Author's note: When I uploaded this, the site destroyed the careful formatting that I had designed for this document. Feel free to ask any questions that will clear the confusion the loss of formatting will create.
Righteous Ascent TO&E
* Denotes custom and/or modified designs which are detailed after the end of the unit list
Ground/Low-Atmosphere Assets
Alpha Battalion
First Company
Command Lance
ON-1 Oni*: Colonel Jeremiah Biddix
MAD-4K Marauder II: Major Samantha Barber
AS7-D-H Atlas II: Lieutenant Justin Takai
PLG-3Z Pillager: Mechwarrior George Xiang
Fast Assault Lance
BLR-3D Battlemaster*: Captain Bagura Lee
GOL-2H Goliath*: Lieutenant Erika Krieger
GOL-6H Goliath: Mechwarrior Nicolaus Krauss
Grizzly: Mechwarrior Tagge
Support Lance
PPR-7T Salamander: Lieutenant Eric Kensington
PPR-7T Salamander: Mechwarrior Royce Jacobs
PPR-7T Salamander: Mechwarrior Alex Carlin
PPR-7T Salamander: Mechwarrior Ronald North
Second Company (Ronin Clanners)
Assault Lance
Kodiak 2: Mechwarrior Fidel
Night Gyr E: Mechwarrior Wallace
Kingfisher Prime: Brother Nyleith (Lieutenant rank)
Marauder IIC: Mechwarrior Michael
Striker Lance
Cauldron Born H*: Captain Ourien Wimmer
Viper: Mechwarrior "Midnight"
Carrington*: Lieutenant Esther
Mad Cat B: Mechwarrior Taro
Scout Lance
Shadow Cat H: Lieutenant Clover
Black Lanner A: Mechwarrior Coul
Fenris Primary: Mechwarrior Robert
Grendel H: Mechwarrior Gerhardt
Third Company
Command Lance (Hell's Rejects)
TDK-7HR Thunder Hawk*: "Spectre" (Lieutenant rank)
Jupiter 2: Aisa "Falcon" Thastus
CCL-44 Caracal*: Robert "Bullseye" Romero
HGN-732 Highlander: Sheila "Mustang" Devons
Hammer Lance
T-IT-N10M Grand Titan: Lieutenant William Gates
BNC-5S Banshee: Mechwarrior Mathew Caro
MNT-A-RY-5M Cerberus: Mechwarrior Darius Valqua
SD1-OE Sunder: Mechwarrior Noland Wesker
Anvil Lance
HMH-7M Hammerhands*: Lieutenant William Parker
GUN1-ERD Gunslinger (Draconis model): Captain Leroy Jenkins
BLR-2D Warlord: Mechwarrior Niama Restrepo
THG-11Eb Thug: Mechwarrior Larwou Sullivan
Omega Battalion
First Company
Command Lance
WLF-3 Wolfhound*: Major Charles Pinter
Black Lanner H: Mechwarrior Dominic Paine
SPR-5F Spector: Lieutenant Orville Temple
TR1 Wraith: Mechwarrior Kevin Stanton
Air Lance (The Mavericks)
Warthog LAM*: Lieutenant Eliza Ormson
Phoenix LAM: Mechwarrior "Celtic"
Phoenix LAM: Mechwarrior Ahmed Coppinger
Phoenix LAM: Mechwarrior James Crick
Striker Lance
GLD-4RA Gladiator*: Captain Emilio Carmenata
CRB-27b Crab: Mechwarrior Richard Serpal
STY-3C Starslayer: Lieutenant Katrina Dobermann
KW1-LH2 Lineholder: Mechwarrior Abraham Cohen
Second Company
Support Lance
CRS-9A Crossbow: Mechwarrior Edmund Patterson
DV-7D Dervish: Mechwarrior Clarence Schwartz
EXC-CS Excalibur: Lieutenant Daniel Palituq
MDG-1 Rakshasa: Mechwarrior Joseph Relph
Shock Lance
EXT-4D Exterminator: Lieutenant Martin Hoover
DT-02 Tauren II*: Captain Esmeralda Sforza
DRG-5K Grand Dragon: Mechwarrior Rodrigo Shaw
DRG-5K Grand Dragon: Mechwarrior Conrad O'Brien
Sniper Lance
GRF-3M Griffin: Lieutenant Katarina
GRF-3M Griffin: Mechwarrior Lionel Windsor
GRF-3M Griffin: Mechwarrior Mia Farrow
GRF-3M Griffin: Mechwarrior Anton Carol
Third Company
Secondary Command Lance
BRZ-DGH Berserker*: Captain Alejandro Guarino
SPT-NF Spartan: Mechwarrior John Lawwill
Executioner A: Lieutenant Eliza Savaricas
FLS-8K Flashman: Mechwarrior Dutch Schaefer
Strike Lance (The Jumping Demons)
CGR-3KRA Charger*: Lieutenant Job Ripley
JRRC-2 Jararaca 2*: Mechwarrior Brutus Thornapple
BHKU-0 Blackhawk-Ku (Primary): Mechwarrior Judas Ishtar
FLC-8R Falconer: Mechwarrior Wickus van de Merve
Artillery Lance
Warhammer IIC: Lieutenant Peter Hall
OBK-M10 O'Bakemono: Mechwarrior Arthur Last
OBK-M10 O'Bakemono: Mechwarrior Mary Webber
OBK-M10 O'Bakemono: Mechwarrior Nigel Lee
Black Legion (Officers only)
First Company
First Platoon
Command Squad: Predator VIs*
Captain 1st Class River Tan, Captain Aeranna
Assault Squad: Predator IVs*
Lieutenant Meike Steiner
Scout Squad: Predator Is (Rifle variant)*
Second Platoon
Sweep Squad: Predator VIIs*
Shock Squad: Predator VIIs*
Assault Squad: Predator Vs (Rifle variant)*
Lieutenant Erin Pilate
Third Platoon
Riflemen Squad: Predator IVs*
Lieutenant Avery Anderson
Sniper Squad: Predator IVs*
Scout Squad: Predator IIIs*
Second Company (Hobart's Funnies)
First Platoon
Artillery Squad 1: Predator Vs (Mortar variant)*
Lieutenant William Owens
Artillery Squad 2: Predator Vs (Mortar variant)*
Artillery Squad 3: Predator Vs (Mortar variant)*
Second Platoon
Engineer Squad 1: Predator IIs*
Lieutenant Jason Cho
Engineer Squad 2: Predator IIs*
Engineer Squad 3: Predator IIs*
Third Platoon
Capture Team: Predator Is (Capture Team variant)*
Hunter Squad: Predator Is (Narc variant)*
Captain Frederick Hobart
Firemen: Predator Is (Plasma variant)*
Lieutenant Wallace Andrews
Third Company (Inner Sphere Contingents/Captured Suits)
First Platoon
Sneak Squad: Standard Nephilims
Captain Niles Harris
Scout Squad: Gray Death Standard armor (Rifle variant)
Dragonslayers: Raidens (Laser variant)
Chu-sa (Lieutenant) Renee Al-Lanna
Second Platoon (Davions and Taurians)
Jump Squad: Cavaliers (Laser variant)
Sniper Squad: Asterions
Lieutenant Carson Butler
Missile Squad: Standard Hauberks
Third Platoon (Free Worlders and Steiners)
Scout Squad: Upgraded Rottweilers
Sniper Squad: Phalanx-As
Lieutenant Richard Albrecht
Shock Squad: Longoni (Laser variant)
Fourth Company
First Platoon
Missile Squad 1: Fenrirs (SRM variant)
Lieutenant Hermod Johansson
Missile Squad 2: Fenrirs (SRM variant)
Missile Squad 3: Fenrirs (SRM variant)
Second Platoon
Kurita Squad: Kanazuchis
Lieutenant Hideki Mizaki
Clan-tech Squad: Rock Golems
Captain Jonas Kane
Blakist-tech Squad: Standard Shedus
Third Platoon
CQB Squad 1: Hauberk II
Lieutenant Katja Miller
CQB Squad 2: Hauberk II
CQB Squad 3: Hauberk II
Rolling Thunder
Command Lance
Daimyo HQ: Captain Ellen Anders
Thunderstorm Wheeled Tank*: Commander Linda Hamilton
Thunderstorm Wheeled Tank*: Commander Lisa Castle
Thunderstorm Wheeled Tank*: Commander Rebecca Carlisle
Bulldozer Lance
Mjolnir Omnitank*: Commander Sigourney Rio
Mjolnir Omnitank*: Commander Martha Lewis
Mjolnir Omnitank*: Commander Laura Dankins
Mjolnir Omnitank*: Commander Jody Chang
Scout Lance
Crow VTOL: Commander Elena Danton
Crow VTOL: Commander Naomi Kincaid
Peregrine Attack VTOL*: Commander Margaret Dantalion
Peregrine Attack VTOL*: Commander Etta Mae Dantalion
U-Call-We-Haul (Attached to the Black Legion
12 Cobras*
Aerospace Assets
RAS Templar Knight: Du Shi Wang*
Commodore Andrew Benavidas
Angel Flight
Alpha Squadron
Air Lance 1
Paladin Primary*:
Paladin Primary*:
Air Lance 2
Paladin Alternate A*: AeroPilot Baraek Stans
Paladin Alternate A*:
Air Lance 3
Paladin Alternate B*:
Paladin Alternate B*:
Beta Squadron
Air Lance 1
Mujahiden Primary*
Mujahiden Primary*
Air Lance 2
Mujahiden Primary*: AeroCaptain Jonathan Royce
Mujahiden Alternate A*
Air Lance 3
Mujahiden Alternate A*
Mujahiden Alternate A*
Gamma Squadron
Air Lance 1
Mujahiden Alternate B*
Mujahiden Alternate B*
Air Lance 2
Mujahiden Alternate B*
Mujahiden Alternate B*
Air Lance 3
Mujahiden Alternate B*
Mujahiden Alternate B*
Delta Squadron
Air Lance 1
Crusader Alternate A*
Crusader Alternate A*
Air Lance 2
Crusader Alternate A*
Crusader Alternate B*
Air Lance 3
Crusader Alternate B*
Crusader Alternate B*
Kappa Squadron
Air Lance 1
Crusader Primary*
Crusader Primary*
Air Lance 2
Crusader Primary*: AeroPilot Baraek Kiereson
Paladin Alternate B*: AeroMajor Alan Van Karten
Air Lance 3
Paladin Alternate B*
Paladin Alternate B*
Dropships: 2 Excaliburs*
Custom/Modified Designs BattleMechs
ON-1 Oni 100 Tons Inner Sphere Biped
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 300
19T
Gyro:
Standard
3T
Walk:
3(4) MP
Run:
5(6) MP
Jump:
3 MP
Double Heat Sinks:
14 [28]
4T
12 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
3.5
19.5
Head
3
9
Center Torso
31
47/15
L/R Torso
21
32/10
L/R Arm
17
34
L/R Leg
21
42
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Heavy PPC
RT
4
10
1
Plasma Rifle
LT
2
6
2
Ammo (Plasma Rifle) 20
LT
2
2
1
Retractable Blade
RA
6
5.5
2
RL10s
RA
2
1
1
Flamer
H
1
1
2
ER Small Lasers
LT
2
1
2
Small Lasers
LT
2
1
1
ER Small Laser
LA
1
0.5
1
Small Laser
LA
1
0.5
6
Triple Strength Myomer
LA
6
0
2
Jump Jets
CT
2
4
1
Jump Jet
LL
1
2
1
Double Heat Sink
LT
3
1
1
Double Heat Sink
RT
3
1
1
CASE
LT
1
0.5
1
Guardian ECM Suite
RL
2
1.5
1
Targeting Computer
RT
5
5
BLR-3D Battlemaster 85 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 340
27T
Gyro:
Standard
4T
Walk:
4 MP
Run:
6 MP
Jump:
4 MP
Double Heat Sinks:
13 (26)
3T
13 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Heavy Ferro-Fibrous
Tons
8.5
13
Head
3
9
Center Torso
27
32/20
L/R Torso
18
21/15
L/R Arm
14
25
L/R Leg
18
35
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Heavy PPC
RA
4
10
1
SRM-6
LT
2
3
2
Ammo (SRM-6) 30
LT
2
2
3
Medium Laser
RT
3
3
3
Medium Laser
LT
3
3
1
Machine Gun
LA
1
0.5
1
Ammo (Machine Gun) 100
LT
1
0.5
1
CASE
LT
1
0.5
2
Jump Jets
LL
2
2
2
Jump Jets
RL
2
2
GOL-2H Goliath 80 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 320
22.5T
Gyro:
Compact
6T
Walk:
4 MP
Run:
6 MP
Jump:
0 MP
Double Heat Sinks:
10 (20)
0T
10 in Engine
Internal Structure
Armor
Standard
Standard
Tons
8
14.5
Head
3
9
Center Torso
25
30/15
L/R Torso
17
20/13
L/R Front Leg
17
28
L/R Rear Leg
17
28
Standard
Battle Value:
0
C-Bill Cost:
0
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER PPC
CT
3
7
1
LRM-10
LT
2
5
1
LRM-10
RT
2
5
1
Ammo (LRM-10) 12
RT
1
1
1
Ammo (LRM-10) 12
LT
1
1
1
Machine Gun
LT
1
0.5
1
Machine Gun
RT
1
0.5
1
Ammo (Machine Gun) 100
LT
1
0.5
1
Medium Laser
CT
1
1
1
Medium Laser
RT(R)
1
1
1
Medium Laser
LT(R)
1
1
1
CASE
LT
1
0.5
1
CASE
RT
1
0.5
1
Guardian ECM Suite
LFL
2
1.5
Cauldron Born H (Modified and Piloted by Ourien Wimmer)
Removes the Ultra AC/20 for an LB 20-X AC
Carrington OmniMech 70 Tons Clan Biped
Equipment
Mass
Cockpit:
Standard
3T
Engine:
XL 350
15T
Gyro:
Standard
4T
Walk:
5 MP
Run:
8 MP
Jump:
0 MP
Double Heat Sinks:
14 [28]
0T
14 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Endo-Steel
Ferro-Fibrous
Tons
3.5
11.5
Head
3
9
Center Torso
22
30/12
L/R Torso
15
20/10
L/R Arm
11
22
L/R Leg
15
30
Armor Locations
1 RL, 3 RA, 3 LA
Internal Structure Locations
4 LT, 2 LL, 1 RL
Primary
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Heavy Large Laser
RA
3
4
1
Heavy Large Laser
LA
3
4
1
Large Pulse Laser
RT
2
6
1
Targeting Computer
RT
3
3
2
SSRM-6
LT
4
6
1
Ammo (SSRM-6) 15
LT
1
1
1
Double Heat Sink
RA
2
1
1
Double Heat Sink
LA
2
1
2
Double Heat Sinks
RT
4
2
1
Double Heat Sink
CT
2
1
Alternate A
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER Large Laser
RA
1
4
1
ER Large Laser
LA
1
4
1
ATM-12
RT
5
7
3
Ammo (ATM-12) 15
RT
3
3
1
Targeting Computer
LT
3
3
1
Plasma Cannon
LT
1
3
2
Ammo (Plasma Cannon) 20
LT
2
2
1
AP Gauss Rifle
LA
1
0.5
1
AP Gauss Rifle
RA
1
0.5
1
Ammo (AP Gauss Rifle) 40
CT
1
1
1
ECM Suite
CT
1
1
Alternate B
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
LB 20-X AC
RT
9
12
1
Ammo (LB 20-X AC) 5
RT
1
1
2
Ammo (LB 20-X AC) 10
LT
2
2
1
Heavy Medium Laser
RA
2
1
1
Heavy Medium Laser
LA
2
1
2
Medium Pulse Lasers
RA
2
4
2
Medium Pulse Lasers
LA
2
4
1
Heavy Machine Gun
LA
1
0.5
1
Heavy Machine Gun
RA
1
0.5
3
Heavy Machine Guns
LT
3
1.5
1
Machine Gun Array
LT
1
0.5
1
Ammo (Heavy Machine Gun) 100
H
1
1
Alternate C
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Arrow IV
RT/CT
10/2
12
3
Ammo (Arrow IV) 15
LT
3
3
1
ER PPC
LT
2
6
2
Medium Pulse Lasers
RA
2
4
2
Medium Pulse Lasers
LA
2
4
TDK-7HR Thunder Hawk 100 Tons Mixed Technology
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Light 300
14.5T
Gyro:
Standard
3T
Walk:
3 MP
Run:
5 MP
Jump:
0 MP
Double Heat Sinks:
13 [26]
3T
12 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
10
19.5
Head
3
9
Center Torso
31
50/12
L/R Torso
21
32/10
L/R Arm
17
34
L/R Leg
21
42
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
C Gauss Rifle
RA
6
12
1
C Gauss Rifle
RT
6
12
2
Ammo (Gauss Rifle) 16
RT
2
2
1
C Gauss Rifle
LT
6
12
2
Ammo (Gauss Rifle) 16
LT
2
2
2
C ER Medium Lasers
LA
2
2
1
C ER Medium Laser
H
1
1
1
C ER Medium Laser
RA
1
1
2
Ammo (Gauss Rifle) 16
CT
2
2
1
Micro Pulse Laser
RT
1
0.5
1
Micro Pulse Laser
LT
1
0.5
1
C Double Heat Sink
RL
2
1
CCL-44 Caracal 100 Tons Inner Sphere Quad
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 300
19T
Gyro:
Standard
3T
Walk:
3 MP
Run:
5 MP
Jump:
3 MP
Double Heat Sinks:
10 [20]
0T
10 in Engine
Internal Structure
Armor
Standard
Standard
Tons
10
20
Head
3
8
Center Torso
31
50/12
L/R Torso
21
31/10
L/R Arm
21
42
L/R Leg
21
42
Standard
Battle Value:
2,293
C-Bill Cost:
7,689,000
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Heavy Gauss Rifle
RT
11
18
1
Ammo (Heavy Gauss Rifle) 16
LT
4
4
1
ER PPC
LT
3
7
2
Medium Lasers
RFL
2
2
2
Medium Lasers
LFL
2
2
2
Small Lasers
RRL
2
1
2
Small Lasers
LRL
2
1
1
Guardian ECM Suite
LT
2
1.5
1
Beagle Active Probe
LT
2
1.5
1
Target Acquisition Gear
CT
1
1
1
Jump Jet
LT
1
2
1
Jump Jet
RT
1
2
1
Jump Jet
CT
1
2
HMH-7M Hammerhands 75 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 225
10T
Gyro:
Standard
3T
Walk:
3 MP
Run:
5 MP
Jump:
3 MP
Double Heat Sinks:
10 (20)
0T
9 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
7.5
14.5
Head
3
9
Center Torso
23
31/15
L/R Torso
16
22/10
L/R Arm
12
24
L/R Leg
16
32
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
LB 10-X AC
RA
6
11
1
LB 10-X AC
LA
6
11
2
Ammo (LB 10-X AC) 20
LT
2
2
2
Ammo (LB 10-X AC) 20
RT
2
2
1
ER Medium Laser
LA
1
1
1
ER Medium Laser
RA
1
1
1
SRM-6
RT
2
3
1
Artemis IV FCS
RT
1
1
1
Ammo (SRM-6) 15
RT
1
1
1
Double Heat Sink
LT
3
1
1
CASE
LT
1
0.5
1
CASE
H
1
0.5
1
Jump Jet
CT
1
1
1
Jump Jet
RT
1
1
1
Jump Jet
LT
1
1
WLF-3 Wolfhound 35 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
XL 245
6T
Gyro:
Standard
3T
Walk:
7 MP
Run:
11 MP
Jump:
0 MP
Double Heat Sinks:
10 [20]
0T
9 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
3.5
7.5
Head
3
9
Center Torso
11
16/6
L/R Torso
8
11/5
L/R Arm
6
12
L/R Leg
8
16
Standard
Battle Value:
1,451
C-Bill Cost:
5,647,680.45
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER PPC
RA
3
7
1
Medium Pulse Laser
CT(R)
1
2
1
Medium Laser
CT
1
1
1
Medium Laser
RT
1
1
1
Medium Laser
LT
1
1
1
Double Heat Sink
RA
3
1
Totals
10
12
Warthog LAM 50 Tons Inner Sphere Biped
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Light 250
9.5T
Gyro:
Standard
3T
Walk:
5 MP
Run:
8 MP
Jump:
5 MP
Double Heat Sinks:
10 [20]
0T
10 in Engine
LAM Conversion Equipment
5T
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Endo-Steel
Light Ferro-Fibrous
Tons
2.5
9
Head
3
9
Center Torso
16
20/10
L/R Torso
12
15/6
L/R Arm
8
16
L/R Leg
12
20
Armor Locations
1 H, 2 RA, 2 RL, 2 LL
Internal Structure Locations
2 LT, 6 RA, 6 LA
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Rotary AC/5
RT
4
10
3
Ammo (Rotary AC/5) 60
RT
3
3
1
Heavy Medium Laser
CT
2
1
1
Heavy Medium Laser
LA
2
1
1
CASE
RT
1
0.5
2
Jump Jets
RT
2
1
3
Jump Jets
LT
3
1.5
GLD-4RA Gladiator 55 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Fusion 275
15.5T
Gyro:
Standard
3T
Walk:
5 MP
Run:
8 MP
Jump:
5 MP
Double Heat Sinks:
10 [20]
0T
10 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
5.5
11
Head
3
9
Center Torso
18
23/10
L/R Torso
13
18/8
L/R Arm
9
18
L/R Leg
13
23
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER PPC
RA
3
7
1
SRM-6
RA
2
3
1
Artemis IV FCS
RA
1
1
1
Ammo (SRM-6)
RT
1
1
2
Medium Lasers
LA
2
2
1
CASE
RT
1
0.5
2
Jump Jets
RT
2
1
2
Jump Jets
LT
2
1
1
Jump Jet
CT
1
0.5
DT-02 Tauren II 70 Tons Inner Sphere Biped
Equipment
Mass
Cockpit:
Standard
3T
Engine:
Light 350
22.5T
Gyro:
Standard
4T
Walk:
5(6) MP
Run:
8(9) MP
Jump:
0 MP
Double Heat Sinks:
13 [26]
3T
13 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
7
13.5
Head
3
8
Center Torso
22
30/14
L/R Torso
15
20/10
L/R Arm
11
22
L/R Leg
15
30
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER Large Laser
RT
2
5
1
ER Large Laser
LT
2
5
1
Hatchet
RA
5
5
1
Medium Laser
RT
1
1
1
Medium Laser
LT
1
1
1
Medium Laser
LA
1
1
1
Small Laser
H
1
0.5
1
Small Lasers
RT
1
0.5
1
Machine Gun
LA
1
0.5
1
Ammo (Machine Gun) 100
LA
1
0.5
1
CASE
LT
1
0.5
1
Guardian ECM Suite
CT
2
1.5
3
Triple Strength Myomer
RA
3
0
2
Triple Strength Myomer
LL
2
0
1
Triple Strength Myomer
RL
1
0
BRZ-DGH Berserker
Equipment
Mass
Cockpit:
Standard
3T
Engine:
XL 400
26.5T
Gyro:
Standard
4T
Walk:
4(5) MP
Run:
6(8) MP
Jump:
0 MP
Double Heat Sinks:
16 [32]
6T
16 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
10
19
Head
3
8
Center Torso
31
50/12
L/R Torso
21
32/10
L/R Arm
17
34
L/R Leg
21
41
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Hatchet
RA
7
7
1
ER PPC
RT
3
7
1
ER PPC
LT
3
7
1
Medium Laser
RT
1
1
1
Medium Laser
LT
1
1
1
Rocket Launcher 10
LA
1
0.5
4
Machine Guns
LA
4
2
1
Machine Gun Array
LA
1
0.5
1
Ammo (Machine Gun) 100
LT
1
0.5
1
Small Laser
H
1
0.5
1
Small Laser
CT
1
0.5
1
CASE
LT
1
0.5
1
Target Acquisition Gear
CT
1
1
1
Anti-Personnel Pod
RT
1
0.5
2
Triple Strength Myomer
RL
2
0
2
Triple Strength Myomer
LL
2
0
2
Triple Strength Myomer
RA
2
0
CGR-3KRA Charger 80 Tons Inner Sphere
Equipment
Mass
Cockpit:
Standard
3T
Engine:
XL 400
26.5T
Gyro:
Standard
4T
Walk:
5 MP
Run:
8 MP
Jump:
0 MP
Double Heat Sinks:
15 [30]
5T
15 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
8
10.5
Head
3
9
Center Torso
25
27/10
L/R Torso
17
24/7
L/R Arm
13
18
L/R Leg
17
22
Armor Locations
1 H, 1 CT, 4 LT, 2 RL, 2 LL, 2 LA, 2 RA
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
Heavy PPC
RT
4
10
1
Medium Pulse Laser
RT
1
2
1
Medium Pulse Laser
RA
1
2
1
Medium Pulse Laser
LA
1
2
1
Medium Pulse Laser
LT
1
2
1
Jump Jet
CT
1
1
2
Jump Jets
LT
2
2
2
Jump Jets
RT
2
2
JRRC-2 Jararaca 70 Tons Inner Sphere Biped
Equipment
Mass
Cockpit:
Standard
3T
Engine:
XL 350
15T
Gyro:
Standard
4T
Walk:
5 MP
Run:
8 MP
Jump:
5 MP
Double Heat Sinks:
18 [36]
8T
14 in Engine
Actuators:
L: Sh+UA+LA+H, R: Sh+UA+LA+H
Internal Structure
Armor
Standard
Standard
Tons
7
14
Head
3
9
Center Torso
22
29/15
L/R Torso
15
20/10
L/R Arm
11
22
L/R Leg
15
30
Standard
Qty
Weapons and Equipment
Location
Critical
Tonnage
1
ER Large Laser
RT
2
5
1
ER Large Laser
LT
2
5
2
Medium Lasers
RA
2
2
2
Medium Lasers
LA
2
2
1
Jump Jet
CT
1
1
1
Jump Jet
LT
1
1
1
Jump Jet
RT
1
1
1
Jump Jet
LL
1
1
1
Jump Jet
RL
1
1
2
Double Heat Sinks
LT
6
2
2
Double Heat Sinks
RT
6
2
BattlearmorPredator Series
Predator I
Tech Base: Inner Sphere
Chassis Type: Humanoid
Weight Class: Heavy
Maximum Weight: 1500 kg
Swarm/Leg Attack/Mechanized/AP: No/No/Yes/Yes
Equipment Slots Mass
Chassis 300 kg
Motive System
Ground MP: 2 80 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: Battle Claw 15 kg
Right Arm: Armored Glove 0 kg
Armor: Mimetic 7 500 kg
Armor Value: 10+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Small Laser Body 1 200 kg
Modular Weapon Mount RA 1(2) 10 kg
Plasma Rifle - 2 300 kg
Medium Recoilless Rifle - 2 250 kg
'Mech Taser Rifle (OS) - 2 300 kg
Compact Narc (3 Shots) - 2 180 kg
Improved Sensors Body 1 65 kg
Heat Sensor Body 1 20 kg
Anti-personnel Weapon LA 1 5 kg
Mount (5 kg capacity)
Predator II
Tech Base: Inner Sphere
Chassis Type: Humanoid
Weight Class: Light
Maximum Weight: 750 kg
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/Yes
Equipment Slots Mass
Chassis 100 kg
Motive System
Ground MP: 3 50 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: Armored Glove 0 kg
Right Arm: Battle Vibro-Claw 50 kg
Armor: Basic Stealth 3 330 kg
Armor Value: 6+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Light Recoilless Rifle Body 2 175 kg
Anti-Personnel Weapon LA 1 5 kg
Mount (10 kg Capacity)
Mission Equipment Body 1 30 kg
Predator III
Tech Base: Inner Sphere
Chassis Type: Humanoid
Weight Class: Medium
Maximum Weight: 1000 kg
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/Yes
Equipment Slots Mass
Chassis 175 kg
Motive System
Ground MP: 3 80 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: Heavy Battle Claw 20 kg
Right Arm: Armored Glove 0 kg
Armor: Advanced 4 400 kg
Armor Value: 10+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Medium Recoilless Rifle Body 2 250 kg
Anti-Personnel Weapon RA 1 5 kg
Mount
Improved Sensors Body 1 65 kg
Predator IV
Tech Base: Inner Sphere
Chassis Type: Humanoid
Weight Class: Assault
Maximum Weight: 2000 kg
Swarm/Leg Attack/Mechanized/AP: No/No/No/Yes
Equipment Slots Mass
Chassis 550 kg
Motive System
Ground MP: 1 0 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: Heavy Battle
Vibro-Claw 60 kg
Right Arm: Armored Glove 0 kg
Armor: Advanced 4 640 kg
Armor Value: 16+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Heavy Recoilless Rifle Body 3 325 kg
Heavy Recoilless Rifle Body 3 325 kg
Heat Sensor RA 1 20 kg
Improved Sensors LA 1 65 kg
Anti-Personnel Weapon RA 1 5
Mount (10 kg Capacity)
Predator V
Tech Base: Inner Sphere
Chassis Type: Quad
Weight Class: Assault
Maximum Weight: 2000 kg
Swarm/Leg Attack/Mechanized/AP: No/No/No/Yes
Equipment Slots Mass
Chassis 550 kg
Motive System
Ground MP: 3 160 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: NA 0 kg
Right Arm: NA 0 kg
Armor: Standard 750 kg
Armor Value: 15+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Modular Weapon Mount Body 4(3) 10 kg
Heavy Recoilless Rifle - 3 325 kg
Light Mortar - 2 300 kg
Small Laser Body 1 200 kg
Anti-Personnel Weapon Body 1 5 kg
Mount
Predator VI
Tech Base: Inner Sphere
Chassis Type: Humanoid
Weight Class: Heavy
Maximum Weight: 1500 kg
Swarm/Leg Attack/Mechanized/AP: No/No/Yes/Yes
Equipment Slots Mass
Chassis 300 kg
Motive System
Ground MP: 1 0 kg
Jump MP: 2 250 kg
Manipulators
Left Arm: Heavy Battle Claw 20 kg
Right Arm: Armored Glove 0 kg
Armor: Mimetic 7 500 kg
Armor Value: 10+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Heavy Recoilless Rifle RA 3 325 kg
2 Firedrake Support Body 2 100 kg
Needlers
Anti-Personnel Weapon LA 1 5 kg
Mount
Predator VII
Tech Base: Inner Sphere
Chassis Type: Quad
Weight Class: Medium
Maximum Weight: 1000 kg
Swarm/Leg Attack/Mechanized/AP: No/No/No/Yes
Equipment Slots Mass
Chassis 175 kg
Motive System
Ground MP: 5 120 kg
Jump MP: 0 0 kg
Manipulators
Left Arm: NA 0 kg
Right Arm: NA 0 kg
Armor: Standard 400 kg
Armor Value: 8+1(Trooper)
Slots
Weapons and Equipment Location (Capacity) Mass
Medium Recoilless Rifle Body 2 250
Anti-Personnel Weapon Body 1 5 kg
Mounts (15 kg Capacity)
Light TAG Body 1 35 kg
Ground VehiclesThunderstorm Wheeled Tank 50 Tons Inner Sphere Motive System: Wheeled
Equipment
Mass
Control Equipment:
2.5T
Engine:
Light Fusion 230
12T
Cruising MP:
5 MP
Flank MP:
8 MP
Heat Sinks:
10
0T
Internal Structure:
5T
Lift Equipment:
0T
Turret
1T
Armor
Standard
Tons
10
Front
40
R/L Side
30/30
Rear
30
Turret
30
Qty
Weapons and Equipment
Location
Tonnage
2
Light PPCs
Turret
6
2
Streak SRM-4s
Front
6
1
Ammo (SSRM-4) 25
Body
1
1
Rocket Launcher 10
Turret
0.5
1
MRM-10
Turret
3
1
Ammo (MRM-10) 24
Body
1
Mjolnir Omnitank 50 Tons Inner Sphere
Motive System: Tracked
Equipment
Mass
Control Equipment:
2.5T
Engine:
Light Fusion 200
10T
Cruising MP:
4 MP
Flank MP:
6 MP
Heat Sinks:
10
0T
Internal Structure:
5T
Lift Equipment:
0T
Turret
2T
Armor
Heavy Ferro-Fibrous
Tons
10
Front
58
R/L Side
35/35
Rear
35
Turret
35
Primary
Qty
Weapons and Equipment
Location
Tonnage
1
Arrow IV
Turret
15
3
Ammo (Arrow IV) 15
Body
3
1
ER Medium Laser
Turret
1
1
ER Medium Laser
Rear
1
Alternate A
Qty
Weapons and Equipment
Location
Tonnage
1
Heavy PPC
Turret
10
1
SRM-2
Turret
1
1
SRM-2
Front
1
1
SRM-2
Rear
1
1
SRM-2
Right Side
1
1
SRM-2
Left Side
1
1
Ammo (SRM-2) 50
Body
1
Alternate B
Qty
Weapons and Equipment
Location
Tonnage
1
Snub-Nose PPC
Turret
6
1
MML-9
Turret
6
1
Artemis IV FCS
Body
1
4
Heavy Machine Guns
Turret
4
1
Machine Gun Array
Turret
0.5
1
Ammo (Heavy Machine Gun) 100
Body
1
1
CASE
Body
0.5
Alternate C
Qty
Weapons and Equipment
Location
Tonnage
1
LB 20-X AC
Turret
14
1
ER Medium Laser
Turret
1
1
ER Medium Laser
Rear
1
2
Rocket Launcher 10s
Turret
1
Cobra VTOL
Equipment
Mass
Control Equipment:
1.5T
Engine:
Fusion 100
4.5T
Cruising MP:
8 MP
Flank MP:
12 MP
Heat Sinks:
10
0T
Internal Structure:
3T
Lift Equipment:
3T
Turret
0T
Armor
Standard
Tons
4
Front
20
R/L Side
15/15
Rear
12
Rotor
2
Qty
Weapons and Equipment
Location
Tonnage
1
Medium Laser
Front
1
1
Small Laser
Right Side
0.5
1
Small Laser
Left Side
0.5
1
Cargo
Body
12
Aerospace FightersPaladin
Technology Base: Inner Sphere Omnifighter
Tonnage: 95
Equipment Mass
Engine: 380 XL 20.5
Save Thrust 6
Maximum Thrust 9
Structural
Integrity 9
Heat Sinks 15(30) 5
Fuel 400 5
Cockpit 3
Armor Factor 349 19.5
(Ferro-Aluminum)
Nose 109
Wings 80/80
Aft 80
Weapons and Ammo Location Tonnage Heat SRV MRV LRV ERV Primary Weapons Configuration
2 Heavy PPCs Nose 20 15 15 15 - -
Streak SRM-6 RW 4.5 4 12 - - -
Streak SRM-6 LW 4.5 4 12 - - -
Medium Laser RW 1 3 5 - - -
Medium Laser LW 1 3 5 - - -
Snub-Nose PPC Aft 6 10 10 5 - -
CASE - 0.5
Guardian ECM Suite - 1.5
6 Double Heat Sinks - 6
Alternate A
Plasma Rifle RW 6 10 10 10 - -
Plasma Rifle LW 6 10 10 10 - -
Ammo (Plasma Rifle) 40 - 4
ER Large Laser RW 5 12 8 8 8 -
ER Large Laser LW 5 12 8 8 8 -
3 Rocket
Launcher-10s Nose 1.5 3 8 8 - -
2 Medium Pulse Lasers Aft 4 4 6 - - -
TAG Nose 1
Guardian ECM Suite - 1.5
13 Double Heat Sinks - 13
Alternate B
Arrow IV System Nose 15 10 20 20 20 20
Ammo (Arrow IV) 15 - 3
2 Large Lasers RW 10 8 8 8 - -
2 Large Lasers LW 10 8 8 8 - -
Guardian ECM Suite - 1.5
CASE - 0.5
Mujahiden
Technology Base: Inner Sphere Omnifighter
Tonnage: 75
Equipment Mass
Engine: 350 XL 15
Save Thrust 7
Maximum Thrust 11
Structural
Integrity 7
Heat Sinks 14(28) 4
Fuel 400 5
Cockpit 3
Armor Factor 233 13
(Ferro-Aluminum)
Nose 73
Wings 55/55
Aft 50
Weapons and Ammo Location Tonnage Heat SRV MRV LRV ERV Primary Weapons Configuration
LB 20-X AC Nose 14 6 20 20 - -
Ammo (LB 20-X AC) 15 - 3
ER Large Laser LW 5 12 12 - - -
ER Large Laser RW 5 3 5 - - -
Rocket Launcher 10 Nose 0.5 3 8 8 - -
2 Medium Lasers Aft 2 5 5 - - -
CASE - 0.5
Guardian ECM Suite - 1.5
3 Double Heat Sinks - 3
Alternate A
Light Gauss Rifle Nose 12 1 8 8 8 8
Ammo (LGR) 32 - 2
Plasma Rifle Nose 6 10 10 10 - -
Ammo (Plasma Rifle) 20 - 2
2 ER Medium Lasers RW 2 5 5 5 - -
2 ER Medium Laser LW 5 5 5 5 - -
ER Small Laser Aft 0.5 2 3 - - -
CASE - 0.5
Guardian ECM Suite - 1.5
6 Double Heat Sinks - 6
Alternate B
ER PPC Nose 7 15 10 10 10 -
MML 9 with Artemis RW 7 5 7 7 - -
MML 9 with Artemis LW 7 5 7 7 - -
Ammo (MML 9) 78/66 - 6
2 Medium Pulse Lasers Aft 4 4 6 - - -
CASE - 0.5
3 Double Heat Sinks - 3
Crusader
Technology Base: Inner Sphere Omnifighter
Tonnage: 35
Equipment Mass
Engine: 245 XL 6
Save Thrust 9
Maximum Thrust 14
Structural
Integrity 9
Heat Sinks 10(20) 0
Fuel 400 5
Cockpit 3
Armor Factor 125 7
(Ferro-Aluminum)
Nose 50
Wings 25/25
Aft 25
Weapons and Ammo Location Tonnage Heat SRV MRV LRV ERV Primary Weapons Configuration
ER PPC Nose 7 15 10 10 10 -
SRM-4 Nose 2 3 6 - - -
Ammo (SRM-4) 25 - 1
Medium Laser Aft 1 5 5 - - -
TAG Nose 1
CASE - 0.5
Guardian ECM Suite - 1.5
Alternate A
Large Laser Nose 5 8 8 8 - -
Plasma Rifle Nose 6 10 10 10 - -
Ammo (Plasma Rifle) 20 - 2
Medium Laser Aft 1 5 5 - - -
Alternate B
ER Large Laser Nose 5 12 8 8 8 -
MML 5 RW 7 5 7 7 - -
MML 5 LW 7 5 7 7 - -
Ammo (MML 5) 48/40 - 2
Medium Laser Aft 1 5 5 - - -
Excaliburs
Type: Military Spheroid
Use: Assault Ship
Tech: Inner Sphere
Introduced: 3078
Mass: 16,000
Dimensions
Length: 113 meters
Width: 113 meters
Height: 125 meters
Fuel: 300 tons (9,000)
Tons/Burn-day: 1.84
Safe Thrust: 3
Maximum Thrust: 5
Heat Sinks: 445
Structural Integrity: 14
Armor
Nose: 295
Sides: 290
Aft: 290
Cargo:
Bay 1: Cargo (640 tons) 1 Door
Bay 2: Fighters (6) 2 Doors
Bay 3: 'Mechs (36) 4 Doors
Bay 4: Vehicles (12 Light) 3 Doors
Bay 5: Battle Armor (18 Squads) 4 Doors
Life Boats: 4
Escape Pods: 25
Crew: 9 officers, 21 enlisted/non-rated, 16 gunners, 14 marines, 30 bay personnel
Ammunition: 32 round Gauss ammunition (4 tons), 72 rounds LRM 10 ammunition (6 tons), 432 rounds AMS ammunition (36 tons), 60 rounds Screen ammunition (60 tons), 20 Kraken-T missiles (2,000 tons)
Notes: Equipped with 65 tons of Ferro-Aluminum armor
Weapons Capital Attack Values (Standard)
Arc (Heat) Short Medium Long Extreme Class
Nose (113 heat)
2 Kraken-T 20 20 20 20 Capital Missile
(20 Missiles)
1 Gauss Rifle 2(15) 2(15) 2(15) - Autocannon
(32 rounds)
1 LRM-10+Artemis 1(8) 1(8) 1(8) - LRM
(24 rounds)
1 ER Medium Laser 1(5) 1(5) - - Laser
3 AMS (72 rounds) 1(9)† - - - AMS
FL/FR
1 ER PPC 1(10) 1(10) 1(10) - PPC
2 LRM-10+Artemis 2 (16) 2 (16) 2 (16) - LRM
(24 rounds)
2 ER Medium Lasers 1(10) 1(10) - - Laser
3 AMS (72 rounds) 1(9)† - - - AMS
1 Screen Launcher - - - - Screen
(20 Screens)
AL/AR
1 ER Large Laser 2(18) 2(18) 1(8) - Laser
2 ER Medium Lasers
3 AMS (72 rounds) 1(9)† - - - AMS
Aft (30 Heat)
1 ER Large Laser 2(18) 2(18) 1(8) - Laser
2 ER Medium Laser
3 AMS (72 rounds) 1(9)† - - - AMS
1 Screen Launcher - - - - Screen
(20 Screens)
† Only against missiles
RAS Templar Knight
Tech: Inner Sphere
Introduced: 3077
Mass: 900,000 tons
Length: 870 meters
Sail Diameter: 1,300 meters
Fuel: 5,000 tons (12,500)
Tons/Burn-day: 9.77
Safe Thrust: 3
Maximum Thrust: 5
K-F Drive Integrity: 18
Heat Sinks: 2100 (4200)
Structural Integrity: 150
Armor
Fore: 375
Fore-Sides: 330
Aft-Sides: 330
Aft: 330
Cargo:
Bay 1: Fighters (18) 6 Doors
Bay 2: Cargo (60,119 tons) 4 Doors
Dropship Capacity: 2
Grav Decks: 3 (2 150 and 1 70 meters diameter)
Escape Pods: 15
Life Boats: 25
Crew: 60 officers, 265 enlisted/non-rated, 35 gunners, 36 bay personnel, 10 marines
Ammunition: 200 rounds Heavy N-Gauss ammunition (100 tons)
Notes: Mounts 2,025 tons of Ferro-Carbide (as used on the Texas-class battleship)
Weapons Capital Attack Values
Arc (Heat) Short Medium Long Extreme Class
Nose
4 Heavy NPPC 60 60 60 60 Capital PPC
2 Heavy 60 60 60 60 Capital Gauss
N-Gauss
FL/FR
3 NL/55 17 17 17 17 Capital Laser
Heavy N-Gauss 30 30 30 30 Capital Gauss
LBS/RBS
4 NL/55 22 22 22 22 Capital Laser
2 Heavy 60 60 60 60 Capital Gauss
N-Gauss
AL/AR
3 NL/55 17 17 17 17 Capital Laser
Heavy N-Gauss 30 30 30 30 Capital Gauss
Aft (270 Heat)
2 Medium NPPC 18 18 18 18 Capital PPC
