Title Page and Explanation
Of all the Fire emblems Sacred Stones is my favorite for many reasons. One being the fact that Sages and Druids can use two magics (though I wish there was a unit that could use light and dark). The second being that units have choices when changing class which give you a lot more control over what units your army is composed of. Finally the fact that you can continue to power up your units even after you beat the game making them practically gods! There's almost no bad unit in the game (cough Innes cough Knoll)
Well here are a few supports I thought should have happened in Fire Emblem Sacred Stones. Not just because I thought they'd be interesting, but also because it would probably really help the units too
Don't expect regular updates on this as I'll likely do it only when I feel like it or think of a really good one. I probably will never really "finish" this story so it may be idle for awhile. As always you are welcome to make suggestions.
