Sierra Games Present:
Crash Twin Sanity 2: The Last Hope
Available for PS3.
Game Controls
Crash:
Left post: Walking/running
X: Jump
X, X: Double Jump
Square: Spin
Circle: Hook back up with Cortex
Triangle: Activates John/Pete
Start: Pause
L1: Crash's Pokémon Team/Stats
R1: Power Slide
Cortex:
Left post: Walking/running
X: Jump
Square: Gun Blast
Hold Square down: Charged up gun blast
X, Square: Double Jump
Circle: Hook back up with Crash
Triangle: Activates John/Pete
Start: Pause
L1: Cortex's Pokémon Team/Stats
R1: Power Slide
Nina:
Left post: Walking/running
X: Jump
X, X: Double Jump
Square: Grapple Punch
Circle: Grapple Swing
Triangle: Activates John/Pete
Start: Pause
L1: Nina's Pokémon Team/Stats
R1: Power Slide
Coral:
Left post: Walking/running
X: Jump
X, X: Double Jump
Square: Spin
Circle: Cartwheel
Triangle: Punch
Start: Pause
L1: Coral's Pokémon Team/Stats
R1: Power Slide
John:
Left post: Walking/running
X: Jump
X, X: Double Jump
Square: Thunderbolt
Circle: Thunder shock
Triangle: Activates Crash/Cortex
Start: Pause
L1: Iron Tail
R1: Volt Tackle [Be aware if this attack is used, you do lose some 5 HP for recoil damage. Make this right by John by giving him one Wumpa Fruit.]
Square, Triangle: Thunder
Circle, X: Quick Attack
R2: Switch to Pete
Pete:
Left post: Walking/running
X: Jump
X, X: Double Jump
Square: Thunderbolt
Circle: Thunder shock
Triangle: Activates Crash/Cortex
Start: Pause
L1: Iron Tail
R1: Shock Wave
Square, Triangle: Thunder
Circle, X: Quick Attack
R2: Switch to John
Crash/Cortex:
Left post: Walking/running
X: Twin Jump
X, X: Twin Double Jump
Square: Twin Spin
Circle: Twin Throw
Triangle: Activates John/Pete
Start: Pause
L1: Crash's Pokémon Team/Stats
L2: Cortex's Pokémon Team/Stats
R1: Power Slide
R2: Light*
Pokémon:
Left post: Walk, fly, or whatever
X: Attack 1
Square: Attack 2
Circle: Attack 3
Triangle: Attack 4
Start: Pause
L1: Return to trainer: Crash, Cortex, Nina, or Crash/Cortex
Opening Game Scene
We see the tenth dimension. We enter Evil Crash's house, where we see Evil Crash with a full stomach. In the house with him are Evil Coco, Evil Crunch, and Evil Coral. Suddenly, Evil Crash grabs his stomach. We come out of the house and re-arrive at N. Sanity Isle where we see the opening screen. You must press start after seeing the game's title: Crash Twin Sanity 2: The Last Hope. Enter in your file name like this:
AK1028
Once that is done, the game will save your file and dump you into the first cutscene.
* Game Footnotes: Since you really don't need this function that much, the game will tell you when to use it. Also, this game is before "Crash Mind Over Mutant", so the stylings of the characters are from the original "Crash Twin Sanity". I like that style better but that's just my opinion. These stylings will stay in my games so no change! Yay, no change! *giggles*
AK1028: Okay, that's the end of this re-write of "Crash Twin Sanity 2".
Timmy Turner: As you can see, we have re-named the last part of this story.
AK1028: And we gave it a game mode!
Timmy Turner: Which makes me wish that this game was real so I can play it!
AK1028: Oh no, we are NOT going to have "Power Mad" references in our web show for this game!
Timmy Turner: Aw...
AK1028: Anyways, please read and review!
Timmy Turner: And remember to always think outside of the box!
