First Author's Note:

As much as I wish I did, I DO NOT own the L4D or L4D2 games, ideas, logos, characters, etc.

But it would be awesome if I did. :D

Mostly, I am just looking for feedback, so review. It only takes a few sentences, or even just one!

(Just a recap: I do not own any of the L4D characters, even if I wish I did.

This is a preview for the rest, which will be out eventually. I'm not going to say soon, because I need some reviews if I should go on or not.)

Chapter One

Never, in a million, gazillion years, would she have thought this would happen.

It started off as a blip on the news. A new virus had shown up; it changed people's DNA structures and took over their minds. Most people died immediately and were reanimated by the virus with a taste for human flesh. Some, a very select few, had their bodies changed by multiple hormones before they succumbed to the virile strain. These few endured growth into an eight-foot-tall beast of muscle and anger. Others had all of their strength transfer to their legs, enabling them to jump long distances. It had only been one small town in India to begin with, then the entire nation. Next was the world. Carriers of the disease, people that didn't know they were going to die and then come back to life, spread from there all around the world by airplane. Millions of flights go to millions of places every day. It is epidemic-friendly, and that is just what happened. Before the world even knew what was happening, everything was in flames.

Within about a week, fifty percent of the world's population had been changed. Within another, only a hundredth of a percent of the population of Australia was alive. The same number that wound up being immune to the virus by some freak accident or another. For a few months the military evacuated the immune people to a safe place, but soon the helicopters became fewer and farther between. They visit certain sites each month, the last Sunday of the month, all over the world. As people headed to the evacuations, they left behind specially barricaded rooms (and graffitied arrows to lead those that would follow to the rooms) where the few survivors can sleep, clean up, replenish the ammo in their weapons, and wait until their next chance at escape.