heyheyhey, back with my first story ever (not really). idea from gamer webtoon

Update 6/30/18: i fixed this mess a little but it's still shitty. i changed his cringy character design and tried to fix a few other issues. i also removed the cheats and the previous life perks because it didn't seem to make sense with the storyline.

dont read if ur triggered by lines


The man gazes into the swallowing abyss of darkness that surrounds him. During his former life as a celebrity, Osamu was never deeply impacted by his anti-fans. Now he was dead because of one. A simple misunderstanding was all it took; flowers for his mother that were thought to be for a secret lover.


[Welcome to the game of life.]


This box was the last thing he expects in death. He himself is no Christian but a video game is even more far-fetched than hell. However, it does seem better.

After about a minute, the box disappears and another one pops up, this time larger.


[LOAD GAME]

[NEW GAME]

[OPTIONS]

[HELP]


Osamu glances through the selection. He was a generation-z kid, born in 1997, so he did play video games in life. He stopped slowly; as he grew more popular he had less time to do things for fun.

He presses options and a different box is brought up in front of the previous one.


[DIFFICULTY]

[GRAPHICS]

[AUDIO]

[LANGUAGE]

[BACK]


Osamu taps difficulty, expanding the box.


[EASY]

[NORMAL]

[HARD]

[EXTREME]

[IMPOSSIBLE]


He chooses normal with slight hesitation. He's pretty sure that higher difficulty reaps better rewards, but he knows he isn't prepared for hard mode. After he selects his difficulty he is returned to the previous box.

The other options show selections that he isn't interested in exploring, so he exits options and returns to the first menu.

Osamu ignores the help box and moves directly into creating himself for the game. He taps the new game option, and a different menu appears.


SELECTING WORLD - ?

[RANDOMIZE]


Osamu taps randomize and the question mark blurs as it spins through options.


SELECTING WORLD - NARUTO

[CONTINUE]


He frowns. This is really getting strange, he thinks. His afterlife is a fictional world. He selects continue, the box is replaced by a much larger one.


CHARACTER CREATION

NAME - N/A

STR: ?

DEX: ?

VIT: ?

INT: ?

WIS: ?

LUK: ?

RANDOM STAT ROLLS REMAINING - 5

[ROLL]


There is no way to change his name, so Osamu assumes he has to roll his stats first. He taps on the roll button and watches as his stats blur.


CHARACTER CREATION

NAME - N/A

HP: 150

MP: 100

CP: 1000

STR: 2

DEX: 2

VIT: 2

INT: 10

WIS: 4

LUK: 4

RANDOM STAT ROLLS REMAINING - 4

[ROLL AGAIN]/[CONTINUE]


Osamu decides to roll again. He hopes that he can get a higher tier roll if that is a thing. Something better than the previous loadout. So, he taps roll again.


EPIC ROLL!

CHARACTER CREATION

NAME - N/A

HP: 500

MP: 200

CP: 10000

STR: 4

DEX: 6

VIT: 10

INT: 20

WIS: 20

LUK: 24

RANDOM STAT ROLLS REMAINING - 3

[ROLL AGAIN]/[CONTINUE]


Osamu flicks the continue button without a second thought, and the menu, once again, transforms.


[NAME YOUR CHARACTER]


He is given another box with letters, so he types out his former name.


NAME - OSAMU TAKAHASHI

[CONTINUE]/[BACK]


Osamu hits continue, and the dark, endless abyss changes. He observes the room he is in. It reminds him of the Sims 3 Create a Character screen, to be honest. Which probably meant…


[APPEARANCE]


Off to the side, another menu pops up. It has several bars that can probably be used to modify his character. Right now, the mirror showed his previous self, on Earth.

He was a little above average in his days of living, but alas, he is human and moves to make his character better looking.

He changes his brown eyes to black but decides to keep his jet black hair. Then, he messes with his facial features and body proportions.

Once he is satisfied he presses continue.


PERKS - choose one perk to accompany you to your new life

[TRUE EIDETIC MEMORY] - Allows the player to recall images in great detail. Can potentially recreate techniques after prolonged exposure.

[EMOTIONAL] - Allows the player to connect better with people, can potentially convert enemies to allies. Cancels some aspects of Gamer's Mind.

[QUICK MIND] - Players mind acts much faster than others. You can also think under stress much easier than others. Extension of Gamer's Mind.


A frown graces his face once again. In the end, he chooses eidetic memory. With his ability, it's probably the best choice. He taps continue, and the screen changes once more.


NAME - OSAMU TAKAHASHI

LVL: 0

TITLE: N/A

EXP: 0/100

HP: 500

MP: 200

CP: 10000

STR: 1[4]

DEX: 1[6]

VIT: 1[10]

INT: 20

WIS: 20

LUK: 24

STATUS:

Newborn -

-All physical stats locked to 1

-This status is immediately removed once the player reaches 1 year of age

[CONTINUE]/[BACK]


Osamu wakes again and finds himself wrapped in a soft cloth.


WOULD YOU LIKE TO START THE TUTORIAL?

[YES]/[NO]


He chooses yes, and the menu warps.


[Hello, young gamer! Welcome to the tutorial. To start out, please enter the INVENTORY menu!]


'Inventory,' Osamu thinks, and the blue box changes. The rectangle is filled with smaller squares, and there is a scroll bar off to the right.


[This is the inventory. Here, you can store anything and everything. The items in the inventory will not age or change until they exit the space. Quite a useful tool, if you ask me. If you need help on any of the menus in the future, press on the navy blue question mark in the corners.

Please continue to the STATUS MENU.]


He complies, and a familiar box shows up.


NAME - OSAMU TAKAHASHI

LVL: 0

TITLE: N/A

EXP: 0/100

HP: 500 (Recovery Rate = 5 per 1 minute)

MP: 200 (Recovery Rate = 15 per 1 minute)

CP: 10000 (Recovery Rate = 500 per 1 minute)

STR: 4 + 2 = 6

DEX: 6

VIT: 10

INT: 20

WIS: 20

LUK: 24 +10 = 34

STAT POINTS: 0

STATUS:

Newborn -

-All physical stats locked to 1

-This status is immediately removed once the player reaches 1 year of age


[Here, you can check your stats and any status effects you might have. You can also change your title. Your HP and CP will also be shown outside of the menu. This can be changed in OPTIONS. Each stat can be further studied by clicking on the abbreviation.

Please continue to the SKILLS/PERKS menu.]


Osamu played games in his previous life, so he already knows what the abbreviations mean, as well as what they do. He enters the skills and perks menu.


SKILLS:

Gamer's Mind - LVL MAX (100.0%) Passive Skill

Allows the player to think through all situations logically and composed.

+Grants immunity to genjutsu

+Grants immunity to psychological status

Gamer's Body - LVL MAX (100.0%) Passive Skill

Allows the player to live through life as a game.

+HP and CP are fully replenished after sleep

+Negates fatigue and damage to the body

True Eidetic Memory - LVL MAX (100.0%) Passive Skill

Allows the player to recall images in great detail.

+Allows player to recreate skills after prolonged exposure


So he has Gamer's mind. That explains why he hasn't gone insane, and why his emotions were hindered. Once finished, the box transforms into a large chunk of text.


QUESTS:

Quests are mission assigned by the game interface and can be triggered by NPCs, the player, items, and much more. The rewards most commonly include EXP and currency, but can also vary from access to new locations/dungeons to increases in reputation.

There are several types of quests - escort quests, gather quests, kill quests, and more, - and they are grouped into two categories. Main quests and side quests.

Main quests are the most important quests but are not always related to the plot. The player can not decline these quests, but they have larger rewards. Failure of main quests results in penalties which can vary from lower EXP gains to death.

Side quests are often trivial, but can also be quite large. These quests most frequently are used to acquaint the player with their setting and can be denied.

Occasionally, there are bonus objectives for these quests. They are not required to complete the quest, but, if completed, increase the loot received for finishing the quest.


ITEM QUALITY:

Item quality determines the craftsmanship and rarity of an item. There are 6 different levels.

Please note that some items can be upgraded through crafting.

Poor Quality:

These items are of low standard and are frequently made of second-hand material. They would be considered junk to anyone who may see them and can be rusted over or worn down so badly that they are unusable.

Common Quality:

Objects in this category are used in everyday life. They are not spectacular, nor are they shoddy, but they get the job done.

Uncommon Quality:

Items here are much less used in the household and are made of expensive materials. Objects that might fit in this category are higher level shinobi tools, such as sealing scrolls, explosive tags, and armors.

Rare Quality:

These objects are hard to come by, or extremely expensive. They are often made of materials that are hard to come by or take great skill to create. Most of these items have a special bonus or ability.

Epic Quality:

These are the rarest of the rare. They are almost impossible to craft, and any materials used to craft them are incredibly rare. Items here are often one of a kind. They are very likely to grant a unique ability.

Legendary Quality:

There will almost never be more than one of these items unless it is a material. They are astonishingly unique and great in power. Objects like these are very likely to grant the user an ability, but coming across one is a one is a million chance. You'd need incredible luck to find one.


Osamu already knew most of that, but it is a good refresher. He closes the screen, and another pops up to replace it.


[For completing the tutorial, you have received 25 EXP.]


He decides to finally look at his surroundings, now that that is over with. He is in what he infers to be a nursery - there are shoji walls, which lets in a nice natural light, and intricately designed ranma above them.

He is lying in a wooden crib with soft periwinkle sheets and blankets. The frame of the crib has 3D trees and mountains carved into it.

Osamu peeks over to the floor to see clean tatami mats, which meant that this room probably wasn't used much before him. He also spots a low table with an untrimmed bonsai tree set on top with a small jade statue and a small box on either side of it.

He likes his room, he decides.


A few hours have passed, according to the clock that is set in the corner of his vision, and his new father walks into his room.


Riku Takahashi - LVL 4 - Experienced Father


Osamu safely assumes he has been born into a civilian clan after seeing the attire. His father is wearing a deep gray kimono with a black obi wrapped around it. A black haori was resting over his shoulders.

Riku smiles down at him and reaches into the crib to pick him up. Osamu is lifted into the air, cradled by the strong arms of his father. He stares up at Riku's face, studying his aristocratic features. Black hair, black eyes, sharp jawline, and broad shoulders.


[New Skill]

Observe - LVL 1 (1.0%) MP Cost - 0

Receive information on the target.


A warm bottle is pressed to his lips, knocking him into focus. He drinks, the milk welcomed by his taste buds.

Once he finishes, his father holds him for a bit longer - probably to see if he needs to be burped, but Gamer's Body negates that, luckily (or unluckily, it could draw attention to him) - before setting him back into his crib and tucking him in with his blanket.

Once the older male leaves, Osamu decides to focus on his ability. Can he use abilities by thought? Or does he have to say them aloud?

'Observe,' he thinks as he looks at the bonsai tree on a low sitting table.


Japanese Maple Bonsai - Normal Quality

An untrimmed bonsai tree.


So it does work, he muses. That means he can spam this technique while he can't move. He remembers a skill that he had in his previous life that he'd seen in fanfiction.

He calms his breathing and clears his mind. He lies like this for a few minutes before a soft ping reaches his ears.


[New Skill]

Meditation - LVL 1 (2.1%) MP Cost - 0

Increases MP and CP regen by 50%. Cannot be used in battle.


Perfect. Now all he has left to do is endlessly spam the techniques.


there's probably some grammar issue in there oops

anyways, i dont like using japanese words when writing in english but there's (obviously) no translation for the clothing

constructive criticism is welcome,

bye