GHOSTHUNTER
PROLOGUE-
An explosion, Jack Kenner looks up from his painful position, sees his jetcar in flames. His family...
…He's falling.
And then he sees a ghost.
Then darkness.
Jack Kenner was a devoted inventor for TECH inc. But after surviving a jetcar explosion, seeing his family burn before his very own eyes, and learning a ghost was responsible, he becomes GHOSTHUNTER, the greatest phenomenon bounty hunter that ever lived.
Or died.
CHAPTER ONE: ENCOUNTER-
He had him in his sights.
The blasted thing was just a few meters from his jetcar.
His FANTOMKILLER.
You're wondering who he is.
The driver.
The legend.
The bounty hunter.
The one-and-only.
I'll introduce him.
GHOSTHUNTER.
His friends know him as GHOSTHUNTER. His close friends also know him as GH. And his best friends also know him as Jack Kenner.
As you can imagine, he doesn't have many of these…"friends".
Either way, he was on a job.
To kill.
A ghost.
Hence the name. He's the only phenomenon hunter in Real City.
His hirer, surprisingly not, was MEKANIK. He is a droid, a fellow bounty hunter, and the closest thing to a friend.
Jack thought disgustingly.
FANTOMKILLER was near the thing.
The thing, surprisingly not, was a ghost, a phenomenon, an enemy, and Jack's bounty.
Jack pressed a button on FANTOMKILLER's console. Immediately, if you were outside the jetcar, you would have seen a hatch slide open backwards. You would have also seen an enormous thing come out.
A concussion machine gun. You're probably thinking, what can hurt a ghost? Obviously not a regular weapon like, say, a YTF-2398 concussion machine gun. But this was no regular concussion machine gun. Jack made a few modifications that, instead of bullets or lasers, it would shoot out ghost ectoplasm shells. This could hurt a ghost. But Jack has a motto.
"If this can't do it, then the only thing that can hurt a ghost, is a ghost."
Say hello to the YTF-2398-FANTOMKILLER-GHOSTHUNTER concussion ghost ectoplasm shells machine gun.
Jack pressed another button. He let out two more concussion blasters of the same kind appear at the tips of his jetcar's wings.
He pressed another button. Another concussion blaster appeared at the tip of the jetcar.
He pressed another button on the maneuvering joystick.
He opened fire.
Out came green explosions as the ghost ducked, dodged, dipped, and dived out of the way. Jack stopped firing. He pulled a small hatch in front of him, and out came a small computer. He punched in a few keys.
NAV-12069
WEA-68341
AIM-98543
Immediately from black blank, the screen turned on a-would-be green radar. It was actually a model NAVigation-WEApons-AIMer-12069-68341-98543. It targeted a desired object, tracked it, and told you when you could open fire for an almost sure direct hit.
Most of these items in his FANTOMKILLER were bought.
Most of them.
He heard sirens and quickly pressed a button. In the back of his jetcar, a small license plate appeared.
FAN-2573
The sirens disappeared. Jack sighed. He pressed the same button again. The license plate disappeared.
The NAV-WEA-AIM was beeping and turned red. Just a few seconds until lockdown…
…He had him.
Jack flew up a bit. Above the ghost, and most traffic. His jetcar might've moved up, but his guns stayed on target.
Jack dived.
He fired.
He hit him.
The ghost crashed downward into a dead end, and a back alley.
Other than the jetcar and the autopilot set to wait for him in an abandoned warehouse nearby, Jack shut everything off on FANTOMKILLER. He opened the glass hatch that kept him inside. He jumped out, and landed a neat roll.
The ghost, terrified, gasped, "W-Who a-are y-you?"
Jack answered, "Your worst nightmare.
"I'm the GHOSTHUNTER."
Jack pulled out from behind his back a pistol of similar mechanisms and tinkering on his jetcar's blasters. He pulled it out, charged it with a power cell that contained a ghost ectoplasm shell, and said, "Time to die."
He aimed.
He fired.
It blew up.
He ended with, "A second time."
He put the pistol away. It was a Haunt that he killed, a normal, simple, easy, defenseless ghost. It took a second to kill, but this one took Jack on a wild goose chase. He chose a FANTOMFALCON-9 pistol to kill it.
It deserved to die a second time quickly.
He stepped over the ghost ectoplasm of his gun's shot, and crouched over the Haunt's remains.
He took out some tools, three test tubes, a napkin, and some tongs.
He first filled one test tube up with some of the Haunt's remains and the ghost ectoplasm. The concoction bubbled slightly.
He then grabbed the tongs and grabbed the empty shell that once held the ghost ectoplasm, put it in the another test tube, and put all three of those items away.
He then finished by wiping the rest of the goop up with the napkin. When there wasn't a speck remaining, he put the filthy napkin in his last test tube. He put the last items remaining away.
He pulled out a jetcar caller, pressed it once, it beeped, a red light shone on the tip, and he waited for the FANTOMKILLER's return.
