THE LAST STAND

S6E1 Lv 16 try'n to get to Lv 17

DTN S6E1

So...

We are just glad to not

be in caves anymore

caves are weird

you know

caves are weird

huh

we are not in caves

anymore

we are level 16

trying to get through

all of this

the last stand

this is it you guys

the last stand

the hodge podge

of sections

each fighting for

control over

an uneven battle

that deposed

disposed of

the current

celestial garrison

of inevitables

these are machines

(TOR v BUF)

you are going to be

fighting robots

now

we fought a whole bunch

of insect people

miners in caves now

now this is the last stand

this is it you guys

we we're figthing machines

now

it dozen go past machines

thats science

science technology

in the form of a humanoid

this has to be it

we're fighting machines

these things aren't real

they are machines

and this is it

the last stand

illumination

the celestials that

manned the garrison

know darkness is the ally

of evil so they filled

this region the ally

of the garrison

magically light sources

unless otherwise

specified in the description

every room in this region

has a continuel flame

lantern built into this

region this provides

eternal illumination

in this square

built into the ceiling

at the center of every

ten foot square

in the room

the continual flame

still functions

over time some of the

magical functions failed

heart of the garrison

TORCHES

time

sense

some of the magic

dispelled

such abnormalities

described

a bunch of wards and

GLYPH(s)

some vibrating noise

hard to make out

sort of vibrates in the room

you could have heard the

ward in the room

as for glyphs

something to search for

some sort of glyph explodes

it was glyph of warding

it explodes I thought

those things were opposites

but I guess they can be of

each other

(Jereome?)

Some of the magic

LANTERN

various room descriptions

very quietly

but if you were listening

you could hear of the ward

if you search with your eyes

you find GLYPH(s)

ENTRYWAY

INEVITABLES

MACHINE HUMANOIDS

(Mirrodin?)

Are traps

Divining room

Robots can learn divining?

(MTG?)

WHOA

Temple... the robots have

built their own temple

(What are these Geth?)

...

(I was going to say Silons)

(***get)

(Jk, I've seen that too)

{soory}

[so ray]

TEMPLE

Temple living quarters

there is a necromancer

THE NECROmancer is working

with the inevitables

You enter into a crypt

(KNUCKLES 1-3)

You fight the necromancer

(Never played Diablo myself

I've hold the controller tho

while it was playing)

So we'll be fighting him

on his ground huh?

Well, we seem overpowered

ENOUGH

We're level 16 we can take

the necromancer...