Sierra Games Present:

Crash Twin Sanity 2: The Last Hope

Available for PS3.

Game Controls


Crash:

Left post: Walking/running

X: Jump

X, X: Double Jump

Square: Spin

Circle: Hook back up with Cortex

Triangle: Activates John/Pete

Start: Pause

L1: Crash's Pokémon Team/Stats

R1: Power Slide


Cortex:

Left post: Walking/running

X: Jump

Square: Gun Blast

Hold Square down: Charged up gun blast

X, Square: Double Jump

Circle: Hook back up with Crash

Triangle: Activates John/Pete

Start: Pause

L1: Cortex's Pokémon Team/Stats

R1: Power Slide


Nina:

Left post: Walking/running

X: Jump

X, X: Double Jump

Square: Grapple Punch

Circle: Grapple Swing

Triangle: Activates John/Pete

Start: Pause

L1: Nina's Pokémon Team/Stats

R1: Power Slide


Coral:

Left post: Walking/running

X: Jump

X, X: Double Jump

Square: Spin

Circle: Cartwheel

Triangle: Punch

Start: Pause

L1: Coral's Pokémon Team/Stats

R1: Power Slide


John:

Left post: Walking/running

X: Jump

X, X: Double Jump

Square: Thunderbolt

Circle: Thunder shock

Triangle: Activates Crash/Cortex

Start: Pause

L1: Iron Tail

R1: Volt Tackle [Be aware if this attack is used, you do lose some 5 HP for recoil damage. Make this right by John by giving him one Wumpa Fruit.]

Square, Triangle: Thunder

Circle, X: Quick Attack

R2: Switch to Pete


Pete:

Left post: Walking/running

X: Jump

X, X: Double Jump

Square: Thunderbolt

Circle: Thunder shock

Triangle: Activates Crash/Cortex

Start: Pause

L1: Iron Tail

R1: Shock Wave

Square, Triangle: Thunder

Circle, X: Quick Attack

R2: Switch to John


Crash/Cortex:

Left post: Walking/running

X: Twin Jump

X, X: Twin Double Jump

Square: Twin Spin

Circle: Twin Throw

Triangle: Activates John/Pete

Start: Pause

L1: Crash's Pokémon Team/Stats

L2: Cortex's Pokémon Team/Stats

R1: Power Slide

R2: Light*


Pokémon:

Left post: Walk, fly, or whatever

X: Attack 1

Square: Attack 2

Circle: Attack 3

Triangle: Attack 4

Start: Pause

L1: Return to trainer: Crash, Cortex, Nina, or Crash/Cortex


Opening Game Scene


We see the tenth dimension. We enter Evil Crash's house, where we see Evil Crash with a full stomach. In the house with him are Evil Coco, Evil Crunch, and Evil Coral. Suddenly, Evil Crash grabs his stomach. We come out of the house and re-arrive at N. Sanity Isle where we see the opening screen. You must press start after seeing the game's title: Crash Twin Sanity 2: The Last Hope. Enter in your file name like this:

AK1028

Once that is done, the game will save your file and dump you into the first cutscene.


* Game Footnotes: Since you really don't need this function that much, the game will tell you when to use it. Also, this game is before "Crash Mind Over Mutant", so the stylings of the characters are from the original "Crash Twin Sanity". I like that style better but that's just my opinion. These stylings will stay in my games so no change! Yay, no change! *giggles*


AK1028: Okay, that's the end of this re-write of "Crash Twin Sanity 2".

Timmy Turner: As you can see, we have re-named the last part of this story.

AK1028: And we gave it a game mode!

Timmy Turner: Which makes me wish that this game was real so I can play it!

AK1028: Oh no, we are NOT going to have "Power Mad" references in our web show for this game!

Timmy Turner: Aw...

AK1028: Anyways, please read and review!

Timmy Turner: And remember to always think outside of the box!