Fate has a funny way of working. Trying to change it can make it happen instead, as I discovered.

Hey, don't act so mysterious, and you didn't discover that alone!

You have no idea how to tell a story properly, do you?

What is there to it, you just say what happens.

There's more to it than that. I'd think you'd have an idea, listening to all those yuletide fire stories.

They're hardly done well, it's just a bunch of normal people who can't see me. Besides, you're the one who grew up with all the fancy stuff.

Ooh, just be quiet and let me tell the story!

Whatever.

As I was saying; fate never works out as one expects it. Some go out and try to change it, determined not to let others run their lives. Others wallow around wondering what they're destined to do until it's suddenly revealed to them. And others still, have a good mix of both. And those are the fates that bring about the most wondrous tales, the most incredible adventures.

They're also the ones that are the most dangerous. But if the players can see fate's game through, then the rewards are better than ever. Often they get help – like the wisps.

Or a man living in the moon . . .

And things never turn out like expected. There are many tales that work like this, but none so wrought with magic and adventure and danger than this one.

This is the tale of discovering one's centre. Of what one really wants. Of what's really important.

This is the story of Jack Frost and Merida.