Anime/Cartoon Verses Series: Ginta Torimizu vs. Beet

Opening: Hello everyone Redwallfan2000 here and after watching Star Wars Verses Series from Antoine Bandele, and EvanNova 95, and Jensaarai1 on Youtube,I have been interested in doing a verses series myself. Problem is that all I know is from the movies of Star Wars and a bit of Clone Wars when Cartoon Network was on, I don't have any comics or books, so this would be pretty hard for me to even think on doing one, however, I do have some Manga Books, and have watched some decent Anime to be able to do a verses series on these two subjects. So now everyone, I now bring you my first ever match up! So let's get started.

Brief Bios

Ginta Torimizu is the star protagonist of the Viz Graphic Novel Marchen Awakens Romance also known for it's title MÄR . He is a fourteen year old near sighted boy with absolutely no athleticism and he was absolutely horrible at school. He constantly dreamed of the world of MAR Heaven and one day is visited by The Dimension ÄRM the Gate Keeper Clown whom takes him to the world of MAR where he gains what he lacks on Earth. With a little bit of help from the Witch Dorthy, Ginta awakens the sleeping living Weapon ÄRM Babbo and is at first unknowingly dragged into the conflict with the evil Chess Pieces and afterwards successfully fought in several War Game Rounds going undefeated in every single match even defeating Phantom the Chess Pieces' strongest Knight Ranked Chess Piece and Military Commander in the last round of the War Games. During a raid on Castle Lavestra, Ginta would face off against the King Chess Piece whom had taken his father's body whom everyone thought to be dead and was able to defeat the King Chess Piece and returned back to Earth with his father free from the King's control.

Beet is the star protagonist from the Shonen Jump Graphic Novel, Beet the Vandel Buster. In this world, the world is in a Dark Age where everyday lots of people try to live with the constant threat of evil monsters and Vandel attacking them. Vandel Busters a group of warriors who specialize in fighting these incredible powerful Vandels try to protect what is left. Beet is one of these warriors. He was inspired by his Older brother Zenon whom lead the very famous Buster group known as the Zenon Warriors. He was so inspired at the work that they had done, that he decided to become one himself and hoped to join them. Things didn't go according to his plan for during the night, the evil Vandel Beltorze the King of Tradegey attacked his village of Ankles. In the fight that he witnessed, the Zenon Warriors nearly defeated the Vandel whom grabbed Beet and mortally wounded him causing the Zenon Warriors to break their formation. Dying by the Vandel's attacks, the Zenon Warriors all managed to place their life force into their Saiga and inserted them into Beet thus saving his life and disappeared. After crying Beet left Ankles to train away from the village for three years. He would return after three years just in time to save Poula his childhood crush and friend from the Vandel Mugine even defeating him. Beet would lead a new team of Busters known as the Beet Warriors in hopes to find the Zenon Warriors and to defeat all Vandels calling himself the "Man that will terminate the Dark Age." Due to the Author's illness, both Manga and Anime series were put on hold so as of right now so after defeating Grineed, this is where Beet's story comes to an end.

Round 1: Psychical Round

Ginta

Ginta Torimizu is a fourteen year old 2nd year Middle school boy. While on Earth, Ginta was nearsighted, and wasn't much athletic, but when he entered MÄR. And this is where I'll be comparing the physical round for Ginta. He wasn't nearsighted at all and his strength, and speed were incredible! During his first encounter with the witch Dorothy, Ginta was able to defeat one of her weaker Guardian ARMS with just his strength alone, by throwing it! This even surprised Dorothy a bit as Ginta had no weapon or ARM although moments later when she enlisted his help in finding Babbo, Ginta's strength was no match which Dorothy also was quick to see that it was no use and once more was surprised at it. His greatest feature though was in determination and durability, in his first fight against Ian whom was a Rook Ranked Chess Piece at the time, Ian clearly outclassed him in every single way even knocking Ginta down ten times as Ginta still continued to fight to save Princess Snow even throwing Babbo up and increasing it's size to crush the Chess Piece regardless of his own safety. He also has trained in several Training gates to boost his physical capabilities and during that time he also gained a slight sixth sense allowing him to sometimes sense out his opponents moves and block it.

Beet

After three years worth of training, and facing off against Vandels, Beet is incredibly strong himself. In one instance, he was able to pick up another Vandel Buster whom was bigger and a bit fatter than he was and throw him! He also wasn't shy in facing Vandels in hand-to-hand combat and has punched two Vandels with his bare fist! Now admittedly it didn't seem to have any effect on Beltorze's Phantom, but he was also able to blow off part of Grineed's face with one punch. Beet is also able to Wield the Boltic Axe Saiga, an Axe that is literally twice as big as his body and very heavy. Beet is able to pick this axe up and wield it, although he does show some slight difficultly in controlling it's weight, the mere fact that a boy his height is able to wield and axe that heavy can't be ignored. He is fast enough to dodge most projectiles including some bullets. And his reflexes are sharp. He was able to CATCH a poison dart in his barefist before it could strike him in the chest. He is also the only Anime/Cartoon character that I know that is able to stay awake for three days. Meaning he won't sleep for three whole days and has been shown while his friends sleep, to train and hone his skills.

Edge: This round is very close to call both Ginta and Beet are teenaged humans. Ginta is older than Beet by one year but in this case, age won't play a deciding factor in here. Ginta's benefits only help him when he's in MÄR in in the case of this match up it will be held there. Now Beet outclasses Ginta in physical strength. However Ginta's will power and determination to fight on will be another key factor, Beet would be able to knock Ginta down, but Ginta would get up to fight again with his own strength and his training in the training Gates would allow him to sense Beet's movement alerting him to what move Beet might try to do and Ginta might avoid it. This to me is a slight impass, if Beet hits Ginta, he'll go down until Beet could get a knock out blow something that no Chess Piece has ever been able to do in a War Game. However the key factor to this edge is time as there is Beet's three day factor to put in. Sure both Ginta and Beet are human, but Ginta will have to tire out eventually and when he does, Beet would pulverize him, because of this, I am giving Beet the slight edge in Physical Ability but only because of the three days and the fact that Ginta only benefits his strength when in MÄR where as Beet has his physical abilities wherever he goes.

Round 2: Magic/Abilities

Ginta::

In MÄR, magic was developed with the user's weapon in to synchronize with their ARM. A fellow ARM wielder was able to instantly tell how high or low the other user's magic levels were. Ginta's thanks to several training gate Regiments and Shadowman Training is off the charts. Before the first training Gate, Ginta's magic levels were absolutely zero and after the training Gate regiment, in Ian's eyes when he went with a rematch with Ginta, Ginta was fighting with the strength of a Bishop ranked Chess Piece which at this rank was a huge accomplishment. With several other training gates it is safe to say Ginta's magic is really off the charts. I mean he was able to defeat the unkillable Phantom and defeated the King Chess Piece! Ginta can use this magic and use it like a sixth sense, to see weaknesses in objects and in people. Even though he hasn't shown it often, Ginta is also able to use his magic to see his opponent's weapons and their strikes in order to counter them nicely, as he had easily done to Ian's Octopus Weapon ARM. Another instance on how high Ginta's magic level is, when the Knight Ranked Chess Piece, Ash trapped him in his Psycho Space Dimension ARM. And while in what is called Psycho Space, everyone that's in it but the user has their magic DRAINED! Ginta's magic was drained and yet Ginta was able to not only continue to fight against the Chess Piece but was still able to summon Gargoyle and SHATTER the dimension.

Beet

In the Vandel Buster's world, all Vandel Busters have what is called Divine Power, where they are able to reach to the skies and grasps the heavens to unleash a series of Divine Attacks on their enemies. Even though he does have Divine Power inside him, Beet's three years of training and even more experience with Vandels as he fights against them, he still doesn't have any sort of Divine Attack. Although the only thing he can do with his Divine Power is light himself on Fire and can attack using it that way which is reckless of him and he done that only once in his battle with Grineed and using it to burn poison.

Edge: This round unlike the first round is easy to call but I'll elaborate. Ginta has a high amount of magic intake. He was capable of handling both Phantom, and the Chess Piece King, and even while drained in Ash's Psycho Space still had enough magic to spare and shatter the dimension. Beet on the other hand, may have Divine Power inside him, but other than lighting himself on fire...He can't use Divine Attack. Due to this, it's easy for me to see who gains the magic/abilities advantage...Ginta Torimizu, get the comfortable edge in magic/abilities.

Round 3: Weapons

Ginta

In MÄR, weapons in this world are referred to as ÄRM. Some have magic powers which when inserted with a Magic Stone can allow the user to do whatever they imagine or give the ÄRM a power up. Ginta's ARM was the Living Weapon ARM himself, Babbo. And Ginta has given Babbo eight of these Magic Stones, each with a lovely transformation and usage.

Version 1/1.B: Hammer/Dagger ÄRM: While in Version 1, depending on which has been called by Ginta, Babbo can ether become a hammer or small dagger, and attach itself to Ginta's right hand. With the Hammer Arm Ginta can hammer foes, and with the Dagger version of it stab or slice out at foes and their weapons.

Version II: Bubble Launcher: In version II Babbo transforms into a gun and shoots out bubbles which take the form of Babbo. The bubbles can be used to get into an opponent's vision and explode like bombs.

Version III: Gargoyle: This is often Ginta's most powerful version of Babbo. Babbo transforms itself into a huge Gargoyle which acts like a Guardian ARM. It is able to pummel foes into submission with it's humongous strength or it can vaporize foes with a lethal energy blast.

Version IV Alice: Another Guardian ARM version of Babbo. Babbo turns itself into a sexy girl guardian which has a Holy ARM to undo curses from Darkness ARMs.

Version V: Cushion Jelly: This form of Babbo takes the form of a very protective jello like barrier. It is capable of handling most impacts.

Version VI: Puss in Boots: A third Guardian ARM form, and the form Ginta used to defeat Phantom. This version makes Babbo turn into the famous cat in boots, loaded with several types of Weapon ARMS to detracts the enemy.

Version VII: Golden Gargoyle: This is basically a much more stronger version than Gargoyle

Version VIII: Gate Keeper Clown: This transformation was the one that took Ginta and his father back to Earth.

All of these Version of Babbo were incredibly powerful in their own right and it seems to reason why Ginta would be able to keep up with the many other Chess Pieces he would face off against in and out of the War Games.

Beet

Beet's favourite weapon was the spear. He was capable of hand crafting spears himself. When he saved Poula, he had destroyed the Iron Knight Shells that were guarding Mulgun's castle from the front and many other monsters the Vandel had. In another instance he was able to clear out all Black Bogs by killing all of the Mud Lizards.

Still the things that saved his life would be his most powerful link to defeating Vandels. These weapons were known as Saiga. Now I want to point out that a Saiga is made out of Divine Power and isn't an ordinary weapon. Beet thanks to his first encounter with Beltorze and the five Zenon Warriors has all five Saiga of the Zenon Warriors which will go as followed

Burning Lance: This is a Saiga made out of Fire and is a lance. This Saiga is made out of Divine Power of Fire, the spear is always radiating with heat and burns the bodies of its enemies as it slices threw their flesh. It is also able to Stretch itself at Beet's Command. It also has the ability to have Twin headed formation in which it is sharper and more dangerous. It is also the Saiga that Beet loves to use the most due to his affinity with his usage of spears.

Crown Shield: This is the second Saiga that Beet has mastered. It is a very strong shield, in fact one of the strongest shields. It is made out of the Divine Power of Water and can repeal any attack the enemy can give it. It also has a powerful anti-toxin ability as it can easily remove any type of poison in ones body. Beet has also learned another secret with the Crown Shield that makes it even more dangerous. He can make the shield turn into an iron ball and hammer opponent with it. In this case, Beet has turned an ordinary defensive weapon into an offensive weapon. Even though he can hammer opponents with it, the Crown Shield is still able to function as a shield. It is also capable to deflecting ranged attacks back at their attacker.

Cyclone Gunner: This is a gun Saiga made out of the Divine Power of Air. Thanks to this, the Divine Power of Air can penetrate any defense of the target and blow them away. The damage this gun can inflict is immense and can bring forth an enormous plume of smoke whenever its bullets hit. Beet has also mastered this Saiga, at first only believing he could fire only one shot, but as long as he breathes in sync with the Saiga, it has unlimited bullets which Beet can rapidly fire it. He can also charge it up to obliterate the target as he had done to Frausky's body on the third encounter, completely annihilating it to it's core. The Saiga also has a snipping mode allowing Beet to be able to take his foes out in a huge distance. The Cyclone Gunner's blade can also be used for close combat, but I haven't seen Beet be able to use it in this way.

Excellion Blade: This Saiga is the Saiga of Beet's older Brother Zenon. It is made out of the Divine Power of Light making it the most deadly Saiga against Vandels. Well that was when his brother had it. This is one out of the two Saiga Beet hasn't mastered. The Excellion Blade has an instant kill blow the Zenon Winzard. The true nature of this technique is unblockable and is an instant kill, however Beet hasn't been shown to be able to prefect this technique and the only two times he has used it, Beet had failed. When he used it on Beltorze's Phantom, the Vandel admitted that it wasn't even worth dodging at that point. Later on, with his fight with Geroneut another Seven Star Vandel, Geroneut was forced to use an Iron Rhino to block the move. If it were Zenon's Zenon Winzard couldn't be blocked and Geroneut and the monster would've been cleaved in two. Instead sense Beet was using it, Geroneut was able to block it. Beet can still use this Saiga however as long as it's only for an original attack.

Boltic Axe: I have mentioned about Beet lifting up an Axe right? Well the axe I was mentioning was the Boltic Axe. This is the second Saiga that Beet hasn't truly mastered. It is made out of the Divine Power of Thunder, chopping and shocking enemies into submission. Out of all the Saiga this Saiga takes time to materialize, a whooping tweleve seconds, and sense Beet is smaller, even though he can lift it and swing it, it is heavy. And this Saiga is just as threatening to Beet's life as it is to the opponents but when he hits with it...It was the only Saiga that Beet had to that could inflict damage to Grineed and that's telling you something right there.

Edge: Oh boy, this round is a big one and would most likely be the make it or break it for the final verdict. Ginta only has one ARM, but it has eight transformations all with Ginta's will and magic and you'd be probably quick to point out that Ginta should have this round right? Well no. Beet's most powerful weapons are his Saiga. Ginta's versions would definitely surprise Beet, however that's all they will do. Beet's Saiga, ironically match or surpass all of Ginta's Versions of Babbo. For example, Hammer and Dagger ARM form are horribly outclassed by Beet's Burning Lance, due to it's ability to stretch itself and give itself more lethality. Bubble Launcher and Cushion Jelly are outclassed by the Cyclone Gunner. And if Ginta thinks about using Gargoyle, Beet could always use his Crown Shield to protect himself. Now even though he has the Excellion Blade and Boltic Axe, I doubt Beet would use them due to not mastering them. Although if Ginta pushes Beet to his limit, Beet would use his Boltic Axe but Ginta would have to press Beet to the absolute minute for Beet to even think about using it. Ginta's Versions of Babbo would keep Beet guessing but are evenly matched or surpassed by Beet's Saiga. Version Four Alice wouldn't do Ginta any good against Beet as Beet isn't using darkness ARMs or curses. And the Gate Keeper Clown would transport both of them back to Earth, where Ginta will lose his connection to MAR. Yes, keeping an opponent guessing would be a good idea, but against Beet, it would only be a distraction.

Beet gets the edge in weaponry

Exploitable weaknesses

Ginta: Sure he has a lot of magic in him. As stated in the magic round he does have a lot and to be able to shatter Ash's Psycho Space is something else! However Ginta does need to concentrate and focus and remain sync with Babbo, plus rapid firing of transformations would make Ginta lose a bit of focus and taking on multiple foes doing so will make him tired. This would be exploited by Phantom whom along with Chess Pieces soldiers were invading Caldia, Dorothy's birth place. Ginta managed to defeat over thirty of them. In other words Phantmon only won because Ginta wasn't focusing and was too tired to face Phantom in an even one-on-one battle. Plus there is one weakness to the Guardian ARM versions that Ginta has. When a Guardian ARM is out, the user can't move much.

Beet: Beet can be a bit overconfident at times. Like when he went up and foolishly battled Beltorze's Phantom. Even though he brought the Vandel's double down onto it's knees Beet tried to use the Excellion Blade's Zenon Winzard on it. And another time was when Mugine tried to ambush him outside of the gate of Beet's village. Plus Beet does have an tendency to jump into things without thinking. Although when on a rescue mission to save Kissu from Grineed, Beet admitted that he wasn't thrilled in seeking a battle with the evil Vandel.

Edge: This is close, both Ginta and Beet have been known to rush into things. Beets overconfidence wouldn't play much of a role here once he seen how Ginta will attack with Babbo. Ginta's weaknesses are much more serious here. If Beet is able to make Ginta rapidly transform Babbo, this will shake Ginta's concentration. Plus Beet is able to spot weaknesses although he is a bit slow at first, he has been shown to see enemy weakness. Sense he has been training for three years, he would be able to notice that Ginta isn't able to move when a Guardian ARM is out, and with Beet's five Saiga...This weakness right here would be Ginta's downfall.

Sadly Ginta gets the edge when it comes to exploitable weaknesses

Final Verdict

Both Ginta and Beet are incredible heroes. This fight would be Boy with incredible imagination vs. boy with five hidden weapons. There is a clear victor here, and I only see the victor using three weapons. and I love both MAR and Beet the Vandel Buster. Let's set up this fight. Let's put them in a War Game situation at a desert field. As soon as Polsen the referee orders the start of the match to begin, Ginta would start off with Hammer ARM and Beet would use his Burning Lance. Beet would take the early lead due to the Burning Lance's long reach. With one stretch command from Beet the Burning Lance stretches at Ginta. Ginta is able to see it coming and rolls out of the way luckily for him Babbo getting a bit scorched. Seeing this Ginta transforms Babbo into the Bubble Launcher trying to take Beet by surprise. Beet does get surprised and tries to use the burning lance to deflect the bubbles. The bubbles explode causing the lance to fly out of his hands and almost out of sight. Seeing that Beet is unarmed, Ginta dashes forward returning Babbo to Hammer Arm and tries to give Beet a blow to the chest to knock him down. Beet manages to catch Ginta's fist and throw him. Ginta quickly recovers and retries to fire Version II, Beet brings out the Cyclone Gunner and fires multiple bullets at the bombs. Explosions of bombs and smoke come across the battlefield. Beet isn't discouraged at all and fires more shots. Ginta thanks to his training in magic is able to see the shots and manages to avoid them all but one which grazes his right shoulder. Seeing more bullets come at him, Ginta tries to form Cushion Jelly! He manages but unlike most other attacks the Cyclone Gunner's bullets are penetrating it. Slightly trapped in Cushion Jelly, Ginta has to focus and while focusing notices Beet charging the Cyclone Gunner up! Beet fires and Ginta is able to summon Gargoyle in the nick of time! Gargoyle uses it's massive wings to successfully protect Ginta. Snarling it raises it's fists to smash Beet into the ground. Beet sees the massive fist closing in on him and brings out the Crown Shield! The Crown Shield takes the blow of Gargoyle's attack and starts tearing the claw apart. Ginta at this point I believe would think he would be on the edge as Beet is now using a shield and would only be for defense and would press on attacking. The Crown Shield protects Beet again and again. Seeing this Ginta orders Gargoyle to attack with it's ranged attack which Gargoyle does only to have it's blast repealed back at it. Once more Gargoyle would have to use it's wings to protect itself now. This is when I see Beet realizing the Crown Shield would be the best Saiga to use and shows it's hidden secret, transforming it into it's iron ball form he now goes into attacking Gargoyle. Ginta seeing this would be at a loss and continue to face Beet's Shield only for all his attacks to be repealed. While circling around Beet would be able to notice that Ginta's not moving! He would have to time it right. He purposely lets Gargoyle disarm him of the Crown Shield. Seeing that Beet is opened Ginta proceeds to attack with another ranged attack. This is what Beet wanted. He times it right and brings back out the Cyclone Gunner and blasts the Crown Shield. The Shield goes right back into his hand right at the nick of time and in a split second, before anyone could react, just as if Beet were facing Beltorze's Phantom, Beet manages to lift up the shield at an angle where he is able to deflect the massive annihilating beam back at Ginta. This time Gargoyle's speed wouldn't save Ginta and while it would be Ginta's best form against Beet, he'd be annihilated by his own ARM! And thus, I declare Beet the Man that will terminate the Dark Age the Winner.

*As you all might've read by now this was supposed to be on Youtube as a video, but sadly I am not smart when it comes to computers and most likely would ruin a web cam...So this will go on Fanfiction. Please review and if you do review please tell me if you agree with the verdict or if Ginta would find a way to overcome Beet's Saiga. Next chapter will include Izumi Curtis vs. Lady Tsunade!