Rights go to the creators of LBT, World of Warcraft, and any other fanatsy writer whoe type of material I could be using.
The story of creation is as follows.
Twenty thousand years ago, the Great Father, while passing through the newly-formed solar system, wanted to create a planet with life. For this, he created ten mighty beings, lesser Gods, to shape the world and bring life onto the planet. They were:
T'nar- eldest and most powerful of the children, creator of the Longnecks; male
K'tha- second, and creator of the Threehorns; male
T'kal- third, and creator of the Sharpteeth (the big ones); male
Na'ra- fourth, creator of the Swimmers, and only one who can see into the future; female
D'naj- fifth, creator of the Fast Runners; male
Ja'kal- sixth, creator of the Fliers; male
Than'dak- seventh, creator of the Domeheads; male
Naf'po- eighth, creator of the Fast Biters; male
Hek'dan- ninth, creator of the Spiketails; male
Aq'juk- tenth, creator of the Clubtails; male
These ten created even more lesser beings to aid them in creating the world, resulting in creatures like the finned-swimmers, and the tinysaurs. When the Job was done, the Great Father allowed his children to live among their creations if they wished, and even permitted them to have families. And the Great Father left, trusting the well-being of the planet to T'Nar, the eldest of the ten, and the most good-natured of them all. For ten thousand years, there was peace on the planet, and the ten main races enjoyed much prosperity in all culture, technology, and society.
But the peace ended in a disastrous turn of events.
For reasons unknown, T'nar's brothers betrayed him. They told the Great Father that T'Nar meant to overthrow him, and "proved" it by having Na'ra exlain a vision she had seen, a vision of death and destruction at the hands of T'Nar. Enraged, the Great Father cast T'nar down into the earth, stripping him of many of his powers and forbidding him to leave the planet. Heartbroken, but still good-willed, T'nar tried to please his father, and for another decade it seemed that he would succeed. But Na'ra's vision of doom still persisted, and T'nar's brothers pleaded to the Great Father to wipe out T'Nar and his creations. After years of begging, the Great Father relented, and T'nars traitorous brothers gathered their armies and began to purge the Longnecks from the world. After5 years of conquest, they arrived at T'Nar's stronghold, the Great Valley, and challenged T'nar to emerge and face justice.
But during those five years, T'nar had not been idle. After receiving a warning from Na'ra, who was still faithful to him, T'nar had become deeply involved in dark and forbidden magic, and had become even more powerful than he had been before he had been cast down.
From his stronghold, T'nar let loose a terrible army of undead, armed and armored with dark materials created by T'nar himself. With his new powers, and his undying army, T'nar crushed the combined armies of his former brothers, and drove them back from his gates. With T'nar at its head, the horrible army spread out, killing everything they came upon and raising them as more soldiers for the Longneck God. One by one, T'nar personally killed his brothers, becoming ever stronger with their deaths. Soon, only T'kal remained, alone and outnumbered. Luckily for the living, the Great Father granted T'kal with much power, enough to rival T'nar's evil. T'nal challenged T'nar to a duel, and outside T'nar's stronghold, they fought. Their mighty struggle rent the land, and turned the area known as the Great Beyond into the desolate, forlorn region it is today. After days of conflict, T'nal struck his brother down, ending the Great War. But before he died, T'nar landed a dishonorable blow upon T'nal, and dealt him a fatal blow. But to the Great Father, and all the races, it was an acceptable, if tragic, loss, for with T'nar dead, his army truly died, and the grim fortresses of T'nar crumbled into dust. Peace had all but returned to the scarred world, but tensions between the races came up, and many of their communities deteriorated, losing much of their advancements and resorting to primal instincts to survive.
None of this really mattered to the Great Father, however, for only one thing really troubled him. After counseling with Na'ra, T'nar learned of his demise, and did two things. First, he sent his family into to hiding, to protect them from the wrath of the surviving races. And second, he had put much of his power into his spirit, which allowed him to endure.
And ten thousand years of relative quiet passed.
But dark times are here again. A Sharptooth by the name of Grimclaw has united an army of sharpteeth, big and small, under his banner, and has set about conquering the world. Hundreds of locations have fallen to him, and only a few valleys are in his path for total domination. The violence has roused T'nar's spirit, and he waits for his heir to emerge. And the Great father waits, ready to send T'nar back into the arms of death. All of these burdens rest of the shoulders of T'nar's heir, and T'nar himself.
Will T'nar attempt to detroy all order, as he tried to do ten thousand years ago? Or has his rage cooled during his ten thousand years of waiting?
