*This is the first of a new series of Fanfics about Nintendo HQ'S characters, and their roles in a very popular gaming series (I wonder what that could be (!). I made it so that while the Nintendo creations are programmed, they actually physically make an appearance in the HQ. (I have no idea what the HQ looks like, so please don't go thinking I'm describing the real HQ!) Hope you enjoy it!*

Nintendo HQ- Episode 0 Introduction

(Set during Super Smash Bros. Brawl's development)

The legendary Nintendo HQ looks as dull as ever. No amount of paint could possibly make a building look appealing, so Iwata insists on leaving it as it is. At least the location looks attractive, though. There's no surprise for Iwata when he opens his office window and finds the thousands of fans leaning against the palm trees, taking in the breeze and remaining hopeful for bits of information to leak out of HQ. He leans back, relaxed, until a bang gets his attention. He jumps, narrowly avoiding knocking his unfinished game demo off his coffee table. His eyes darken, sensing trouble. Soon the game will be completed and ready to share with the entire world. This is no time to be gleefully hopping about the room though, for that bang could not have been good news. Catching his breath, Iwata heads out of the room, ready to see what mayhem his creations have caused.

"Poyo! Poyo! Poyoooooooo..."

"Mamma mia!"

"Pika..."

"おい、やめろよ?!"

The whole team just stare in awkward silence at the speaker, a middle-aged Japanese man. He gives a sigh, and slaps his head.

"Hey, will you cut that out?!

Standing straight, but scared, Miyamoto observes the creations, some of which he designed himself. Of all these creations, only one did not cause any sort of trouble. Maybe he was just playing cautious, for, after all, he had not returned to the HQ for at least twenty years. His wings extended behind him, despite being unable to use them, at least 'not without his precious godly girlfriend' as Bowser had claimed. Miyamoto notices his manner, and decides (much to the creation's embarrassment) to use him as a role model for the rest of the group. He opens his mouth, before switching to English at the right moment. Silently cursing himself for letting them sleep through Japanese programming session, Miyamoto speaks:

"Why can none of you behave like Pit? Even being absent from our HQ for so long, he is making excellent progress! What if Iwata comes? You'll be in big trouble, and after that incident ten years ago, I don't think he's very keen to listen to your excuses. You know very well what a remarkable memory he has. Understood?"

The group give a faint nod, unsure. Then they head off to their rooms to prepare for development. Just in time, too, because here he is. Anger is in his eyes, which dart around the room, searching for a target. They rest on Miyamoto, demanding an explanation. He gives a gulp, his eyes focusing on the tiled floor. Satoru Iwata on the whole is not an intimidating man, but moments like these tend to make people question this. As Nintendo's president, it is only natural stress would be a problem. But Miyamoto is sure when Iwata became president, he didn't sign up for babysitting Nintendo's creations.

Shouting can be heard from the pink puffball's room. First angry, but then slumping into dull, low notes. It looks as if Miyamoto had calmed Iwata once more. Kirby gives a sigh of relief. He knew he couldn't fool around any longer, though. This game is a special collaboration of Nintendo's finest mascots, and as one of them, he could not afford to let the producer down. Masahiro Sakurai works day and night to get this finished, and as a father-figure to Kirby, there was no way he could afford to fail him. Besides, this is most likely the last chance he'll get before Iwata goes off his rocker completely. This is no easy task, but this project, Super Smash Bros. Brawl, will be completed soon, and, when it does go out globally, the creators and mascots will be united as one- for now.