4 + 6 + 5 = 15 damage
Area 9ft
The pitiful fireball between his fingers lurched forward before smashing into his mother's corpse. Orange flames wrapped around her outlining her image black behind an orange curtain. Then the explosion expanded. He was tossed off his feet and against his bed.
Roll 1D20 for damage
6
He crashed into his bed, but it did little for the impact. Crack, his left arm had broken, and he felt his ribs crack. This wasn't right, it wasn't his time. The smell of burnt rotted flesh found him and he retched and groaned I pain. Parts of his house began to catch on fire and smoke alarms went off.
Fireball +1
Fireball I 1/5
Level up
HP 15
+2 Attribute points
Choose an ability
Rolling abilities 1D100
10 + 1 = 11 horrible roll
Ability Points 1
Abilities
Scavenger I 0/5 adds +1 roll to looting rolls.
Eldritch Truth I 0/5 Adds +1 saving throw against stun and madness effects.
Scavenger selected
As useful as madness and stun resistance would be, he needed to survive and scavenging this place may be his only option. Thinking about furthering his survival he needed to get out of this place. Shaking his legs, he managed to roll on his good side and held back a gasp. His ribs were cracked or broken. The pain in his chest were evident enough.
He looked over at the charred remains of his mother even as the fire alarms went off and the fire started spreading. Smoke filled the room and covering his face with his shirt wasn't cutting it. When he approached the corpse the loot option appeared.
He added his two points to intelligence hoping that would help him somehow.
MP 6/7spell
Roll 1D100
42 + 2 = 44
A small bike helmet perfect for his head appeared.
Bike helmet +2 to defensive rolls.
He put it on and pocketed the 100 yen that fell with the helmet. Tuskune was relieved, he couldn't see his mother's body. It was too much for him. Yet the change allowed him to kill her. She wasn't his mother and he knew it.
As the fire raged around him, he managed to find the stair well leading out of the apartment. Only it was being pounded by zombies out side it. While the zombies in the apartments around them banged on their own doors to get out. He had to get out of the building. Another fireball should get rid of the zombies trying to get in. After he fired it off, he planned to get behind one of the walls. Hopefully the explosion would kill them without taking the building down.
Tsukune held his breath and reached for the magic flowing through his veins. Touching it was growing easier. A ball of fire formed just in front of his hand with a hitched breath, he fired the spell and ducked behind a wall.
Roll 2D20 + 7 Intelligence
2 + 11 + 7 = 20 damage x 2 against undead 40
An explosion shook the building again and glass shattered all around the building. He looked out from cover to see the doors open and many of the zombies dead or burning but fresh undead began to march over them.
Fireball + 1
Fireball 2/5
Roll 2D20 +7
6 + 12 + 7 = 25 x 2 against undead equals 50
Area 5ft
MP 4/7 spells
He rushed towards the exit in the lull from his spell. What zombies weren't dead were on fire and stumbling against walls. It seemed the crackling flames took out their hearing, and the smell of burning flesh took out their sense of smell. Their eyes were ruined pools of liquid at their feet.
14 corpses littered the ground from his kills.
Loot
Roll 1D100 x 14
70, 9, 70, 48, 37, 16, 85, 65, 10, 22, 34, 22, 42, 46
Scavenging +15
Scavenging III 0/20 – add +3 to all looting rolls.
Items acquired
1 health potion Recover 20HP
2 mana potions Recover 10 Spells
Scrap chest armor +3 Defense
Scrap thigh armor +2 Defense.
Golf Club 2D6 damage
1000yen
Level up x 2
Class level up
Mage lv2 5/15 +2Intelligence +2 Willpower +1 spell slot
New Spell
Pick one of three
Haste I 0/10 – At the cost of a single action add +10 to initiative and dodge rolls.
Grease I 0/5 – cover a 10ft area with highly flammable grease. Opponents often trip and the grease is highly flammable. -5 to enemy initiative when covered in grease.
Flame blade I 0/5 – at its primitive state add 1D10 to weapon damage cost Initiative.
Tsukune lv4
HP 4/30
MP 4/7
Attribute points 4
Ability Points 2
Roll
97 + 1 = 98 Critical rolls
Doppelganger I 0/100 – The shadow at your feet rises to assist you. Flip a coin each time you attack if heads a shadow version of yourself will rise and repeat your attack.
Grave robber I 0/100 Add +10 to every loot roll.
Bountiful Soul I 0/100 +10 to every charisma roll when dealing with demons or soul devouring monsters.
Blood of Heroes I 0/100 Your blood has a quality only found in the mightiest of humans. +20 charisma rolls when dealing with vampires and blood mages. 20% more money found and a +1% chance to find magic equipment. When battling against named opponents gain +10 to all combat rolls.
The first thing he did was swallow down the health potion and select grease for his spell slot. Zombies were crawling out of alley ways and fighting their way out of cars. With his body healed he started running for it. His home was burning down killing the zombies inside. Despite causing the fire he gained no xp from it. Another type of zombie began to emerge.
He heard dogs barking and growls. Tuskune turned and cast grease on the road as he hightailed it out of the open and into an alley way. When he turned a corner, he saw rottweilers out of the corner of his eye. Why were they in japan of all places.
As he made another turn he ducked under a grasping zombie. It clawed at him but Tsukune already had his scrap armor equipped. Their claws scraped against Tsukune's chest but didn't do him any harm. He raised his golf club and dashed to the side of the two zombies. Only pausing to place 4 points in agility. And purchased the Doppelganger and Blood of Heroes abilities.
X2 Zombies lv2 Agility 1 Strength 5 HP 20
Initiative roll
Zombie 1 4 + 1 = 5
Zombie 2 6 + 1 = 7
Tsukune 17 + 7 = 24
Attack roll 2D6 + 4
2 + 5 + 4 = 11 to zombie one
Tsukune reared back his golf club and smashed it against the closest zombies head as hard as he could. When he pulled the club back it seemed frozen. He reared his trusty golf club back for another go.
Attack Roll
6 + 5 + 4 = 15
Adrenaline was pumping through his veins like never before. He pulled back his golf club and pounded the side of the zombie's head. The top of the zombie's head exploded in a shower of gore as the golf club sent the top half of the rotten skull against a wall with a dull thunk. That was when the other zombie leapt on him.
Zombie Grapple 2D10 + 5Strength
6 + 3 + 5 – 7armor = 7 damage
Tsukune was shaken up a bit before he got away from the zombie. It clawed against his chest and scratched his shoulders digging deeply in Tsukune's young supple skin. It was painful and he was bleeding, but it wasn't enough to bring the boy down. He broke away from the grapple and made his way back to his feet while the zombie remained.
Doppelganger coin flip
Heads
Attack roll
4 + 1 + 4 = 9
Tsukune had had enough of these undead bastards and reared back with all his strength. Only it wasn't as much as it could have been. He was shaken and not at his best. Still his club went down cracking the side of the zombie's head only for his shadow to rise up with its own golf club to deal another sickening blow. The zombie was down its skull cracked open and oozing brain matter.
Zombie too stunned to move.
Finishing stomp 1d6 + 4
Roll
6 + 4 critical
Doppelganger
Tails
With a final spike of adrenaline Tsukune slammed his heel down on the zombie's head with the most satisfying crunch he had ever experienced. Blood still dribbled from his wounds even as Tsukune made his way down the alley.
Event roll 50 or above
86 pass
Tsukune heard the howles of the dogs he thought he got away from. He quickly cast grease before charging down the alleyway and turning a corner. Just as he heard their pads on the pavement he turned around and cast fireball again.
Zombie Dogs lv3 30HP 10Agility 8Strength
Ambush
Covered in grease x 2 fire damage undead x 2 fire damage
Damage roll 2D20 +
8 + 16 + = 128
Area x2 due to grease
7 x 2 = 14ft radius
He hadn't known what would happen when the fireball left his hands. It wasn't the largest he could have created but it was big enough. But then it hit the grease.
Fire exploded up ward created the loudest boom Tsukune had ever heard if he hadn't already turned a corner, he was certain he would have been knocked off his feet. The heat of the explosion could be felt even through the concrete and he felt a change in his trusty fireball spell.
Fireball II 0/10 – Cast a ball of fire towards your enemies in a straight line. Roll 5D10s for damage and 2D10s for area.
Grease I 2/5
Tsukune continued to run even as he gained 54 xp but didn't get to loot a thing.
Level up x2
Tsukune lv6 4/64 to next level
+4attribute points
+2 ability points
Class level up x 2
Mage lv4 +4Intelligence, + 4 Willpower, and + 4 spell slots
Choose 2 spells
Haste
Flame Blade
Before he could look at what he gained suddenly time was up.
Tutorial complete
New Spell ID create zombie
IDs are worlds of maybes and might have been. Investigate such worlds and find out what terrible secrets they hide. You never know what you might find.
Tsukune was back in his bedroom but still wearing the scrap armor. There were still deep cuts on his neck and shoulders. His heart was still pounding from his encounter with the zombie dogs and he knew that with a single flex of his magic he could be there again. Only something occurred to him. If there was a zombie world with his mother and people from this world. Was there a version of himself there? That thought terrified him. What if that version had the same abilities to cast magic, and level up?
There was no timer to go back to the world, but he knew he would. As his heart settled Tsukune realized he liked it the battle and the risks. When magic formed a ball of fire at his command, he felt like he was in control.
He took off the helmet and the armor and stashed them away in his inventory. A space opened filled with multiple tabs. When he lifted the item and placed them there, they seemed to appear in a new tab. Even the two mana potions appeared. Then he changed his clothes. Tomorrow was another day one that would be spent waiting for the opportunity to go back.
That was when a thought occurred to him. He wasn't limited to his own city. He could venture as far away as he wanted. It was up to him if he wanted to take a care and drive. Was there anything that could really stop him?
Ability roll
72
Choose two abilities.
Merge Equipment I 0/50 – When using weapons your mana slowly integrates within them allowing them to enhance themselves by combining them with other versions of themselves. Roll 1D100 if 90 or above weapons merge creating a stronger weapon.
Mark Target I 0/50 – Mark a target, roll a 1D20 if 15 or above the target will always be on your map.
Zombie Hunter I 0/50 – gain a +5 bonus to all rolls concerning zombies.
Unique Enemies I 0/50 – When you defeat an enemy and it survives or gets away the foe will return stronger. Drop rates will always bear better loot.
It was a hard decision all these abilities were good. Especially merge equipment and Mark target but he had to go with his gut. He chose Zombie Hunter and Unique Enemies. Still he needed to know what did wisdom do and what did it effect? Willpower more than likely had something to do with mental defenses. Intelligence helped him keep his spells together and controlled the number of spells he could use. Strength had a lot to do with physical encounters. So did agility for that matter. Maybe he should try to dodge more often. He didn't even know what his dodging rolls were. With that in mind he put 2 points in Strength and 2 points in Agility. Just like that he felt himself become just a little stronger and faster. But he was clumsy. He didn't know how to use his knew strength and he was unlucky. Tsukune had so many weaknesses. He needed to train himself physically instead of putting points into physical stats.
Wisdom went up from 6 to 7.
He watched it happen. Somehow, he could affect his body with little more than his decisions. Come to think of it shouldn't that have always been the case?
Tsukune lv6
Class: Mage lv4 +4INT, + 4 Willpower, and +4 spell slots
Spells
Fireball II 0/10
Grease I 2/5
Haste I 0/5
Flame Blade I 0/5
HP 40
MP 11spells
Attributes
Strength 4 Dexterity 3
Agility 7 Intelligence 7 (11)
Willpower 2 (6) Wisdom 7
Charisma 3 Luck 1
